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49 lines
1.5 KiB
C++
49 lines
1.5 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* The contents of this file are subject to the Mozilla Public
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* License Version 1.1 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS
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* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
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* implied. See the License for the specific language governing
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* rights and limitations under the License.
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*
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* The Original Code is Mozilla Communicator client code.
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*
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* The Initial Developer of the Original Code is Netscape Communications
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* Corporation. Portions created by Netscape are Copyright (C) 1998
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* Netscape Communications Corporation. All Rights Reserved.
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*
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* Contributor(s):
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* Milind Changire <changire@yahoo.com>
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*/
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#include <stdio.h>
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#include "nsQtEventProcessor.h"
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nsQtEventProcessor::nsQtEventProcessor( nsIEventQueue* eventQueue, QObject* parent )
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: QSocketNotifier( eventQueue->GetEventQueueSelectFD(), QSocketNotifier::Read, parent ),
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m_eventQueue( eventQueue )
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{
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printf("CONNETING SOCKET...\n");
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connect(this, SIGNAL(activated(int)), SLOT(handleActivated(int)));
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printf("DONE.\n");
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}
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nsQtEventProcessor::~nsQtEventProcessor( )
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{
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}
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// private slot
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void nsQtEventProcessor::handleActivated( int socket )
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{
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printf("nsQtEventProcessor::handleActivated( %d )\n", socket);
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m_eventQueue->ProcessPendingEvents( );
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}
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