mirror of
https://github.com/mozilla/gecko-dev.git
synced 2024-11-07 04:05:49 +00:00
141 lines
3.5 KiB
Plaintext
141 lines
3.5 KiB
Plaintext
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
include protocol PGrallocBuffer;
|
|
|
|
include "gfxipc/ShadowLayerUtils.h";
|
|
include "mozilla/gfx/Types.h";
|
|
|
|
using gfx3DMatrix;
|
|
using gfxIntSize;
|
|
using gfxPoint;
|
|
using gfxRGBA;
|
|
using nsIntPoint;
|
|
using nsIntRect;
|
|
using nsIntRegion;
|
|
using nsIntSize;
|
|
using mozilla::gfxContentType;
|
|
using mozilla::GraphicsFilterType;
|
|
using mozilla::layers::FrameMetrics;
|
|
using mozilla::layers::MagicGrallocBufferHandle;
|
|
using mozilla::layers::SurfaceDescriptorX11;
|
|
using mozilla::null_t;
|
|
using mozilla::WindowsHandle;
|
|
using mozilla::gl::SharedTextureHandle;
|
|
using mozilla::gl::GLContext::SharedTextureShareType;
|
|
using mozilla::gfx::SurfaceStreamHandle;
|
|
using mozilla::gfx::SurfaceFormat;
|
|
using mozilla::gfx::IntSize;
|
|
|
|
namespace mozilla {
|
|
namespace layers {
|
|
|
|
union MaybeMagicGrallocBufferHandle {
|
|
MagicGrallocBufferHandle;
|
|
null_t;
|
|
};
|
|
|
|
struct SurfaceDescriptorD3D10 {
|
|
WindowsHandle handle;
|
|
bool hasAlpha;
|
|
};
|
|
|
|
struct SharedTextureDescriptor {
|
|
SharedTextureShareType shareType;
|
|
SharedTextureHandle handle;
|
|
nsIntSize size;
|
|
bool inverted;
|
|
};
|
|
|
|
// XXX - soon to be removed
|
|
struct SurfaceDescriptorGralloc {
|
|
PGrallocBuffer buffer;
|
|
/**
|
|
* android::GraphicBuffer has a size information. But there are cases
|
|
* that GraphicBuffer's size and actual video's size are different.
|
|
* Extra size member is necessary. See Bug 850566.
|
|
*/
|
|
nsIntSize size;
|
|
|
|
/**
|
|
* We can have one source producing gralloc buffers and sharing them
|
|
* with another source that may also produce its own gralloc buffers.
|
|
* This happens for camera preview buffers sent to video code. When
|
|
* that happens, the producer can mark the buffer as "external" to
|
|
* prevent its consumer from mistakenly freeing the buffer.
|
|
*/
|
|
bool external;
|
|
|
|
/**
|
|
* This gralloc buffer will be treated as if the RB bytes are swapped.
|
|
* This is useful for rendering using Cairo/Thebes, because there is no
|
|
* BGRX Android pixel format, and so we have to do byte swapping.
|
|
*
|
|
* For example, if the GraphicBuffer has an Android pixel format of
|
|
* PIXEL_FORMAT_RGBA_8888 and isRBSwapped is true, when it is sampled
|
|
* (for example, with GL), a BGRA shader should be used.
|
|
*/
|
|
bool isRBSwapped;
|
|
};
|
|
|
|
struct SurfaceStreamDescriptor {
|
|
SurfaceStreamHandle handle;
|
|
bool yflip;
|
|
};
|
|
|
|
// XXX - can be removed as soon as DeprecatedImageClientSingle is removed
|
|
struct YCbCrImage {
|
|
Shmem data;
|
|
uint64_t owner;
|
|
};
|
|
|
|
// XXX remove RGBImage (see bug 847914)
|
|
struct RGBImage {
|
|
Shmem data;
|
|
nsIntRect picture;
|
|
uint32_t rgbFormat;
|
|
uint64_t owner;
|
|
};
|
|
|
|
struct MemoryImage {
|
|
uintptr_t data;
|
|
gfxIntSize size;
|
|
uint32_t stride;
|
|
uint32_t format;
|
|
};
|
|
|
|
/**
|
|
* Used for shmem-backed YCbCr and (flavors of) RGBA textures
|
|
*/
|
|
struct SurfaceDescriptorShmem {
|
|
Shmem data;
|
|
SurfaceFormat format;
|
|
};
|
|
|
|
/**
|
|
* Used for "raw memory"-backed YCbCr and (flavors of) RGBA textures
|
|
*/
|
|
struct SurfaceDescriptorMemory {
|
|
uintptr_t data;
|
|
SurfaceFormat format;
|
|
};
|
|
|
|
union SurfaceDescriptor {
|
|
SurfaceDescriptorShmem;
|
|
SurfaceDescriptorMemory;
|
|
SurfaceDescriptorD3D10;
|
|
SurfaceDescriptorX11;
|
|
SharedTextureDescriptor;
|
|
SurfaceStreamDescriptor;
|
|
YCbCrImage; // XXX - deprecated
|
|
SurfaceDescriptorGralloc; // XXX - deprecated
|
|
Shmem; // XXX - deprecated
|
|
RGBImage; // XXX - deprecated
|
|
MemoryImage; // XXX - deprecated
|
|
null_t;
|
|
};
|
|
|
|
} // namespace
|
|
} // namespace
|