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https://github.com/mozilla/gecko-dev.git
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83e664a4cd
--HG-- extra : rebase_source : b97121b98c3e42a83135f7e8fa186575b4fbfcb5
183 lines
5.8 KiB
C++
183 lines
5.8 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_WheelHandlingHelper_h_
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#define mozilla_WheelHandlingHelper_h_
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#include "mozilla/Attributes.h"
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#include "mozilla/EventForwards.h"
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#include "nsCoord.h"
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#include "nsIFrame.h"
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#include "nsPoint.h"
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class nsIScrollableFrame;
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class nsITimer;
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namespace mozilla {
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class EventStateManager;
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/**
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* DeltaValues stores two delta values which are along X and Y axis. This is
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* useful for arguments and results of some methods.
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*/
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struct DeltaValues
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{
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DeltaValues()
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: deltaX(0.0)
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, deltaY(0.0)
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{
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}
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DeltaValues(double aDeltaX, double aDeltaY)
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: deltaX(aDeltaX)
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, deltaY(aDeltaY)
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{
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}
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explicit DeltaValues(WidgetWheelEvent* aEvent);
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double deltaX;
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double deltaY;
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};
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/**
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* WheelHandlingUtils provides some static methods which are useful at handling
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* wheel events.
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*/
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class WheelHandlingUtils
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{
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public:
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/**
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* Returns true if aFrame is a scrollable frame and it can be scrolled to
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* either aDirectionX or aDirectionY along each axis. Or if aFrame is a
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* plugin frame (in this case, aDirectionX and aDirectionY are ignored).
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* Otherwise, false.
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*/
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static bool CanScrollOn(nsIFrame* aFrame,
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double aDirectionX, double aDirectionY);
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/**
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* Returns true if the scrollable frame can be scrolled to either aDirectionX
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* or aDirectionY along each axis. Otherwise, false.
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*/
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static bool CanScrollOn(nsIScrollableFrame* aScrollFrame,
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double aDirectionX, double aDirectionY);
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private:
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static bool CanScrollInRange(nscoord aMin, nscoord aValue, nscoord aMax,
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double aDirection);
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};
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/**
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* ScrollbarsForWheel manages scrollbars state during wheel operation.
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* E.g., on some platforms, scrollbars should show only while user attempts to
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* scroll. At that time, scrollbars which may be possible to scroll by
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* operation of wheel at the point should show temporarily.
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*/
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class ScrollbarsForWheel
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{
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public:
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static void PrepareToScrollText(EventStateManager* aESM,
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nsIFrame* aTargetFrame,
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WidgetWheelEvent* aEvent);
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static void SetActiveScrollTarget(nsIScrollableFrame* aScrollTarget);
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// Hide all scrollbars (both mActiveOwner's and mActivatedScrollTargets')
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static void MayInactivate();
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static void Inactivate();
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static bool IsActive();
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static void OwnWheelTransaction(bool aOwn);
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protected:
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static const size_t kNumberOfTargets = 4;
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static const DeltaValues directions[kNumberOfTargets];
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static nsWeakFrame sActiveOwner;
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static nsWeakFrame sActivatedScrollTargets[kNumberOfTargets];
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static bool sHadWheelStart;
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static bool sOwnWheelTransaction;
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/**
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* These two methods are called upon eWheelOperationStart/eWheelOperationEnd
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* events to show/hide the right scrollbars.
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*/
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static void TemporarilyActivateAllPossibleScrollTargets(
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EventStateManager* aESM,
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nsIFrame* aTargetFrame,
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WidgetWheelEvent* aEvent);
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static void DeactivateAllTemporarilyActivatedScrollTargets();
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};
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/**
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* WheelTransaction manages a series of wheel events as a transaction.
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* While in a transaction, every wheel event should scroll the same scrollable
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* element even if a different scrollable element is under the mouse cursor.
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*
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* Additionally, this class also manages wheel scroll speed acceleration.
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*/
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class WheelTransaction
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{
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public:
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static nsIFrame* GetTargetFrame() { return sTargetFrame; }
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static void EndTransaction();
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/**
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* WillHandleDefaultAction() is called before handling aWheelEvent on
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* aTargetFrame.
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*
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* @return false if the caller cannot continue to handle the default
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* action. Otherwise, true.
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*/
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static bool WillHandleDefaultAction(WidgetWheelEvent* aWheelEvent,
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nsWeakFrame& aTargetWeakFrame);
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static bool WillHandleDefaultAction(WidgetWheelEvent* aWheelEvent,
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nsIFrame* aTargetFrame)
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{
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nsWeakFrame targetWeakFrame(aTargetFrame);
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return WillHandleDefaultAction(aWheelEvent, targetWeakFrame);
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}
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static void OnEvent(WidgetEvent* aEvent);
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static void Shutdown();
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static uint32_t GetTimeoutTime();
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static void OwnScrollbars(bool aOwn);
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static DeltaValues AccelerateWheelDelta(WidgetWheelEvent* aEvent,
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bool aAllowScrollSpeedOverride);
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protected:
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static void BeginTransaction(nsIFrame* aTargetFrame,
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WidgetWheelEvent* aEvent);
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// Be careful, UpdateTransaction may fire a DOM event, therefore, the target
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// frame might be destroyed in the event handler.
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static bool UpdateTransaction(WidgetWheelEvent* aEvent);
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static void MayEndTransaction();
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static nsIntPoint GetScreenPoint(WidgetGUIEvent* aEvent);
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static void OnFailToScrollTarget();
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static void OnTimeout(nsITimer* aTimer, void* aClosure);
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static void SetTimeout();
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static uint32_t GetIgnoreMoveDelayTime();
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static int32_t GetAccelerationStart();
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static int32_t GetAccelerationFactor();
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static DeltaValues OverrideSystemScrollSpeed(WidgetWheelEvent* aEvent);
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static double ComputeAcceleratedWheelDelta(double aDelta, int32_t aFactor);
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static bool OutOfTime(uint32_t aBaseTime, uint32_t aThreshold);
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static nsWeakFrame sTargetFrame;
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static uint32_t sTime; // in milliseconds
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static uint32_t sMouseMoved; // in milliseconds
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static nsITimer* sTimer;
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static int32_t sScrollSeriesCounter;
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static bool sOwnScrollbars;
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};
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} // namespace mozilla
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#endif // mozilla_WheelHandlingHelper_h_
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