gecko-dev/gfx/2d/UserData.h
Jeff Muizelaar 0442ca87fb Bug 1367538. Clear user data after we're done with the recorder. r=lsalzman
This helps keep us from accumulating all of the recorders.

The basic idea is to track weak references to the SourceSurfaces and Fonts that
we add UserData to in DrawEventRecorderPrivate and then clear these UserData's
when we're done recording.

This adds a RemoveAndDestroy helper to UserData to make this possible.
2017-06-09 14:31:35 -04:00

144 lines
3.4 KiB
C++

/* -*- Mode: c++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MOZILLA_GFX_USERDATA_H_
#define MOZILLA_GFX_USERDATA_H_
#include <stdlib.h>
#include "Types.h"
#include "mozilla/Assertions.h"
namespace mozilla {
namespace gfx {
struct UserDataKey {
int unused;
};
/* this class is basically a clone of the user data concept from cairo */
class UserData
{
typedef void (*destroyFunc)(void *data);
public:
UserData() : count(0), entries(nullptr) {}
/* Attaches untyped userData associated with key. destroy is called on destruction */
void Add(UserDataKey *key, void *userData, destroyFunc destroy)
{
for (int i=0; i<count; i++) {
if (key == entries[i].key) {
if (entries[i].destroy) {
entries[i].destroy(entries[i].userData);
}
entries[i].userData = userData;
entries[i].destroy = destroy;
return;
}
}
// We could keep entries in a std::vector instead of managing it by hand
// but that would propagate an stl dependency out which we'd rather not
// do (see bug 666609). Plus, the entries array is expect to stay small
// so doing a realloc everytime we add a new entry shouldn't be too costly
entries = static_cast<Entry*>(realloc(entries, sizeof(Entry)*(count+1)));
if (!entries) {
MOZ_CRASH("GFX: UserData::Add");
}
entries[count].key = key;
entries[count].userData = userData;
entries[count].destroy = destroy;
count++;
}
/* Remove and return user data associated with key, without destroying it */
void* Remove(UserDataKey *key)
{
for (int i=0; i<count; i++) {
if (key == entries[i].key) {
void *userData = entries[i].userData;
// decrement before looping so entries[i+1] doesn't read past the end:
--count;
for (;i<count; i++) {
entries[i] = entries[i+1];
}
return userData;
}
}
return nullptr;
}
/* Remove and destroy a given key */
void RemoveAndDestroy(UserDataKey *key)
{
for (int i=0; i<count; i++) {
if (key == entries[i].key) {
entries[i].destroy(entries[i].userData);
// decrement before looping so entries[i+1] doesn't read past the end:
--count;
for (;i<count; i++) {
entries[i] = entries[i+1];
}
}
}
}
/* Retrives the userData for the associated key */
void *Get(UserDataKey *key) const
{
for (int i=0; i<count; i++) {
if (key == entries[i].key) {
return entries[i].userData;
}
}
return nullptr;
}
bool Has(UserDataKey *key)
{
for (int i=0; i<count; i++) {
if (key == entries[i].key) {
return true;
}
}
return false;
}
void Destroy()
{
for (int i=0; i<count; i++) {
if (entries[i].destroy) {
entries[i].destroy(entries[i].userData);
}
}
free(entries);
entries = nullptr;
count = 0;
}
~UserData()
{
Destroy();
}
private:
struct Entry {
const UserDataKey *key;
void *userData;
destroyFunc destroy;
};
int count;
Entry *entries;
};
} // namespace gfx
} // namespace mozilla
#endif /* MOZILLA_GFX_USERDATA_H_ */