gecko-dev/widget/CompositorWidget.cpp
Lee Salzman 7d630ccb29 Bug 1678892 - Pass dirty and opaque regions to layers compositor. r=sotaro
The backend CompositorD3D11/CompositorOGL layers compositors can already do
partial clear optimizations for us if applicable. The only thing we need to
do is pass in the actual dirty/opaque regions so that it can utilize it.

Like with RenderCompositorSWGL, we move the actual allocation of the framebuffer
into StartCompositing when this information is known, rather than BeginFrame
which is too early in the frame to have this information yet.

Differential Revision: https://phabricator.services.mozilla.com/D109092
2021-03-23 06:36:39 +00:00

79 lines
2.8 KiB
C++

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "CompositorWidget.h"
#include "GLConsts.h"
#include "nsBaseWidget.h"
#include "VsyncDispatcher.h"
namespace mozilla {
namespace widget {
CompositorWidget::CompositorWidget(const layers::CompositorOptions& aOptions)
: mOptions(aOptions) {}
CompositorWidget::~CompositorWidget() = default;
already_AddRefed<gfx::DrawTarget> CompositorWidget::StartRemoteDrawing() {
return nullptr;
}
void CompositorWidget::CleanupRemoteDrawing() { mLastBackBuffer = nullptr; }
already_AddRefed<gfx::DrawTarget> CompositorWidget::GetBackBufferDrawTarget(
gfx::DrawTarget* aScreenTarget, const gfx::IntRect& aRect,
bool* aOutIsCleared) {
MOZ_ASSERT(aScreenTarget);
gfx::SurfaceFormat format =
aScreenTarget->GetFormat() == gfx::SurfaceFormat::B8G8R8X8
? gfx::SurfaceFormat::B8G8R8X8
: gfx::SurfaceFormat::B8G8R8A8;
gfx::IntSize size = aRect.Size();
gfx::IntSize clientSize = Max(size, GetClientSize().ToUnknownSize());
*aOutIsCleared = false;
// Re-use back buffer if possible
if (!mLastBackBuffer ||
mLastBackBuffer->GetBackendType() != aScreenTarget->GetBackendType() ||
mLastBackBuffer->GetFormat() != format ||
mLastBackBuffer->GetSize() != clientSize) {
mLastBackBuffer =
aScreenTarget->CreateSimilarDrawTarget(clientSize, format);
*aOutIsCleared = true;
}
return do_AddRef(mLastBackBuffer);
}
already_AddRefed<gfx::SourceSurface> CompositorWidget::EndBackBufferDrawing() {
RefPtr<gfx::SourceSurface> surface =
mLastBackBuffer ? mLastBackBuffer->Snapshot() : nullptr;
return surface.forget();
}
uint32_t CompositorWidget::GetGLFrameBufferFormat() { return LOCAL_GL_RGBA; }
RefPtr<VsyncObserver> CompositorWidget::GetVsyncObserver() const {
// This should only used when the widget is in the GPU process, and should be
// implemented by IPDL-enabled CompositorWidgets.
// GPU process does not have a CompositorVsyncDispatcher.
MOZ_ASSERT_UNREACHABLE("Must be implemented by derived class");
return nullptr;
}
LayoutDeviceIntRegion CompositorWidget::GetTransparentRegion() {
// By default, we check the transparency mode to determine if the widget is
// transparent, and if so, designate the entire widget drawing area as
// transparent. Widgets wanting more complex transparency region determination
// should override this method.
auto* widget = RealWidget();
if (!widget || widget->GetTransparencyMode() != eTransparencyOpaque ||
widget->WidgetPaintsBackground()) {
return LayoutDeviceIntRect(LayoutDeviceIntPoint(0, 0), GetClientSize());
}
return LayoutDeviceIntRegion();
}
} // namespace widget
} // namespace mozilla