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ServiceWorkerShutdownState encapsulates the shutdown progress for a particular ServiceWorker. The shutdown process involves a "shutdown message" passing multiple threads in both parent/content processes; we report a progress update when it's known that a shutdown message has reached a particular thread. The idea is that in the event of a shutdown timeout, ServiceWorkerShutdownBlocker will be able to provide diagnostics for where shutdown processes are stalled. Differential Revision: https://phabricator.services.mozilla.com/D60791 --HG-- extra : moz-landing-system : lando
234 lines
7.4 KiB
C++
234 lines
7.4 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_dom_serviceworkerprivateimpl_h__
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#define mozilla_dom_serviceworkerprivateimpl_h__
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#include <functional>
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#include "nsCOMPtr.h"
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#include "nsISupportsImpl.h"
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#include "nsTArray.h"
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#include "ServiceWorkerPrivate.h"
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#include "mozilla/Attributes.h"
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#include "mozilla/MozPromise.h"
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#include "mozilla/RefPtr.h"
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#include "mozilla/UniquePtr.h"
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#include "mozilla/dom/RemoteWorkerController.h"
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#include "mozilla/dom/RemoteWorkerTypes.h"
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#include "mozilla/dom/ServiceWorkerOpArgs.h"
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class nsIInterceptedChannel;
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namespace mozilla {
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template <typename T>
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class Maybe;
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namespace dom {
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class ClientInfoAndState;
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class LifeCycleEventCallback;
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class RemoteWorkerControllerChild;
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class ServiceWorkerCloneData;
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class ServiceWorkerRegistrationInfo;
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class ServiceWorkerPrivateImpl final : public ServiceWorkerPrivate::Inner,
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public RemoteWorkerObserver {
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public:
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NS_INLINE_DECL_REFCOUNTING(ServiceWorkerPrivateImpl, override);
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explicit ServiceWorkerPrivateImpl(RefPtr<ServiceWorkerPrivate> aOuter);
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nsresult Initialize();
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RefPtr<GenericPromise> SetSkipWaitingFlag();
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private:
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class RAIIActorPtrHolder;
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~ServiceWorkerPrivateImpl();
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/**
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* ServiceWorkerPrivate::Inner
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*/
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nsresult SendMessageEvent(
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RefPtr<ServiceWorkerCloneData>&& aData,
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const ClientInfoAndState& aClientInfoAndState) override;
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nsresult CheckScriptEvaluation(
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RefPtr<LifeCycleEventCallback> aCallback) override;
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nsresult SendLifeCycleEvent(
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const nsAString& aEventName,
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RefPtr<LifeCycleEventCallback> aCallback) override;
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nsresult SendPushEvent(RefPtr<ServiceWorkerRegistrationInfo> aRegistration,
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const nsAString& aMessageId,
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const Maybe<nsTArray<uint8_t>>& aData) override;
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nsresult SendPushSubscriptionChangeEvent() override;
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nsresult SendNotificationEvent(const nsAString& aEventName,
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const nsAString& aID, const nsAString& aTitle,
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const nsAString& aDir, const nsAString& aLang,
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const nsAString& aBody, const nsAString& aTag,
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const nsAString& aIcon, const nsAString& aData,
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const nsAString& aBehavior,
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const nsAString& aScope,
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uint32_t aDisableOpenClickDelay) override;
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nsresult SendFetchEvent(RefPtr<ServiceWorkerRegistrationInfo> aRegistration,
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nsCOMPtr<nsIInterceptedChannel> aChannel,
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const nsAString& aClientId,
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const nsAString& aResultingClientId) override;
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nsresult SpawnWorkerIfNeeded() override;
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void TerminateWorker() override;
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void UpdateState(ServiceWorkerState aState) override;
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void NoteDeadOuter() override;
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bool WorkerIsDead() const override;
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/**
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* RemoteWorkerObserver
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*/
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void CreationFailed() override;
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void CreationSucceeded() override;
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void ErrorReceived(const ErrorValue& aError) override;
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void Terminated() override;
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// Refreshes only the parts of mRemoteWorkerData that may change over time.
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void RefreshRemoteWorkerData(
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const RefPtr<ServiceWorkerRegistrationInfo>& aRegistration);
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nsresult SendPushEventInternal(
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RefPtr<ServiceWorkerRegistrationInfo>&& aRegistration,
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ServiceWorkerPushEventOpArgs&& aArgs);
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nsresult SendFetchEventInternal(
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RefPtr<ServiceWorkerRegistrationInfo>&& aRegistration,
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ServiceWorkerFetchEventOpArgs&& aArgs,
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nsCOMPtr<nsIInterceptedChannel>&& aChannel);
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void Shutdown();
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RefPtr<GenericNonExclusivePromise> ShutdownInternal(
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uint32_t aShutdownStateId);
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nsresult ExecServiceWorkerOp(
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ServiceWorkerOpArgs&& aArgs,
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std::function<void(ServiceWorkerOpResult&&)>&& aSuccessCallback,
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std::function<void()>&& aFailureCallback = [] {});
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class PendingFunctionalEvent {
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public:
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PendingFunctionalEvent(
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ServiceWorkerPrivateImpl* aOwner,
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RefPtr<ServiceWorkerRegistrationInfo>&& aRegistration);
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virtual ~PendingFunctionalEvent();
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virtual nsresult Send() = 0;
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protected:
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ServiceWorkerPrivateImpl* const MOZ_NON_OWNING_REF mOwner;
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RefPtr<ServiceWorkerRegistrationInfo> mRegistration;
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};
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class PendingPushEvent final : public PendingFunctionalEvent {
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public:
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PendingPushEvent(ServiceWorkerPrivateImpl* aOwner,
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RefPtr<ServiceWorkerRegistrationInfo>&& aRegistration,
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ServiceWorkerPushEventOpArgs&& aArgs);
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nsresult Send() override;
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private:
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ServiceWorkerPushEventOpArgs mArgs;
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};
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class PendingFetchEvent final : public PendingFunctionalEvent {
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public:
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PendingFetchEvent(ServiceWorkerPrivateImpl* aOwner,
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RefPtr<ServiceWorkerRegistrationInfo>&& aRegistration,
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ServiceWorkerFetchEventOpArgs&& aArgs,
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nsCOMPtr<nsIInterceptedChannel>&& aChannel);
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nsresult Send() override;
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~PendingFetchEvent();
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private:
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ServiceWorkerFetchEventOpArgs mArgs;
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nsCOMPtr<nsIInterceptedChannel> mChannel;
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};
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nsTArray<UniquePtr<PendingFunctionalEvent>> mPendingFunctionalEvents;
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/**
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* It's possible that there are still in-progress operations when a
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* a termination operation is issued. In this case, it's important to keep
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* the RemoteWorkerControllerChild actor alive until all pending operations
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* have completed before destroying it with Send__delete__().
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*
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* RAIIActorPtrHolder holds a singular, owning reference to a
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* RemoteWorkerControllerChild actor and is responsible for destroying the
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* actor in its (i.e. the holder's) destructor. This implies that all
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* in-progress operations must maintain a strong reference to their
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* corresponding holders and release the reference once completed/canceled.
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*
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* Additionally a RAIIActorPtrHolder must be initialized with a non-null actor
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* and cannot be moved or copied. Therefore, the identities of two held
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* actors can be compared by simply comparing their holders' addresses.
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*/
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class RAIIActorPtrHolder final {
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public:
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NS_INLINE_DECL_REFCOUNTING(RAIIActorPtrHolder)
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explicit RAIIActorPtrHolder(
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already_AddRefed<RemoteWorkerControllerChild> aActor);
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RAIIActorPtrHolder(const RAIIActorPtrHolder& aOther) = delete;
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RAIIActorPtrHolder& operator=(const RAIIActorPtrHolder& aOther) = delete;
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RAIIActorPtrHolder(RAIIActorPtrHolder&& aOther) = delete;
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RAIIActorPtrHolder& operator=(RAIIActorPtrHolder&& aOther) = delete;
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RemoteWorkerControllerChild* operator->() const
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MOZ_NO_ADDREF_RELEASE_ON_RETURN;
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RemoteWorkerControllerChild* get() const;
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RefPtr<GenericPromise> OnDestructor();
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private:
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~RAIIActorPtrHolder();
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MozPromiseHolder<GenericPromise> mDestructorPromiseHolder;
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const RefPtr<RemoteWorkerControllerChild> mActor;
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};
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RefPtr<RAIIActorPtrHolder> mControllerChild;
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RefPtr<ServiceWorkerPrivate> mOuter;
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RemoteWorkerData mRemoteWorkerData;
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};
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} // namespace dom
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} // namespace mozilla
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#endif // mozilla_dom_serviceworkerprivateimpl_h__
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