gecko-dev/dom/base/TimeoutManager.h
Sebastian Hengst 3a10644021 Backed out 6 changesets (bug 888600) for beta simulation failures: build bustage on Linux and Windows opt (bug 1442036) and devtools failure browser_net_view-source-debugger.js (bug 1441961). a=backout
Backed out changeset 83c87140dc3d (bug 888600)
Backed out changeset 2efb9b1753f6 (bug 888600)
Backed out changeset af5303781961 (bug 888600)
Backed out changeset 79ef59047e63 (bug 888600)
Backed out changeset 30d568d628dd (bug 888600)
Backed out changeset c7bd4c6c9741 (bug 888600)

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extra : histedit_source : 791b22f6770f4fead2f909478a93d65d85829fe0%2Cbb387309e90f53e1dde45dcf8cf4ebedcc6e5c5e
2018-03-01 11:51:09 +02:00

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7.6 KiB
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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_dom_TimeoutManager_h__
#define mozilla_dom_TimeoutManager_h__
#include "mozilla/dom/Timeout.h"
#include "nsTArray.h"
class nsIEventTarget;
class nsITimeoutHandler;
class nsITimer;
class nsGlobalWindowInner;
namespace mozilla {
namespace dom {
class OrderedTimeoutIterator;
class TimeoutExecutor;
// This class manages the timeouts in a Window's setTimeout/setInterval pool.
class TimeoutManager final
{
public:
explicit TimeoutManager(nsGlobalWindowInner& aWindow);
~TimeoutManager();
TimeoutManager(const TimeoutManager& rhs) = delete;
void operator=(const TimeoutManager& rhs) = delete;
bool IsRunningTimeout() const;
static uint32_t GetNestingLevel() { return sNestingLevel; }
static void SetNestingLevel(uint32_t aLevel) { sNestingLevel = aLevel; }
bool HasTimeouts() const
{
return !mNormalTimeouts.IsEmpty() ||
!mTrackingTimeouts.IsEmpty();
}
nsresult SetTimeout(nsITimeoutHandler* aHandler,
int32_t interval, bool aIsInterval,
mozilla::dom::Timeout::Reason aReason,
int32_t* aReturn);
void ClearTimeout(int32_t aTimerId,
mozilla::dom::Timeout::Reason aReason);
// The timeout implementation functions.
void RunTimeout(const TimeStamp& aNow, const TimeStamp& aTargetDeadline);
void ClearAllTimeouts();
uint32_t GetTimeoutId(mozilla::dom::Timeout::Reason aReason);
TimeDuration CalculateDelay(Timeout* aTimeout) const;
// aTimeout is the timeout that we're about to start running. This function
// returns the current timeout.
mozilla::dom::Timeout* BeginRunningTimeout(mozilla::dom::Timeout* aTimeout);
// aTimeout is the last running timeout.
void EndRunningTimeout(mozilla::dom::Timeout* aTimeout);
void UnmarkGrayTimers();
// These four methods are intended to be called from the corresponding methods
// on nsGlobalWindow.
void Suspend();
void Resume();
void Freeze();
void Thaw();
// This should be called by nsGlobalWindow when the window might have moved
// to the background or foreground.
void UpdateBackgroundState();
// Initialize TimeoutManager before the first time it is accessed.
static void Initialize();
// Exposed only for testing
bool IsTimeoutTracking(uint32_t aTimeoutId);
// The document finished loading
void OnDocumentLoaded();
void StartThrottlingTimeouts();
// Run some code for each Timeout in our list. Note that this function
// doesn't guarantee that Timeouts are iterated in any particular order.
template <class Callable>
void ForEachUnorderedTimeout(Callable c)
{
mNormalTimeouts.ForEach(c);
mTrackingTimeouts.ForEach(c);
}
// Run some code for each Timeout in our list, but let the callback cancel the
// iteration by returning true. Note that this function doesn't guarantee
// that Timeouts are iterated in any particular order.
template <class Callable>
void ForEachUnorderedTimeoutAbortable(Callable c)
{
if (!mNormalTimeouts.ForEachAbortable(c)) {
mTrackingTimeouts.ForEachAbortable(c);
}
}
void BeginSyncOperation();
void EndSyncOperation();
nsIEventTarget*
EventTarget();
static const uint32_t InvalidFiringId;
private:
void MaybeStartThrottleTimeout();
// Return true if |aTimeout| needs to be reinserted into the timeout list.
bool RescheduleTimeout(mozilla::dom::Timeout* aTimeout,
const TimeStamp& aLastCallbackTime,
const TimeStamp& aCurrentNow);
bool IsBackground() const;
bool IsActive() const;
uint32_t
CreateFiringId();
void
DestroyFiringId(uint32_t aFiringId);
bool
IsValidFiringId(uint32_t aFiringId) const;
bool
IsInvalidFiringId(uint32_t aFiringId) const;
TimeDuration
MinSchedulingDelay() const;
nsresult MaybeSchedule(const TimeStamp& aWhen,
const TimeStamp& aNow = TimeStamp::Now());
void RecordExecution(Timeout* aRunningTimeout,
Timeout* aTimeout);
void UpdateBudget(const TimeStamp& aNow,
const TimeDuration& aDuration = TimeDuration());
bool BudgetThrottlingEnabled(bool aIsBackground) const;
private:
struct Timeouts {
explicit Timeouts(const TimeoutManager& aManager)
: mManager(aManager)
{
}
// Insert aTimeout into the list, before all timeouts that would
// fire after it, but no earlier than the last Timeout with a
// valid FiringId.
enum class SortBy
{
TimeRemaining,
TimeWhen
};
void Insert(mozilla::dom::Timeout* aTimeout, SortBy aSortBy);
const Timeout* GetFirst() const { return mTimeoutList.getFirst(); }
Timeout* GetFirst() { return mTimeoutList.getFirst(); }
const Timeout* GetLast() const { return mTimeoutList.getLast(); }
Timeout* GetLast() { return mTimeoutList.getLast(); }
bool IsEmpty() const { return mTimeoutList.isEmpty(); }
void InsertFront(Timeout* aTimeout) { mTimeoutList.insertFront(aTimeout); }
void Clear() { mTimeoutList.clear(); }
template <class Callable>
void ForEach(Callable c)
{
for (Timeout* timeout = GetFirst();
timeout;
timeout = timeout->getNext()) {
c(timeout);
}
}
// Returns true when a callback aborts iteration.
template <class Callable>
bool ForEachAbortable(Callable c)
{
for (Timeout* timeout = GetFirst();
timeout;
timeout = timeout->getNext()) {
if (c(timeout)) {
return true;
}
}
return false;
}
friend class OrderedTimeoutIterator;
private:
// The TimeoutManager that owns this Timeouts structure. This is
// mainly used to call state inspecting methods like IsValidFiringId().
const TimeoutManager& mManager;
typedef mozilla::LinkedList<RefPtr<Timeout>> TimeoutList;
// mTimeoutList is generally sorted by mWhen, but new values are always
// inserted after any Timeouts with a valid FiringId.
TimeoutList mTimeoutList;
};
friend class OrderedTimeoutIterator;
// Each nsGlobalWindowInner object has a TimeoutManager member. This reference
// points to that holder object.
nsGlobalWindowInner& mWindow;
// The executor is specific to the nsGlobalWindow/TimeoutManager, but it
// can live past the destruction of the window if its scheduled. Therefore
// it must be a separate ref-counted object.
RefPtr<TimeoutExecutor> mExecutor;
// The list of timeouts coming from non-tracking scripts.
Timeouts mNormalTimeouts;
// The list of timeouts coming from scripts on the tracking protection list.
Timeouts mTrackingTimeouts;
uint32_t mTimeoutIdCounter;
uint32_t mNextFiringId;
AutoTArray<uint32_t, 2> mFiringIdStack;
mozilla::dom::Timeout* mRunningTimeout;
// The current idle request callback timeout handle
uint32_t mIdleCallbackTimeoutCounter;
nsCOMPtr<nsITimer> mThrottleTimeoutsTimer;
mozilla::TimeStamp mLastBudgetUpdate;
mozilla::TimeDuration mExecutionBudget;
bool mThrottleTimeouts;
bool mThrottleTrackingTimeouts;
bool mBudgetThrottleTimeouts;
static uint32_t sNestingLevel;
};
}
}
#endif