gecko-dev/content/canvas
Benoit Jacob 12c020bbe8 Bug 617453 - lose the least-recently-used WebGL context when a certain limit is exceeded - r=vladv
The current limits are:

#ifdef MOZ_GFX_OPTIMIZE_MOBILE
    // some mobile devices can't have more than 8 GL contexts overall
    const size_t kMaxWebGLContextsPerPrincipal = 2;
    const size_t kMaxWebGLContexts             = 4;
#else
    const size_t kMaxWebGLContextsPerPrincipal = 8;
    const size_t kMaxWebGLContexts             = 16;
#endif
2012-08-02 17:28:02 -04:00
..
crashtests Bug 767337; crash test. r=roc 2012-07-18 15:04:15 -04:00
public Back out 438c192e561b and d6f341e77b68 (bug 762652, bug 762654) on suspicion of breaking Windows PGO tests 2012-06-27 16:24:53 -07:00
src Bug 617453 - lose the least-recently-used WebGL context when a certain limit is exceeded - r=vladv 2012-08-02 17:28:02 -04:00
test Bug 776802; Give better info about Azure. r=Bas 2012-07-31 18:30:10 +12:00
Makefile.in Bug 716478 - update licence to MPL 2. 2012-05-21 12:12:37 +01:00