gecko-dev/js/ref/prarena.h
mccabe%netscape.com 7596bde975 Propagating work and bug fixes from
development branch:

- Preliminary exception handling per
ECMA proposal; try, multiple
catchblocks, and finally.  Catchblocks
are of the form catch (v) or
catch(v:<guard>), where guard is an
optional boolean expression that is
evaluated to determine whether the
exception is to be caught by that block.

- ECMA-proposed 'in' operator; "'foo' in
o" or "4 in o" asks if o has property
foo or element 4.

- Added a new set of defines in
jsconfig.h for js 1.4
features-in-progress.  (in, instanceof,
exception handling.)  Default build
version is now 1.4.  Fixed a few
conditional features that had become
broken.

- Progress towards porting to FreeBSD
and Alpha; casts of NaN and friends to
int are a little more localized.  Not
there yet...

- New config files to compile on more
OSes; various fixes to improve
portability.
1998-07-30 23:46:29 +00:00

243 lines
9.6 KiB
C

/* -*- Mode: C; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#ifndef prarena_h___
#define prarena_h___
/*
* Lifetime-based fast allocation, inspired by much prior art, including
* "Fast Allocation and Deallocation of Memory Based on Object Lifetimes"
* David R. Hanson, Software -- Practice and Experience, Vol. 20(1).
*
* Also supports LIFO allocation (PR_ARENA_MARK/PR_ARENA_RELEASE).
*/
#include <stdlib.h>
#include <string.h>
#include "prtypes.h"
PR_BEGIN_EXTERN_C
struct PRArena {
PRArena *next; /* next arena for this lifetime */
pruword base; /* aligned base address, follows this header */
pruword limit; /* one beyond last byte in arena */
pruword avail; /* points to next available byte */
};
#ifdef PR_ARENAMETER
typedef struct PRArenaStats PRArenaStats;
struct PRArenaStats {
PRArenaStats *next; /* next in arenaStats list */
char *name; /* name for debugging */
uint32 narenas; /* number of arenas in pool */
uint32 nallocs; /* number of PR_ARENA_ALLOCATE() calls */
uint32 nreclaims; /* number of reclaims from freeArenas */
uint32 nmallocs; /* number of malloc() calls */
uint32 ndeallocs; /* number of lifetime deallocations */
uint32 ngrows; /* number of PR_ARENA_GROW() calls */
uint32 ninplace; /* number of in-place growths */
uint32 nreleases; /* number of PR_ARENA_RELEASE() calls */
uint32 nfastrels; /* number of "fast path" releases */
size_t nbytes; /* total bytes allocated */
size_t maxalloc; /* maximum allocation size in bytes */
double variance; /* size variance accumulator */
};
#endif
struct PRArenaPool {
PRArena first; /* first arena in pool list */
PRArena *current; /* arena from which to allocate space */
size_t arenasize; /* net exact size of a new arena */
pruword mask; /* alignment mask (power-of-2 - 1) */
#ifdef PR_ARENAMETER
PRArenaStats stats;
#endif
};
/*
* If the including .c file uses only one power-of-2 alignment, it may define
* PR_ARENA_CONST_ALIGN_MASK to the alignment mask and save a few instructions
* per ALLOCATE and GROW.
*/
#ifdef PR_ARENA_CONST_ALIGN_MASK
#define PR_ARENA_ALIGN(pool, n) (((pruword)(n) + PR_ARENA_CONST_ALIGN_MASK) \
& ~PR_ARENA_CONST_ALIGN_MASK)
#define PR_INIT_ARENA_POOL(pool, name, size) \
PR_InitArenaPool(pool, name, size, PR_ARENA_CONST_ALIGN_MASK + 1)
#else
#define PR_ARENA_ALIGN(pool, n) (((pruword)(n) + (pool)->mask) & ~(pool)->mask)
#endif
#define PR_ARENA_ALLOCATE(p, pool, nb) \
PR_BEGIN_MACRO \
PRArena *_a = (pool)->current; \
size_t _nb = PR_ARENA_ALIGN(pool, nb); \
pruword _p = _a->avail; \
pruword _q = _p + _nb; \
if (_q > _a->limit) \
_p = (pruword)PR_ArenaAllocate(pool, _nb); \
else \
_a->avail = _q; \
p = (void *)_p; \
PR_ArenaCountAllocation(pool, nb); \
PR_END_MACRO
#define PR_ARENA_GROW(p, pool, size, incr) \
PR_BEGIN_MACRO \
PRArena *_a = (pool)->current; \
size_t _incr = PR_ARENA_ALIGN(pool, incr); \
pruword _p = _a->avail; \
pruword _q = _p + _incr; \
if (_p == (pruword)(p) + PR_ARENA_ALIGN(pool, size) && \
_q <= _a->limit) { \
_a->avail = _q; \
PR_ArenaCountInplaceGrowth(pool, size, incr); \
} else { \
p = PR_ArenaGrow(pool, p, size, incr); \
} \
PR_ArenaCountGrowth(pool, size, incr); \
PR_END_MACRO
#define PR_ARENA_MARK(pool) ((void *) (pool)->current->avail)
#define PR_UPTRDIFF(p,q) ((pruword)(p) - (pruword)(q))
#ifdef DEBUG
#define PR_FREE_PATTERN 0xDA
#define PR_CLEAR_UNUSED(a) (PR_ASSERT((a)->avail <= (a)->limit), \
memset((void*)(a)->avail, PR_FREE_PATTERN, \
(a)->limit - (a)->avail))
#define PR_CLEAR_ARENA(a) memset((void*)(a), PR_FREE_PATTERN, \
(a)->limit - (pruword)(a))
#else
#define PR_CLEAR_UNUSED(a) /* nothing */
#define PR_CLEAR_ARENA(a) /* nothing */
#endif
#define PR_ARENA_RELEASE(pool, mark) \
PR_BEGIN_MACRO \
char *_m = (char *)(mark); \
PRArena *_a = (pool)->current; \
if (PR_UPTRDIFF(_m, _a) <= PR_UPTRDIFF(_a->avail, _a)) { \
_a->avail = (pruword)PR_ARENA_ALIGN(pool, _m); \
PR_CLEAR_UNUSED(_a); \
PR_ArenaCountRetract(pool, _m); \
} else { \
PR_ArenaRelease(pool, _m); \
} \
PR_ArenaCountRelease(pool, _m); \
PR_END_MACRO
#ifdef PR_ARENAMETER
#define PR_COUNT_ARENA(pool,op) ((pool)->stats.narenas op)
#else
#define PR_COUNT_ARENA(pool,op)
#endif
#define PR_ARENA_DESTROY(pool, a, pnext) \
PR_BEGIN_MACRO \
PR_COUNT_ARENA(pool,--); \
if ((pool)->current == (a)) (pool)->current = &(pool)->first; \
*(pnext) = (a)->next; \
PR_CLEAR_ARENA(a); \
free(a); \
(a) = NULL; \
PR_END_MACRO
/*
* Initialize an arena pool with the given name for debugging and metering,
* with a minimum size per arena of size bytes.
*/
extern PR_PUBLIC_API(void)
PR_InitArenaPool(PRArenaPool *pool, const char *name, PRUint32 size,
PRUint32 align);
/*
* Free the arenas in pool. The user may continue to allocate from pool
* after calling this function. There is no need to call PR_InitArenaPool()
* again unless PR_FinishArenaPool(pool) has been called.
*/
extern PR_PUBLIC_API(void)
PR_FreeArenaPool(PRArenaPool *pool);
/*
* Free the arenas in pool and finish using it altogether.
*/
extern PR_PUBLIC_API(void)
PR_FinishArenaPool(PRArenaPool *pool);
/*
* Compact all of the arenas in a pool so that no space is wasted.
*/
extern PR_PUBLIC_API(void)
PR_CompactArenaPool(PRArenaPool *pool);
/*
* Finish using arenas, freeing all memory associated with them.
*/
extern PR_PUBLIC_API(void)
PR_ArenaFinish(void);
/*
* Friend functions used by the PR_ARENA_*() macros.
*/
extern PR_PUBLIC_API(void *)
PR_ArenaAllocate(PRArenaPool *pool, PRUint32 nb);
extern PR_PUBLIC_API(void *)
PR_ArenaGrow(PRArenaPool *pool, void *p, PRUint32 size, PRUint32 incr);
extern PR_PUBLIC_API(void)
PR_ArenaRelease(PRArenaPool *pool, char *mark);
#ifdef PR_ARENAMETER
#include <stdio.h>
extern PR_PUBLIC_API(void)
PR_ArenaCountAllocation(PRArenaPool *pool, PRUint32 nb);
extern PR_PUBLIC_API(void)
PR_ArenaCountInplaceGrowth(PRArenaPool *pool, PRUint32 size, PRUint32 incr);
extern PR_PUBLIC_API(void)
PR_ArenaCountGrowth(PRArenaPool *pool, PRUint32 size, PRUint32incr);
extern PR_PUBLIC_API(void)
PR_ArenaCountRelease(PRArenaPool *pool, char *mark);
extern PR_PUBLIC_API(void)
PR_ArenaCountRetract(PRArenaPool *pool, char *mark);
extern PR_PUBLIC_API(void)
PR_DumpArenaStats(FILE *fp);
#else /* !PR_ARENAMETER */
#define PR_ArenaCountAllocation(ap, nb) /* nothing */
#define PR_ArenaCountInplaceGrowth(ap, size, incr) /* nothing */
#define PR_ArenaCountGrowth(ap, size, incr) /* nothing */
#define PR_ArenaCountRelease(ap, mark) /* nothing */
#define PR_ArenaCountRetract(ap, mark) /* nothing */
#endif /* !PR_ARENAMETER */
PR_END_EXTERN_C
#endif /* prarena_h___ */