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227 lines
4.8 KiB
C++
227 lines
4.8 KiB
C++
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#include "IDirectory.h"
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#include "nsDeque.h"
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#include "nsString.h"
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#include "direct.h"
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#include "io.h"
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/***************************************************************************************
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***************************************************************************************/
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class CDirEntry : public IDirEntry {
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public:
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CDirEntry(const nsCString& aName,IDirectory* aParent,int aAttrs,int aSize) : IDirEntry(), mName(aName){
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mAttributes=aAttrs;
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mParent=aParent;
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mSize=aSize;
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}
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virtual CDirEntry::~CDirEntry() {
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}
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virtual nsCString& getName(void){
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return mName;
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}
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virtual IDirEntry* getParent(void){
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return mParent;
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}
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virtual int getAttributes(void){
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return mAttributes;
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}
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virtual int getSize(void){
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return mSize;
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}
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virtual void getPath(nsCString& aString){
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if(mParent){
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mParent->getPath(aString);
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aString+='/';
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}
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aString+=mName;
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}
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protected:
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nsCString mName;
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int mAttributes;
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int mSize;
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IDirectory* mParent;
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};
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/***************************************************************************************
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***************************************************************************************/
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class CDirectory : public IDirectory {
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public:
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CDirectory(const nsCString& aName,const char* aFileSpec,IDirectory* aParent) :
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IDirectory(),
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mChildren(0),
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mName(aName),
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mFileSpec(aFileSpec)
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{
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mState=eUninitialized;
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mParent=aParent;
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}
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virtual CDirectory::~CDirectory() {
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IDirEntry* theEntry=0;
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while(theEntry=(IDirEntry*)mChildren.Pop()) {
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delete theEntry;
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}
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}
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/**
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*
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* @update gess 6/1/99
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* @param
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* @return
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*/
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virtual nsCString& getName(void){
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return mName;
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}
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/**
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*
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* @update gess 6/1/99
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* @param
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* @return
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*/
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virtual IDirEntry* getParent(void){
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return mParent;
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}
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/**
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*
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* @update gess 6/1/99
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* @param
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* @return
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*/
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virtual int getAttributes(void){
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return mAttributes;
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}
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virtual int getSize(void){
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if(eUninitialized==mState){
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rescan();
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}
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return mChildren.GetSize();
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}
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/**
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*
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* @update gess 6/1/99
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* @param
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* @return
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*/
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virtual void getPath(nsCString& aString){
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if(mParent){
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mParent->getPath(aString);
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aString+='/';
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}
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aString+=mName;
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}
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/**
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*
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* @update gess 6/1/99
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* @param
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* @return
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*/
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virtual IDirEntry* getEntryAt(int anIndex){
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IDirEntry* result=0;
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if(eUninitialized==mState){
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rescan();
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}
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if(anIndex<mChildren.GetSize()){
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result=(IDirEntry*)mChildren.ObjectAt(anIndex);
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}
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return result;
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}
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/**
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*
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* @update gess 6/1/99
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* @param
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* @return
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*/
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virtual void rescan(void){
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mChildren.Erase();
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nsCAutoString thePath("");
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getPath(thePath);
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if(thePath.Length()){
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int result=_chdir(thePath.GetBuffer());
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if(!result){
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struct _finddata_t theFile;
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long hFile;
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if(-1!=(hFile=_findfirst(mFileSpec.GetBuffer(),&theFile))) {
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do {
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if('.'!=theFile.name[0]){
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nsCAutoString theName(theFile.name);
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IDirEntry* theEntry=0;
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if(theFile.attrib & _A_SUBDIR){
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theEntry=new CDirectory(theName,mFileSpec.GetBuffer(),this);
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}
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else {
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theEntry=new CDirEntry(theName,this,0,theFile.size);
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}
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mChildren.Push(theEntry);
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}
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} while(0==_findnext(hFile,&theFile));
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_findclose(hFile);
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}
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mState=eOk;
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}
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}
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}
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protected:
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enum eDirState {eUninitialized,eOk,eNotADir};
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nsDeque mChildren;
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eDirState mState;
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IDirectory* mParent;
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int mSize;
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int mAttributes;
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nsCAutoString mName;
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nsCAutoString mFileSpec;
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};
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/**
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* Ask the system to open a given directory, with given path
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* @update gess 6/1/99
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* @param aPath contains the path to directory you want opened
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* @return ptr to directory (if legal) or 0 if invalid path
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*/
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IDirectory* IDirectory::openDirectory(const nsCString& aPath,const char* aFileSpec){
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IDirectory* result=0;
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nsCAutoString theCopy(aPath);
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theCopy.ReplaceChar('\\','/'); //replace all forward slashes with backslashes
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if(0<theCopy.Length()){
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//by now, you have nothing but the actual directory name...
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//so let's go ask the OS to open the directory...
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int rv=_chdir(theCopy);
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if(!rv) {
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//if you're here, we successfully opened the directory...
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result=new CDirectory(theCopy,aFileSpec,0);
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}
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}
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return result;
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}
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void IDirectory::closeDirectory(IDirectory* aDirectory){
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if(aDirectory) {
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CDirectory* theDir=(CDirectory*)aDirectory;
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delete theDir;
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}
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}
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