gecko-dev/js/public/Transcoding.h

199 lines
7.5 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/*
* Structures and functions for transcoding compiled scripts and functions to
* and from memory.
*/
#ifndef js_Transcoding_h
#define js_Transcoding_h
#include "mozilla/Range.h" // mozilla::Range
#include "mozilla/Vector.h" // mozilla::Vector
#include <stddef.h> // size_t
#include <stdint.h> // uint8_t, uint32_t
#include "js/TypeDecls.h"
namespace JS {
class ReadOnlyCompileOptions;
using TranscodeBuffer = mozilla::Vector<uint8_t>;
using TranscodeRange = mozilla::Range<uint8_t>;
struct TranscodeSource final {
TranscodeSource(const TranscodeRange& range_, const char* file, uint32_t line)
: range(range_), filename(file), lineno(line) {}
const TranscodeRange range;
const char* filename;
const uint32_t lineno;
};
using TranscodeSources = mozilla::Vector<TranscodeSource>;
enum class TranscodeResult : uint8_t {
// Successful encoding / decoding.
Ok = 0,
// A warning message, is set to the message out-param.
Failure = 0x10,
Failure_BadBuildId = Failure | 0x1,
Failure_RunOnceNotSupported = Failure | 0x2,
Failure_AsmJSNotSupported = Failure | 0x3,
Failure_BadDecode = Failure | 0x4,
Failure_WrongCompileOption = Failure | 0x5,
Failure_NotInterpretedFun = Failure | 0x6,
// There is a pending exception on the context.
Throw = 0x20
};
inline bool IsTranscodeFailureResult(const TranscodeResult result) {
uint8_t raw_result = static_cast<uint8_t>(result);
uint8_t raw_failure = static_cast<uint8_t>(TranscodeResult::Failure);
TranscodeResult masked =
static_cast<TranscodeResult>(raw_result & raw_failure);
return masked == TranscodeResult::Failure;
}
static constexpr size_t BytecodeOffsetAlignment = 4;
static_assert(BytecodeOffsetAlignment <= alignof(std::max_align_t),
"Alignment condition requires a custom allocator.");
// Align the bytecode offset for transcoding for the requirement.
inline size_t AlignTranscodingBytecodeOffset(size_t offset) {
size_t extra = offset % BytecodeOffsetAlignment;
if (extra == 0) {
return offset;
}
size_t padding = BytecodeOffsetAlignment - extra;
return offset + padding;
}
inline bool IsTranscodingBytecodeOffsetAligned(size_t offset) {
return offset % BytecodeOffsetAlignment == 0;
}
inline bool IsTranscodingBytecodeAligned(void* offset) {
return IsTranscodingBytecodeOffsetAligned(size_t(offset));
}
// Encode JSScript into the buffer.
//
// If the `buffer` isn't empty, the start of the `buffer` should meet
// IsTranscodingBytecodeAligned, and the length should meet
// IsTranscodingBytecodeOffsetAligned.
//
// NOTE: As long as IsTranscodingBytecodeOffsetAligned is met, that means
// there's JS::BytecodeOffsetAlignment+extra bytes in the buffer,
// IsTranscodingBytecodeAligned should be guaranteed to meet by
// malloc, used by MallocAllocPolicy in mozilla::Vector.
extern JS_PUBLIC_API TranscodeResult EncodeScript(JSContext* cx,
TranscodeBuffer& buffer,
Handle<JSScript*> script);
// Decode JSScript from the buffer.
//
// The start of `buffer` and `cursorIndex` should meet
// IsTranscodingBytecodeAligned and IsTranscodingBytecodeOffsetAligned.
// (This should be handled while encoding).
extern JS_PUBLIC_API TranscodeResult
DecodeScript(JSContext* cx, const ReadOnlyCompileOptions& options,
TranscodeBuffer& buffer, MutableHandle<JSScript*> scriptp,
size_t cursorIndex = 0);
// Decode JSScript from the range.
//
// The start of `range` should meet IsTranscodingBytecodeAligned and
// IsTranscodingBytecodeOffsetAligned.
// (This should be handled while encoding).
extern JS_PUBLIC_API TranscodeResult
DecodeScript(JSContext* cx, const ReadOnlyCompileOptions& options,
const TranscodeRange& range, MutableHandle<JSScript*> scriptp);
// If js::UseOffThreadParseGlobal is true, decode JSScript from the buffer.
//
// If js::UseOffThreadParseGlobal is false, decode CompilationStencil from the
// buffer and instantiate JSScript from it.
//
// options.useOffThreadParseGlobal should match JS::SetUseOffThreadParseGlobal.
//
// The start of `buffer` and `cursorIndex` should meet
// IsTranscodingBytecodeAligned and IsTranscodingBytecodeOffsetAligned.
// (This should be handled while encoding).
extern JS_PUBLIC_API TranscodeResult DecodeScriptMaybeStencil(
JSContext* cx, const ReadOnlyCompileOptions& options,
TranscodeBuffer& buffer, MutableHandle<JSScript*> scriptp,
size_t cursorIndex = 0);
// If js::UseOffThreadParseGlobal is true, decode JSScript from the buffer.
//
// If js::UseOffThreadParseGlobal is false, decode CompilationStencil from the
// buffer and instantiate JSScript from it.
//
// And then register an encoder on its script source, such that all functions
// can be encoded as they are parsed. This strategy is used to avoid blocking
// the main thread in a non-interruptible way.
//
// See also JS::FinishIncrementalEncoding.
//
// options.useOffThreadParseGlobal should match JS::SetUseOffThreadParseGlobal.
//
// The start of `buffer` and `cursorIndex` should meet
// IsTranscodingBytecodeAligned and IsTranscodingBytecodeOffsetAligned.
// (This should be handled while encoding).
extern JS_PUBLIC_API TranscodeResult DecodeScriptAndStartIncrementalEncoding(
JSContext* cx, const ReadOnlyCompileOptions& options,
TranscodeBuffer& buffer, MutableHandle<JSScript*> scriptp,
size_t cursorIndex = 0);
// Finish incremental encoding started by one of:
// * JS::CompileAndStartIncrementalEncoding
// * JS::FinishOffThreadScriptAndStartIncrementalEncoding
// * JS::DecodeScriptAndStartIncrementalEncoding
//
// The |script| argument of |FinishIncrementalEncoding| should be the top-level
// script returned from one of the above.
//
// The |buffer| argument of |FinishIncrementalEncoding| is used for appending
// the encoded bytecode into the buffer. If any of these functions failed, the
// content of |buffer| would be undefined.
//
// If js::UseOffThreadParseGlobal is true, |buffer| contains encoded JSScript.
//
// If js::UseOffThreadParseGlobal is false, |buffer| contains encoded
// CompilationStencil.
//
// If the `buffer` isn't empty, the start of the `buffer` should meet
// IsTranscodingBytecodeAligned, and the length should meet
// IsTranscodingBytecodeOffsetAligned.
//
// NOTE: As long as IsTranscodingBytecodeOffsetAligned is met, that means
// there's JS::BytecodeOffsetAlignment+extra bytes in the buffer,
// IsTranscodingBytecodeAligned should be guaranteed to meet by
// malloc, used by MallocAllocPolicy in mozilla::Vector.
extern JS_PUBLIC_API bool FinishIncrementalEncoding(JSContext* cx,
Handle<JSScript*> script,
TranscodeBuffer& buffer);
// Check if the compile options and script's flag matches.
//
// JS::DecodeScript* and JS::DecodeOffThreadScript internally check this.
//
// JS::DecodeMultiOffThreadScripts checks some options shared across multiple
// scripts. Caller is responsible for checking each script with this API when
// using the decoded script instead of compiling a new script wiht the given
// options.
extern JS_PUBLIC_API bool CheckCompileOptionsMatch(
const ReadOnlyCompileOptions& options, JSScript* script);
} // namespace JS
#endif /* js_Transcoding_h */