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228 lines
9.1 KiB
C++
228 lines
9.1 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_Selection_h__
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#define mozilla_Selection_h__
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#include "nsIWeakReference.h"
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#include "nsISelection.h"
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#include "nsISelectionController.h"
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#include "nsISelectionPrivate.h"
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#include "nsRange.h"
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#include "nsThreadUtils.h"
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#include "mozilla/TextEvents.h"
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struct CachedOffsetForFrame;
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class nsAutoScrollTimer;
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class nsIContentIterator;
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class nsIFrame;
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class nsFrameSelection;
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struct SelectionDetails;
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struct RangeData
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{
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RangeData(nsRange* aRange)
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: mRange(aRange)
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{}
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nsRefPtr<nsRange> mRange;
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mozilla::TextRangeStyle mTextRangeStyle;
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};
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// Note, the ownership of mozilla::Selection depends on which way the object is
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// created. When nsFrameSelection has created Selection, addreffing/releasing
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// the Selection object is aggregated to nsFrameSelection. Otherwise normal
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// addref/release is used. This ensures that nsFrameSelection is never deleted
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// before its Selections.
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namespace mozilla {
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class Selection : public nsISelectionPrivate,
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public nsSupportsWeakReference
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{
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public:
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Selection();
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Selection(nsFrameSelection *aList);
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virtual ~Selection();
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NS_DECL_CYCLE_COLLECTING_ISUPPORTS
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NS_DECL_CYCLE_COLLECTION_CLASS_AMBIGUOUS(Selection, nsISelectionPrivate)
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NS_DECL_NSISELECTION
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NS_DECL_NSISELECTIONPRIVATE
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// utility methods for scrolling the selection into view
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nsPresContext* GetPresContext() const;
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nsIPresShell* GetPresShell() const;
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nsFrameSelection* GetFrameSelection() const { return mFrameSelection; }
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// Returns a rect containing the selection region, and frame that that
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// position is relative to. For SELECTION_ANCHOR_REGION or
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// SELECTION_FOCUS_REGION the rect is a zero-width rectangle. For
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// SELECTION_WHOLE_SELECTION the rect contains both the anchor and focus
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// region rects.
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nsIFrame* GetSelectionAnchorGeometry(SelectionRegion aRegion, nsRect *aRect);
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// Returns the position of the region (SELECTION_ANCHOR_REGION or
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// SELECTION_FOCUS_REGION only), and frame that that position is relative to.
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// The 'position' is a zero-width rectangle.
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nsIFrame* GetSelectionEndPointGeometry(SelectionRegion aRegion, nsRect *aRect);
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nsresult PostScrollSelectionIntoViewEvent(
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SelectionRegion aRegion,
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int32_t aFlags,
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nsIPresShell::ScrollAxis aVertical,
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nsIPresShell::ScrollAxis aHorizontal);
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enum {
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SCROLL_SYNCHRONOUS = 1<<1,
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SCROLL_FIRST_ANCESTOR_ONLY = 1<<2,
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SCROLL_DO_FLUSH = 1<<3,
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SCROLL_OVERFLOW_HIDDEN = 1<<5
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};
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// aDoFlush only matters if aIsSynchronous is true. If not, we'll just flush
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// when the scroll event fires so we make sure to scroll to the right place.
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nsresult ScrollIntoView(SelectionRegion aRegion,
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nsIPresShell::ScrollAxis aVertical =
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nsIPresShell::ScrollAxis(),
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nsIPresShell::ScrollAxis aHorizontal =
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nsIPresShell::ScrollAxis(),
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int32_t aFlags = 0);
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nsresult SubtractRange(RangeData* aRange, nsRange* aSubtract,
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nsTArray<RangeData>* aOutput);
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nsresult AddItem(nsRange *aRange, int32_t* aOutIndex);
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nsresult RemoveItem(nsRange *aRange);
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nsresult RemoveCollapsedRanges();
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nsresult Clear(nsPresContext* aPresContext);
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nsresult Collapse(nsINode* aParentNode, int32_t aOffset);
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nsresult Extend(nsINode* aParentNode, int32_t aOffset);
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nsRange* GetRangeAt(int32_t aIndex);
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int32_t GetRangeCount() { return mRanges.Length(); }
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// methods for convenience. Note, these don't addref
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nsINode* GetAnchorNode();
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int32_t GetAnchorOffset();
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nsINode* GetFocusNode();
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int32_t GetFocusOffset();
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bool IsCollapsed();
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// Get the anchor-to-focus range if we don't care which end is
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// anchor and which end is focus.
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const nsRange* GetAnchorFocusRange() const {
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return mAnchorFocusRange;
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}
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nsDirection GetDirection(){return mDirection;}
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void SetDirection(nsDirection aDir){mDirection = aDir;}
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nsresult SetAnchorFocusToRange(nsRange *aRange);
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void ReplaceAnchorFocusRange(nsRange *aRange);
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// NS_IMETHOD GetPrimaryFrameForRangeEndpoint(nsIDOMNode *aNode, int32_t aOffset, bool aIsEndNode, nsIFrame **aResultFrame);
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NS_IMETHOD GetPrimaryFrameForAnchorNode(nsIFrame **aResultFrame);
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NS_IMETHOD GetPrimaryFrameForFocusNode(nsIFrame **aResultFrame, int32_t *aOffset, bool aVisual);
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NS_IMETHOD LookUpSelection(nsIContent *aContent, int32_t aContentOffset, int32_t aContentLength,
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SelectionDetails **aReturnDetails, SelectionType aType, bool aSlowCheck);
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NS_IMETHOD Repaint(nsPresContext* aPresContext);
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// Note: StartAutoScrollTimer might destroy arbitrary frames etc.
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nsresult StartAutoScrollTimer(nsIFrame *aFrame,
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nsPoint& aPoint,
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uint32_t aDelay);
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nsresult StopAutoScrollTimer();
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private:
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friend class ::nsAutoScrollTimer;
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// Note: DoAutoScroll might destroy arbitrary frames etc.
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nsresult DoAutoScroll(nsIFrame *aFrame, nsPoint& aPoint);
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public:
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SelectionType GetType(){return mType;}
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void SetType(SelectionType aType){mType = aType;}
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nsresult NotifySelectionListeners();
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private:
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class ScrollSelectionIntoViewEvent;
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friend class ScrollSelectionIntoViewEvent;
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class ScrollSelectionIntoViewEvent : public nsRunnable {
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public:
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NS_DECL_NSIRUNNABLE
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ScrollSelectionIntoViewEvent(Selection* aSelection,
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SelectionRegion aRegion,
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nsIPresShell::ScrollAxis aVertical,
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nsIPresShell::ScrollAxis aHorizontal,
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int32_t aFlags)
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: mSelection(aSelection),
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mRegion(aRegion),
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mVerticalScroll(aVertical),
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mHorizontalScroll(aHorizontal),
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mFlags(aFlags) {
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NS_ASSERTION(aSelection, "null parameter");
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}
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void Revoke() { mSelection = nullptr; }
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private:
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Selection *mSelection;
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SelectionRegion mRegion;
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nsIPresShell::ScrollAxis mVerticalScroll;
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nsIPresShell::ScrollAxis mHorizontalScroll;
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int32_t mFlags;
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};
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void setAnchorFocusRange(int32_t aIndex); // pass in index into mRanges;
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// negative value clears
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// mAnchorFocusRange
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nsresult SelectAllFramesForContent(nsIContentIterator *aInnerIter,
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nsIContent *aContent,
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bool aSelected);
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nsresult selectFrames(nsPresContext* aPresContext, nsRange *aRange, bool aSelect);
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nsresult getTableCellLocationFromRange(nsRange *aRange, int32_t *aSelectionType, int32_t *aRow, int32_t *aCol);
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nsresult addTableCellRange(nsRange *aRange, bool *aDidAddRange, int32_t *aOutIndex);
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nsresult FindInsertionPoint(
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nsTArray<RangeData>* aElementArray,
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nsINode* aPointNode, int32_t aPointOffset,
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nsresult (*aComparator)(nsINode*,int32_t,nsRange*,int32_t*),
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int32_t* aPoint);
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bool EqualsRangeAtPoint(nsINode* aBeginNode, int32_t aBeginOffset,
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nsINode* aEndNode, int32_t aEndOffset,
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int32_t aRangeIndex);
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nsresult GetIndicesForInterval(nsINode* aBeginNode, int32_t aBeginOffset,
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nsINode* aEndNode, int32_t aEndOffset,
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bool aAllowAdjacent,
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int32_t* aStartIndex, int32_t* aEndIndex);
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RangeData* FindRangeData(nsIDOMRange* aRange);
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// These are the ranges inside this selection. They are kept sorted in order
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// of DOM start position.
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//
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// This data structure is sorted by the range beginnings. As the ranges are
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// disjoint, it is also implicitly sorted by the range endings. This allows
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// us to perform binary searches when searching for existence of a range,
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// giving us O(log n) search time.
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//
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// Inserting a new range requires finding the overlapping interval, requiring
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// two binary searches plus up to an additional 6 DOM comparisons. If this
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// proves to be a performance concern, then an interval tree may be a
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// possible solution, allowing the calculation of the overlap interval in
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// O(log n) time, though this would require rebalancing and other overhead.
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nsTArray<RangeData> mRanges;
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nsRefPtr<nsRange> mAnchorFocusRange;
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nsRefPtr<nsFrameSelection> mFrameSelection;
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nsRefPtr<nsAutoScrollTimer> mAutoScrollTimer;
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nsCOMArray<nsISelectionListener> mSelectionListeners;
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nsRevocableEventPtr<ScrollSelectionIntoViewEvent> mScrollEvent;
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CachedOffsetForFrame *mCachedOffsetForFrame;
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nsDirection mDirection;
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SelectionType mType;
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};
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} // namespace mozilla
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#endif // mozilla_Selection_h__
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