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--HG-- rename : content/media/AbstractMediaDecoder.h => dom/media/AbstractMediaDecoder.h rename : content/media/AudioBufferUtils.h => dom/media/AudioBufferUtils.h rename : content/media/AudioChannelFormat.cpp => dom/media/AudioChannelFormat.cpp rename : content/media/AudioChannelFormat.h => dom/media/AudioChannelFormat.h rename : content/media/AudioCompactor.cpp => dom/media/AudioCompactor.cpp rename : content/media/AudioCompactor.h => dom/media/AudioCompactor.h rename : content/media/AudioMixer.h => dom/media/AudioMixer.h rename : content/media/AudioSampleFormat.h => dom/media/AudioSampleFormat.h rename : content/media/AudioSegment.cpp => dom/media/AudioSegment.cpp rename : content/media/AudioSegment.h => dom/media/AudioSegment.h rename : content/media/AudioSink.cpp => dom/media/AudioSink.cpp rename : content/media/AudioSink.h => dom/media/AudioSink.h rename : content/media/AudioStream.cpp => dom/media/AudioStream.cpp rename : content/media/AudioStream.h => dom/media/AudioStream.h rename : content/media/AudioStreamTrack.cpp => dom/media/AudioStreamTrack.cpp rename : content/media/AudioStreamTrack.h => dom/media/AudioStreamTrack.h rename : content/media/AudioTrack.cpp => dom/media/AudioTrack.cpp rename : content/media/AudioTrack.h => dom/media/AudioTrack.h rename : content/media/AudioTrackList.cpp => dom/media/AudioTrackList.cpp rename : content/media/AudioTrackList.h => dom/media/AudioTrackList.h rename : content/media/BufferMediaResource.h => dom/media/BufferMediaResource.h rename : content/media/CubebUtils.cpp => dom/media/CubebUtils.cpp rename : content/media/CubebUtils.h => dom/media/CubebUtils.h rename : content/media/DOMMediaStream.cpp => dom/media/DOMMediaStream.cpp rename : content/media/DOMMediaStream.h => dom/media/DOMMediaStream.h rename : content/media/DecoderTraits.cpp => dom/media/DecoderTraits.cpp rename : content/media/DecoderTraits.h => dom/media/DecoderTraits.h rename : content/media/EncodedBufferCache.cpp => dom/media/EncodedBufferCache.cpp rename : content/media/EncodedBufferCache.h => dom/media/EncodedBufferCache.h rename : content/media/FileBlockCache.cpp => dom/media/FileBlockCache.cpp rename : content/media/FileBlockCache.h => dom/media/FileBlockCache.h rename : content/media/GraphDriver.cpp => dom/media/GraphDriver.cpp rename : content/media/GraphDriver.h => dom/media/GraphDriver.h rename : content/media/Latency.cpp => dom/media/Latency.cpp rename : content/media/Latency.h => dom/media/Latency.h rename : content/media/MP3FrameParser.cpp => dom/media/MP3FrameParser.cpp rename : content/media/MP3FrameParser.h => dom/media/MP3FrameParser.h rename : content/media/MediaCache.cpp => dom/media/MediaCache.cpp rename : content/media/MediaCache.h => dom/media/MediaCache.h rename : content/media/MediaData.cpp => dom/media/MediaData.cpp rename : content/media/MediaData.h => dom/media/MediaData.h rename : content/media/MediaDataDecodedListener.h => dom/media/MediaDataDecodedListener.h rename : content/media/MediaDecoder.cpp => 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rename : content/media/MediaTrack.cpp => dom/media/MediaTrack.cpp rename : content/media/MediaTrack.h => dom/media/MediaTrack.h rename : content/media/MediaTrackList.cpp => dom/media/MediaTrackList.cpp rename : content/media/MediaTrackList.h => dom/media/MediaTrackList.h rename : content/media/RtspMediaResource.cpp => dom/media/RtspMediaResource.cpp rename : content/media/RtspMediaResource.h => dom/media/RtspMediaResource.h rename : content/media/SharedBuffer.h => dom/media/SharedBuffer.h rename : content/media/SharedThreadPool.cpp => dom/media/SharedThreadPool.cpp rename : content/media/SharedThreadPool.h => dom/media/SharedThreadPool.h rename : content/media/StreamBuffer.cpp => dom/media/StreamBuffer.cpp rename : content/media/StreamBuffer.h => dom/media/StreamBuffer.h rename : content/media/TextTrack.cpp => dom/media/TextTrack.cpp rename : content/media/TextTrack.h => dom/media/TextTrack.h rename : content/media/TextTrackCue.cpp => dom/media/TextTrackCue.cpp rename : 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dom/media/fmp4/ffmpeg/libav55/include/libavformat/version.h rename : content/media/fmp4/ffmpeg/libav55/include/libavutil/adler32.h => dom/media/fmp4/ffmpeg/libav55/include/libavutil/adler32.h rename : content/media/fmp4/ffmpeg/libav55/include/libavutil/aes.h => dom/media/fmp4/ffmpeg/libav55/include/libavutil/aes.h rename : content/media/fmp4/ffmpeg/libav55/include/libavutil/attributes.h => dom/media/fmp4/ffmpeg/libav55/include/libavutil/attributes.h rename : content/media/fmp4/ffmpeg/libav55/include/libavutil/audio_fifo.h => dom/media/fmp4/ffmpeg/libav55/include/libavutil/audio_fifo.h rename : content/media/fmp4/ffmpeg/libav55/include/libavutil/audioconvert.h => dom/media/fmp4/ffmpeg/libav55/include/libavutil/audioconvert.h rename : content/media/fmp4/ffmpeg/libav55/include/libavutil/avassert.h => dom/media/fmp4/ffmpeg/libav55/include/libavutil/avassert.h rename : content/media/fmp4/ffmpeg/libav55/include/libavutil/avconfig.h => 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1071 lines
34 KiB
C++
1071 lines
34 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include <MediaStreamGraphImpl.h>
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#include "CubebUtils.h"
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#ifdef XP_MACOSX
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#include <sys/sysctl.h>
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#endif
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#ifdef PR_LOGGING
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extern PRLogModuleInfo* gMediaStreamGraphLog;
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#define STREAM_LOG(type, msg) PR_LOG(gMediaStreamGraphLog, type, msg)
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#else
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#define STREAM_LOG(type, msg)
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#endif
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// We don't use NSPR log here because we want this interleaved with adb logcat
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// on Android/B2G
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// #define ENABLE_LIFECYCLE_LOG
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#ifdef ENABLE_LIFECYCLE_LOG
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#ifdef ANDROID
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#include "android/log.h"
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#define LIFECYCLE_LOG(args...) __android_log_print(ANDROID_LOG_INFO, "Gecko - MSG" , ## __VA_ARGS__); printf(__VA_ARGS__);printf("\n");
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#else
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#define LIFECYCLE_LOG(...) printf(__VA_ARGS__);printf("\n");
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#endif
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#else
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#define LIFECYCLE_LOG(...)
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#endif
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namespace mozilla {
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struct AutoProfilerUnregisterThread
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{
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// The empty ctor is used to silence a pre-4.8.0 GCC unused variable warning.
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AutoProfilerUnregisterThread()
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{
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}
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~AutoProfilerUnregisterThread()
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{
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profiler_unregister_thread();
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}
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};
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GraphDriver::GraphDriver(MediaStreamGraphImpl* aGraphImpl)
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: mIterationStart(0),
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mIterationEnd(0),
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mStateComputedTime(0),
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mNextStateComputedTime(0),
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mGraphImpl(aGraphImpl),
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mWaitState(WAITSTATE_RUNNING),
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mCurrentTimeStamp(TimeStamp::Now()),
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mPreviousDriver(nullptr),
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mNextDriver(nullptr)
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{ }
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void GraphDriver::SetGraphTime(GraphDriver* aPreviousDriver,
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GraphTime aLastSwitchNextIterationStart,
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GraphTime aLastSwitchNextIterationEnd,
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GraphTime aLastSwitchStateComputedTime,
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GraphTime aLastSwitchNextStateComputedTime)
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{
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// We set mIterationEnd here, because the first thing a driver do when it
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// does an iteration is to update graph times, so we are in fact setting
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// mIterationStart of the next iteration by setting the end of the previous
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// iteration.
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mIterationStart = aLastSwitchNextIterationStart;
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mIterationEnd = aLastSwitchNextIterationEnd;
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mStateComputedTime = aLastSwitchStateComputedTime;
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mNextStateComputedTime = aLastSwitchNextStateComputedTime;
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STREAM_LOG(PR_LOG_DEBUG, ("Setting previous driver: %p (%s)", aPreviousDriver, aPreviousDriver->AsAudioCallbackDriver() ? "AudioCallbackDriver" : "SystemClockDriver"));
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MOZ_ASSERT(!mPreviousDriver);
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mPreviousDriver = aPreviousDriver;
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}
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void GraphDriver::SwitchAtNextIteration(GraphDriver* aNextDriver)
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{
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// This is the situation where `mPreviousDriver` is an AudioCallbackDriver
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// that is switching device, and the graph has found the current driver is not
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// an AudioCallbackDriver, but tries to switch to a _new_ AudioCallbackDriver
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// because it found audio has to be output. In this case, simply ignore the
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// request to switch, since we know we will switch back to the old
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// AudioCallbackDriver when it has recovered from the device switching.
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if (aNextDriver->AsAudioCallbackDriver() &&
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mPreviousDriver &&
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mPreviousDriver->AsAudioCallbackDriver()->IsSwitchingDevice() &&
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mPreviousDriver != aNextDriver) {
|
|
return;
|
|
}
|
|
LIFECYCLE_LOG("Switching to new driver: %p (%s)",
|
|
aNextDriver, aNextDriver->AsAudioCallbackDriver() ?
|
|
"AudioCallbackDriver" : "SystemClockDriver");
|
|
// Sometimes we switch twice to a new driver per iteration, this is probably a
|
|
// bug.
|
|
MOZ_ASSERT(!mNextDriver || mNextDriver->AsAudioCallbackDriver());
|
|
mNextDriver = aNextDriver;
|
|
}
|
|
|
|
void GraphDriver::EnsureImmediateWakeUpLocked()
|
|
{
|
|
mGraphImpl->GetMonitor().AssertCurrentThreadOwns();
|
|
mWaitState = WAITSTATE_WAKING_UP;
|
|
mGraphImpl->mGraphDriverAsleep = false; // atomic
|
|
mGraphImpl->GetMonitor().Notify();
|
|
}
|
|
|
|
void GraphDriver::UpdateStateComputedTime(GraphTime aStateComputedTime)
|
|
{
|
|
MOZ_ASSERT(aStateComputedTime > mIterationEnd);
|
|
// The next state computed time can be the same as the previous, here: it
|
|
// means the driver would be have been blocking indefinitly, but the graph has
|
|
// been woken up right after having been to sleep.
|
|
if (aStateComputedTime < mStateComputedTime) {
|
|
printf("State time can't go backward %ld < %ld.\n", static_cast<long>(aStateComputedTime), static_cast<long>(mStateComputedTime));
|
|
}
|
|
|
|
mStateComputedTime = aStateComputedTime;
|
|
}
|
|
|
|
void GraphDriver::EnsureNextIteration()
|
|
{
|
|
mGraphImpl->EnsureNextIteration();
|
|
}
|
|
|
|
class MediaStreamGraphShutdownThreadRunnable : public nsRunnable {
|
|
public:
|
|
explicit MediaStreamGraphShutdownThreadRunnable(GraphDriver* aDriver)
|
|
: mDriver(aDriver)
|
|
{
|
|
}
|
|
NS_IMETHOD Run()
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
|
|
LIFECYCLE_LOG("MediaStreamGraphShutdownThreadRunnable for graph %p",
|
|
mDriver->GraphImpl());
|
|
// We can't release an audio driver on the main thread, because it can be
|
|
// blocking.
|
|
if (mDriver->AsAudioCallbackDriver()) {
|
|
LIFECYCLE_LOG("Releasing audio driver off main thread.");
|
|
nsRefPtr<AsyncCubebTask> releaseEvent =
|
|
new AsyncCubebTask(mDriver->AsAudioCallbackDriver(),
|
|
AsyncCubebTask::SHUTDOWN);
|
|
mDriver = nullptr;
|
|
releaseEvent->Dispatch();
|
|
} else {
|
|
LIFECYCLE_LOG("Dropping driver reference for SystemClockDriver.");
|
|
mDriver = nullptr;
|
|
}
|
|
return NS_OK;
|
|
}
|
|
private:
|
|
nsRefPtr<GraphDriver> mDriver;
|
|
};
|
|
|
|
void GraphDriver::Shutdown()
|
|
{
|
|
if (AsAudioCallbackDriver()) {
|
|
LIFECYCLE_LOG("Releasing audio driver off main thread (GraphDriver::Shutdown).\n");
|
|
nsRefPtr<AsyncCubebTask> releaseEvent =
|
|
new AsyncCubebTask(AsAudioCallbackDriver(), AsyncCubebTask::SHUTDOWN);
|
|
releaseEvent->Dispatch();
|
|
} else {
|
|
Stop();
|
|
}
|
|
}
|
|
|
|
ThreadedDriver::ThreadedDriver(MediaStreamGraphImpl* aGraphImpl)
|
|
: GraphDriver(aGraphImpl)
|
|
{ }
|
|
|
|
ThreadedDriver::~ThreadedDriver()
|
|
{
|
|
if (mThread) {
|
|
mThread->Shutdown();
|
|
}
|
|
}
|
|
class MediaStreamGraphInitThreadRunnable : public nsRunnable {
|
|
public:
|
|
explicit MediaStreamGraphInitThreadRunnable(ThreadedDriver* aDriver)
|
|
: mDriver(aDriver)
|
|
{
|
|
}
|
|
NS_IMETHOD Run()
|
|
{
|
|
char aLocal;
|
|
STREAM_LOG(PR_LOG_DEBUG, ("Starting system thread"));
|
|
profiler_register_thread("MediaStreamGraph", &aLocal);
|
|
LIFECYCLE_LOG("Starting a new system driver for graph %p\n",
|
|
mDriver->mGraphImpl);
|
|
if (mDriver->mPreviousDriver) {
|
|
LIFECYCLE_LOG("%p releasing an AudioCallbackDriver(%p), for graph %p\n",
|
|
mDriver,
|
|
mDriver->mPreviousDriver.get(),
|
|
mDriver->GraphImpl());
|
|
MOZ_ASSERT(!mDriver->AsAudioCallbackDriver());
|
|
// Stop and release the previous driver off-main-thread, but only if we're
|
|
// not in the situation where we've fallen back to a system clock driver
|
|
// because the osx audio stack is currently switching output device.
|
|
if (!mDriver->mPreviousDriver->AsAudioCallbackDriver()->IsSwitchingDevice()) {
|
|
nsRefPtr<AsyncCubebTask> releaseEvent =
|
|
new AsyncCubebTask(mDriver->mPreviousDriver->AsAudioCallbackDriver(), AsyncCubebTask::SHUTDOWN);
|
|
mDriver->mPreviousDriver = nullptr;
|
|
releaseEvent->Dispatch();
|
|
}
|
|
} else {
|
|
MonitorAutoLock mon(mDriver->mGraphImpl->GetMonitor());
|
|
MOZ_ASSERT(mDriver->mGraphImpl->MessagesQueued(), "Don't start a graph without messages queued.");
|
|
mDriver->mGraphImpl->SwapMessageQueues();
|
|
}
|
|
mDriver->RunThread();
|
|
return NS_OK;
|
|
}
|
|
private:
|
|
ThreadedDriver* mDriver;
|
|
};
|
|
|
|
void
|
|
ThreadedDriver::Start()
|
|
{
|
|
LIFECYCLE_LOG("Starting thread for a SystemClockDriver %p\n", mGraphImpl);
|
|
nsCOMPtr<nsIRunnable> event = new MediaStreamGraphInitThreadRunnable(this);
|
|
// Note: mThread may be null during event->Run() if we pass to NewNamedThread! See AudioInitTask
|
|
nsresult rv = NS_NewNamedThread("MediaStreamGrph", getter_AddRefs(mThread));
|
|
if (NS_SUCCEEDED(rv)) {
|
|
mThread->Dispatch(event, NS_DISPATCH_NORMAL);
|
|
}
|
|
}
|
|
|
|
void
|
|
ThreadedDriver::Resume()
|
|
{
|
|
Start();
|
|
}
|
|
|
|
void
|
|
ThreadedDriver::Revive()
|
|
{
|
|
// Note: only called on MainThread, without monitor
|
|
// We know were weren't in a running state
|
|
STREAM_LOG(PR_LOG_DEBUG, ("AudioCallbackDriver reviving."));
|
|
// If we were switching, switch now. Otherwise, tell thread to run the main
|
|
// loop again.
|
|
MonitorAutoLock mon(mGraphImpl->GetMonitor());
|
|
if (mNextDriver) {
|
|
mNextDriver->SetGraphTime(this, mIterationStart, mIterationEnd,
|
|
mStateComputedTime, mNextStateComputedTime);
|
|
mGraphImpl->SetCurrentDriver(mNextDriver);
|
|
mNextDriver->Start();
|
|
} else {
|
|
nsCOMPtr<nsIRunnable> event = new MediaStreamGraphInitThreadRunnable(this);
|
|
mThread->Dispatch(event, NS_DISPATCH_NORMAL);
|
|
}
|
|
}
|
|
|
|
void
|
|
ThreadedDriver::Stop()
|
|
{
|
|
NS_ASSERTION(NS_IsMainThread(), "Must be called on main thread");
|
|
// mGraph's thread is not running so it's OK to do whatever here
|
|
STREAM_LOG(PR_LOG_DEBUG, ("Stopping threads for MediaStreamGraph %p", this));
|
|
|
|
if (mThread) {
|
|
mThread->Shutdown();
|
|
mThread = nullptr;
|
|
}
|
|
}
|
|
|
|
SystemClockDriver::SystemClockDriver(MediaStreamGraphImpl* aGraphImpl)
|
|
: ThreadedDriver(aGraphImpl),
|
|
mInitialTimeStamp(TimeStamp::Now()),
|
|
mLastTimeStamp(TimeStamp::Now())
|
|
{}
|
|
|
|
SystemClockDriver::~SystemClockDriver()
|
|
{ }
|
|
|
|
void
|
|
ThreadedDriver::RunThread()
|
|
{
|
|
AutoProfilerUnregisterThread autoUnregister;
|
|
|
|
bool stillProcessing = true;
|
|
while (stillProcessing) {
|
|
GraphTime prevCurrentTime, nextCurrentTime;
|
|
GetIntervalForIteration(prevCurrentTime, nextCurrentTime);
|
|
|
|
mStateComputedTime = mNextStateComputedTime;
|
|
mNextStateComputedTime =
|
|
mGraphImpl->RoundUpToNextAudioBlock(
|
|
nextCurrentTime + mGraphImpl->MillisecondsToMediaTime(AUDIO_TARGET_MS));
|
|
STREAM_LOG(PR_LOG_DEBUG,
|
|
("interval[%ld; %ld] state[%ld; %ld]",
|
|
(long)mIterationStart, (long)mIterationEnd,
|
|
(long)mStateComputedTime, (long)mNextStateComputedTime));
|
|
|
|
stillProcessing = mGraphImpl->OneIteration(prevCurrentTime,
|
|
nextCurrentTime,
|
|
StateComputedTime(),
|
|
mNextStateComputedTime);
|
|
|
|
if (mNextDriver && stillProcessing) {
|
|
STREAM_LOG(PR_LOG_DEBUG, ("Switching to AudioCallbackDriver"));
|
|
mNextDriver->SetGraphTime(this, mIterationStart, mIterationEnd,
|
|
mStateComputedTime, mNextStateComputedTime);
|
|
mGraphImpl->SetCurrentDriver(mNextDriver);
|
|
mNextDriver->Start();
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
SystemClockDriver::GetIntervalForIteration(GraphTime& aFrom, GraphTime& aTo)
|
|
{
|
|
TimeStamp now = TimeStamp::Now();
|
|
aFrom = mIterationStart = IterationEnd();
|
|
aTo = mIterationEnd = mGraphImpl->SecondsToMediaTime((now - mCurrentTimeStamp).ToSeconds()) + IterationEnd();
|
|
|
|
mCurrentTimeStamp = now;
|
|
|
|
PR_LOG(gMediaStreamGraphLog, PR_LOG_DEBUG+1, ("Updating current time to %f (real %f, mStateComputedTime %f)",
|
|
mGraphImpl->MediaTimeToSeconds(aTo),
|
|
(now - mInitialTimeStamp).ToSeconds(),
|
|
mGraphImpl->MediaTimeToSeconds(StateComputedTime())));
|
|
|
|
if (mStateComputedTime < aTo) {
|
|
STREAM_LOG(PR_LOG_WARNING, ("Media graph global underrun detected"));
|
|
aTo = mIterationEnd = mStateComputedTime;
|
|
}
|
|
|
|
if (aFrom >= aTo) {
|
|
NS_ASSERTION(aFrom == aTo , "Time can't go backwards!");
|
|
// This could happen due to low clock resolution, maybe?
|
|
STREAM_LOG(PR_LOG_DEBUG, ("Time did not advance"));
|
|
}
|
|
}
|
|
|
|
GraphTime
|
|
SystemClockDriver::GetCurrentTime()
|
|
{
|
|
return IterationEnd();
|
|
}
|
|
|
|
TimeStamp
|
|
OfflineClockDriver::GetCurrentTimeStamp()
|
|
{
|
|
MOZ_CRASH("This driver does not support getting the current timestamp.");
|
|
return TimeStamp();
|
|
}
|
|
|
|
void
|
|
SystemClockDriver::WaitForNextIteration()
|
|
{
|
|
mGraphImpl->GetMonitor().AssertCurrentThreadOwns();
|
|
|
|
PRIntervalTime timeout = PR_INTERVAL_NO_TIMEOUT;
|
|
TimeStamp now = TimeStamp::Now();
|
|
if (mGraphImpl->mNeedAnotherIteration) {
|
|
int64_t timeoutMS = MEDIA_GRAPH_TARGET_PERIOD_MS -
|
|
int64_t((now - mCurrentTimeStamp).ToMilliseconds());
|
|
// Make sure timeoutMS doesn't overflow 32 bits by waking up at
|
|
// least once a minute, if we need to wake up at all
|
|
timeoutMS = std::max<int64_t>(0, std::min<int64_t>(timeoutMS, 60*1000));
|
|
timeout = PR_MillisecondsToInterval(uint32_t(timeoutMS));
|
|
STREAM_LOG(PR_LOG_DEBUG+1, ("Waiting for next iteration; at %f, timeout=%f", (now - mInitialTimeStamp).ToSeconds(), timeoutMS/1000.0));
|
|
if (mWaitState == WAITSTATE_WAITING_INDEFINITELY) {
|
|
mGraphImpl->mGraphDriverAsleep = false; // atomic
|
|
}
|
|
mWaitState = WAITSTATE_WAITING_FOR_NEXT_ITERATION;
|
|
} else {
|
|
mGraphImpl->mGraphDriverAsleep = true; // atomic
|
|
mWaitState = WAITSTATE_WAITING_INDEFINITELY;
|
|
}
|
|
if (timeout > 0) {
|
|
mGraphImpl->GetMonitor().Wait(timeout);
|
|
STREAM_LOG(PR_LOG_DEBUG+1, ("Resuming after timeout; at %f, elapsed=%f",
|
|
(TimeStamp::Now() - mInitialTimeStamp).ToSeconds(),
|
|
(TimeStamp::Now() - now).ToSeconds()));
|
|
}
|
|
|
|
if (mWaitState == WAITSTATE_WAITING_INDEFINITELY) {
|
|
mGraphImpl->mGraphDriverAsleep = false; // atomic
|
|
}
|
|
mWaitState = WAITSTATE_RUNNING;
|
|
mGraphImpl->mNeedAnotherIteration = false;
|
|
}
|
|
|
|
void
|
|
SystemClockDriver::WakeUp()
|
|
{
|
|
mGraphImpl->GetMonitor().AssertCurrentThreadOwns();
|
|
mWaitState = WAITSTATE_WAKING_UP;
|
|
mGraphImpl->mGraphDriverAsleep = false; // atomic
|
|
mGraphImpl->GetMonitor().Notify();
|
|
}
|
|
|
|
OfflineClockDriver::OfflineClockDriver(MediaStreamGraphImpl* aGraphImpl, GraphTime aSlice)
|
|
: ThreadedDriver(aGraphImpl),
|
|
mSlice(aSlice)
|
|
{
|
|
|
|
}
|
|
|
|
class MediaStreamGraphShutdownThreadRunnable2 : public nsRunnable {
|
|
public:
|
|
explicit MediaStreamGraphShutdownThreadRunnable2(nsIThread* aThread)
|
|
: mThread(aThread)
|
|
{
|
|
}
|
|
NS_IMETHOD Run()
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
MOZ_ASSERT(mThread);
|
|
|
|
mThread->Shutdown();
|
|
mThread = nullptr;
|
|
return NS_OK;
|
|
}
|
|
private:
|
|
nsCOMPtr<nsIThread> mThread;
|
|
};
|
|
|
|
OfflineClockDriver::~OfflineClockDriver()
|
|
{
|
|
// transfer the ownership of mThread to the event
|
|
// XXX should use .forget()/etc
|
|
if (mThread) {
|
|
nsCOMPtr<nsIRunnable> event = new MediaStreamGraphShutdownThreadRunnable2(mThread);
|
|
mThread = nullptr;
|
|
NS_DispatchToMainThread(event);
|
|
}
|
|
}
|
|
|
|
void
|
|
OfflineClockDriver::GetIntervalForIteration(GraphTime& aFrom, GraphTime& aTo)
|
|
{
|
|
aFrom = mIterationStart = IterationEnd();
|
|
aTo = mIterationEnd = IterationEnd() + mGraphImpl->MillisecondsToMediaTime(mSlice);
|
|
|
|
if (mStateComputedTime < aTo) {
|
|
STREAM_LOG(PR_LOG_WARNING, ("Media graph global underrun detected"));
|
|
aTo = mIterationEnd = mStateComputedTime;
|
|
}
|
|
|
|
if (aFrom >= aTo) {
|
|
NS_ASSERTION(aFrom == aTo , "Time can't go backwards!");
|
|
// This could happen due to low clock resolution, maybe?
|
|
STREAM_LOG(PR_LOG_DEBUG, ("Time did not advance"));
|
|
}
|
|
}
|
|
|
|
GraphTime
|
|
OfflineClockDriver::GetCurrentTime()
|
|
{
|
|
return mIterationEnd;
|
|
}
|
|
|
|
|
|
void
|
|
OfflineClockDriver::WaitForNextIteration()
|
|
{
|
|
// No op: we want to go as fast as possible when we are offline
|
|
}
|
|
|
|
void
|
|
OfflineClockDriver::WakeUp()
|
|
{
|
|
MOZ_ASSERT(false, "An offline graph should not have to wake up.");
|
|
}
|
|
|
|
AsyncCubebTask::AsyncCubebTask(AudioCallbackDriver* aDriver, AsyncCubebOperation aOperation)
|
|
: mDriver(aDriver),
|
|
mOperation(aOperation),
|
|
mShutdownGrip(aDriver->GraphImpl())
|
|
{
|
|
NS_WARN_IF_FALSE(mDriver->mAudioStream || aOperation == INIT, "No audio stream !");
|
|
}
|
|
|
|
AsyncCubebTask::~AsyncCubebTask()
|
|
{
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
AsyncCubebTask::Run()
|
|
{
|
|
MOZ_ASSERT(mThread);
|
|
if (NS_IsMainThread()) {
|
|
mThread->Shutdown(); // can't shutdown from the thread itself, darn
|
|
// don't null out mThread!
|
|
// See bug 999104. we must hold a ref to the thread across Dispatch()
|
|
// since the internal mthread ref could be released while processing
|
|
// the Dispatch(), and Dispatch/PutEvent itself doesn't hold a ref; it
|
|
// assumes the caller does.
|
|
return NS_OK;
|
|
}
|
|
|
|
MOZ_ASSERT(mDriver);
|
|
|
|
switch(mOperation) {
|
|
case AsyncCubebOperation::INIT:
|
|
LIFECYCLE_LOG("AsyncCubebOperation::INIT\n");
|
|
mDriver->Init();
|
|
break;
|
|
case AsyncCubebOperation::SHUTDOWN:
|
|
LIFECYCLE_LOG("AsyncCubebOperation::SHUTDOWN\n");
|
|
mDriver->Stop();
|
|
mDriver = nullptr;
|
|
mShutdownGrip = nullptr;
|
|
break;
|
|
case AsyncCubebOperation::SLEEP: {
|
|
{
|
|
LIFECYCLE_LOG("AsyncCubebOperation::SLEEP\n");
|
|
MonitorAutoLock mon(mDriver->mGraphImpl->GetMonitor());
|
|
// We might just have been awoken
|
|
if (mDriver->mGraphImpl->mNeedAnotherIteration) {
|
|
mDriver->mPauseRequested = false;
|
|
mDriver->mWaitState = AudioCallbackDriver::WAITSTATE_RUNNING;
|
|
mDriver->mGraphImpl->mGraphDriverAsleep = false ; // atomic
|
|
break;
|
|
}
|
|
mDriver->Stop();
|
|
mDriver->mGraphImpl->mGraphDriverAsleep = true; // atomic
|
|
mDriver->mWaitState = AudioCallbackDriver::WAITSTATE_WAITING_INDEFINITELY;
|
|
mDriver->mPauseRequested = false;
|
|
mDriver->mGraphImpl->GetMonitor().Wait(PR_INTERVAL_NO_TIMEOUT);
|
|
}
|
|
STREAM_LOG(PR_LOG_DEBUG, ("Restarting audio stream from sleep."));
|
|
mDriver->StartStream();
|
|
break;
|
|
}
|
|
default:
|
|
MOZ_CRASH("Operation not implemented.");
|
|
}
|
|
|
|
// and now kill this thread
|
|
NS_DispatchToMainThread(this);
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
AudioCallbackDriver::AudioCallbackDriver(MediaStreamGraphImpl* aGraphImpl, dom::AudioChannel aChannel)
|
|
: GraphDriver(aGraphImpl)
|
|
, mIterationDurationMS(MEDIA_GRAPH_TARGET_PERIOD_MS)
|
|
, mStarted(false)
|
|
, mAudioChannel(aChannel)
|
|
, mInCallback(false)
|
|
, mPauseRequested(false)
|
|
#ifdef XP_MACOSX
|
|
, mCallbackReceivedWhileSwitching(0)
|
|
#endif
|
|
{
|
|
STREAM_LOG(PR_LOG_DEBUG, ("AudioCallbackDriver ctor for graph %p", aGraphImpl));
|
|
}
|
|
|
|
AudioCallbackDriver::~AudioCallbackDriver()
|
|
{}
|
|
|
|
void
|
|
AudioCallbackDriver::Init()
|
|
{
|
|
cubeb_stream_params params;
|
|
uint32_t latency;
|
|
|
|
MOZ_ASSERT(!NS_IsMainThread(),
|
|
"This is blocking and should never run on the main thread.");
|
|
|
|
mSampleRate = params.rate = CubebUtils::PreferredSampleRate();
|
|
|
|
#if defined(__ANDROID__)
|
|
#if defined(MOZ_B2G)
|
|
params.stream_type = CubebUtils::ConvertChannelToCubebType(mAudioChannel);
|
|
#else
|
|
params.stream_type = CUBEB_STREAM_TYPE_MUSIC;
|
|
#endif
|
|
if (params.stream_type == CUBEB_STREAM_TYPE_MAX) {
|
|
NS_WARNING("Bad stream type");
|
|
return;
|
|
}
|
|
#else
|
|
(void)mAudioChannel;
|
|
#endif
|
|
|
|
params.channels = mGraphImpl->AudioChannelCount();
|
|
if (AUDIO_OUTPUT_FORMAT == AUDIO_FORMAT_S16) {
|
|
params.format = CUBEB_SAMPLE_S16NE;
|
|
} else {
|
|
params.format = CUBEB_SAMPLE_FLOAT32NE;
|
|
}
|
|
|
|
if (cubeb_get_min_latency(CubebUtils::GetCubebContext(), params, &latency) != CUBEB_OK) {
|
|
NS_WARNING("Could not get minimal latency from cubeb.");
|
|
return;
|
|
}
|
|
|
|
cubeb_stream* stream;
|
|
if (cubeb_stream_init(CubebUtils::GetCubebContext(), &stream,
|
|
"AudioCallbackDriver", params, latency,
|
|
DataCallback_s, StateCallback_s, this) == CUBEB_OK) {
|
|
mAudioStream.own(stream);
|
|
} else {
|
|
NS_WARNING("Could not create a cubeb stream for MediaStreamGraph, falling back to a SystemClockDriver");
|
|
// Fall back to a driver using a normal thread.
|
|
mNextDriver = new SystemClockDriver(GraphImpl());
|
|
mNextDriver->SetGraphTime(this, mIterationStart, mIterationEnd,
|
|
mStateComputedTime, mNextStateComputedTime);
|
|
mGraphImpl->SetCurrentDriver(mNextDriver);
|
|
mNextDriver->Start();
|
|
return;
|
|
}
|
|
|
|
cubeb_stream_register_device_changed_callback(mAudioStream,
|
|
AudioCallbackDriver::DeviceChangedCallback_s);
|
|
|
|
StartStream();
|
|
|
|
STREAM_LOG(PR_LOG_DEBUG, ("AudioCallbackDriver started."));
|
|
}
|
|
|
|
|
|
void
|
|
AudioCallbackDriver::Destroy()
|
|
{
|
|
STREAM_LOG(PR_LOG_DEBUG, ("AudioCallbackDriver destroyed."));
|
|
mAudioStream.reset();
|
|
}
|
|
|
|
void
|
|
AudioCallbackDriver::Resume()
|
|
{
|
|
STREAM_LOG(PR_LOG_DEBUG, ("Resuming audio threads for MediaStreamGraph %p", mGraphImpl));
|
|
if (cubeb_stream_start(mAudioStream) != CUBEB_OK) {
|
|
NS_WARNING("Could not start cubeb stream for MSG.");
|
|
}
|
|
}
|
|
|
|
void
|
|
AudioCallbackDriver::Start()
|
|
{
|
|
// If this is running on the main thread, we can't open the stream directly,
|
|
// because it is a blocking operation.
|
|
if (NS_IsMainThread()) {
|
|
STREAM_LOG(PR_LOG_DEBUG, ("Starting audio threads for MediaStreamGraph %p from a new thread.", mGraphImpl));
|
|
nsRefPtr<AsyncCubebTask> initEvent =
|
|
new AsyncCubebTask(this, AsyncCubebTask::INIT);
|
|
initEvent->Dispatch();
|
|
} else {
|
|
STREAM_LOG(PR_LOG_DEBUG, ("Starting audio threads for MediaStreamGraph %p from the previous driver's thread", mGraphImpl));
|
|
Init();
|
|
|
|
if (mPreviousDriver) {
|
|
nsCOMPtr<nsIRunnable> event =
|
|
new MediaStreamGraphShutdownThreadRunnable(mPreviousDriver);
|
|
mPreviousDriver = nullptr;
|
|
NS_DispatchToMainThread(event);
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
AudioCallbackDriver::StartStream()
|
|
{
|
|
if (cubeb_stream_start(mAudioStream) != CUBEB_OK) {
|
|
MOZ_CRASH("Could not start cubeb stream for MSG.");
|
|
}
|
|
|
|
{
|
|
MonitorAutoLock mon(mGraphImpl->GetMonitor());
|
|
mStarted = true;
|
|
mWaitState = WAITSTATE_RUNNING;
|
|
}
|
|
}
|
|
|
|
void
|
|
AudioCallbackDriver::Stop()
|
|
{
|
|
if (cubeb_stream_stop(mAudioStream) != CUBEB_OK) {
|
|
NS_WARNING("Could not stop cubeb stream for MSG.");
|
|
}
|
|
}
|
|
|
|
void
|
|
AudioCallbackDriver::Revive()
|
|
{
|
|
// Note: only called on MainThread, without monitor
|
|
// We know were weren't in a running state
|
|
STREAM_LOG(PR_LOG_DEBUG, ("AudioCallbackDriver reviving."));
|
|
// If we were switching, switch now. Otherwise, start the audio thread again.
|
|
MonitorAutoLock mon(mGraphImpl->GetMonitor());
|
|
if (mNextDriver) {
|
|
mNextDriver->SetGraphTime(this, mIterationStart, mIterationEnd,
|
|
mStateComputedTime, mNextStateComputedTime);
|
|
mGraphImpl->SetCurrentDriver(mNextDriver);
|
|
mNextDriver->Start();
|
|
} else {
|
|
STREAM_LOG(PR_LOG_DEBUG, ("Starting audio threads for MediaStreamGraph %p from a new thread.", mGraphImpl));
|
|
nsRefPtr<AsyncCubebTask> initEvent =
|
|
new AsyncCubebTask(this, AsyncCubebTask::INIT);
|
|
initEvent->Dispatch();
|
|
}
|
|
}
|
|
|
|
void
|
|
AudioCallbackDriver::GetIntervalForIteration(GraphTime& aFrom,
|
|
GraphTime& aTo)
|
|
{
|
|
}
|
|
|
|
GraphTime
|
|
AudioCallbackDriver::GetCurrentTime()
|
|
{
|
|
uint64_t position = 0;
|
|
|
|
if (cubeb_stream_get_position(mAudioStream, &position) != CUBEB_OK) {
|
|
NS_WARNING("Could not get current time from cubeb.");
|
|
}
|
|
|
|
return mSampleRate * position;
|
|
}
|
|
|
|
void AudioCallbackDriver::WaitForNextIteration()
|
|
{
|
|
#if 0
|
|
mGraphImpl->GetMonitor().AssertCurrentThreadOwns();
|
|
|
|
// We can't block on the monitor in the audio callback, so we kick off a new
|
|
// thread that will pause the audio stream, and restart it when unblocked.
|
|
// We don't want to sleep when we haven't started the driver yet.
|
|
if (!mGraphImpl->mNeedAnotherIteration && mAudioStream && mGraphImpl->Running()) {
|
|
STREAM_LOG(PR_LOG_DEBUG+1, ("AudioCallbackDriver going to sleep"));
|
|
mPauseRequested = true;
|
|
nsRefPtr<AsyncCubebTask> sleepEvent =
|
|
new AsyncCubebTask(this, AsyncCubebTask::SLEEP);
|
|
sleepEvent->Dispatch();
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void
|
|
AudioCallbackDriver::WakeUp()
|
|
{
|
|
mGraphImpl->GetMonitor().AssertCurrentThreadOwns();
|
|
mGraphImpl->GetMonitor().Notify();
|
|
}
|
|
|
|
/* static */ long
|
|
AudioCallbackDriver::DataCallback_s(cubeb_stream* aStream,
|
|
void* aUser, void* aBuffer,
|
|
long aFrames)
|
|
{
|
|
AudioCallbackDriver* driver = reinterpret_cast<AudioCallbackDriver*>(aUser);
|
|
return driver->DataCallback(static_cast<AudioDataValue*>(aBuffer), aFrames);
|
|
}
|
|
|
|
/* static */ void
|
|
AudioCallbackDriver::StateCallback_s(cubeb_stream* aStream, void * aUser,
|
|
cubeb_state aState)
|
|
{
|
|
AudioCallbackDriver* driver = reinterpret_cast<AudioCallbackDriver*>(aUser);
|
|
driver->StateCallback(aState);
|
|
}
|
|
|
|
/* static */ void
|
|
AudioCallbackDriver::DeviceChangedCallback_s(void* aUser)
|
|
{
|
|
AudioCallbackDriver* driver = reinterpret_cast<AudioCallbackDriver*>(aUser);
|
|
driver->DeviceChangedCallback();
|
|
}
|
|
|
|
bool AudioCallbackDriver::InCallback() {
|
|
return mInCallback;
|
|
}
|
|
|
|
AudioCallbackDriver::AutoInCallback::AutoInCallback(AudioCallbackDriver* aDriver)
|
|
: mDriver(aDriver)
|
|
{
|
|
mDriver->mInCallback = true;
|
|
}
|
|
|
|
AudioCallbackDriver::AutoInCallback::~AutoInCallback() {
|
|
mDriver->mInCallback = false;
|
|
}
|
|
|
|
#ifdef XP_MACOSX
|
|
bool
|
|
AudioCallbackDriver::OSXDeviceSwitchingWorkaround()
|
|
{
|
|
MonitorAutoLock mon(GraphImpl()->GetMonitor());
|
|
if (mSelfReference) {
|
|
// Apparently, depending on the osx version, on device switch, the
|
|
// callback is called "some" number of times, and then stops being called,
|
|
// and then gets called again. 10 is to be safe, it's a low-enough number
|
|
// of milliseconds anyways (< 100ms)
|
|
if (mCallbackReceivedWhileSwitching++ >= 10) {
|
|
// If we have a self reference, we have fallen back temporarily on a
|
|
// system clock driver, but we just got called back, that means the osx
|
|
// audio backend has switched to the new device.
|
|
// Ask the graph to switch back to the previous AudioCallbackDriver
|
|
// (`this`), and when the graph has effectively switched, we can drop
|
|
// the self reference and unref the SystemClockDriver we fallen back on.
|
|
if (GraphImpl()->CurrentDriver() == this) {
|
|
mSelfReference.Drop(this);
|
|
mNextDriver = nullptr;
|
|
} else {
|
|
GraphImpl()->CurrentDriver()->SwitchAtNextIteration(this);
|
|
}
|
|
|
|
}
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
#endif // XP_MACOSX
|
|
|
|
long
|
|
AudioCallbackDriver::DataCallback(AudioDataValue* aBuffer, long aFrames)
|
|
{
|
|
bool stillProcessing;
|
|
|
|
if (mPauseRequested) {
|
|
PodZero(aBuffer, aFrames * mGraphImpl->AudioChannelCount());
|
|
return aFrames;
|
|
}
|
|
|
|
#ifdef XP_MACOSX
|
|
if (OSXDeviceSwitchingWorkaround()) {
|
|
PodZero(aBuffer, aFrames * mGraphImpl->AudioChannelCount());
|
|
return aFrames;
|
|
}
|
|
#endif
|
|
|
|
#ifdef DEBUG
|
|
// DebugOnly<> doesn't work here... it forces an initialization that will cause
|
|
// mInCallback to be set back to false before we exit the statement. Do it by
|
|
// hand instead.
|
|
AutoInCallback aic(this);
|
|
#endif
|
|
|
|
if (mStateComputedTime == 0) {
|
|
MonitorAutoLock mon(mGraphImpl->GetMonitor());
|
|
// Because this function is called during cubeb_stream_init (to prefill the
|
|
// audio buffers), it can be that we don't have a message here (because this
|
|
// driver is the first one for this graph), and the graph would exit. Simply
|
|
// return here until we have messages.
|
|
if (!mGraphImpl->MessagesQueued()) {
|
|
PodZero(aBuffer, aFrames * mGraphImpl->AudioChannelCount());
|
|
return aFrames;
|
|
}
|
|
mGraphImpl->SwapMessageQueues();
|
|
}
|
|
|
|
uint32_t durationMS = aFrames * 1000 / mSampleRate;
|
|
|
|
// For now, simply average the duration with the previous
|
|
// duration so there is some damping against sudden changes.
|
|
if (!mIterationDurationMS) {
|
|
mIterationDurationMS = durationMS;
|
|
} else {
|
|
mIterationDurationMS = (mIterationDurationMS*3) + durationMS;
|
|
mIterationDurationMS /= 4;
|
|
}
|
|
|
|
mBuffer.SetBuffer(aBuffer, aFrames);
|
|
// fill part or all with leftover data from last iteration (since we
|
|
// align to Audio blocks)
|
|
mScratchBuffer.Empty(mBuffer);
|
|
// if we totally filled the buffer (and mScratchBuffer isn't empty),
|
|
// we don't need to run an iteration and if we do so we may overflow.
|
|
if (mBuffer.Available()) {
|
|
|
|
mStateComputedTime = mNextStateComputedTime;
|
|
|
|
// State computed time is decided by the audio callback's buffer length. We
|
|
// compute the iteration start and end from there, trying to keep the amount
|
|
// of buffering in the graph constant.
|
|
mNextStateComputedTime =
|
|
mGraphImpl->RoundUpToNextAudioBlock(mStateComputedTime + mBuffer.Available());
|
|
|
|
mIterationStart = mIterationEnd;
|
|
// inGraph is the number of audio frames there is between the state time and
|
|
// the current time, i.e. the maximum theoretical length of the interval we
|
|
// could use as [mIterationStart; mIterationEnd].
|
|
GraphTime inGraph = mStateComputedTime - mIterationStart;
|
|
// We want the interval [mIterationStart; mIterationEnd] to be before the
|
|
// interval [mStateComputedTime; mNextStateComputedTime]. We also want
|
|
// the distance between these intervals to be roughly equivalent each time, to
|
|
// ensure there is no clock drift between current time and state time. Since
|
|
// we can't act on the state time because we have to fill the audio buffer, we
|
|
// reclock the current time against the state time, here.
|
|
mIterationEnd = mIterationStart + 0.8 * inGraph;
|
|
|
|
STREAM_LOG(PR_LOG_DEBUG, ("interval[%ld; %ld] state[%ld; %ld] (frames: %ld) (durationMS: %u) (duration ticks: %ld)\n",
|
|
(long)mIterationStart, (long)mIterationEnd,
|
|
(long)mStateComputedTime, (long)mNextStateComputedTime,
|
|
(long)aFrames, (uint32_t)durationMS,
|
|
(long)(mNextStateComputedTime - mStateComputedTime)));
|
|
|
|
mCurrentTimeStamp = TimeStamp::Now();
|
|
|
|
if (mStateComputedTime < mIterationEnd) {
|
|
STREAM_LOG(PR_LOG_WARNING, ("Media graph global underrun detected"));
|
|
mIterationEnd = mStateComputedTime;
|
|
}
|
|
|
|
stillProcessing = mGraphImpl->OneIteration(mIterationStart,
|
|
mIterationEnd,
|
|
mStateComputedTime,
|
|
mNextStateComputedTime);
|
|
} else {
|
|
NS_WARNING("DataCallback buffer filled entirely from scratch buffer, skipping iteration.");
|
|
stillProcessing = true;
|
|
}
|
|
|
|
mBuffer.BufferFilled();
|
|
|
|
if (mNextDriver && stillProcessing) {
|
|
{
|
|
// If the audio stream has not been started by the previous driver or
|
|
// the graph itself, keep it alive.
|
|
MonitorAutoLock mon(mGraphImpl->GetMonitor());
|
|
if (!IsStarted()) {
|
|
return aFrames;
|
|
}
|
|
}
|
|
STREAM_LOG(PR_LOG_DEBUG, ("Switching to system driver."));
|
|
mNextDriver->SetGraphTime(this, mIterationStart, mIterationEnd,
|
|
mStateComputedTime, mNextStateComputedTime);
|
|
mGraphImpl->SetCurrentDriver(mNextDriver);
|
|
mNextDriver->Start();
|
|
// Returning less than aFrames starts the draining and eventually stops the
|
|
// audio thread. This function will never get called again.
|
|
return aFrames - 1;
|
|
}
|
|
|
|
if (!stillProcessing) {
|
|
LIFECYCLE_LOG("Stopping audio thread for MediaStreamGraph %p", this);
|
|
return aFrames - 1;
|
|
}
|
|
return aFrames;
|
|
}
|
|
|
|
void
|
|
AudioCallbackDriver::StateCallback(cubeb_state aState)
|
|
{
|
|
STREAM_LOG(PR_LOG_DEBUG, ("AudioCallbackDriver State: %d", aState));
|
|
}
|
|
|
|
void
|
|
AudioCallbackDriver::MixerCallback(AudioDataValue* aMixedBuffer,
|
|
AudioSampleFormat aFormat,
|
|
uint32_t aChannels,
|
|
uint32_t aFrames,
|
|
uint32_t aSampleRate)
|
|
{
|
|
uint32_t toWrite = mBuffer.Available();
|
|
|
|
if (!mBuffer.Available()) {
|
|
NS_WARNING("DataCallback buffer full, expect frame drops.");
|
|
}
|
|
|
|
MOZ_ASSERT(mBuffer.Available() <= aFrames);
|
|
|
|
mBuffer.WriteFrames(aMixedBuffer, mBuffer.Available());
|
|
MOZ_ASSERT(mBuffer.Available() == 0, "Missing frames to fill audio callback's buffer.");
|
|
|
|
DebugOnly<uint32_t> written = mScratchBuffer.Fill(aMixedBuffer + toWrite * aChannels, aFrames - toWrite);
|
|
NS_WARN_IF_FALSE(written == aFrames - toWrite, "Dropping frames.");
|
|
};
|
|
|
|
void AudioCallbackDriver::PanOutputIfNeeded(bool aMicrophoneActive)
|
|
{
|
|
#ifdef XP_MACOSX
|
|
cubeb_device* out;
|
|
int rv;
|
|
char name[128];
|
|
size_t length = sizeof(name);
|
|
|
|
rv = sysctlbyname("hw.model", name, &length, NULL, 0);
|
|
if (rv) {
|
|
return;
|
|
}
|
|
|
|
if (!strncmp(name, "MacBookPro", 10)) {
|
|
if (cubeb_stream_get_current_device(mAudioStream, &out) == CUBEB_OK) {
|
|
// Check if we are currently outputing sound on external speakers.
|
|
if (!strcmp(out->output_name, "ispk")) {
|
|
// Pan everything to the right speaker.
|
|
if (aMicrophoneActive) {
|
|
if (cubeb_stream_set_panning(mAudioStream, 1.0) != CUBEB_OK) {
|
|
NS_WARNING("Could not pan audio output to the right.");
|
|
}
|
|
} else {
|
|
if (cubeb_stream_set_panning(mAudioStream, 0.0) != CUBEB_OK) {
|
|
NS_WARNING("Could not pan audio output to the center.");
|
|
}
|
|
}
|
|
} else {
|
|
if (cubeb_stream_set_panning(mAudioStream, 0.0) != CUBEB_OK) {
|
|
NS_WARNING("Could not pan audio output to the center.");
|
|
}
|
|
}
|
|
cubeb_stream_device_destroy(mAudioStream, out);
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void
|
|
AudioCallbackDriver::DeviceChangedCallback() {
|
|
MonitorAutoLock mon(mGraphImpl->GetMonitor());
|
|
PanOutputIfNeeded(mMicrophoneActive);
|
|
// On OSX, changing the output device causes the audio thread to no call the
|
|
// audio callback, so we're unable to process real-time input data, and this
|
|
// results in latency building up.
|
|
// We switch to a system driver until audio callbacks are called again, so we
|
|
// still pull from the input stream, so that everything works apart from the
|
|
// audio output.
|
|
#ifdef XP_MACOSX
|
|
// Don't bother doing the device switching dance if the graph is not RUNNING
|
|
// (starting up, shutting down), because we haven't started pulling from the
|
|
// SourceMediaStream.
|
|
if (!GraphImpl()->Running()) {
|
|
return;
|
|
}
|
|
|
|
if (mSelfReference) {
|
|
return;
|
|
}
|
|
mSelfReference.Take(this);
|
|
mCallbackReceivedWhileSwitching = 0;
|
|
mNextDriver = new SystemClockDriver(GraphImpl());
|
|
mNextDriver->SetGraphTime(this, mIterationStart, mIterationEnd,
|
|
mStateComputedTime, mNextStateComputedTime);
|
|
mGraphImpl->SetCurrentDriver(mNextDriver);
|
|
mNextDriver->Start();
|
|
#endif
|
|
}
|
|
|
|
void
|
|
AudioCallbackDriver::SetMicrophoneActive(bool aActive)
|
|
{
|
|
MonitorAutoLock mon(mGraphImpl->GetMonitor());
|
|
|
|
mMicrophoneActive = aActive;
|
|
|
|
PanOutputIfNeeded(mMicrophoneActive);
|
|
}
|
|
|
|
uint32_t
|
|
AudioCallbackDriver::IterationDuration()
|
|
{
|
|
// The real fix would be to have an API in cubeb to give us the number. Short
|
|
// of that, we approximate it here. bug 1019507
|
|
return mIterationDurationMS;
|
|
}
|
|
|
|
bool
|
|
AudioCallbackDriver::IsStarted() {
|
|
mGraphImpl->GetMonitor().AssertCurrentThreadOwns();
|
|
return mStarted;
|
|
}
|
|
|
|
|
|
} // namepace mozilla
|