gecko-dev/xpcom/ds/nsDeque.h
dougt%netscape.com 0d2808c511 Create a new xpcom obsolete library (and component library).
Moved nsFileSpec and related classes into this obsolete library.
  Moved nsRegistry and related libreg functionality into the obsolete library.

Updated many callers using the obsolete nsFile spec to use nsIFile and Necko to do file IO.

Combined the following DLLs (source -> dest)
  uriloader -> docshell
  shistory -> docshell
  jsurl -> jsdom
  gkview -> gklayout

Moved nsAdapterEnumerator out of xpcom/ds and into mailnews, since they're the only consumer

Modifed the xpt_link tool so that you can specify a �only include� cid list that can mask CID�s that you are not interested in.

Added build options:
Prevent the building of xpinstall (--disable-xpinstall)
Prevent the building js component loader (--disable-jsloader)
A build option to only build a single profile (--enable-single-profile)
A build flag to only built the required xpfe components (--disable-xpfe-components).

Removal or hiding of unused functions and classes including nsEscape*, nsDequeIterator, nsRecyclingAllocatorImpl, nsDiscriminatedUnion, nsOpaqueKey, nsCRT::strlen, NS_NewCommandLineService

Bug 194240, r/sr = darin, alec.
2003-03-15 01:04:32 +00:00

406 lines
11 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: NPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Netscape Public License
* Version 1.1 (the "License"); you may not use this file except in
* compliance with the License. You may obtain a copy of the License at
* http://www.mozilla.org/NPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the NPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the NPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
/**
* MODULE NOTES:
*
* The Deque is a very small, very efficient container object
* than can hold elements of type void*, offering the following features:
* Its interface supports pushing and popping of elements.
* It can iterate (via an interator class) its elements.
* When full, it can efficiently resize dynamically.
*
*
* NOTE: The only bit of trickery here is that this deque is
* built upon a ring-buffer. Like all ring buffers, the first
* element may not be at index[0]. The mOrigin member determines
* where the first child is. This point is quietly hidden from
* customers of this class.
*
*/
#ifndef _NSDEQUE
#define _NSDEQUE
#include "nscore.h"
/**
* The nsDequeFunctor class is used when you want to create
* callbacks between the deque and your generic code.
* Use these objects in a call to ForEach();
*
*/
class NS_COM nsDequeFunctor{
public:
virtual void* operator()(void* anObject)=0;
};
/******************************************************
* Here comes the nsDeque class itself...
******************************************************/
/**
* The deque (double-ended queue) class is a common container type,
* whose behavior mimics a line in your favorite checkout stand.
* Classic CS describes the common behavior of a queue as FIFO.
* A deque allows insertion and removal at both ends of
* the container.
*
* The deque stores pointers to items.
*/
class nsDequeIterator;
class NS_COM nsDeque {
friend class nsDequeIterator;
public:
nsDeque(nsDequeFunctor* aDeallocator);
~nsDeque();
/**
* Returns the number of elements currently stored in
* this deque.
*
* @return number of elements currently in the deque
*/
inline PRInt32 GetSize() const {return mSize;}
/**
* Appends new member at the end of the deque.
*
* @param item to store in deque
* @return *this
*/
nsDeque& Push(void* aItem);
/**
* Inserts new member at the front of the deque.
*
* @param item to store in deque
* @return *this
*/
nsDeque& PushFront(void* aItem);
/**
* Remove and return the last item in the container.
*
* @return the item that was the last item in container
*/
void* Pop();
/**
* Remove and return the first item in the container.
*
* @return the item that was first item in container
*/
void* PopFront();
/**
* Retrieve the bottom item without removing it.
*
* @return the first item in container
*/
void* Peek();
/**
* Return topmost item without removing it.
*
* @return the first item in container
*/
void* PeekFront();
/**
* Retrieve the i'th member from the deque without removing it.
*
* @param index of desired item
* @return i'th element in list
*/
void* ObjectAt(int aIndex) const;
/**
* Remove all items from container without destroying them.
*
* @return *this
*/
nsDeque& Empty();
/**
* Remove and delete all items from container.
* Deletes are handled by the deallocator nsDequeFunctor
* which is specified at deque construction.
*
* @return *this
*/
nsDeque& Erase();
/**
* Creates a new iterator, pointing to the first
* item in the deque.
*
* @return new dequeIterator
*/
nsDequeIterator Begin() const;
/**
* Creates a new iterator, pointing to the last
* item in the deque.
*
* @return new dequeIterator
*/
nsDequeIterator End() const;
void* Last() const;
/**
* Call this method when you want to iterate all the
* members of the container, passing a functor along
* to call your code.
*
* @param aFunctor object to call for each member
* @return *this
*/
void ForEach(nsDequeFunctor& aFunctor) const;
/**
* Call this method when you want to iterate all the
* members of the container, calling the functor you
* passed with each member. This process will interrupt
* if your function returns non 0 to this method.
*
* @param aFunctor object to call for each member
* @return first nonzero result of aFunctor or 0.
*/
const void* FirstThat(nsDequeFunctor& aFunctor) const;
void SetDeallocator(nsDequeFunctor* aDeallocator);
protected:
PRInt32 mSize;
PRInt32 mCapacity;
PRInt32 mOrigin;
nsDequeFunctor* mDeallocator;
void* mBuffer[8];
void** mData;
private:
/**
* Simple default constructor (PRIVATE)
*/
nsDeque();
/**
* Copy constructor (PRIVATE)
*
* @param another deque
*/
nsDeque(const nsDeque& other);
/**
* Deque assignment operator (PRIVATE)
*
* @param another deque
* @return *this
*/
nsDeque& operator=(const nsDeque& anOther);
PRInt32 GrowCapacity();
};
/******************************************************
* Here comes the nsDequeIterator class...
******************************************************/
class nsDequeIterator {
public:
/**
* DequeIterator is an object that knows how to iterate
* (forward and backward) through a Deque. Normally,
* you don't need to do this, but there are some special
* cases where it is pretty handy.
*
* One warning: the iterator is not bound to an item,
* it is bound to an index, so if you insert or remove
* from the beginning while using an iterator
* (which is not recommended) then the iterator will
* point to a different item. @see GetCurrent()
*
* Here you go.
*
* @param aQueue is the deque object to be iterated
* @param aIndex is the starting position for your iteration
*/
nsDequeIterator(const nsDeque& aQueue, int aIndex=0);
/**
* Create a copy of a DequeIterator
*
* @param aCopy is another iterator to copy from
*/
nsDequeIterator(const nsDequeIterator& aCopy);
/**
* Moves iterator to first element in the deque
* @return *this
*/
nsDequeIterator& First();
/**
* Standard assignment operator for dequeiterator
* @param aCopy is another iterator to copy from
* @return *this
*/
nsDequeIterator& operator=(const nsDequeIterator& aCopy);
/**
* preform ! operation against two iterators to test for equivalence
* (or lack thereof)!
*
* @param aIter is the object to be compared to
* @return TRUE if NOT equal.
*/
PRBool operator!=(nsDequeIterator& aIter);
/**
* Compare two iterators for increasing order.
*
* @param aIter is the other iterator to be compared to
* @return TRUE if this object points to an element before
* the element pointed to by aIter.
* FALSE if this and aIter are not iterating over
* the same deque.
*/
PRBool operator<(nsDequeIterator& aIter);
/**
* Compare two iterators for equivalence.
*
* @param aIter is the other iterator to be compared to
* @return TRUE if EQUAL
*/
PRBool operator==(nsDequeIterator& aIter);
/**
* Compare two iterators for non strict decreasing order.
*
* @param aIter is the other iterator to be compared to
* @return TRUE if this object points to the same element, or
* an element after the element pointed to by aIter.
* FALSE if this and aIter are not iterating over
* the same deque.
*/
PRBool operator>=(nsDequeIterator& aIter);
/**
* Pre-increment operator
* Iterator will advance one index towards the end.
*
* @return object_at(++index)
*/
void* operator++();
/**
* Post-increment operator
* Iterator will advance one index towards the end.
*
* @param param is ignored
* @return object_at(mIndex++)
*/
void* operator++(int);
/**
* Pre-decrement operator
* Iterator will advance one index towards the beginning.
*
* @return object_at(--index)
*/
void* operator--();
/**
* Post-decrement operator
* Iterator will advance one index towards the beginning.
*
* @param param is ignored
* @return object_at(index--)
*/
void* operator--(int);
/**
* Retrieve the the iterator's notion of current node.
*
* Note that the iterator floats, so you don't need to do:
* <code>++iter; aDeque.PopFront();</code>
* Unless you actually want your iterator to jump 2 positions
* relative to its origin.
*
* Picture: [1 2i 3 4]
* PopFront()
* Picture: [2 3i 4]
* Note that I still happily points to object at the second index.
*
* @return object at i'th index
*/
void* GetCurrent();
/**
* Call this method when you want to iterate all the
* members of the container, passing a functor along
* to call your code.
*
* @param aFunctor object to call for each member
* @return *this
*/
void ForEach(nsDequeFunctor& aFunctor) const;
/**
* Call this method when you want to iterate all the
* members of the container, calling the functor you
* passed with each member. This process will interrupt
* if your function returns non 0 to this method.
*
* @param aFunctor object to call for each member
* @return first nonzero result of aFunctor or 0.
*/
const void* FirstThat(nsDequeFunctor& aFunctor) const;
protected:
PRInt32 mIndex;
const nsDeque& mDeque;
};
#endif