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126bd9e1a4
This patch was generated automatically by the "modeline.py" script, available here: https://github.com/amccreight/moz-source-tools/blob/master/modeline.py For every file that is modified in this patch, the changes are as follows: (1) The patch changes the file to use the exact C++ mode lines from the Mozilla coding style guide, available here: https://developer.mozilla.org/en-US/docs/Mozilla/Developer_guide/Coding_Style#Mode_Line (2) The patch deletes any blank lines between the mode line & the MPL boilerplate comment. (3) If the file previously had the mode lines and MPL boilerplate in a single contiguous C++ comment, then the patch splits them into separate C++ comments, to match the boilerplate in the coding style. MozReview-Commit-ID: 77D61xpSmIl --HG-- extra : rebase_source : c6162fa3cf539a07177a19838324bf368faa162b
188 lines
6.6 KiB
C++
188 lines
6.6 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "ReadbackProcessor.h"
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#include <sys/types.h> // for int32_t
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#include "Layers.h" // for Layer, PaintedLayer, etc
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#include "ReadbackLayer.h" // for ReadbackLayer, ReadbackSink
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#include "UnitTransforms.h" // for ViewAs
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#include "Units.h" // for ParentLayerIntRect
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#include "gfxContext.h" // for gfxContext
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#include "gfxUtils.h"
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#include "gfxRect.h" // for gfxRect
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#include "mozilla/gfx/2D.h"
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#include "mozilla/gfx/BasePoint.h" // for BasePoint
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#include "mozilla/gfx/BaseRect.h" // for BaseRect
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#include "mozilla/gfx/Point.h" // for Intsize
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#include "nsDebug.h" // for NS_ASSERTION
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#include "nsISupportsImpl.h" // for gfxContext::Release, etc
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#include "nsPoint.h" // for nsIntPoint
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#include "nsRegion.h" // for nsIntRegion
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using namespace mozilla::gfx;
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namespace mozilla {
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namespace layers {
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void
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ReadbackProcessor::BuildUpdates(ContainerLayer* aContainer)
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{
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NS_ASSERTION(mAllUpdates.IsEmpty(), "Some updates not processed?");
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if (!aContainer->mMayHaveReadbackChild)
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return;
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aContainer->mMayHaveReadbackChild = false;
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// go backwards so the updates read from earlier layers are later in the
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// array.
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for (Layer* l = aContainer->GetLastChild(); l; l = l->GetPrevSibling()) {
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if (l->GetType() == Layer::TYPE_READBACK) {
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aContainer->mMayHaveReadbackChild = true;
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BuildUpdatesForLayer(static_cast<ReadbackLayer*>(l));
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}
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}
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}
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static Layer*
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FindBackgroundLayer(ReadbackLayer* aLayer, nsIntPoint* aOffset)
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{
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gfx::Matrix transform;
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if (!aLayer->GetTransform().Is2D(&transform) ||
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transform.HasNonIntegerTranslation())
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return nullptr;
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nsIntPoint transformOffset(int32_t(transform._31), int32_t(transform._32));
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for (Layer* l = aLayer->GetPrevSibling(); l; l = l->GetPrevSibling()) {
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gfx::Matrix backgroundTransform;
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if (!l->GetTransform().Is2D(&backgroundTransform) ||
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gfx::ThebesMatrix(backgroundTransform).HasNonIntegerTranslation())
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return nullptr;
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nsIntPoint backgroundOffset(int32_t(backgroundTransform._31), int32_t(backgroundTransform._32));
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IntRect rectInBackground(transformOffset - backgroundOffset, aLayer->GetSize());
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const nsIntRegion visibleRegion = l->GetLocalVisibleRegion().ToUnknownRegion();
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if (!visibleRegion.Intersects(rectInBackground))
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continue;
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// Since l is present in the background, from here on we either choose l
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// or nothing.
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if (!visibleRegion.Contains(rectInBackground))
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return nullptr;
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if (l->GetEffectiveOpacity() != 1.0 ||
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l->HasMaskLayers() ||
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!(l->GetContentFlags() & Layer::CONTENT_OPAQUE))
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{
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return nullptr;
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}
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// cliprects are post-transform
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const Maybe<ParentLayerIntRect>& clipRect = l->GetLocalClipRect();
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if (clipRect && !clipRect->Contains(ViewAs<ParentLayerPixel>(IntRect(transformOffset, aLayer->GetSize()))))
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return nullptr;
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Layer::LayerType type = l->GetType();
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if (type != Layer::TYPE_COLOR && type != Layer::TYPE_PAINTED)
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return nullptr;
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*aOffset = backgroundOffset - transformOffset;
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return l;
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}
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return nullptr;
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}
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void
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ReadbackProcessor::BuildUpdatesForLayer(ReadbackLayer* aLayer)
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{
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if (!aLayer->mSink)
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return;
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nsIntPoint offset;
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Layer* newBackground = FindBackgroundLayer(aLayer, &offset);
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if (!newBackground) {
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aLayer->SetUnknown();
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return;
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}
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if (newBackground->GetType() == Layer::TYPE_COLOR) {
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ColorLayer* colorLayer = static_cast<ColorLayer*>(newBackground);
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if (aLayer->mBackgroundColor != colorLayer->GetColor()) {
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aLayer->mBackgroundLayer = nullptr;
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aLayer->mBackgroundColor = colorLayer->GetColor();
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NS_ASSERTION(aLayer->mBackgroundColor.a == 1.f,
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"Color layer said it was opaque!");
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RefPtr<DrawTarget> dt =
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aLayer->mSink->BeginUpdate(aLayer->GetRect(),
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aLayer->AllocateSequenceNumber());
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if (dt) {
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ColorPattern color(ToDeviceColor(aLayer->mBackgroundColor));
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IntSize size = aLayer->GetSize();
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dt->FillRect(Rect(0, 0, size.width, size.height), color);
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aLayer->mSink->EndUpdate(aLayer->GetRect());
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}
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}
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} else {
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NS_ASSERTION(newBackground->AsPaintedLayer(), "Must be PaintedLayer");
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PaintedLayer* paintedLayer = static_cast<PaintedLayer*>(newBackground);
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// updateRect is relative to the PaintedLayer
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IntRect updateRect = aLayer->GetRect() - offset;
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if (paintedLayer != aLayer->mBackgroundLayer ||
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offset != aLayer->mBackgroundLayerOffset) {
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aLayer->mBackgroundLayer = paintedLayer;
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aLayer->mBackgroundLayerOffset = offset;
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aLayer->mBackgroundColor = Color();
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paintedLayer->SetUsedForReadback(true);
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} else {
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nsIntRegion invalid;
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invalid.Sub(updateRect, paintedLayer->GetValidRegion());
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updateRect = invalid.GetBounds();
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}
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Update update = { aLayer, updateRect, aLayer->AllocateSequenceNumber() };
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mAllUpdates.AppendElement(update);
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}
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}
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void
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ReadbackProcessor::GetPaintedLayerUpdates(PaintedLayer* aLayer,
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nsTArray<Update>* aUpdates,
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nsIntRegion* aUpdateRegion)
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{
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// All PaintedLayers used for readback are in mAllUpdates (some possibly
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// with an empty update rect).
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aLayer->SetUsedForReadback(false);
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if (aUpdateRegion) {
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aUpdateRegion->SetEmpty();
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}
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for (uint32_t i = mAllUpdates.Length(); i > 0; --i) {
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const Update& update = mAllUpdates[i - 1];
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if (update.mLayer->mBackgroundLayer == aLayer) {
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aLayer->SetUsedForReadback(true);
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// Don't bother asking for updates if we have an empty update rect.
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if (!update.mUpdateRect.IsEmpty()) {
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aUpdates->AppendElement(update);
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if (aUpdateRegion) {
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aUpdateRegion->Or(*aUpdateRegion, update.mUpdateRect);
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}
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}
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mAllUpdates.RemoveElementAt(i - 1);
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}
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}
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}
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ReadbackProcessor::~ReadbackProcessor()
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{
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for (uint32_t i = mAllUpdates.Length(); i > 0; --i) {
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const Update& update = mAllUpdates[i - 1];
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// Unprocessed update. Notify the readback sink that this content is
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// unknown.
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update.mLayer->SetUnknown();
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}
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}
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} // namespace layers
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} // namespace mozilla
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