gecko-dev/widget/windows/nsWinGesture.h

322 lines
12 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Mozilla Foundation.
* Portions created by the Initial Developer are Copyright (C) 2009
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Jim Mathies <jmathies@mozilla.com>.
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#ifndef WinGesture_h__
#define WinGesture_h__
/*
* nsWinGesture - Touch input handling for tablet displays.
*/
#include "nsdefs.h"
#include <winuser.h>
#include <tpcshrd.h>
#include "nsPoint.h"
#include "nsGUIEvent.h"
// Desktop builds target apis for 502. Win8 Metro builds target 602.
#if WINVER < 0x0602
DECLARE_HANDLE(HGESTUREINFO);
/*
* Gesture flags - GESTUREINFO.dwFlags
*/
#define GF_BEGIN 0x00000001
#define GF_INERTIA 0x00000002
#define GF_END 0x00000004
/*
* Gesture configuration structure
* - Used in SetGestureConfig and GetGestureConfig
* - Note that any setting not included in either GESTURECONFIG.dwWant or
* GESTURECONFIG.dwBlock will use the parent window's preferences or
* system defaults.
*/
typedef struct tagGESTURECONFIG {
DWORD dwID; // gesture ID
DWORD dwWant; // settings related to gesture ID that are to be turned on
DWORD dwBlock; // settings related to gesture ID that are to be turned off
} GESTURECONFIG, *PGESTURECONFIG;
/*
* Gesture information structure
* - Pass the HGESTUREINFO received in the WM_GESTURE message lParam into the
* GetGestureInfo function to retrieve this information.
* - If cbExtraArgs is non-zero, pass the HGESTUREINFO received in the WM_GESTURE
* message lParam into the GetGestureExtraArgs function to retrieve extended
* argument information.
*/
typedef struct tagGESTUREINFO {
UINT cbSize; // size, in bytes, of this structure (including variable length Args field)
DWORD dwFlags; // see GF_* flags
DWORD dwID; // gesture ID, see GID_* defines
HWND hwndTarget; // handle to window targeted by this gesture
POINTS ptsLocation; // current location of this gesture
DWORD dwInstanceID; // internally used
DWORD dwSequenceID; // internally used
ULONGLONG ullArguments; // arguments for gestures whose arguments fit in 8 BYTES
UINT cbExtraArgs; // size, in bytes, of extra arguments, if any, that accompany this gesture
} GESTUREINFO, *PGESTUREINFO;
typedef GESTUREINFO const * PCGESTUREINFO;
/*
* Gesture notification structure
* - The WM_GESTURENOTIFY message lParam contains a pointer to this structure.
* - The WM_GESTURENOTIFY message notifies a window that gesture recognition is
* in progress and a gesture will be generated if one is recognized under the
* current gesture settings.
*/
typedef struct tagGESTURENOTIFYSTRUCT {
UINT cbSize; // size, in bytes, of this structure
DWORD dwFlags; // unused
HWND hwndTarget; // handle to window targeted by the gesture
POINTS ptsLocation; // starting location
DWORD dwInstanceID; // internally used
} GESTURENOTIFYSTRUCT, *PGESTURENOTIFYSTRUCT;
/*
* Gesture argument helpers
* - Angle should be a double in the range of -2pi to +2pi
* - Argument should be an unsigned 16-bit value
*/
#define GID_ROTATE_ANGLE_TO_ARGUMENT(_arg_) ((USHORT)((((_arg_) + 2.0 * 3.14159265) / (4.0 * 3.14159265)) * 65535.0))
#define GID_ROTATE_ANGLE_FROM_ARGUMENT(_arg_) ((((double)(_arg_) / 65535.0) * 4.0 * 3.14159265) - 2.0 * 3.14159265)
/*
* Gesture configuration flags
*/
#define GC_ALLGESTURES 0x00000001
#define GC_ZOOM 0x00000001
#define GC_PAN 0x00000001
#define GC_PAN_WITH_SINGLE_FINGER_VERTICALLY 0x00000002
#define GC_PAN_WITH_SINGLE_FINGER_HORIZONTALLY 0x00000004
#define GC_PAN_WITH_GUTTER 0x00000008
#define GC_PAN_WITH_INERTIA 0x00000010
#define GC_ROTATE 0x00000001
#define GC_TWOFINGERTAP 0x00000001
#define GC_PRESSANDTAP 0x00000001
/*
* Gesture IDs
*/
#define GID_BEGIN 1
#define GID_END 2
#define GID_ZOOM 3
#define GID_PAN 4
#define GID_ROTATE 5
#define GID_TWOFINGERTAP 6
#define GID_PRESSANDTAP 7
// Maximum number of gestures that can be included
// in a single call to SetGestureConfig / GetGestureConfig
#define GESTURECONFIGMAXCOUNT 256
// If specified, GetGestureConfig returns consolidated configuration
// for the specified window and it's parent window chain
#define GCF_INCLUDE_ANCESTORS 0x00000001
// Window events we need to respond to or receive
#define WM_GESTURE 0x0119
#define WM_GESTURENOTIFY 0x011A
typedef struct _TOUCHINPUT {
LONG x;
LONG y;
HANDLE hSource;
DWORD dwID;
DWORD dwFlags;
DWORD dwMask;
DWORD dwTime;
ULONG_PTR dwExtraInfo;
DWORD cxContact;
DWORD cyContact;
} TOUCHINPUT, *PTOUCHINPUT;
typedef HANDLE HTOUCHINPUT;
#define WM_TOUCH 0x0240
#define TOUCHEVENTF_MOVE 0x0001
#define TOUCHEVENTF_DOWN 0x0002
#define TOUCHEVENTF_UP 0x0004
#define TOUCHEVENTF_INRANGE 0x0008
#define TOUCHEVENTF_PRIMARY 0x0010
#define TOUCHEVENTF_NOCOALESCE 0x0020
#define TOUCHEVENTF_PEN 0x0040
#define TOUCHEVENTF_PALM 0x0080
#define TOUCHINPUTMASKF_TIMEFROMSYSTEM 0x0001
#define TOUCHINPUTMASKF_EXTRAINFO 0x0002
#define TOUCHINPUTMASKF_CONTACTAREA 0x0004
#define TOUCH_COORD_TO_PIXEL(C) (C/100)
#define TWF_FINETOUCH 0x0001
#define TWF_WANTPALM 0x0002
#endif // WINVER < 0x0602
// WM_TABLET_QUERYSYSTEMGESTURESTATUS return values
#define TABLET_ROTATE_GESTURE_ENABLE 0x02000000
class nsPointWin : public nsIntPoint
{
public:
nsPointWin& operator=(const POINTS& aPoint) {
x = aPoint.x; y = aPoint.y;
return *this;
}
nsPointWin& operator=(const POINT& aPoint) {
x = aPoint.x; y = aPoint.y;
return *this;
}
nsPointWin& operator=(int val) {
x = y = val;
return *this;
}
void ScreenToClient(HWND hWnd) {
POINT tmp;
tmp.x = x; tmp.y = y;
::ScreenToClient(hWnd, &tmp);
*this = tmp;
}
};
class nsWinGesture
{
public:
nsWinGesture();
public:
bool SetWinGestureSupport(HWND hWnd, nsGestureNotifyEvent::ePanDirection aDirection);
bool ShutdownWinGestureSupport();
bool RegisterTouchWindow(HWND hWnd);
bool UnregisterTouchWindow(HWND hWnd);
bool GetTouchInputInfo(HTOUCHINPUT hTouchInput, PRUint32 cInputs, PTOUCHINPUT pInputs);
bool CloseTouchInputHandle(HTOUCHINPUT hTouchInput);
bool IsAvailable();
// Simple gesture process
bool ProcessGestureMessage(HWND hWnd, WPARAM wParam, LPARAM lParam, nsSimpleGestureEvent& evt);
// Pan processing
bool IsPanEvent(LPARAM lParam);
bool ProcessPanMessage(HWND hWnd, WPARAM wParam, LPARAM lParam);
bool PanDeltaToPixelScrollX(nsMouseScrollEvent& evt);
bool PanDeltaToPixelScrollY(nsMouseScrollEvent& evt);
void UpdatePanFeedbackX(HWND hWnd, PRInt32 scrollOverflow, bool& endFeedback);
void UpdatePanFeedbackY(HWND hWnd, PRInt32 scrollOverflow, bool& endFeedback);
void PanFeedbackFinalize(HWND hWnd, bool endFeedback);
public:
// Helpers
bool GetGestureInfo(HGESTUREINFO hGestureInfo, PGESTUREINFO pGestureInfo);
bool CloseGestureInfoHandle(HGESTUREINFO hGestureInfo);
bool GetGestureExtraArgs(HGESTUREINFO hGestureInfo, UINT cbExtraArgs, PBYTE pExtraArgs);
bool SetGestureConfig(HWND hWnd, UINT cIDs, PGESTURECONFIG pGestureConfig);
bool GetGestureConfig(HWND hWnd, DWORD dwFlags, PUINT pcIDs, PGESTURECONFIG pGestureConfig);
bool BeginPanningFeedback(HWND hWnd);
bool EndPanningFeedback(HWND hWnd);
bool UpdatePanningFeedback(HWND hWnd, LONG offsetX, LONG offsetY, BOOL fInInertia);
protected:
private:
// Function prototypes
typedef BOOL (WINAPI * GetGestureInfoPtr)(HGESTUREINFO hGestureInfo, PGESTUREINFO pGestureInfo);
typedef BOOL (WINAPI * CloseGestureInfoHandlePtr)(HGESTUREINFO hGestureInfo);
typedef BOOL (WINAPI * GetGestureExtraArgsPtr)(HGESTUREINFO hGestureInfo, UINT cbExtraArgs, PBYTE pExtraArgs);
typedef BOOL (WINAPI * SetGestureConfigPtr)(HWND hwnd, DWORD dwReserved, UINT cIDs, PGESTURECONFIG pGestureConfig, UINT cbSize);
typedef BOOL (WINAPI * GetGestureConfigPtr)(HWND hwnd, DWORD dwReserved, DWORD dwFlags, PUINT pcIDs, PGESTURECONFIG pGestureConfig, UINT cbSize);
typedef BOOL (WINAPI * BeginPanningFeedbackPtr)(HWND hWnd);
typedef BOOL (WINAPI * EndPanningFeedbackPtr)(HWND hWnd, BOOL fAnimateBack);
typedef BOOL (WINAPI * UpdatePanningFeedbackPtr)(HWND hWnd, LONG offsetX, LONG offsetY, BOOL fInInertia);
typedef BOOL (WINAPI * RegisterTouchWindowPtr)(HWND hWnd, ULONG flags);
typedef BOOL (WINAPI * UnregisterTouchWindowPtr)(HWND hWnd);
typedef BOOL (WINAPI * GetTouchInputInfoPtr)(HTOUCHINPUT hTouchInput, PRUint32 cInputs, PTOUCHINPUT pInputs, PRInt32 cbSize);
typedef BOOL (WINAPI * CloseTouchInputHandlePtr)(HTOUCHINPUT hTouchInput);
// Static function pointers
static GetGestureInfoPtr getGestureInfo;
static CloseGestureInfoHandlePtr closeGestureInfoHandle;
static GetGestureExtraArgsPtr getGestureExtraArgs;
static SetGestureConfigPtr setGestureConfig;
static GetGestureConfigPtr getGestureConfig;
static BeginPanningFeedbackPtr beginPanningFeedback;
static EndPanningFeedbackPtr endPanningFeedback;
static UpdatePanningFeedbackPtr updatePanningFeedback;
static RegisterTouchWindowPtr registerTouchWindow;
static UnregisterTouchWindowPtr unregisterTouchWindow;
static GetTouchInputInfoPtr getTouchInputInfo;
static CloseTouchInputHandlePtr closeTouchInputHandle;
// Delay load info
bool InitLibrary();
static HMODULE sLibraryHandle;
static const PRUnichar kGestureLibraryName[];
// Pan and feedback state
nsPointWin mPanIntermediate;
nsPointWin mPanRefPoint;
nsPointWin mPixelScrollDelta;
bool mPanActive;
bool mFeedbackActive;
bool mXAxisFeedback;
bool mYAxisFeedback;
bool mPanInertiaActive;
nsPointWin mPixelScrollOverflow;
// Zoom state
double mZoomIntermediate;
// Rotate state
double mRotateIntermediate;
};
#endif /* WinGesture_h__ */