gecko-dev/xpcom/ds/nsDeque.cpp
dougt%netscape.com 0d2808c511 Create a new xpcom obsolete library (and component library).
Moved nsFileSpec and related classes into this obsolete library.
  Moved nsRegistry and related libreg functionality into the obsolete library.

Updated many callers using the obsolete nsFile spec to use nsIFile and Necko to do file IO.

Combined the following DLLs (source -> dest)
  uriloader -> docshell
  shistory -> docshell
  jsurl -> jsdom
  gkview -> gklayout

Moved nsAdapterEnumerator out of xpcom/ds and into mailnews, since they're the only consumer

Modifed the xpt_link tool so that you can specify a �only include� cid list that can mask CID�s that you are not interested in.

Added build options:
Prevent the building of xpinstall (--disable-xpinstall)
Prevent the building js component loader (--disable-jsloader)
A build option to only build a single profile (--enable-single-profile)
A build flag to only built the required xpfe components (--disable-xpfe-components).

Removal or hiding of unused functions and classes including nsEscape*, nsDequeIterator, nsRecyclingAllocatorImpl, nsDiscriminatedUnion, nsOpaqueKey, nsCRT::strlen, NS_NewCommandLineService

Bug 194240, r/sr = darin, alec.
2003-03-15 01:04:32 +00:00

628 lines
17 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: NPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Netscape Public License
* Version 1.1 (the "License"); you may not use this file except in
* compliance with the License. You may obtain a copy of the License at
* http://www.mozilla.org/NPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the NPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the NPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "nsDeque.h"
#include "nsCRT.h"
#ifdef DEBUG_rickg
#include <stdio.h>
#endif
/**
* 07/02/2001 09:17p 509,104 clangref.pdf from openwatcom's site
* Watcom C Language Reference Edition 11.0c
* page 118 of 297
*
* The % symbol yields the remainder from the division of the first operand
* by the second operand. The operands of % must have integral type.
*
* When both operands of % are positive, the result is a positive value
* smaller than the second operand. When one or both operands is negative,
* whether the result is positive or negative is implementation-defined.
*
*/
/* Ok, so first of all, C is underspecified. joy.
* The following functions do not provide a correct implementation of modulus
* They provide functionality for x>-y.
* There are risks of 2*y being greater than max int, which is part of the
* reason no multiplication is used and other operations are avoided.
*
* modasgn
* @param x variable
* @param y expression
* approximately equivalent to x %= y
*
* modulus
* @param x expression
* @param y expression
* approximately equivalent to x % y
*/
#define modasgn(x,y) if (x<0) x+=y; x%=y
#define modulus(x,y) ((x<0)?(x+y)%(y):(x)%(y))
MOZ_DECL_CTOR_COUNTER(nsDeque)
/**
* Standard constructor
* @param deallocator, called by Erase and ~nsDeque
*/
nsDeque::nsDeque(nsDequeFunctor* aDeallocator) {
MOZ_COUNT_CTOR(nsDeque);
mDeallocator=aDeallocator;
mOrigin=mSize=0;
mData=mBuffer; // don't allocate space until you must
mCapacity=sizeof(mBuffer)/sizeof(mBuffer[0]);
memset(mData, 0, mCapacity*sizeof(mBuffer[0]));
}
/**
* Destructor
*/
nsDeque::~nsDeque() {
MOZ_COUNT_DTOR(nsDeque);
#ifdef DEBUG_rickg
char buffer[30];
printf("Capacity: %i\n", mCapacity);
static int mCaps[15] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
switch(mCapacity) {
case 4: mCaps[0]++; break;
case 8: mCaps[1]++; break;
case 16: mCaps[2]++; break;
case 32: mCaps[3]++; break;
case 64: mCaps[4]++; break;
case 128: mCaps[5]++; break;
case 256: mCaps[6]++; break;
case 512: mCaps[7]++; break;
case 1024: mCaps[8]++; break;
case 2048: mCaps[9]++; break;
case 4096: mCaps[10]++; break;
default:
break;
}
#endif
Erase();
if (mData && (mData!=mBuffer)) {
delete [] mData;
}
mData=0;
SetDeallocator(0);
}
/**
* Set the functor to be called by Erase()
* The deque owns the functor.
*
* @param aDeallocator functor object for use by Erase()
*/
void nsDeque::SetDeallocator(nsDequeFunctor* aDeallocator){
if (mDeallocator) {
delete mDeallocator;
}
mDeallocator=aDeallocator;
}
/**
* Remove all items from container without destroying them.
*
* @return *this
*/
nsDeque& nsDeque::Empty() {
if (mSize && mData) {
memset(mData, 0, mCapacity*sizeof(mData));
}
mSize=0;
mOrigin=0;
return *this;
}
/**
* Remove and delete all items from container
*
* @return *this
*/
nsDeque& nsDeque::Erase() {
if (mDeallocator && mSize) {
ForEach(*mDeallocator);
}
return Empty();
}
/**
* This method quadruples the size of the deque
* Elements in the deque are resequenced so that elements
* in the deque are stored sequentially
*
* If the deque actually overflows, there's very little we can do.
* Perhaps this function should return PRBool/nsresult indicating success/failure.
*
* @return capacity of the deque
* If the deque did not grow,
* and you knew its capacity beforehand,
* then this would be a way to indicate the failure.
*/
PRInt32 nsDeque::GrowCapacity() {
PRInt32 theNewSize=mCapacity<<2;
NS_ASSERTION(theNewSize>mCapacity, "Overflow");
if (theNewSize<=mCapacity)
return mCapacity;
void** temp=new void*[theNewSize];
//Here's the interesting part: You can't just move the elements
//directly (in situ) from the old buffer to the new one.
//Since capacity has changed, the old origin doesn't make
//sense anymore. It's better to resequence the elements now.
if (temp) {
PRInt32 tempi=0;
PRInt32 i=0;
PRInt32 j=0;
for (i=mOrigin; i<mCapacity; i++) {
temp[tempi++]=mData[i]; //copy the leading elements...
}
for (j=0;j<mOrigin;j++) {
temp[tempi++]=mData[j]; //copy the trailing elements...
}
if (mData != mBuffer) {
delete [] mData;
}
mCapacity=theNewSize;
mOrigin=0; //now realign the origin...
mData=temp;
}
return mCapacity;
}
/**
* This method adds an item to the end of the deque.
* This operation has the potential to cause the
* underlying buffer to resize.
*
* @param aItem: new item to be added to deque
* @return *this
*/
nsDeque& nsDeque::Push(void* aItem) {
if (mSize==mCapacity) {
GrowCapacity();
}
mData[modulus(mOrigin + mSize, mCapacity)]=aItem;
mSize++;
return *this;
}
/**
* This method adds an item to the front of the deque.
* This operation has the potential to cause the
* underlying buffer to resize.
*
* --Commments for GrowCapacity() case
* We've grown and shifted which means that the old
* final element in the deque is now the first element
* in the deque. This is temporary.
* We haven't inserted the new element at the front.
*
* To continue with the idea of having the front at zero
* after a grow, we move the old final item (which through
* the voodoo of mOrigin-- is now the first) to its final
* position which is conveniently the old length.
*
* Note that this case only happens when the deque is full.
* [And that pieces of this magic only work if the deque is full.]
* picture:
* [ABCDEFGH] @[mOrigin:3]:D.
* Task: PushFront("Z")
* shift mOrigin so, @[mOrigin:2]:C
* stretch and rearrange: (mOrigin:0)
* [CDEFGHAB ________ ________ ________]
* copy: (The second C is currently out of bounds)
* [CDEFGHAB C_______ ________ ________]
* later we will insert Z:
* [ZDEFGHAB C_______ ________ ________]
* and increment size: 9. (C is no longer out of bounds)
* --
* @param aItem: new item to be added to deque
* @return *this
*/
nsDeque& nsDeque::PushFront(void* aItem) {
mOrigin--;
modasgn(mOrigin,mCapacity);
if (mSize==mCapacity) {
GrowCapacity();
/* Comments explaining this are above*/
mData[mSize]=mData[mOrigin];
}
mData[mOrigin]=aItem;
mSize++;
return *this;
}
/**
* Remove and return the last item in the container.
*
* @return ptr to last item in container
*/
void* nsDeque::Pop() {
void* result=0;
if (mSize>0) {
--mSize;
PRInt32 offset=modulus(mSize + mOrigin, mCapacity);
result=mData[offset];
mData[offset]=0;
if (!mSize) {
mOrigin=0;
}
}
return result;
}
/**
* This method gets called you want to remove and return
* the first member in the container.
*
* @return last item in container
*/
void* nsDeque::PopFront() {
void* result=0;
if (mSize>0) {
NS_ASSERTION(mOrigin < mCapacity, "Error: Bad origin");
result=mData[mOrigin];
mData[mOrigin++]=0; //zero it out for debugging purposes.
mSize--;
// Cycle around if we pop off the end
// and reset origin if when we pop the last element
if (mCapacity==mOrigin || !mSize) {
mOrigin=0;
}
}
return result;
}
/**
* This method gets called you want to peek at the bottom
* member without removing it.
*
* @return last item in container
*/
void* nsDeque::Peek() {
void* result=0;
if (mSize>0) {
result = mData[modulus(mSize - 1 + mOrigin, mCapacity)];
}
return result;
}
/**
* This method gets called you want to peek at the topmost
* member without removing it.
*
* @return last item in container
*/
void* nsDeque::PeekFront() {
void* result=0;
if (mSize>0) {
result=mData[mOrigin];
}
return result;
}
/**
* Call this to retrieve the ith element from this container.
* Keep in mind that accessing the underlying elements is
* done in a relative fashion. Object 0 is not necessarily
* the first element (the first element is at mOrigin).
*
* @param aIndex : 0 relative offset of item you want
* @return void* or null
*/
void* nsDeque::ObjectAt(PRInt32 aIndex) const {
void* result=0;
if ((aIndex>=0) && (aIndex<mSize)) {
result=mData[modulus(mOrigin + aIndex, mCapacity)];
}
return result;
}
/**
* Create and return an iterator pointing to
* the beginning of the queue. Note that this
* takes the circular buffer semantics into account.
*
* @return new deque iterator, init'ed to 1st item
*/
nsDequeIterator nsDeque::Begin() const{
return nsDequeIterator(*this, 0);
}
/**
* Create and return an iterator pointing to
* the last item in the deque.
* Note that this takes the circular buffer semantics
* into account.
*
* @return new deque iterator, init'ed to the last item
*/
nsDequeIterator nsDeque::End() const{
return nsDequeIterator(*this, mSize - 1);
}
void* nsDeque::Last() const {
return End().GetCurrent();
}
/**
* Call this method when you want to iterate all the
* members of the container, passing a functor along
* to call your code.
*
* @param aFunctor object to call for each member
* @return *this
*/
void nsDeque::ForEach(nsDequeFunctor& aFunctor) const{
for (PRInt32 i=0; i<mSize; i++) {
aFunctor(ObjectAt(i));
}
}
/**
* Call this method when you want to iterate all the
* members of the container, calling the functor you
* passed with each member. This process will interrupt
* if your function returns non 0 to this method.
*
* @param aFunctor object to call for each member
* @return first nonzero result of aFunctor or 0.
*/
const void* nsDeque::FirstThat(nsDequeFunctor& aFunctor) const{
for (PRInt32 i=0; i<mSize; i++) {
void* obj=aFunctor(ObjectAt(i));
if (obj) {
return obj;
}
}
return 0;
}
/******************************************************
* Here comes the nsDequeIterator class...
******************************************************/
/**
* DequeIterator is an object that knows how to iterate (forward and backward)
* through a Deque. Normally, you don't need to do this, but there are some special
* cases where it is pretty handy, so here you go.
*
* This is a standard dequeiterator constructor
*
* @param aQueue is the deque object to be iterated
* @param aIndex is the starting position for your iteration
*/
nsDequeIterator::nsDequeIterator(const nsDeque& aQueue, int aIndex)
: mIndex(aIndex),
mDeque(aQueue)
{
}
/**
* Create a copy of a DequeIterator
*
* @param aCopy is another iterator to copy from
*/
nsDequeIterator::nsDequeIterator(const nsDequeIterator& aCopy)
: mIndex(aCopy.mIndex),
mDeque(aCopy.mDeque)
{
}
/**
* Moves iterator to first element in deque
* @return *this
*/
nsDequeIterator& nsDequeIterator::First(){
mIndex=0;
return *this;
}
/**
* Standard assignment operator for dequeiterator
*
* @param aCopy is an iterator to be copied from
* @return *this
*/
nsDequeIterator& nsDequeIterator::operator=(const nsDequeIterator& aCopy) {
NS_ASSERTION(&mDeque==&aCopy.mDeque,"you can't change the deque that an interator is iterating over, sorry.");
mIndex=aCopy.mIndex;
return *this;
}
/**
* preform ! operation against to iterators to test for equivalence
* (or lack thereof)!
*
* @param aIter is the object to be compared to
* @return TRUE if NOT equal.
*/
PRBool nsDequeIterator::operator!=(nsDequeIterator& aIter) {
return PRBool(!this->operator==(aIter));
}
/**
* Compare two iterators for increasing order.
*
* @param aIter is the other iterator to be compared to
* @return TRUE if this object points to an element before
* the element pointed to by aIter.
* FALSE if this and aIter are not iterating over the same deque.
*/
PRBool nsDequeIterator::operator<(nsDequeIterator& aIter) {
return PRBool(((mIndex<aIter.mIndex) && (&mDeque==&aIter.mDeque)));
}
/**
* Compare two iterators for equivalence.
*
* @param aIter is the other iterator to be compared to
* @return TRUE if EQUAL
*/
PRBool nsDequeIterator::operator==(nsDequeIterator& aIter) {
return PRBool(((mIndex==aIter.mIndex) && (&mDeque==&aIter.mDeque)));
}
/**
* Compare two iterators for non strict decreasing order.
*
* @param aIter is the other iterator to be compared to
* @return TRUE if this object points to the same element, or
* an element after the element pointed to by aIter.
* FALSE if this and aIter are not iterating over the same deque.
*/
PRBool nsDequeIterator::operator>=(nsDequeIterator& aIter) {
return PRBool(((mIndex>=aIter.mIndex) && (&mDeque==&aIter.mDeque)));
}
/**
* Pre-increment operator
*
* @return object at post-incremented index
*/
void* nsDequeIterator::operator++() {
NS_ASSERTION(mIndex<mDeque.mSize,
"You have reached the end of the Internet."\
"You have seen everything there is to see. Please go back. Now."
);
#ifndef TIMELESS_LIGHTWEIGHT
if (mIndex>=mDeque.mSize) return 0;
#endif
return mDeque.ObjectAt(++mIndex);
}
/**
* Post-increment operator
*
* @param param is ignored
* @return object at pre-incremented index
*/
void* nsDequeIterator::operator++(int) {
NS_ASSERTION(mIndex<=mDeque.mSize,
"You have already reached the end of the Internet."\
"You have seen everything there is to see. Please go back. Now."
);
#ifndef TIMELESS_LIGHTWEIGHT
if (mIndex>mDeque.mSize) return 0;
#endif
return mDeque.ObjectAt(mIndex++);
}
/**
* Pre-decrement operator
*
* @return object at pre-decremented index
*/
void* nsDequeIterator::operator--() {
NS_ASSERTION(mIndex>=0,
"You have reached the beginning of the Internet."\
"You have seen everything there is to see. Please go forward. Now."
);
#ifndef TIMELESS_LIGHTWEIGHT
if (mIndex<0) return 0;
#endif
return mDeque.ObjectAt(--mIndex);
}
/**
* Post-decrement operator
*
* @param param is ignored
* @return object at post-decremented index
*/
void* nsDequeIterator::operator--(int) {
NS_ASSERTION(mIndex>=0,
"You have already reached the beginning of the Internet."\
"You have seen everything there is to see. Please go forward. Now."
);
#ifndef TIMELESS_LIGHTWEIGHT
if (mIndex<0) return 0;
#endif
return mDeque.ObjectAt(mIndex--);
}
/**
* Dereference operator
* Note that the iterator floats, so you don't need to do:
* <code>++iter; aDeque.PopFront();</code>
* Unless you actually want your iterator to jump 2 spaces.
*
* Picture: [1 2I 3 4]
* PopFront()
* Picture: [2 3I 4]
* Note that I still happily points to object at the second index
*
* @return object at ith index
*/
void* nsDequeIterator::GetCurrent() {
NS_ASSERTION(mIndex<mDeque.mSize&&mIndex>=0,"Current is out of bounds");
#ifndef TIMELESS_LIGHTWEIGHT
if (mIndex>=mDeque.mSize||mIndex<0) return 0;
#endif
return mDeque.ObjectAt(mIndex);
}
/**
* Call this method when you want to iterate all the
* members of the container, passing a functor along
* to call your code.
*
* @param aFunctor object to call for each member
* @return *this
*/
void nsDequeIterator::ForEach(nsDequeFunctor& aFunctor) const{
mDeque.ForEach(aFunctor);
}
/**
* Call this method when you want to iterate all the
* members of the container, calling the functor you
* passed with each member. This process will interrupt
* if your function returns non 0 to this method.
*
* @param aFunctor object to call for each member
* @return first nonzero result of aFunctor or 0.
*/
const void* nsDequeIterator::FirstThat(nsDequeFunctor& aFunctor) const{
return mDeque.FirstThat(aFunctor);
}