gecko-dev/gfx/webrender_bindings
thomasmo ab2f648351 Bug 1581855:Part 2 - Present VR output to VR Host r=kip,jrmuizel,sotaro,bryce
This change is a continuation of Part 1 (Bug 1570128), where the 2D content rendered by Firefox for Firefox Reality on Desktop is marshalled through VRHost so that it can be presented in a VR environment.
A new class, FxrOutputHandler, is created to manage creating a sharable texture, sharing it through VRShMem, and updating it when content updates. This class updates content with both WebRender and conventional rendering output.
This initial iteration of FxrOutputHandler does not have synchronization between reading and writing this shared texture across processes. A subsequent fix (Bug 1581881) is pending, which will reuse WebVR code to manage writing to and reading from a pool of textures.
This also presents issues with rendering protected media, so an additional class, FxrWindowManager, is created to manage all windows created for Firefox Reality on Desktop so that it can inform whether or not protected media can be presented.
The automated manual tests in vrhosttest.cpp now show the real shared texture handle rather than a fake value, which shows that marshaling succeeded.

Differential Revision: https://phabricator.services.mozilla.com/D46179

--HG--
extra : moz-landing-system : lando
2019-09-26 12:50:44 +00:00
..
src Bug 1582273. Pass scrollbar flags from gecko to webrender so it can identify them. r=gw 2019-09-24 02:40:27 +00:00
Cargo.toml Bug 1580908 - Part 1: Update uuid to 0.7 to dedupe it. r=froydnj 2019-09-12 21:45:58 +00:00
cbindgen.toml
DCLayerTree.cpp Bug 1582371 - Add DCLayerTree class r=nical 2019-09-19 18:15:11 +00:00
DCLayerTree.h Bug 1582371 - Add DCLayerTree class r=nical 2019-09-19 18:15:11 +00:00
Moz2DImageRenderer.cpp Bug 1570081 - Support changing the blob image visible rect in WebRender. r=jrmuizel 2019-09-17 09:12:26 +00:00
moz.build Bug 1582371 - Add DCLayerTree class r=nical 2019-09-19 18:15:11 +00:00
README.webrender
RenderAndroidSurfaceTextureHostOGL.cpp
RenderAndroidSurfaceTextureHostOGL.h
RenderBufferTextureHost.cpp
RenderBufferTextureHost.h
RenderCompositor.cpp Bug 1563432 - Remove ID3D11Device::GetDeviceRemovedReason() call from RenderCompositorANGLE::BeginFrame() r=nical 2019-07-11 09:41:38 +00:00
RenderCompositor.h Bug 1574592 - Move NativeLayer management out of nsChildView and into LayerManagerComposite and RendererOGL. r=mattwoodrow 2019-08-25 17:43:42 +00:00
RenderCompositorANGLE.cpp Bug 1581855:Part 2 - Present VR output to VR Host r=kip,jrmuizel,sotaro,bryce 2019-09-26 12:50:44 +00:00
RenderCompositorANGLE.h Bug 1582371 - Add DCLayerTree class r=nical 2019-09-19 18:15:11 +00:00
RenderCompositorEGL.cpp Bug 1574592 - Move NativeLayer management out of nsChildView and into LayerManagerComposite and RendererOGL. r=mattwoodrow 2019-08-25 17:43:42 +00:00
RenderCompositorEGL.h Bug 1574592 - Move NativeLayer management out of nsChildView and into LayerManagerComposite and RendererOGL. r=mattwoodrow 2019-08-25 17:43:42 +00:00
RenderCompositorOGL.cpp Bug 1578099 - Use NativeLayer::NextSurfaceAsFramebuffer for WebRender. r=mattwoodrow 2019-09-01 22:36:00 +00:00
RenderCompositorOGL.h Bug 1574592 - Move NativeLayer management out of nsChildView and into LayerManagerComposite and RendererOGL. r=mattwoodrow 2019-08-25 17:43:42 +00:00
RenderD3D11TextureHostOGL.cpp Bug 1583482 - Clean up RenderDXGITextureHostOGL r=nical 2019-09-24 23:37:18 +00:00
RenderD3D11TextureHostOGL.h Bug 1583482 - Clean up RenderDXGITextureHostOGL r=nical 2019-09-24 23:37:18 +00:00
RenderEGLImageTextureHost.cpp
RenderEGLImageTextureHost.h
RendererOGL.cpp Bug 1581307 - Remove wr::WrExternalImageId r=jrmuizel 2019-09-16 22:13:16 +00:00
RendererOGL.h Bug 1581307 - Remove wr::WrExternalImageId r=jrmuizel 2019-09-16 22:13:16 +00:00
RendererScreenshotGrabber.cpp
RendererScreenshotGrabber.h
RenderMacIOSurfaceTextureHostOGL.cpp
RenderMacIOSurfaceTextureHostOGL.h
RenderSharedSurfaceTextureHost.cpp
RenderSharedSurfaceTextureHost.h
RenderTextureHost.cpp
RenderTextureHost.h Bug 1583482 - Clean up RenderDXGITextureHostOGL r=nical 2019-09-24 23:37:18 +00:00
RenderTextureHostOGL.cpp
RenderTextureHostOGL.h
RenderThread.cpp Bug 1583703 - Fix reset handling in RenderThread::HandleFrameOneDoc() r=nical 2019-09-26 09:52:04 +00:00
RenderThread.h Bug 1572222 - Revert TooManyPendingFrames() logic r=nical 2019-09-26 09:29:24 +00:00
rustfmt.toml
webrender_ffi.h Bug 1178765 - Part 2: Implement backdrop-filter in WebRender r=gw 2019-08-13 22:02:44 +00:00
WebRenderAPI.cpp Bug 1574493 - Part 1. Split out repeating and non-repeating images in the display list. r=jrmuizel 2019-09-14 16:17:00 +00:00
WebRenderAPI.h Bug 1582273. Pass scrollbar flags from gecko to webrender so it can identify them. r=gw 2019-09-24 02:40:27 +00:00
WebRenderTypes.cpp
WebRenderTypes.h Bug 1581307 - Remove wr::WrExternalImageId r=jrmuizel 2019-09-16 22:13:16 +00:00

To build and run WebRender in Gecko:
1. Install Rust if you don't have it already
   If you are doing gecko builds already, you should already have Rust as it is a build requirement.
   If not, you can install it using |mach bootstrap| (recommended) or from https://www.rust-lang.org/
       Note: If installing manually, use the stable 64-bit release - on Windows make sure to use the MSVC ABI installer.
   Ensure that rustc and cargo are in your $PATH (adding $HOME/.cargo/bin/ should be sufficient)
2. Build using |mach build|.
   You don't need anything special in your mozconfig for local builds; webrender will be built by default.
3. Run with |MOZ_WEBRENDER=1| in your environment. e.g. |MOZ_WEBRENDER=1 ./mach run|.
   Alternatively, you can set the gfx.webrender.enabled pref to true (browser restart required).
   Note that on Linux, acceleration is disabled by default and it needs to be enabled for WebRender to work.
   On Linux you can enable acceleration by putting |MOZ_ACCELERATED=1| in your environment, or setting layers.acceleration.force-enabled to true in about:config.
4. Verify WebRender is enabled. You can do this by going to about:support and checking the "Compositing" line in the Graphics section. It should say "WebRender".
   There should also be a WebRender section under "Decision Log" in about:support, which will provide some more detail on what caused it to be enabled/disabled.

When making changes:
    - Make the changes you want.
    - Run |mach build| or |mach build binaries| as desired.

For a debug webrender build:
    Use a debug mozconfig (ac_add_options --enable-debug)
    You can also use an opt build but make webrender less optimized by putting opt-level=0 in the [profile.release] section of your toolkit/library/rust/Cargo.toml file
    See also https://groups.google.com/forum/#!topic/mozilla.dev.servo/MbeMcqqO1fs