mirror of
https://github.com/mozilla/gecko-dev.git
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198 lines
5.6 KiB
Python
198 lines
5.6 KiB
Python
# -*- Mode: python; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 40 -*-
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# vim: set filetype=python:
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# This Source Code Form is subject to the terms of the Mozilla Public
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# License, v. 2.0. If a copy of the MPL was not distributed with this
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# file, You can obtain one at http://mozilla.org/MPL/2.0/.
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XPIDL_SOURCES += [
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'gonk/nsIRecoveryService.idl',
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]
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XPIDL_MODULE = 'hal'
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EXPORTS.mozilla += [
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'Hal.h',
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'HalImpl.h',
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'HalSandbox.h',
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'HalScreenConfiguration.h',
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'HalSensor.h',
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'HalTypes.h',
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'HalWakeLock.h',
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]
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TEST_DIRS += ['tests']
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UNIFIED_SOURCES += [
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'HalWakeLock.cpp',
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'sandbox/SandboxHal.cpp',
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'WindowIdentifier.cpp',
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]
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# Hal.cpp cannot be built in unified mode because it relies on HalImpl.h.
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SOURCES += [
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'Hal.cpp',
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]
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if CONFIG['MOZ_GAMEPAD_BACKEND'] == 'stub':
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UNIFIED_SOURCES += [
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'fallback/FallbackGamepad.cpp'
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]
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elif CONFIG['MOZ_GAMEPAD_BACKEND'] == 'cocoa':
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UNIFIED_SOURCES += [
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'cocoa/CocoaGamepad.cpp'
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]
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elif CONFIG['MOZ_GAMEPAD_BACKEND'] == 'windows':
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UNIFIED_SOURCES += [
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'windows/WindowsGamepad.cpp'
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]
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elif CONFIG['MOZ_GAMEPAD_BACKEND'] == 'linux':
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UNIFIED_SOURCES += [
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'linux/LinuxGamepad.cpp'
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]
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elif CONFIG['MOZ_GAMEPAD_BACKEND'] == 'android':
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UNIFIED_SOURCES += [
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'android/AndroidGamepad.cpp'
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]
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if CONFIG['MOZ_WIDGET_TOOLKIT'] == 'android':
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UNIFIED_SOURCES += [
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'android/AndroidSensor.cpp',
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'fallback/FallbackAlarm.cpp',
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'fallback/FallbackPower.cpp',
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'linux/LinuxMemory.cpp',
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]
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# AndroidHal.cpp cannot be built in unified mode because it relies on HalImpl.h.
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SOURCES += [
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'android/AndroidHal.cpp',
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]
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elif CONFIG['MOZ_WIDGET_TOOLKIT'] == 'gonk':
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UNIFIED_SOURCES += [
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'gonk/GonkDiskSpaceWatcher.cpp',
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'gonk/GonkFMRadio.cpp',
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'gonk/GonkSensor.cpp',
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'gonk/GonkSwitch.cpp',
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'gonk/UeventPoller.cpp',
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'linux/LinuxMemory.cpp',
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'linux/LinuxPower.cpp',
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]
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# GonkHal.cpp cannot be built in unified mode because it relies on HalImpl.h.
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SOURCES += [
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'gonk/GonkHal.cpp',
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]
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elif CONFIG['OS_TARGET'] == 'Linux':
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UNIFIED_SOURCES += [
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'fallback/FallbackAlarm.cpp',
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'fallback/FallbackScreenConfiguration.cpp',
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'fallback/FallbackSensor.cpp',
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'fallback/FallbackVibration.cpp',
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'linux/LinuxMemory.cpp',
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'linux/LinuxPower.cpp',
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]
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if CONFIG['MOZ_ENABLE_DBUS']:
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UNIFIED_SOURCES += [
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'linux/UPowerClient.cpp',
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]
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else:
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UNIFIED_SOURCES += [
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'fallback/FallbackBattery.cpp',
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]
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elif CONFIG['OS_TARGET'] == 'WINNT':
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UNIFIED_SOURCES += [
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'fallback/FallbackAlarm.cpp',
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'fallback/FallbackMemory.cpp',
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'fallback/FallbackPower.cpp',
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'fallback/FallbackScreenConfiguration.cpp',
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'fallback/FallbackVibration.cpp',
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'windows/WindowsSensor.cpp',
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]
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# WindowsBattery.cpp cannot be built in unified mode because it relies on HalImpl.h.
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SOURCES += [
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'windows/WindowsBattery.cpp',
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]
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elif CONFIG['MOZ_WIDGET_TOOLKIT'] == 'cocoa':
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UNIFIED_SOURCES += [
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'cocoa/CocoaBattery.cpp',
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'fallback/FallbackAlarm.cpp',
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'fallback/FallbackMemory.cpp',
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'fallback/FallbackPower.cpp',
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'fallback/FallbackScreenConfiguration.cpp',
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'fallback/FallbackVibration.cpp',
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]
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elif CONFIG['OS_TARGET'] in ('OpenBSD', 'NetBSD', 'FreeBSD', 'DragonFly'):
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UNIFIED_SOURCES += [
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'fallback/FallbackAlarm.cpp',
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'fallback/FallbackMemory.cpp',
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'fallback/FallbackPower.cpp',
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'fallback/FallbackScreenConfiguration.cpp',
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'fallback/FallbackSensor.cpp',
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'fallback/FallbackVibration.cpp',
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]
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if CONFIG['MOZ_ENABLE_DBUS']:
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UNIFIED_SOURCES += [
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'linux/UPowerClient.cpp',
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]
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else:
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UNIFIED_SOURCES += [
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'fallback/FallbackBattery.cpp',
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]
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else:
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UNIFIED_SOURCES += [
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'fallback/FallbackAlarm.cpp',
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'fallback/FallbackBattery.cpp',
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'fallback/FallbackMemory.cpp',
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'fallback/FallbackPower.cpp',
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'fallback/FallbackScreenConfiguration.cpp',
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'fallback/FallbackSensor.cpp',
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'fallback/FallbackVibration.cpp',
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]
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# Fallbacks for backends implemented on Gonk only.
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if CONFIG['MOZ_WIDGET_TOOLKIT'] != 'gonk':
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UNIFIED_SOURCES += [
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'fallback/FallbackDiskSpaceWatcher.cpp',
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'fallback/FallbackFactoryReset.cpp',
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'fallback/FallbackFMRadio.cpp',
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'fallback/FallbackProcessPriority.cpp',
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'fallback/FallbackScreenPower.cpp',
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'fallback/FallbackSwitch.cpp',
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'fallback/FallbackThreadPriority.cpp',
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'fallback/FallbackTime.cpp',
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'fallback/FallbackWakeLocks.cpp',
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]
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# Fallbacks for backends implemented on Android only.
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if CONFIG['MOZ_WIDGET_TOOLKIT'] != 'android':
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UNIFIED_SOURCES += [
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'fallback/FallbackNetwork.cpp',
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]
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if CONFIG['MOZ_WIDGET_TOOLKIT'] == 'cocoa':
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UNIFIED_SOURCES += [
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'cocoa/CocoaSensor.mm',
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'cocoa/smslib.mm',
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]
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IPDL_SOURCES = [
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'sandbox/PHal.ipdl',
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]
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FAIL_ON_WARNINGS = True
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include('/ipc/chromium/chromium-config.mozbuild')
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FINAL_LIBRARY = 'xul'
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if CONFIG['MOZ_GAMEPAD']:
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LOCAL_INCLUDES += [
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'/dom/base',
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]
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if CONFIG['MOZ_WIDGET_TOOLKIT'] == 'gonk':
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# So that we can call nsScreenManagerGonk::GetConfiguration().
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LOCAL_INCLUDES += [
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'/widget/gonk',
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'/widget/xpwidgets'
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]
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if CONFIG['MOZ_WIDGET_TOOLKIT'] == 'gonk':
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CXXFLAGS += ['-I%s/hardware/libhardware_legacy/include' % CONFIG['ANDROID_SOURCE']]
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