mirror of
https://github.com/mozilla/gecko-dev.git
synced 2024-11-23 21:01:08 +00:00
8e26b22133
Differential Revision: https://phabricator.services.mozilla.com/D221258
1307 lines
36 KiB
Plaintext
1307 lines
36 KiB
Plaintext
/* -*- Mode: IDL; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* The origin of this IDL file is
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* https://gpuweb.github.io/gpuweb/
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*/
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interface mixin GPUObjectBase {
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attribute USVString? label;
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};
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dictionary GPUObjectDescriptorBase {
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USVString label = "";
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};
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[Func="mozilla::webgpu::Instance::PrefEnabled",
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Exposed=(Window, DedicatedWorker), SecureContext]
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interface GPUSupportedLimits {
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readonly attribute unsigned long maxTextureDimension1D;
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readonly attribute unsigned long maxTextureDimension2D;
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readonly attribute unsigned long maxTextureDimension3D;
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readonly attribute unsigned long maxTextureArrayLayers;
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readonly attribute unsigned long maxBindGroups;
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readonly attribute unsigned long maxBindGroupsPlusVertexBuffers;
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readonly attribute unsigned long maxBindingsPerBindGroup;
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readonly attribute unsigned long maxDynamicUniformBuffersPerPipelineLayout;
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readonly attribute unsigned long maxDynamicStorageBuffersPerPipelineLayout;
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readonly attribute unsigned long maxSampledTexturesPerShaderStage;
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readonly attribute unsigned long maxSamplersPerShaderStage;
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readonly attribute unsigned long maxStorageBuffersPerShaderStage;
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readonly attribute unsigned long maxStorageTexturesPerShaderStage;
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readonly attribute unsigned long maxUniformBuffersPerShaderStage;
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readonly attribute unsigned long long maxUniformBufferBindingSize;
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readonly attribute unsigned long long maxStorageBufferBindingSize;
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readonly attribute unsigned long minUniformBufferOffsetAlignment;
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readonly attribute unsigned long minStorageBufferOffsetAlignment;
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readonly attribute unsigned long maxVertexBuffers;
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readonly attribute unsigned long long maxBufferSize;
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readonly attribute unsigned long maxVertexAttributes;
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readonly attribute unsigned long maxVertexBufferArrayStride;
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readonly attribute unsigned long maxInterStageShaderComponents;
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readonly attribute unsigned long maxInterStageShaderVariables;
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readonly attribute unsigned long maxColorAttachments;
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readonly attribute unsigned long maxColorAttachmentBytesPerSample;
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readonly attribute unsigned long maxComputeWorkgroupStorageSize;
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readonly attribute unsigned long maxComputeInvocationsPerWorkgroup;
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readonly attribute unsigned long maxComputeWorkgroupSizeX;
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readonly attribute unsigned long maxComputeWorkgroupSizeY;
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readonly attribute unsigned long maxComputeWorkgroupSizeZ;
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readonly attribute unsigned long maxComputeWorkgroupsPerDimension;
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};
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[Func="mozilla::webgpu::Instance::PrefEnabled",
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Exposed=(Window, DedicatedWorker), SecureContext]
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interface GPUSupportedFeatures {
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readonly setlike<DOMString>;
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};
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[Func="mozilla::webgpu::Instance::PrefEnabled",
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Exposed=(Window, DedicatedWorker), SecureContext]
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interface GPUAdapterInfo {
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readonly attribute DOMString vendor;
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readonly attribute DOMString architecture;
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readonly attribute DOMString device;
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readonly attribute DOMString description;
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// Non-standard; see <https://bugzilla.mozilla.org/show_bug.cgi?id=1831994>.
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[ChromeOnly] readonly attribute DOMString wgpuName;
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[ChromeOnly] readonly attribute unsigned long wgpuVendor;
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[ChromeOnly] readonly attribute unsigned long wgpuDevice;
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[ChromeOnly] readonly attribute DOMString wgpuDeviceType;
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[ChromeOnly] readonly attribute DOMString wgpuDriver;
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[ChromeOnly] readonly attribute DOMString wgpuDriverInfo;
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[ChromeOnly] readonly attribute DOMString wgpuBackend;
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};
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interface mixin NavigatorGPU {
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[SameObject, Func="mozilla::webgpu::Instance::PrefEnabled", Exposed=(Window, DedicatedWorker), SecureContext] readonly attribute GPU gpu;
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};
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// NOTE: see `dom/webidl/Navigator.webidl`
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// Navigator includes NavigatorGPU;
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// NOTE: see `dom/webidl/WorkerNavigator.webidl`
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// WorkerNavigator includes NavigatorGPU;
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[
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Func="mozilla::webgpu::Instance::PrefEnabled",
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Exposed=(Window, DedicatedWorker), SecureContext
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]
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interface GPU {
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[Throws]
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Promise<GPUAdapter?> requestAdapter(optional GPURequestAdapterOptions options = {});
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GPUTextureFormat getPreferredCanvasFormat();
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};
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dictionary GPURequestAdapterOptions {
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GPUPowerPreference powerPreference;
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boolean forceFallbackAdapter = false;
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};
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enum GPUPowerPreference {
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"low-power",
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"high-performance",
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};
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[Func="mozilla::webgpu::Instance::PrefEnabled",
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Exposed=(Window, DedicatedWorker), SecureContext]
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interface GPUAdapter {
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[SameObject] readonly attribute GPUSupportedFeatures features;
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[SameObject] readonly attribute GPUSupportedLimits limits;
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readonly attribute boolean isFallbackAdapter;
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[Throws]
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Promise<GPUDevice> requestDevice(optional GPUDeviceDescriptor descriptor = {});
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[Throws]
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Promise<GPUAdapterInfo> requestAdapterInfo(optional sequence<DOMString> unmaskHints = []);
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};
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dictionary GPUDeviceDescriptor
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: GPUObjectDescriptorBase {
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sequence<GPUFeatureName> requiredFeatures = [];
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record<DOMString, GPUSize64> requiredLimits;
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GPUQueueDescriptor defaultQueue = {};
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};
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enum GPUFeatureName {
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"depth-clip-control",
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"depth32float-stencil8",
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"texture-compression-bc",
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"texture-compression-etc2",
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"texture-compression-astc",
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"timestamp-query",
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"indirect-first-instance",
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"shader-f16",
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"rg11b10ufloat-renderable",
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"bgra8unorm-storage",
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"float32-filterable",
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};
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[Func="mozilla::webgpu::Instance::PrefEnabled",
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Exposed=(Window, DedicatedWorker), SecureContext]
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interface GPUDevice : EventTarget {
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[SameObject] readonly attribute GPUSupportedFeatures features;
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[SameObject] readonly attribute GPUSupportedLimits limits;
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[SameObject, BinaryName="getQueue"] readonly attribute GPUQueue queue;
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undefined destroy();
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[Throws]
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GPUBuffer createBuffer(GPUBufferDescriptor descriptor);
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GPUTexture createTexture(GPUTextureDescriptor descriptor);
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GPUSampler createSampler(optional GPUSamplerDescriptor descriptor = {});
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GPUBindGroupLayout createBindGroupLayout(GPUBindGroupLayoutDescriptor descriptor);
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GPUPipelineLayout createPipelineLayout(GPUPipelineLayoutDescriptor descriptor);
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GPUBindGroup createBindGroup(GPUBindGroupDescriptor descriptor);
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[Throws]
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GPUShaderModule createShaderModule(GPUShaderModuleDescriptor descriptor);
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GPUComputePipeline createComputePipeline(GPUComputePipelineDescriptor descriptor);
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GPURenderPipeline createRenderPipeline(GPURenderPipelineDescriptor descriptor);
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[Throws]
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Promise<GPUComputePipeline> createComputePipelineAsync(GPUComputePipelineDescriptor descriptor);
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[Throws]
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Promise<GPURenderPipeline> createRenderPipelineAsync(GPURenderPipelineDescriptor descriptor);
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GPUCommandEncoder createCommandEncoder(optional GPUCommandEncoderDescriptor descriptor = {});
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GPURenderBundleEncoder createRenderBundleEncoder(GPURenderBundleEncoderDescriptor descriptor);
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//GPUQuerySet createQuerySet(GPUQuerySetDescriptor descriptor);
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};
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GPUDevice includes GPUObjectBase;
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[Func="mozilla::webgpu::Instance::PrefEnabled",
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Exposed=(Window, DedicatedWorker), SecureContext]
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interface GPUBuffer {
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readonly attribute GPUSize64Out size;
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readonly attribute GPUFlagsConstant usage;
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readonly attribute GPUBufferMapState mapState;
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[Throws]
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Promise<undefined> mapAsync(GPUMapModeFlags mode, optional GPUSize64 offset = 0, optional GPUSize64 size);
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[Throws]
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ArrayBuffer getMappedRange(optional GPUSize64 offset = 0, optional GPUSize64 size);
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[Throws]
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undefined unmap();
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[Throws]
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undefined destroy();
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};
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GPUBuffer includes GPUObjectBase;
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enum GPUBufferMapState {
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"unmapped",
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"pending",
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"mapped",
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};
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dictionary GPUBufferDescriptor
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: GPUObjectDescriptorBase {
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required GPUSize64 size;
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required GPUBufferUsageFlags usage;
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boolean mappedAtCreation = false;
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};
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typedef [EnforceRange] unsigned long GPUBufferUsageFlags;
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[Func="mozilla::webgpu::Instance::PrefEnabled",
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Exposed=(Window, DedicatedWorker), SecureContext]
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namespace GPUBufferUsage {
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const GPUFlagsConstant MAP_READ = 0x0001;
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const GPUFlagsConstant MAP_WRITE = 0x0002;
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const GPUFlagsConstant COPY_SRC = 0x0004;
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const GPUFlagsConstant COPY_DST = 0x0008;
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const GPUFlagsConstant INDEX = 0x0010;
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const GPUFlagsConstant VERTEX = 0x0020;
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const GPUFlagsConstant UNIFORM = 0x0040;
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const GPUFlagsConstant STORAGE = 0x0080;
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const GPUFlagsConstant INDIRECT = 0x0100;
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const GPUFlagsConstant QUERY_RESOLVE = 0x0200;
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};
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typedef [EnforceRange] unsigned long GPUMapModeFlags;
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[Func="mozilla::webgpu::Instance::PrefEnabled",
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Exposed=(Window, DedicatedWorker), SecureContext]
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namespace GPUMapMode {
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const GPUFlagsConstant READ = 0x0001;
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const GPUFlagsConstant WRITE = 0x0002;
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};
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[Func="mozilla::webgpu::Instance::PrefEnabled",
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Exposed=(Window, DedicatedWorker), SecureContext]
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interface GPUTexture {
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GPUTextureView createView(optional GPUTextureViewDescriptor descriptor = {});
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undefined destroy();
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readonly attribute GPUIntegerCoordinateOut width;
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readonly attribute GPUIntegerCoordinateOut height;
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readonly attribute GPUIntegerCoordinateOut depthOrArrayLayers;
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readonly attribute GPUIntegerCoordinateOut mipLevelCount;
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readonly attribute GPUSize32Out sampleCount;
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readonly attribute GPUTextureDimension dimension;
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readonly attribute GPUTextureFormat format;
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readonly attribute GPUFlagsConstant usage;
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};
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GPUTexture includes GPUObjectBase;
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dictionary GPUTextureDescriptor
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: GPUObjectDescriptorBase {
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required GPUExtent3D size;
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GPUIntegerCoordinate mipLevelCount = 1;
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GPUSize32 sampleCount = 1;
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GPUTextureDimension dimension = "2d";
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required GPUTextureFormat format;
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required GPUTextureUsageFlags usage;
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sequence<GPUTextureFormat> viewFormats = [];
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};
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enum GPUTextureDimension {
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"1d",
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"2d",
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"3d",
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};
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typedef [EnforceRange] unsigned long GPUTextureUsageFlags;
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[Func="mozilla::webgpu::Instance::PrefEnabled",
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Exposed=(Window, DedicatedWorker), SecureContext]
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namespace GPUTextureUsage {
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const GPUFlagsConstant COPY_SRC = 0x01;
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const GPUFlagsConstant COPY_DST = 0x02;
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const GPUFlagsConstant TEXTURE_BINDING = 0x04;
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const GPUFlagsConstant STORAGE_BINDING = 0x08;
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const GPUFlagsConstant RENDER_ATTACHMENT = 0x10;
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};
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[Func="mozilla::webgpu::Instance::PrefEnabled",
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Exposed=(Window, DedicatedWorker), SecureContext]
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interface GPUTextureView {
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};
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GPUTextureView includes GPUObjectBase;
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dictionary GPUTextureViewDescriptor
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: GPUObjectDescriptorBase {
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GPUTextureFormat format;
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GPUTextureViewDimension dimension;
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GPUTextureAspect aspect = "all";
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GPUIntegerCoordinate baseMipLevel = 0;
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GPUIntegerCoordinate mipLevelCount;
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GPUIntegerCoordinate baseArrayLayer = 0;
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GPUIntegerCoordinate arrayLayerCount;
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};
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enum GPUTextureViewDimension {
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"1d",
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"2d",
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"2d-array",
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"cube",
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"cube-array",
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"3d",
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};
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enum GPUTextureAspect {
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"all",
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"stencil-only",
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"depth-only",
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};
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enum GPUTextureFormat {
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// 8-bit formats
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"r8unorm",
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"r8snorm",
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"r8uint",
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"r8sint",
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// 16-bit formats
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"r16uint",
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"r16sint",
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"r16float",
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"rg8unorm",
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"rg8snorm",
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"rg8uint",
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"rg8sint",
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// 32-bit formats
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"r32uint",
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"r32sint",
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"r32float",
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"rg16uint",
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"rg16sint",
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"rg16float",
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"rgba8unorm",
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"rgba8unorm-srgb",
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"rgba8snorm",
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"rgba8uint",
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"rgba8sint",
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"bgra8unorm",
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"bgra8unorm-srgb",
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// Packed 32-bit formats
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"rgb9e5ufloat",
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"rgb10a2unorm",
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"rg11b10ufloat",
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// 64-bit formats
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"rg32uint",
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"rg32sint",
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"rg32float",
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"rgba16uint",
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"rgba16sint",
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"rgba16float",
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// 128-bit formats
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"rgba32uint",
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"rgba32sint",
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"rgba32float",
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// Depth/stencil formats
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"stencil8",
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"depth16unorm",
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"depth24plus",
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"depth24plus-stencil8",
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"depth32float",
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// "depth32float-stencil8" feature
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"depth32float-stencil8",
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// BC compressed formats usable if "texture-compression-bc" is both
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// supported by the device/user agent and enabled in requestDevice.
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"bc1-rgba-unorm",
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"bc1-rgba-unorm-srgb",
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"bc2-rgba-unorm",
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"bc2-rgba-unorm-srgb",
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"bc3-rgba-unorm",
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"bc3-rgba-unorm-srgb",
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"bc4-r-unorm",
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"bc4-r-snorm",
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"bc5-rg-unorm",
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"bc5-rg-snorm",
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"bc6h-rgb-ufloat",
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"bc6h-rgb-float",
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"bc7-rgba-unorm",
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"bc7-rgba-unorm-srgb",
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// ETC2 compressed formats usable if "texture-compression-etc2" is both
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// supported by the device/user agent and enabled in requestDevice.
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"etc2-rgb8unorm",
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"etc2-rgb8unorm-srgb",
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"etc2-rgb8a1unorm",
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"etc2-rgb8a1unorm-srgb",
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"etc2-rgba8unorm",
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"etc2-rgba8unorm-srgb",
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"eac-r11unorm",
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"eac-r11snorm",
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"eac-rg11unorm",
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"eac-rg11snorm",
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// ASTC compressed formats usable if "texture-compression-astc" is both
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// supported by the device/user agent and enabled in requestDevice.
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"astc-4x4-unorm",
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"astc-4x4-unorm-srgb",
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"astc-5x4-unorm",
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"astc-5x4-unorm-srgb",
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"astc-5x5-unorm",
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"astc-5x5-unorm-srgb",
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"astc-6x5-unorm",
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"astc-6x5-unorm-srgb",
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"astc-6x6-unorm",
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"astc-6x6-unorm-srgb",
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"astc-8x5-unorm",
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"astc-8x5-unorm-srgb",
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"astc-8x6-unorm",
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"astc-8x6-unorm-srgb",
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"astc-8x8-unorm",
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"astc-8x8-unorm-srgb",
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"astc-10x5-unorm",
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"astc-10x5-unorm-srgb",
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"astc-10x6-unorm",
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"astc-10x6-unorm-srgb",
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"astc-10x8-unorm",
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"astc-10x8-unorm-srgb",
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"astc-10x10-unorm",
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"astc-10x10-unorm-srgb",
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"astc-12x10-unorm",
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"astc-12x10-unorm-srgb",
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"astc-12x12-unorm",
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"astc-12x12-unorm-srgb",
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};
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[Func="mozilla::webgpu::Instance::PrefEnabled",
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Exposed=(Window, DedicatedWorker), SecureContext]
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interface GPUSampler {
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};
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GPUSampler includes GPUObjectBase;
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dictionary GPUSamplerDescriptor
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: GPUObjectDescriptorBase {
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GPUAddressMode addressModeU = "clamp-to-edge";
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GPUAddressMode addressModeV = "clamp-to-edge";
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GPUAddressMode addressModeW = "clamp-to-edge";
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GPUFilterMode magFilter = "nearest";
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GPUFilterMode minFilter = "nearest";
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GPUMipmapFilterMode mipmapFilter = "nearest";
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float lodMinClamp = 0;
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float lodMaxClamp = 1000.0; // TODO: What should this be?
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GPUCompareFunction compare;
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[Clamp] unsigned short maxAnisotropy = 1;
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};
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enum GPUAddressMode {
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"clamp-to-edge",
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"repeat",
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"mirror-repeat",
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};
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enum GPUFilterMode {
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"nearest",
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"linear",
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};
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enum GPUMipmapFilterMode {
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"nearest",
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"linear",
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};
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enum GPUCompareFunction {
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"never",
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"less",
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"equal",
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"less-equal",
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"greater",
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"not-equal",
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"greater-equal",
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"always",
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};
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[Func="mozilla::webgpu::Instance::PrefEnabled",
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Exposed=(Window, DedicatedWorker), SecureContext]
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interface GPUBindGroupLayout {
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};
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GPUBindGroupLayout includes GPUObjectBase;
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dictionary GPUBindGroupLayoutDescriptor
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: GPUObjectDescriptorBase {
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required sequence<GPUBindGroupLayoutEntry> entries;
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};
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dictionary GPUBindGroupLayoutEntry {
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required GPUIndex32 binding;
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required GPUShaderStageFlags visibility;
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GPUBufferBindingLayout buffer;
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GPUSamplerBindingLayout sampler;
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GPUTextureBindingLayout texture;
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GPUStorageTextureBindingLayout storageTexture;
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};
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|
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typedef [EnforceRange] unsigned long GPUShaderStageFlags;
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[Func="mozilla::webgpu::Instance::PrefEnabled",
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Exposed=(Window, DedicatedWorker), SecureContext]
|
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namespace GPUShaderStage {
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const GPUFlagsConstant VERTEX = 0x1;
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const GPUFlagsConstant FRAGMENT = 0x2;
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const GPUFlagsConstant COMPUTE = 0x4;
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};
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|
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enum GPUBufferBindingType {
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"uniform",
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"storage",
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"read-only-storage",
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};
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|
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dictionary GPUBufferBindingLayout {
|
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GPUBufferBindingType type = "uniform";
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boolean hasDynamicOffset = false;
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|
GPUSize64 minBindingSize = 0;
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};
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|
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enum GPUSamplerBindingType {
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"filtering",
|
|
"non-filtering",
|
|
"comparison",
|
|
};
|
|
|
|
dictionary GPUSamplerBindingLayout {
|
|
GPUSamplerBindingType type = "filtering";
|
|
};
|
|
|
|
enum GPUTextureSampleType {
|
|
"float",
|
|
"unfilterable-float",
|
|
"depth",
|
|
"sint",
|
|
"uint",
|
|
};
|
|
|
|
dictionary GPUTextureBindingLayout {
|
|
GPUTextureSampleType sampleType = "float";
|
|
GPUTextureViewDimension viewDimension = "2d";
|
|
boolean multisampled = false;
|
|
};
|
|
|
|
enum GPUStorageTextureAccess {
|
|
"write-only",
|
|
"read-only",
|
|
"read-write",
|
|
};
|
|
|
|
dictionary GPUStorageTextureBindingLayout {
|
|
GPUStorageTextureAccess access = "write-only";
|
|
required GPUTextureFormat format;
|
|
GPUTextureViewDimension viewDimension = "2d";
|
|
};
|
|
|
|
[Func="mozilla::webgpu::Instance::PrefEnabled",
|
|
Exposed=(Window, DedicatedWorker), SecureContext]
|
|
interface GPUBindGroup {
|
|
};
|
|
GPUBindGroup includes GPUObjectBase;
|
|
|
|
dictionary GPUBindGroupDescriptor
|
|
: GPUObjectDescriptorBase {
|
|
required GPUBindGroupLayout layout;
|
|
required sequence<GPUBindGroupEntry> entries;
|
|
};
|
|
|
|
typedef (GPUSampler or GPUTextureView or GPUBufferBinding) GPUBindingResource;
|
|
|
|
dictionary GPUBindGroupEntry {
|
|
required GPUIndex32 binding;
|
|
required GPUBindingResource resource;
|
|
};
|
|
|
|
dictionary GPUBufferBinding {
|
|
required GPUBuffer buffer;
|
|
GPUSize64 offset = 0;
|
|
GPUSize64 size;
|
|
};
|
|
|
|
[Func="mozilla::webgpu::Instance::PrefEnabled",
|
|
Exposed=(Window, DedicatedWorker), SecureContext]
|
|
interface GPUPipelineLayout {
|
|
};
|
|
GPUPipelineLayout includes GPUObjectBase;
|
|
|
|
dictionary GPUPipelineLayoutDescriptor
|
|
: GPUObjectDescriptorBase {
|
|
required sequence<GPUBindGroupLayout> bindGroupLayouts;
|
|
};
|
|
|
|
[Func="mozilla::webgpu::Instance::PrefEnabled",
|
|
Exposed=(Window, DedicatedWorker), SecureContext]
|
|
interface GPUShaderModule {
|
|
[Throws]
|
|
Promise<GPUCompilationInfo> getCompilationInfo();
|
|
};
|
|
GPUShaderModule includes GPUObjectBase;
|
|
|
|
dictionary GPUShaderModuleDescriptor
|
|
: GPUObjectDescriptorBase {
|
|
// UTF8String is not observably different from USVString
|
|
required UTF8String code;
|
|
object sourceMap;
|
|
};
|
|
|
|
enum GPUCompilationMessageType {
|
|
"error",
|
|
"warning",
|
|
"info",
|
|
};
|
|
|
|
[Func="mozilla::webgpu::Instance::PrefEnabled",
|
|
Exposed=(Window, DedicatedWorker), SecureContext]
|
|
interface GPUCompilationMessage {
|
|
readonly attribute DOMString message;
|
|
readonly attribute GPUCompilationMessageType type;
|
|
readonly attribute unsigned long long lineNum;
|
|
readonly attribute unsigned long long linePos;
|
|
readonly attribute unsigned long long offset;
|
|
readonly attribute unsigned long long length;
|
|
};
|
|
|
|
[Func="mozilla::webgpu::Instance::PrefEnabled",
|
|
Exposed=(Window, DedicatedWorker), SecureContext]
|
|
interface GPUCompilationInfo {
|
|
[Cached, Frozen, Pure]
|
|
readonly attribute sequence<GPUCompilationMessage> messages;
|
|
};
|
|
|
|
enum GPUAutoLayoutMode {
|
|
"auto",
|
|
};
|
|
|
|
dictionary GPUPipelineDescriptorBase
|
|
: GPUObjectDescriptorBase {
|
|
required (GPUPipelineLayout or GPUAutoLayoutMode) layout;
|
|
};
|
|
|
|
interface mixin GPUPipelineBase {
|
|
GPUBindGroupLayout getBindGroupLayout(unsigned long index);
|
|
};
|
|
|
|
dictionary GPUProgrammableStage {
|
|
required GPUShaderModule module;
|
|
USVString entryPoint;
|
|
record<USVString, GPUPipelineConstantValue> constants;
|
|
};
|
|
|
|
typedef double GPUPipelineConstantValue; // May represent WGSL's bool, f32, i32, u32, and f16 if enabled.
|
|
|
|
//TODO: Serializable
|
|
// https://bugzilla.mozilla.org/show_bug.cgi?id=1696219
|
|
[Func="mozilla::webgpu::Instance::PrefEnabled",
|
|
Exposed=(Window, DedicatedWorker), SecureContext]
|
|
interface GPUComputePipeline {
|
|
};
|
|
GPUComputePipeline includes GPUObjectBase;
|
|
GPUComputePipeline includes GPUPipelineBase;
|
|
|
|
dictionary GPUComputePipelineDescriptor
|
|
: GPUPipelineDescriptorBase {
|
|
required GPUProgrammableStage compute;
|
|
};
|
|
|
|
//TODO: Serializable
|
|
// https://bugzilla.mozilla.org/show_bug.cgi?id=1696219
|
|
[Func="mozilla::webgpu::Instance::PrefEnabled",
|
|
Exposed=(Window, DedicatedWorker), SecureContext]
|
|
interface GPURenderPipeline {
|
|
};
|
|
GPURenderPipeline includes GPUObjectBase;
|
|
GPURenderPipeline includes GPUPipelineBase;
|
|
|
|
dictionary GPURenderPipelineDescriptor
|
|
: GPUPipelineDescriptorBase {
|
|
required GPUVertexState vertex;
|
|
GPUPrimitiveState primitive = {};
|
|
GPUDepthStencilState depthStencil;
|
|
GPUMultisampleState multisample = {};
|
|
GPUFragmentState fragment;
|
|
};
|
|
|
|
dictionary GPUPrimitiveState {
|
|
GPUPrimitiveTopology topology = "triangle-list";
|
|
GPUIndexFormat stripIndexFormat;
|
|
GPUFrontFace frontFace = "ccw";
|
|
GPUCullMode cullMode = "none";
|
|
|
|
// Requires "depth-clip-control" feature.
|
|
boolean unclippedDepth = false;
|
|
};
|
|
|
|
enum GPUPrimitiveTopology {
|
|
"point-list",
|
|
"line-list",
|
|
"line-strip",
|
|
"triangle-list",
|
|
"triangle-strip",
|
|
};
|
|
|
|
enum GPUFrontFace {
|
|
"ccw",
|
|
"cw",
|
|
};
|
|
|
|
enum GPUCullMode {
|
|
"none",
|
|
"front",
|
|
"back",
|
|
};
|
|
|
|
dictionary GPUMultisampleState {
|
|
GPUSize32 count = 1;
|
|
GPUSampleMask mask = 0xFFFFFFFF;
|
|
boolean alphaToCoverageEnabled = false;
|
|
};
|
|
|
|
dictionary GPUFragmentState
|
|
: GPUProgrammableStage {
|
|
required sequence<GPUColorTargetState> targets;
|
|
};
|
|
|
|
dictionary GPUColorTargetState {
|
|
required GPUTextureFormat format;
|
|
|
|
GPUBlendState blend;
|
|
GPUColorWriteFlags writeMask = 0xF; // GPUColorWrite.ALL
|
|
};
|
|
|
|
dictionary GPUBlendState {
|
|
required GPUBlendComponent color;
|
|
required GPUBlendComponent alpha;
|
|
};
|
|
|
|
typedef [EnforceRange] unsigned long GPUColorWriteFlags;
|
|
[Func="mozilla::webgpu::Instance::PrefEnabled",
|
|
Exposed=(Window, DedicatedWorker), SecureContext]
|
|
namespace GPUColorWrite {
|
|
const GPUFlagsConstant RED = 0x1;
|
|
const GPUFlagsConstant GREEN = 0x2;
|
|
const GPUFlagsConstant BLUE = 0x4;
|
|
const GPUFlagsConstant ALPHA = 0x8;
|
|
const GPUFlagsConstant ALL = 0xF;
|
|
};
|
|
|
|
dictionary GPUBlendComponent {
|
|
GPUBlendOperation operation = "add";
|
|
GPUBlendFactor srcFactor = "one";
|
|
GPUBlendFactor dstFactor = "zero";
|
|
};
|
|
|
|
enum GPUBlendFactor {
|
|
"zero",
|
|
"one",
|
|
"src",
|
|
"one-minus-src",
|
|
"src-alpha",
|
|
"one-minus-src-alpha",
|
|
"dst",
|
|
"one-minus-dst",
|
|
"dst-alpha",
|
|
"one-minus-dst-alpha",
|
|
"src-alpha-saturated",
|
|
"constant",
|
|
"one-minus-constant",
|
|
};
|
|
|
|
enum GPUBlendOperation {
|
|
"add",
|
|
"subtract",
|
|
"reverse-subtract",
|
|
"min",
|
|
"max",
|
|
};
|
|
|
|
dictionary GPUDepthStencilState {
|
|
required GPUTextureFormat format;
|
|
|
|
boolean depthWriteEnabled = false;
|
|
GPUCompareFunction depthCompare = "always";
|
|
|
|
GPUStencilFaceState stencilFront = {};
|
|
GPUStencilFaceState stencilBack = {};
|
|
|
|
GPUStencilValue stencilReadMask = 0xFFFFFFFF;
|
|
GPUStencilValue stencilWriteMask = 0xFFFFFFFF;
|
|
|
|
GPUDepthBias depthBias = 0;
|
|
float depthBiasSlopeScale = 0;
|
|
float depthBiasClamp = 0;
|
|
};
|
|
|
|
dictionary GPUStencilFaceState {
|
|
GPUCompareFunction compare = "always";
|
|
GPUStencilOperation failOp = "keep";
|
|
GPUStencilOperation depthFailOp = "keep";
|
|
GPUStencilOperation passOp = "keep";
|
|
};
|
|
|
|
enum GPUStencilOperation {
|
|
"keep",
|
|
"zero",
|
|
"replace",
|
|
"invert",
|
|
"increment-clamp",
|
|
"decrement-clamp",
|
|
"increment-wrap",
|
|
"decrement-wrap",
|
|
};
|
|
|
|
enum GPUIndexFormat {
|
|
"uint16",
|
|
"uint32",
|
|
};
|
|
|
|
enum GPUVertexFormat {
|
|
"uint8x2",
|
|
"uint8x4",
|
|
"sint8x2",
|
|
"sint8x4",
|
|
"unorm8x2",
|
|
"unorm8x4",
|
|
"snorm8x2",
|
|
"snorm8x4",
|
|
"uint16x2",
|
|
"uint16x4",
|
|
"sint16x2",
|
|
"sint16x4",
|
|
"unorm16x2",
|
|
"unorm16x4",
|
|
"snorm16x2",
|
|
"snorm16x4",
|
|
"float16x2",
|
|
"float16x4",
|
|
"float32",
|
|
"float32x2",
|
|
"float32x3",
|
|
"float32x4",
|
|
"uint32",
|
|
"uint32x2",
|
|
"uint32x3",
|
|
"uint32x4",
|
|
"sint32",
|
|
"sint32x2",
|
|
"sint32x3",
|
|
"sint32x4",
|
|
};
|
|
|
|
enum GPUVertexStepMode {
|
|
"vertex",
|
|
"instance",
|
|
};
|
|
|
|
dictionary GPUVertexState
|
|
: GPUProgrammableStage {
|
|
sequence<GPUVertexBufferLayout?> buffers = [];
|
|
};
|
|
|
|
dictionary GPUVertexBufferLayout {
|
|
required GPUSize64 arrayStride;
|
|
GPUVertexStepMode stepMode = "vertex";
|
|
required sequence<GPUVertexAttribute> attributes;
|
|
};
|
|
|
|
dictionary GPUVertexAttribute {
|
|
required GPUVertexFormat format;
|
|
required GPUSize64 offset;
|
|
|
|
required GPUIndex32 shaderLocation;
|
|
};
|
|
|
|
dictionary GPUImageDataLayout {
|
|
GPUSize64 offset = 0;
|
|
GPUSize32 bytesPerRow;
|
|
GPUSize32 rowsPerImage;
|
|
};
|
|
|
|
dictionary GPUImageCopyBuffer
|
|
: GPUImageDataLayout {
|
|
required GPUBuffer buffer;
|
|
};
|
|
|
|
dictionary GPUImageCopyTexture {
|
|
required GPUTexture texture;
|
|
GPUIntegerCoordinate mipLevel = 0;
|
|
GPUOrigin3D origin;
|
|
GPUTextureAspect aspect = "all";
|
|
};
|
|
|
|
dictionary GPUImageCopyTextureTagged
|
|
: GPUImageCopyTexture {
|
|
//GPUPredefinedColorSpace colorSpace = "srgb"; //TODO
|
|
boolean premultipliedAlpha = false;
|
|
};
|
|
|
|
dictionary GPUImageCopyExternalImage {
|
|
required (ImageBitmap or HTMLCanvasElement or OffscreenCanvas) source;
|
|
GPUOrigin2D origin = {};
|
|
boolean flipY = false;
|
|
};
|
|
|
|
[Func="mozilla::webgpu::Instance::PrefEnabled",
|
|
Exposed=(Window, DedicatedWorker), SecureContext]
|
|
interface GPUCommandBuffer {
|
|
};
|
|
GPUCommandBuffer includes GPUObjectBase;
|
|
|
|
dictionary GPUCommandBufferDescriptor
|
|
: GPUObjectDescriptorBase {
|
|
};
|
|
|
|
interface mixin GPUCommandsMixin {
|
|
};
|
|
|
|
[Func="mozilla::webgpu::Instance::PrefEnabled",
|
|
Exposed=(Window, DedicatedWorker), SecureContext]
|
|
interface GPUCommandEncoder {
|
|
GPURenderPassEncoder beginRenderPass(GPURenderPassDescriptor descriptor);
|
|
GPUComputePassEncoder beginComputePass(optional GPUComputePassDescriptor descriptor = {});
|
|
|
|
undefined copyBufferToBuffer(
|
|
GPUBuffer source,
|
|
GPUSize64 sourceOffset,
|
|
GPUBuffer destination,
|
|
GPUSize64 destinationOffset,
|
|
GPUSize64 size);
|
|
|
|
undefined copyBufferToTexture(
|
|
GPUImageCopyBuffer source,
|
|
GPUImageCopyTexture destination,
|
|
GPUExtent3D copySize);
|
|
|
|
undefined copyTextureToBuffer(
|
|
GPUImageCopyTexture source,
|
|
GPUImageCopyBuffer destination,
|
|
GPUExtent3D copySize);
|
|
|
|
undefined copyTextureToTexture(
|
|
GPUImageCopyTexture source,
|
|
GPUImageCopyTexture destination,
|
|
GPUExtent3D copySize);
|
|
|
|
undefined clearBuffer(
|
|
GPUBuffer buffer,
|
|
optional GPUSize64 offset = 0,
|
|
optional GPUSize64 size);
|
|
|
|
GPUCommandBuffer finish(optional GPUCommandBufferDescriptor descriptor = {});
|
|
};
|
|
GPUCommandEncoder includes GPUObjectBase;
|
|
GPUCommandEncoder includes GPUCommandsMixin;
|
|
GPUCommandEncoder includes GPUDebugCommandsMixin;
|
|
|
|
dictionary GPUCommandEncoderDescriptor
|
|
: GPUObjectDescriptorBase {
|
|
};
|
|
|
|
interface mixin GPUBindingCommandsMixin {
|
|
undefined setBindGroup(GPUIndex32 index, GPUBindGroup bindGroup,
|
|
optional sequence<GPUBufferDynamicOffset> dynamicOffsets = []);
|
|
};
|
|
|
|
interface mixin GPUDebugCommandsMixin {
|
|
undefined pushDebugGroup(USVString groupLabel);
|
|
undefined popDebugGroup();
|
|
undefined insertDebugMarker(USVString markerLabel);
|
|
};
|
|
|
|
[Func="mozilla::webgpu::Instance::PrefEnabled",
|
|
Exposed=(Window, DedicatedWorker), SecureContext]
|
|
interface GPUComputePassEncoder {
|
|
undefined setPipeline(GPUComputePipeline pipeline);
|
|
undefined dispatchWorkgroups(GPUSize32 workgroupCountX, optional GPUSize32 workgroupCountY = 1, optional GPUSize32 workgroupCountZ = 1);
|
|
[Pref="dom.webgpu.indirect-dispatch.enabled"]
|
|
undefined dispatchWorkgroupsIndirect(GPUBuffer indirectBuffer, GPUSize64 indirectOffset);
|
|
|
|
undefined end();
|
|
};
|
|
GPUComputePassEncoder includes GPUObjectBase;
|
|
GPUComputePassEncoder includes GPUCommandsMixin;
|
|
GPUComputePassEncoder includes GPUDebugCommandsMixin;
|
|
GPUComputePassEncoder includes GPUBindingCommandsMixin;
|
|
|
|
dictionary GPUComputePassDescriptor
|
|
: GPUObjectDescriptorBase {
|
|
};
|
|
|
|
[Func="mozilla::webgpu::Instance::PrefEnabled",
|
|
Exposed=(Window, DedicatedWorker), SecureContext]
|
|
interface GPURenderPassEncoder {
|
|
undefined setViewport(float x, float y,
|
|
float width, float height,
|
|
float minDepth, float maxDepth);
|
|
|
|
undefined setScissorRect(GPUIntegerCoordinate x, GPUIntegerCoordinate y,
|
|
GPUIntegerCoordinate width, GPUIntegerCoordinate height);
|
|
|
|
undefined setBlendConstant(GPUColor color);
|
|
undefined setStencilReference(GPUStencilValue reference);
|
|
|
|
//undefined beginOcclusionQuery(GPUSize32 queryIndex);
|
|
//undefined endOcclusionQuery();
|
|
|
|
undefined executeBundles(sequence<GPURenderBundle> bundles);
|
|
undefined end();
|
|
};
|
|
GPURenderPassEncoder includes GPUObjectBase;
|
|
GPURenderPassEncoder includes GPUCommandsMixin;
|
|
GPURenderPassEncoder includes GPUDebugCommandsMixin;
|
|
GPURenderPassEncoder includes GPUBindingCommandsMixin;
|
|
GPURenderPassEncoder includes GPURenderCommandsMixin;
|
|
|
|
dictionary GPURenderPassDescriptor
|
|
: GPUObjectDescriptorBase {
|
|
required sequence<GPURenderPassColorAttachment> colorAttachments;
|
|
GPURenderPassDepthStencilAttachment depthStencilAttachment;
|
|
GPUQuerySet occlusionQuerySet;
|
|
};
|
|
|
|
dictionary GPURenderPassColorAttachment {
|
|
required GPUTextureView view;
|
|
GPUTextureView resolveTarget;
|
|
|
|
GPUColor clearValue;
|
|
required GPULoadOp loadOp;
|
|
required GPUStoreOp storeOp;
|
|
};
|
|
|
|
dictionary GPURenderPassDepthStencilAttachment {
|
|
required GPUTextureView view;
|
|
|
|
float depthClearValue;
|
|
GPULoadOp depthLoadOp;
|
|
GPUStoreOp depthStoreOp;
|
|
boolean depthReadOnly = false;
|
|
|
|
GPUStencilValue stencilClearValue = 0;
|
|
GPULoadOp stencilLoadOp;
|
|
GPUStoreOp stencilStoreOp;
|
|
boolean stencilReadOnly = false;
|
|
};
|
|
|
|
enum GPULoadOp {
|
|
"load",
|
|
"clear",
|
|
};
|
|
|
|
enum GPUStoreOp {
|
|
"store",
|
|
"discard",
|
|
};
|
|
|
|
dictionary GPURenderPassLayout
|
|
: GPUObjectDescriptorBase {
|
|
required sequence<GPUTextureFormat> colorFormats;
|
|
GPUTextureFormat depthStencilFormat;
|
|
GPUSize32 sampleCount = 1;
|
|
};
|
|
|
|
interface mixin GPURenderCommandsMixin {
|
|
undefined setPipeline(GPURenderPipeline pipeline);
|
|
|
|
undefined setIndexBuffer(GPUBuffer buffer, GPUIndexFormat indexFormat, optional GPUSize64 offset = 0, optional GPUSize64 size = 0);
|
|
undefined setVertexBuffer(GPUIndex32 slot, GPUBuffer buffer, optional GPUSize64 offset = 0, optional GPUSize64 size = 0);
|
|
|
|
undefined draw(GPUSize32 vertexCount, optional GPUSize32 instanceCount = 1,
|
|
optional GPUSize32 firstVertex = 0, optional GPUSize32 firstInstance = 0);
|
|
undefined drawIndexed(GPUSize32 indexCount, optional GPUSize32 instanceCount = 1,
|
|
optional GPUSize32 firstIndex = 0,
|
|
optional GPUSignedOffset32 baseVertex = 0,
|
|
optional GPUSize32 firstInstance = 0);
|
|
|
|
[Pref="dom.webgpu.indirect-dispatch.enabled"]
|
|
undefined drawIndirect(GPUBuffer indirectBuffer, GPUSize64 indirectOffset);
|
|
[Pref="dom.webgpu.indirect-dispatch.enabled"]
|
|
undefined drawIndexedIndirect(GPUBuffer indirectBuffer, GPUSize64 indirectOffset);
|
|
};
|
|
|
|
[Func="mozilla::webgpu::Instance::PrefEnabled",
|
|
Exposed=(Window, DedicatedWorker), SecureContext]
|
|
interface GPURenderBundle {
|
|
};
|
|
GPURenderBundle includes GPUObjectBase;
|
|
|
|
dictionary GPURenderBundleDescriptor
|
|
: GPUObjectDescriptorBase {
|
|
};
|
|
|
|
[Func="mozilla::webgpu::Instance::PrefEnabled",
|
|
Exposed=(Window, DedicatedWorker), SecureContext]
|
|
interface GPURenderBundleEncoder {
|
|
GPURenderBundle finish(optional GPURenderBundleDescriptor descriptor = {});
|
|
};
|
|
GPURenderBundleEncoder includes GPUObjectBase;
|
|
GPURenderBundleEncoder includes GPUCommandsMixin;
|
|
GPURenderBundleEncoder includes GPUDebugCommandsMixin;
|
|
GPURenderBundleEncoder includes GPUBindingCommandsMixin;
|
|
GPURenderBundleEncoder includes GPURenderCommandsMixin;
|
|
|
|
dictionary GPURenderBundleEncoderDescriptor
|
|
: GPURenderPassLayout {
|
|
boolean depthReadOnly = false;
|
|
boolean stencilReadOnly = false;
|
|
};
|
|
|
|
dictionary GPUQueueDescriptor
|
|
: GPUObjectDescriptorBase {
|
|
};
|
|
|
|
//TODO: use [AllowShared] on BufferSource
|
|
// https://bugzilla.mozilla.org/show_bug.cgi?id=1696216
|
|
// https://github.com/heycam/webidl/issues/961
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[Func="mozilla::webgpu::Instance::PrefEnabled",
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Exposed=(Window, DedicatedWorker), SecureContext]
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interface GPUQueue {
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undefined submit(sequence<GPUCommandBuffer> buffers);
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[Throws]
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Promise<undefined> onSubmittedWorkDone();
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[Throws]
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undefined writeBuffer(
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GPUBuffer buffer,
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GPUSize64 bufferOffset,
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BufferSource data,
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optional GPUSize64 dataOffset = 0,
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optional GPUSize64 size);
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[Throws]
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undefined writeTexture(
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GPUImageCopyTexture destination,
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BufferSource data,
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GPUImageDataLayout dataLayout,
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GPUExtent3D size);
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[Throws]
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undefined copyExternalImageToTexture(
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GPUImageCopyExternalImage source,
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GPUImageCopyTextureTagged destination,
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GPUExtent3D copySize);
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};
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GPUQueue includes GPUObjectBase;
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[Func="mozilla::webgpu::Instance::PrefEnabled",
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Exposed=(Window, DedicatedWorker), SecureContext]
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interface GPUQuerySet {
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undefined destroy();
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};
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GPUQuerySet includes GPUObjectBase;
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dictionary GPUQuerySetDescriptor
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: GPUObjectDescriptorBase {
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required GPUQueryType type;
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required GPUSize32 count;
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sequence<GPUPipelineStatisticName> pipelineStatistics = [];
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};
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enum GPUPipelineStatisticName {
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"vertex-shader-invocations",
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"clipper-invocations",
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"clipper-primitives-out",
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"fragment-shader-invocations",
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"compute-shader-invocations"
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};
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enum GPUQueryType {
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"occlusion",
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"pipeline-statistics",
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"timestamp",
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};
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[Func="mozilla::webgpu::Instance::PrefEnabled",
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Exposed=(Window, DedicatedWorker), SecureContext]
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interface GPUCanvasContext {
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readonly attribute (HTMLCanvasElement or OffscreenCanvas) canvas;
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undefined configure(GPUCanvasConfiguration configuration);
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undefined unconfigure();
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[Throws]
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GPUTexture getCurrentTexture();
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};
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enum GPUCanvasAlphaMode {
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"opaque",
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"premultiplied",
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};
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dictionary GPUCanvasConfiguration {
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required GPUDevice device;
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required GPUTextureFormat format;
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GPUTextureUsageFlags usage = 0x10; // GPUTextureUsage.RENDER_ATTACHMENT
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sequence<GPUTextureFormat> viewFormats = [];
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//GPUPredefinedColorSpace colorSpace = "srgb"; //TODO
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GPUCanvasAlphaMode alphaMode = "opaque";
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};
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enum GPUDeviceLostReason {
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"destroyed",
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};
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[Func="mozilla::webgpu::Instance::PrefEnabled",
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Exposed=(Window, DedicatedWorker), SecureContext]
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interface GPUDeviceLostInfo {
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readonly attribute any reason; // GPUDeviceLostReason or undefined
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readonly attribute DOMString message;
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};
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partial interface GPUDevice {
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[Throws]
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readonly attribute Promise<GPUDeviceLostInfo> lost;
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};
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[Func="mozilla::webgpu::Instance::PrefEnabled",
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Exposed=(Window, DedicatedWorker), SecureContext]
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interface GPUError {
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readonly attribute DOMString message;
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};
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[Func="mozilla::webgpu::Instance::PrefEnabled",
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Exposed=(Window, DedicatedWorker), SecureContext]
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interface GPUValidationError
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: GPUError {
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[Throws]
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constructor(DOMString message);
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};
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[Func="mozilla::webgpu::Instance::PrefEnabled",
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Exposed=(Window, DedicatedWorker), SecureContext]
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interface GPUOutOfMemoryError
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: GPUError {
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[Throws]
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constructor(DOMString message);
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};
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[Func="mozilla::webgpu::Instance::PrefEnabled",
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Exposed=(Window, DedicatedWorker), SecureContext]
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interface GPUInternalError
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: GPUError {
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[Throws]
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constructor(DOMString message);
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};
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enum GPUErrorFilter {
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"validation",
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"out-of-memory",
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"internal",
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};
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partial interface GPUDevice {
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undefined pushErrorScope(GPUErrorFilter filter);
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[Throws]
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Promise<GPUError?> popErrorScope();
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};
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partial interface GPUDevice {
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[Exposed=(Window, DedicatedWorker)]
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attribute EventHandler onuncapturederror;
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};
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typedef [EnforceRange] unsigned long GPUBufferDynamicOffset;
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typedef [EnforceRange] unsigned long GPUStencilValue;
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typedef [EnforceRange] unsigned long GPUSampleMask;
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typedef [EnforceRange] long GPUDepthBias;
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typedef [EnforceRange] unsigned long long GPUSize64;
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typedef [EnforceRange] unsigned long GPUIntegerCoordinate;
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typedef [EnforceRange] unsigned long GPUIndex32;
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typedef [EnforceRange] unsigned long GPUSize32;
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typedef [EnforceRange] long GPUSignedOffset32;
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typedef unsigned long long GPUSize64Out;
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typedef unsigned long GPUIntegerCoordinateOut;
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typedef unsigned long GPUSize32Out;
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typedef unsigned long GPUFlagsConstant;
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dictionary GPUColorDict {
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required double r;
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required double g;
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required double b;
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required double a;
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};
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typedef (sequence<double> or GPUColorDict) GPUColor;
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dictionary GPUOrigin2DDict {
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GPUIntegerCoordinate x = 0;
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GPUIntegerCoordinate y = 0;
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};
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typedef (sequence<GPUIntegerCoordinate> or GPUOrigin2DDict) GPUOrigin2D;
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dictionary GPUOrigin3DDict {
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GPUIntegerCoordinate x = 0;
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GPUIntegerCoordinate y = 0;
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GPUIntegerCoordinate z = 0;
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};
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typedef (sequence<GPUIntegerCoordinate> or GPUOrigin3DDict) GPUOrigin3D;
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dictionary GPUExtent3DDict {
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required GPUIntegerCoordinate width;
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GPUIntegerCoordinate height = 1;
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GPUIntegerCoordinate depthOrArrayLayers = 1;
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};
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typedef (sequence<GPUIntegerCoordinate> or GPUExtent3DDict) GPUExtent3D;
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