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6dfa209dde
They are not used at all. MozReview-Commit-ID: Jz3wG6FqwRI --HG-- extra : rebase_source : d2ea65fa3230ad427d4877a97d9c8e2ea23a46fc
196 lines
5.2 KiB
C++
196 lines
5.2 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "AnimationInfo.h"
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#include "mozilla/layers/WebRenderLayerManager.h"
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#include "mozilla/layers/AnimationHelper.h"
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#include "mozilla/dom/Animation.h"
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namespace mozilla {
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namespace layers {
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AnimationInfo::AnimationInfo(LayerManager* aManager) :
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mManager(aManager),
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mCompositorAnimationsId(0),
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mAnimationGeneration(0),
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mMutated(false)
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{
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}
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AnimationInfo::~AnimationInfo()
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{
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}
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void
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AnimationInfo::EnsureAnimationsId()
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{
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if (!mCompositorAnimationsId) {
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mCompositorAnimationsId = AnimationHelper::GetNextCompositorAnimationsId();
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}
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}
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Animation*
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AnimationInfo::AddAnimation()
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{
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// Here generates a new id when the first animation is added and
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// this id is used to represent the animations in this layer.
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EnsureAnimationsId();
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MOZ_ASSERT(!mPendingAnimations, "should have called ClearAnimations first");
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Animation* anim = mAnimations.AppendElement();
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mMutated = true;
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return anim;
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}
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Animation*
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AnimationInfo::AddAnimationForNextTransaction()
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{
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MOZ_ASSERT(mPendingAnimations,
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"should have called ClearAnimationsForNextTransaction first");
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Animation* anim = mPendingAnimations->AppendElement();
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return anim;
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}
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void
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AnimationInfo::ClearAnimations()
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{
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mPendingAnimations = nullptr;
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if (mAnimations.IsEmpty() && mAnimationData.IsEmpty()) {
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return;
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}
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mAnimations.Clear();
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mAnimationData.Clear();
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mMutated = true;
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}
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void
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AnimationInfo::ClearAnimationsForNextTransaction()
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{
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// Ensure we have a non-null mPendingAnimations to mark a future clear.
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if (!mPendingAnimations) {
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mPendingAnimations = new AnimationArray;
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}
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mPendingAnimations->Clear();
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}
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void
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AnimationInfo::SetCompositorAnimations(const CompositorAnimations& aCompositorAnimations)
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{
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mAnimations = aCompositorAnimations.animations();
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mCompositorAnimationsId = aCompositorAnimations.id();
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mAnimationData.Clear();
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AnimationHelper::SetAnimations(mAnimations,
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mAnimationData,
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mBaseAnimationStyle);
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}
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bool
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AnimationInfo::StartPendingAnimations(const TimeStamp& aReadyTime)
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{
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bool updated = false;
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for (size_t animIdx = 0, animEnd = mAnimations.Length();
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animIdx < animEnd; animIdx++) {
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Animation& anim = mAnimations[animIdx];
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// If the animation is doing an async update of its playback rate, then we
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// want to match whatever its current time would be at *aReadyTime*.
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if (!std::isnan(anim.previousPlaybackRate()) &&
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anim.startTime().type() == MaybeTimeDuration::TTimeDuration &&
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!anim.originTime().IsNull() && !anim.isNotPlaying()) {
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TimeDuration readyTime = aReadyTime - anim.originTime();
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anim.holdTime() = dom::Animation::CurrentTimeFromTimelineTime(
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readyTime,
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anim.startTime().get_TimeDuration(),
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anim.previousPlaybackRate());
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// Make start time null so that we know to update it below.
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anim.startTime() = null_t();
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}
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// If the animation is play-pending, resolve the start time.
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if (anim.startTime().type() == MaybeTimeDuration::Tnull_t &&
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!anim.originTime().IsNull() &&
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!anim.isNotPlaying()) {
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TimeDuration readyTime = aReadyTime - anim.originTime();
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anim.startTime() = dom::Animation::StartTimeFromTimelineTime(
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readyTime, anim.holdTime(), anim.playbackRate());
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updated = true;
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}
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}
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return updated;
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}
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void
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AnimationInfo::TransferMutatedFlagToLayer(Layer* aLayer)
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{
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if (mMutated) {
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aLayer->Mutated();
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mMutated = false;
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}
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}
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bool
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AnimationInfo::ApplyPendingUpdatesForThisTransaction()
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{
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if (mPendingAnimations) {
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mPendingAnimations->SwapElements(mAnimations);
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mPendingAnimations = nullptr;
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return true;
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}
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return false;
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}
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bool
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AnimationInfo::HasTransformAnimation() const
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{
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for (uint32_t i = 0; i < mAnimations.Length(); i++) {
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if (mAnimations[i].property() == eCSSProperty_transform) {
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return true;
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}
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}
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return false;
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}
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/* static */ Maybe<uint64_t>
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AnimationInfo::GetGenerationFromFrame(nsIFrame* aFrame,
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DisplayItemType aDisplayItemKey)
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{
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MOZ_ASSERT(aFrame->IsPrimaryFrame() ||
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nsLayoutUtils::IsFirstContinuationOrIBSplitSibling(aFrame));
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layers::Layer* layer =
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FrameLayerBuilder::GetDedicatedLayer(aFrame, aDisplayItemKey);
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if (layer) {
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return Some(layer->GetAnimationInfo().GetAnimationGeneration());
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}
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// In case of continuation, KeyframeEffectReadOnly uses its first frame,
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// whereas nsDisplayItem uses its last continuation, so we have to use the
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// last continuation frame here.
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if (nsLayoutUtils::IsFirstContinuationOrIBSplitSibling(aFrame)) {
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aFrame = nsLayoutUtils::LastContinuationOrIBSplitSibling(aFrame);
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}
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RefPtr<WebRenderAnimationData> animationData =
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GetWebRenderUserData<WebRenderAnimationData>(aFrame, (uint32_t)aDisplayItemKey);
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if (animationData) {
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return Some(animationData->GetAnimationInfo().GetAnimationGeneration());
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}
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return Nothing();
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}
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} // namespace layers
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} // namespace mozilla
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