mirror of
https://github.com/mozilla/gecko-dev.git
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1bae76206e
--HG-- rename : dom/svg/nsSVGPathGeometryElement.cpp => dom/svg/SVGGeometryElement.cpp rename : dom/svg/nsSVGPathGeometryElement.h => dom/svg/SVGGeometryElement.h rename : dom/svg/nsSVGPolyElement.cpp => dom/svg/SVGPolyElement.cpp rename : dom/svg/nsSVGPolyElement.h => dom/svg/SVGPolyElement.h rename : layout/svg/nsSVGPathGeometryFrame.cpp => layout/svg/SVGGeometryFrame.cpp rename : layout/svg/nsSVGPathGeometryFrame.h => layout/svg/SVGGeometryFrame.h
1867 lines
60 KiB
C++
1867 lines
60 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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// Main header first:
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// This is also necessary to ensure our definition of M_SQRT1_2 is picked up
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#include "nsSVGUtils.h"
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#include <algorithm>
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// Keep others in (case-insensitive) order:
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#include "gfx2DGlue.h"
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#include "gfxContext.h"
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#include "gfxMatrix.h"
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#include "gfxPlatform.h"
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#include "gfxRect.h"
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#include "gfxUtils.h"
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#include "mozilla/gfx/2D.h"
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#include "mozilla/gfx/PatternHelpers.h"
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#include "mozilla/Preferences.h"
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#include "mozilla/SVGContextPaint.h"
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#include "nsCSSClipPathInstance.h"
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#include "nsCSSFrameConstructor.h"
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#include "nsDisplayList.h"
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#include "nsFilterInstance.h"
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#include "nsFrameList.h"
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#include "nsGkAtoms.h"
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#include "nsIContent.h"
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#include "nsIDocument.h"
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#include "nsIFrame.h"
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#include "nsIPresShell.h"
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#include "nsISVGChildFrame.h"
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#include "nsLayoutUtils.h"
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#include "nsPresContext.h"
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#include "nsStyleCoord.h"
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#include "nsStyleStruct.h"
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#include "nsSVGClipPathFrame.h"
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#include "nsSVGContainerFrame.h"
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#include "nsSVGEffects.h"
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#include "nsSVGFilterPaintCallback.h"
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#include "nsSVGForeignObjectFrame.h"
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#include "nsSVGInnerSVGFrame.h"
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#include "nsSVGIntegrationUtils.h"
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#include "nsSVGLength2.h"
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#include "nsSVGMaskFrame.h"
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#include "nsSVGOuterSVGFrame.h"
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#include "mozilla/dom/SVGClipPathElement.h"
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#include "mozilla/dom/SVGPathElement.h"
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#include "SVGGeometryElement.h"
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#include "SVGGeometryFrame.h"
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#include "nsSVGPaintServerFrame.h"
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#include "mozilla/dom/SVGSVGElement.h"
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#include "nsTextFrame.h"
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#include "SVGContentUtils.h"
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#include "SVGTextFrame.h"
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#include "mozilla/Unused.h"
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using namespace mozilla;
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using namespace mozilla::dom;
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using namespace mozilla::gfx;
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static bool sSVGPathCachingEnabled;
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static bool sSVGDisplayListHitTestingEnabled;
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static bool sSVGDisplayListPaintingEnabled;
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static bool sSVGNewGetBBoxEnabled;
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bool
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NS_SVGPathCachingEnabled()
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{
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return sSVGPathCachingEnabled;
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}
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bool
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NS_SVGDisplayListHitTestingEnabled()
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{
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return sSVGDisplayListHitTestingEnabled;
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}
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bool
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NS_SVGDisplayListPaintingEnabled()
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{
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return sSVGDisplayListPaintingEnabled;
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}
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bool
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NS_SVGNewGetBBoxEnabled()
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{
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return sSVGNewGetBBoxEnabled;
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}
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// we only take the address of this:
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static mozilla::gfx::UserDataKey sSVGAutoRenderStateKey;
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SVGAutoRenderState::SVGAutoRenderState(DrawTarget* aDrawTarget
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MOZ_GUARD_OBJECT_NOTIFIER_PARAM_IN_IMPL)
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: mDrawTarget(aDrawTarget)
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, mOriginalRenderState(nullptr)
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, mPaintingToWindow(false)
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{
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MOZ_GUARD_OBJECT_NOTIFIER_INIT;
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mOriginalRenderState =
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aDrawTarget->RemoveUserData(&sSVGAutoRenderStateKey);
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// We always remove ourselves from aContext before it dies, so
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// passing nullptr as the destroy function is okay.
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aDrawTarget->AddUserData(&sSVGAutoRenderStateKey, this, nullptr);
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}
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SVGAutoRenderState::~SVGAutoRenderState()
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{
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mDrawTarget->RemoveUserData(&sSVGAutoRenderStateKey);
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if (mOriginalRenderState) {
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mDrawTarget->AddUserData(&sSVGAutoRenderStateKey,
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mOriginalRenderState, nullptr);
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}
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}
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void
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SVGAutoRenderState::SetPaintingToWindow(bool aPaintingToWindow)
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{
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mPaintingToWindow = aPaintingToWindow;
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}
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/* static */ bool
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SVGAutoRenderState::IsPaintingToWindow(DrawTarget* aDrawTarget)
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{
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void *state = aDrawTarget->GetUserData(&sSVGAutoRenderStateKey);
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if (state) {
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return static_cast<SVGAutoRenderState*>(state)->mPaintingToWindow;
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}
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return false;
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}
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void
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nsSVGUtils::Init()
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{
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Preferences::AddBoolVarCache(&sSVGPathCachingEnabled,
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"svg.path-caching.enabled");
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Preferences::AddBoolVarCache(&sSVGDisplayListHitTestingEnabled,
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"svg.display-lists.hit-testing.enabled");
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Preferences::AddBoolVarCache(&sSVGDisplayListPaintingEnabled,
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"svg.display-lists.painting.enabled");
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Preferences::AddBoolVarCache(&sSVGNewGetBBoxEnabled,
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"svg.new-getBBox.enabled");
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}
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nsSVGDisplayContainerFrame*
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nsSVGUtils::GetNearestSVGViewport(nsIFrame *aFrame)
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{
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NS_ASSERTION(aFrame->IsFrameOfType(nsIFrame::eSVG), "SVG frame expected");
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if (aFrame->GetType() == nsGkAtoms::svgOuterSVGFrame) {
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return nullptr;
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}
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while ((aFrame = aFrame->GetParent())) {
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NS_ASSERTION(aFrame->IsFrameOfType(nsIFrame::eSVG), "SVG frame expected");
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if (aFrame->GetType() == nsGkAtoms::svgInnerSVGFrame ||
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aFrame->GetType() == nsGkAtoms::svgOuterSVGFrame) {
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return do_QueryFrame(aFrame);
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}
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}
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NS_NOTREACHED("This is not reached. It's only needed to compile.");
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return nullptr;
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}
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nsRect
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nsSVGUtils::GetPostFilterVisualOverflowRect(nsIFrame *aFrame,
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const nsRect &aPreFilterRect)
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{
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MOZ_ASSERT(aFrame->GetStateBits() & NS_FRAME_SVG_LAYOUT,
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"Called on invalid frame type");
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nsSVGFilterProperty *property = nsSVGEffects::GetFilterProperty(aFrame);
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if (!property || !property->ReferencesValidResources()) {
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return aPreFilterRect;
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}
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return nsFilterInstance::GetPostFilterBounds(aFrame, nullptr, &aPreFilterRect);
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}
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bool
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nsSVGUtils::OuterSVGIsCallingReflowSVG(nsIFrame *aFrame)
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{
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return GetOuterSVGFrame(aFrame)->IsCallingReflowSVG();
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}
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bool
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nsSVGUtils::AnyOuterSVGIsCallingReflowSVG(nsIFrame* aFrame)
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{
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nsSVGOuterSVGFrame* outer = GetOuterSVGFrame(aFrame);
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do {
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if (outer->IsCallingReflowSVG()) {
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return true;
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}
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outer = GetOuterSVGFrame(outer->GetParent());
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} while (outer);
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return false;
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}
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void
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nsSVGUtils::ScheduleReflowSVG(nsIFrame *aFrame)
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{
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MOZ_ASSERT(aFrame->IsFrameOfType(nsIFrame::eSVG),
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"Passed bad frame!");
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// If this is triggered, the callers should be fixed to call us before
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// ReflowSVG is called. If we try to mark dirty bits on frames while we're
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// in the process of removing them, things will get messed up.
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NS_ASSERTION(!OuterSVGIsCallingReflowSVG(aFrame),
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"Do not call under nsISVGChildFrame::ReflowSVG!");
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// We don't call nsSVGEffects::InvalidateRenderingObservers here because
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// we should only be called under InvalidateAndScheduleReflowSVG (which
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// calls InvalidateBounds) or nsSVGDisplayContainerFrame::InsertFrames
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// (at which point the frame has no observers).
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if (aFrame->GetStateBits() & NS_FRAME_IS_NONDISPLAY) {
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return;
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}
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if (aFrame->GetStateBits() &
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(NS_FRAME_IS_DIRTY | NS_FRAME_FIRST_REFLOW)) {
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// Nothing to do if we're already dirty, or if the outer-<svg>
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// hasn't yet had its initial reflow.
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return;
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}
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nsSVGOuterSVGFrame *outerSVGFrame = nullptr;
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// We must not add dirty bits to the nsSVGOuterSVGFrame or else
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// PresShell::FrameNeedsReflow won't work when we pass it in below.
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if (aFrame->GetStateBits() & NS_STATE_IS_OUTER_SVG) {
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outerSVGFrame = static_cast<nsSVGOuterSVGFrame*>(aFrame);
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} else {
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aFrame->AddStateBits(NS_FRAME_IS_DIRTY);
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nsIFrame *f = aFrame->GetParent();
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while (f && !(f->GetStateBits() & NS_STATE_IS_OUTER_SVG)) {
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if (f->GetStateBits() &
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(NS_FRAME_IS_DIRTY | NS_FRAME_HAS_DIRTY_CHILDREN)) {
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return;
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}
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f->AddStateBits(NS_FRAME_HAS_DIRTY_CHILDREN);
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f = f->GetParent();
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MOZ_ASSERT(f->IsFrameOfType(nsIFrame::eSVG),
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"NS_STATE_IS_OUTER_SVG check above not valid!");
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}
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outerSVGFrame = static_cast<nsSVGOuterSVGFrame*>(f);
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MOZ_ASSERT(outerSVGFrame &&
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outerSVGFrame->GetType() == nsGkAtoms::svgOuterSVGFrame,
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"Did not find nsSVGOuterSVGFrame!");
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}
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if (outerSVGFrame->GetStateBits() & NS_FRAME_IN_REFLOW) {
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// We're currently under an nsSVGOuterSVGFrame::Reflow call so there is no
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// need to call PresShell::FrameNeedsReflow, since we have an
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// nsSVGOuterSVGFrame::DidReflow call pending.
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return;
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}
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nsFrameState dirtyBit =
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(outerSVGFrame == aFrame ? NS_FRAME_IS_DIRTY : NS_FRAME_HAS_DIRTY_CHILDREN);
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aFrame->PresContext()->PresShell()->FrameNeedsReflow(
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outerSVGFrame, nsIPresShell::eResize, dirtyBit);
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}
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bool
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nsSVGUtils::NeedsReflowSVG(nsIFrame *aFrame)
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{
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MOZ_ASSERT(aFrame->IsFrameOfType(nsIFrame::eSVG),
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"SVG uses bits differently!");
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// The flags we test here may change, hence why we have this separate
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// function.
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return NS_SUBTREE_DIRTY(aFrame);
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}
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void
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nsSVGUtils::NotifyAncestorsOfFilterRegionChange(nsIFrame *aFrame)
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{
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MOZ_ASSERT(!(aFrame->GetStateBits() & NS_STATE_IS_OUTER_SVG),
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"Not expecting to be called on the outer SVG Frame");
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aFrame = aFrame->GetParent();
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while (aFrame) {
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if (aFrame->GetStateBits() & NS_STATE_IS_OUTER_SVG)
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return;
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nsSVGFilterProperty *property = nsSVGEffects::GetFilterProperty(aFrame);
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if (property) {
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property->Invalidate();
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}
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aFrame = aFrame->GetParent();
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}
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}
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Size
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nsSVGUtils::GetContextSize(const nsIFrame* aFrame)
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{
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Size size;
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MOZ_ASSERT(aFrame->GetContent()->IsSVGElement(), "bad cast");
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const nsSVGElement* element = static_cast<nsSVGElement*>(aFrame->GetContent());
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SVGSVGElement* ctx = element->GetCtx();
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if (ctx) {
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size.width = ctx->GetLength(SVGContentUtils::X);
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size.height = ctx->GetLength(SVGContentUtils::Y);
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}
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return size;
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}
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float
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nsSVGUtils::ObjectSpace(const gfxRect &aRect, const nsSVGLength2 *aLength)
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{
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float axis;
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switch (aLength->GetCtxType()) {
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case SVGContentUtils::X:
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axis = aRect.Width();
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break;
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case SVGContentUtils::Y:
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axis = aRect.Height();
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break;
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case SVGContentUtils::XY:
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axis = float(SVGContentUtils::ComputeNormalizedHypotenuse(
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aRect.Width(), aRect.Height()));
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break;
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default:
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NS_NOTREACHED("unexpected ctx type");
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axis = 0.0f;
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break;
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}
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if (aLength->IsPercentage()) {
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// Multiply first to avoid precision errors:
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return axis * aLength->GetAnimValInSpecifiedUnits() / 100;
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}
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return aLength->GetAnimValue(static_cast<SVGSVGElement*>(nullptr)) * axis;
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}
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float
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nsSVGUtils::UserSpace(nsSVGElement *aSVGElement, const nsSVGLength2 *aLength)
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{
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return aLength->GetAnimValue(aSVGElement);
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}
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float
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nsSVGUtils::UserSpace(nsIFrame *aNonSVGContext, const nsSVGLength2 *aLength)
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{
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return aLength->GetAnimValue(aNonSVGContext);
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}
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float
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nsSVGUtils::UserSpace(const UserSpaceMetrics& aMetrics, const nsSVGLength2 *aLength)
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{
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return aLength->GetAnimValue(aMetrics);
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}
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nsSVGOuterSVGFrame *
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nsSVGUtils::GetOuterSVGFrame(nsIFrame *aFrame)
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{
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while (aFrame) {
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if (aFrame->GetStateBits() & NS_STATE_IS_OUTER_SVG) {
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return static_cast<nsSVGOuterSVGFrame*>(aFrame);
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}
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aFrame = aFrame->GetParent();
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}
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return nullptr;
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}
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nsIFrame*
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nsSVGUtils::GetOuterSVGFrameAndCoveredRegion(nsIFrame* aFrame, nsRect* aRect)
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{
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nsISVGChildFrame* svg = do_QueryFrame(aFrame);
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if (!svg)
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return nullptr;
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nsSVGOuterSVGFrame* outer = GetOuterSVGFrame(aFrame);
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if (outer == svg) {
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return nullptr;
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}
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nsMargin bp = outer->GetUsedBorderAndPadding();
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*aRect = ((aFrame->GetStateBits() & NS_FRAME_IS_NONDISPLAY) ?
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nsRect(0, 0, 0, 0) : svg->GetCoveredRegion()) +
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nsPoint(bp.left, bp.top);
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return outer;
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}
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gfxMatrix
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nsSVGUtils::GetCanvasTM(nsIFrame *aFrame)
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{
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// XXX yuck, we really need a common interface for GetCanvasTM
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if (!aFrame->IsFrameOfType(nsIFrame::eSVG)) {
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return nsSVGIntegrationUtils::GetCSSPxToDevPxMatrix(aFrame);
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}
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nsIAtom* type = aFrame->GetType();
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if (type == nsGkAtoms::svgForeignObjectFrame) {
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return static_cast<nsSVGForeignObjectFrame*>(aFrame)->GetCanvasTM();
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}
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if (type == nsGkAtoms::svgOuterSVGFrame) {
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return nsSVGIntegrationUtils::GetCSSPxToDevPxMatrix(aFrame);
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}
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nsSVGContainerFrame *containerFrame = do_QueryFrame(aFrame);
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if (containerFrame) {
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return containerFrame->GetCanvasTM();
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}
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return static_cast<SVGGeometryFrame*>(aFrame)->GetCanvasTM();
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}
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gfxMatrix
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nsSVGUtils::GetUserToCanvasTM(nsIFrame *aFrame)
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{
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nsISVGChildFrame* svgFrame = do_QueryFrame(aFrame);
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NS_ASSERTION(svgFrame, "bad frame");
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gfxMatrix tm;
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if (svgFrame) {
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nsSVGElement *content = static_cast<nsSVGElement*>(aFrame->GetContent());
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tm = content->PrependLocalTransformsTo(
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GetCanvasTM(aFrame->GetParent()),
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eUserSpaceToParent);
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}
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return tm;
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}
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void
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nsSVGUtils::NotifyChildrenOfSVGChange(nsIFrame *aFrame, uint32_t aFlags)
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{
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for (nsIFrame* kid : aFrame->PrincipalChildList()) {
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nsISVGChildFrame* SVGFrame = do_QueryFrame(kid);
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if (SVGFrame) {
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SVGFrame->NotifySVGChanged(aFlags);
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} else {
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NS_ASSERTION(kid->IsFrameOfType(nsIFrame::eSVG) || kid->IsSVGText(),
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"SVG frame expected");
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// recurse into the children of container frames e.g. <clipPath>, <mask>
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// in case they have child frames with transformation matrices
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if (kid->IsFrameOfType(nsIFrame::eSVG)) {
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NotifyChildrenOfSVGChange(kid, aFlags);
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}
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}
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}
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}
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// ************************************************************
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class SVGPaintCallback : public nsSVGFilterPaintCallback
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|
{
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public:
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virtual DrawResult Paint(gfxContext& aContext, nsIFrame *aTarget,
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const gfxMatrix& aTransform,
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const nsIntRect* aDirtyRect) override
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{
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nsISVGChildFrame *svgChildFrame = do_QueryFrame(aTarget);
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NS_ASSERTION(svgChildFrame, "Expected SVG frame here");
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nsIntRect* dirtyRect = nullptr;
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nsIntRect tmpDirtyRect;
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// aDirtyRect is in user-space pixels, we need to convert to
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// outer-SVG-frame-relative device pixels.
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if (aDirtyRect) {
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gfxMatrix userToDeviceSpace = aTransform;
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if (userToDeviceSpace.IsSingular()) {
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return DrawResult::SUCCESS;
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}
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gfxRect dirtyBounds = userToDeviceSpace.TransformBounds(
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gfxRect(aDirtyRect->x, aDirtyRect->y, aDirtyRect->width, aDirtyRect->height));
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dirtyBounds.RoundOut();
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if (gfxUtils::GfxRectToIntRect(dirtyBounds, &tmpDirtyRect)) {
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dirtyRect = &tmpDirtyRect;
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}
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}
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return svgChildFrame->PaintSVG(aContext, aTransform, dirtyRect);
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}
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};
|
|
|
|
float
|
|
nsSVGUtils::ComputeOpacity(nsIFrame* aFrame, bool aHandleOpacity)
|
|
{
|
|
float opacity = aFrame->StyleEffects()->mOpacity;
|
|
|
|
if (opacity != 1.0f &&
|
|
(nsSVGUtils::CanOptimizeOpacity(aFrame) || !aHandleOpacity)) {
|
|
return 1.0f;
|
|
}
|
|
|
|
return opacity;
|
|
}
|
|
|
|
void
|
|
nsSVGUtils::DetermineMaskUsage(nsIFrame* aFrame, bool aHandleOpacity,
|
|
MaskUsage& aUsage)
|
|
{
|
|
aUsage.opacity = ComputeOpacity(aFrame, aHandleOpacity);
|
|
|
|
nsIFrame* firstFrame =
|
|
nsLayoutUtils::FirstContinuationOrIBSplitSibling(aFrame);
|
|
|
|
nsSVGEffects::EffectProperties effectProperties =
|
|
nsSVGEffects::GetEffectProperties(firstFrame);
|
|
const nsStyleSVGReset *svgReset = firstFrame->StyleSVGReset();
|
|
|
|
nsTArray<nsSVGMaskFrame*> maskFrames = effectProperties.GetMaskFrames();
|
|
|
|
#ifdef MOZ_ENABLE_MASK_AS_SHORTHAND
|
|
aUsage.shouldGenerateMaskLayer = (maskFrames.Length() > 0);
|
|
#else
|
|
// Since we do not support image mask so far, we should treat any
|
|
// unresolvable mask as no mask. Otherwise, any object with a valid image
|
|
// mask, e.g. url("xxx.png"), will become invisible just because we can not
|
|
// handle image mask correctly. (See bug 1294171)
|
|
aUsage.shouldGenerateMaskLayer = maskFrames.Length() == 1 && maskFrames[0];
|
|
#endif
|
|
|
|
nsSVGClipPathFrame *clipPathFrame = effectProperties.GetClipPathFrame();
|
|
MOZ_ASSERT_IF(clipPathFrame,
|
|
svgReset->mClipPath.GetType() == StyleShapeSourceType::URL);
|
|
|
|
switch (svgReset->mClipPath.GetType()) {
|
|
case StyleShapeSourceType::URL:
|
|
if (clipPathFrame) {
|
|
if (clipPathFrame->IsTrivial()) {
|
|
aUsage.shouldApplyClipPath = true;
|
|
} else {
|
|
aUsage.shouldGenerateClipMaskLayer = true;
|
|
}
|
|
}
|
|
break;
|
|
case StyleShapeSourceType::Shape:
|
|
case StyleShapeSourceType::Box:
|
|
aUsage.shouldApplyBasicShape = true;
|
|
break;
|
|
case StyleShapeSourceType::None:
|
|
MOZ_ASSERT(!aUsage.shouldGenerateClipMaskLayer &&
|
|
!aUsage.shouldApplyClipPath && !aUsage.shouldApplyBasicShape);
|
|
break;
|
|
default:
|
|
MOZ_ASSERT_UNREACHABLE("Unsupported clip-path type.");
|
|
break;
|
|
}
|
|
}
|
|
|
|
class MixModeBlender {
|
|
public:
|
|
typedef mozilla::gfx::Factory Factory;
|
|
|
|
MixModeBlender(nsIFrame *aFrame, gfxContext* aContext)
|
|
: mFrame(aFrame), mSourceCtx(aContext)
|
|
{
|
|
MOZ_ASSERT(mFrame && mSourceCtx);
|
|
}
|
|
|
|
bool ShouldCreateDrawTargetForBlend() const
|
|
{
|
|
return mFrame->StyleEffects()->mMixBlendMode != NS_STYLE_BLEND_NORMAL;
|
|
}
|
|
|
|
gfxContext* CreateBlendTarget(const gfxMatrix& aTransform)
|
|
{
|
|
MOZ_ASSERT(ShouldCreateDrawTargetForBlend());
|
|
|
|
// Create a temporary context to draw to so we can blend it back with
|
|
// another operator.
|
|
IntRect drawRect = ComputeClipExtsInDeviceSpace(aTransform);
|
|
|
|
RefPtr<DrawTarget> targetDT =
|
|
mSourceCtx->GetDrawTarget()->CreateSimilarDrawTarget(drawRect.Size(),
|
|
SurfaceFormat::B8G8R8A8);
|
|
if (!targetDT || !targetDT->IsValid()) {
|
|
return nullptr;
|
|
}
|
|
|
|
MOZ_ASSERT(!mTargetCtx,
|
|
"CreateBlendTarget is designed to be used once only.");
|
|
|
|
mTargetCtx = gfxContext::CreateOrNull(targetDT);
|
|
MOZ_ASSERT(mTargetCtx); // already checked the draw target above
|
|
mTargetCtx->SetMatrix(mSourceCtx->CurrentMatrix() *
|
|
gfxMatrix::Translation(-drawRect.TopLeft()));
|
|
|
|
mTargetOffset = drawRect.TopLeft();
|
|
|
|
return mTargetCtx;
|
|
}
|
|
|
|
void BlendToTarget()
|
|
{
|
|
MOZ_ASSERT(ShouldCreateDrawTargetForBlend());
|
|
MOZ_ASSERT(mTargetCtx,
|
|
"BlendToTarget should be used after CreateBlendTarget.");
|
|
|
|
RefPtr<SourceSurface> targetSurf = mTargetCtx->GetDrawTarget()->Snapshot();
|
|
|
|
gfxContextAutoSaveRestore save(mSourceCtx);
|
|
mSourceCtx->SetMatrix(gfxMatrix()); // This will be restored right after.
|
|
RefPtr<gfxPattern> pattern =
|
|
new gfxPattern(targetSurf,
|
|
Matrix::Translation(mTargetOffset.x, mTargetOffset.y));
|
|
mSourceCtx->SetPattern(pattern);
|
|
mSourceCtx->Paint();
|
|
}
|
|
|
|
private:
|
|
MixModeBlender() = delete;
|
|
|
|
IntRect ComputeClipExtsInDeviceSpace(const gfxMatrix& aTransform)
|
|
{
|
|
// These are used if we require a temporary surface for a custom blend
|
|
// mode. Clip the source context first, so that we can generate a smaller
|
|
// temporary surface. (Since we will clip this context in
|
|
// SetupContextMatrix, a pair of save/restore is needed.)
|
|
gfxContextAutoSaveRestore saver(mSourceCtx);
|
|
|
|
if (!(mFrame->GetStateBits() & NS_FRAME_IS_NONDISPLAY)) {
|
|
// aFrame has a valid visual overflow rect, so clip to it before calling
|
|
// PushGroup() to minimize the size of the surfaces we'll composite:
|
|
gfxContextMatrixAutoSaveRestore matrixAutoSaveRestore(mSourceCtx);
|
|
mSourceCtx->Multiply(aTransform);
|
|
nsRect overflowRect = mFrame->GetVisualOverflowRectRelativeToSelf();
|
|
if (mFrame->IsFrameOfType(nsIFrame::eSVGGeometry) ||
|
|
mFrame->IsSVGText()) {
|
|
// Unlike containers, leaf frames do not include GetPosition() in
|
|
// GetCanvasTM().
|
|
overflowRect = overflowRect + mFrame->GetPosition();
|
|
}
|
|
mSourceCtx->Clip(NSRectToSnappedRect(overflowRect,
|
|
mFrame->PresContext()->AppUnitsPerDevPixel(),
|
|
*mSourceCtx->GetDrawTarget()));
|
|
}
|
|
|
|
// Get the clip extents in device space.
|
|
mSourceCtx->SetMatrix(gfxMatrix());
|
|
gfxRect clippedFrameSurfaceRect = mSourceCtx->GetClipExtents();
|
|
clippedFrameSurfaceRect.RoundOut();
|
|
|
|
IntRect result;
|
|
ToRect(clippedFrameSurfaceRect).ToIntRect(&result);
|
|
|
|
return Factory::CheckSurfaceSize(result.Size()) ? result : IntRect();
|
|
}
|
|
|
|
nsIFrame* mFrame;
|
|
gfxContext* mSourceCtx;
|
|
RefPtr<gfxContext> mTargetCtx;
|
|
IntPoint mTargetOffset;
|
|
};
|
|
|
|
DrawResult
|
|
nsSVGUtils::PaintFrameWithEffects(nsIFrame *aFrame,
|
|
gfxContext& aContext,
|
|
const gfxMatrix& aTransform,
|
|
const nsIntRect *aDirtyRect)
|
|
{
|
|
NS_ASSERTION(!NS_SVGDisplayListPaintingEnabled() ||
|
|
(aFrame->GetStateBits() & NS_FRAME_IS_NONDISPLAY) ||
|
|
aFrame->PresContext()->IsGlyph(),
|
|
"If display lists are enabled, only painting of non-display "
|
|
"SVG should take this code path");
|
|
|
|
nsISVGChildFrame *svgChildFrame = do_QueryFrame(aFrame);
|
|
if (!svgChildFrame)
|
|
return DrawResult::SUCCESS;
|
|
|
|
MaskUsage maskUsage;
|
|
DetermineMaskUsage(aFrame, true, maskUsage);
|
|
if (maskUsage.opacity == 0.0f) {
|
|
return DrawResult::SUCCESS;
|
|
}
|
|
|
|
const nsIContent* content = aFrame->GetContent();
|
|
if (content->IsSVGElement() &&
|
|
!static_cast<const nsSVGElement*>(content)->HasValidDimensions()) {
|
|
return DrawResult::SUCCESS;
|
|
}
|
|
|
|
if (aDirtyRect &&
|
|
!(aFrame->GetStateBits() & NS_FRAME_IS_NONDISPLAY)) {
|
|
// Here we convert aFrame's paint bounds to outer-<svg> device space,
|
|
// compare it to aDirtyRect, and return early if they don't intersect.
|
|
// We don't do this optimization for nondisplay SVG since nondisplay
|
|
// SVG doesn't maintain bounds/overflow rects.
|
|
nsRect overflowRect = aFrame->GetVisualOverflowRectRelativeToSelf();
|
|
if (aFrame->IsFrameOfType(nsIFrame::eSVGGeometry) ||
|
|
aFrame->IsSVGText()) {
|
|
// Unlike containers, leaf frames do not include GetPosition() in
|
|
// GetCanvasTM().
|
|
overflowRect = overflowRect + aFrame->GetPosition();
|
|
}
|
|
int32_t appUnitsPerDevPx = aFrame->PresContext()->AppUnitsPerDevPixel();
|
|
gfxMatrix tm = aTransform;
|
|
if (aFrame->IsFrameOfType(nsIFrame::eSVG | nsIFrame::eSVGContainer)) {
|
|
gfx::Matrix childrenOnlyTM;
|
|
if (static_cast<nsSVGContainerFrame*>(aFrame)->
|
|
HasChildrenOnlyTransform(&childrenOnlyTM)) {
|
|
// Undo the children-only transform:
|
|
if (!childrenOnlyTM.Invert()) {
|
|
return DrawResult::SUCCESS;
|
|
}
|
|
tm = ThebesMatrix(childrenOnlyTM) * tm;
|
|
}
|
|
}
|
|
nsIntRect bounds = TransformFrameRectToOuterSVG(overflowRect,
|
|
tm, aFrame->PresContext()).
|
|
ToOutsidePixels(appUnitsPerDevPx);
|
|
if (!aDirtyRect->Intersects(bounds)) {
|
|
return DrawResult::SUCCESS;
|
|
}
|
|
}
|
|
|
|
/* SVG defines the following rendering model:
|
|
*
|
|
* 1. Render fill
|
|
* 2. Render stroke
|
|
* 3. Render markers
|
|
* 4. Apply filter
|
|
* 5. Apply clipping, masking, group opacity
|
|
*
|
|
* We follow this, but perform a couple of optimizations:
|
|
*
|
|
* + Use cairo's clipPath when representable natively (single object
|
|
* clip region).
|
|
*f
|
|
* + Merge opacity and masking if both used together.
|
|
*/
|
|
|
|
/* Properties are added lazily and may have been removed by a restyle,
|
|
so make sure all applicable ones are set again. */
|
|
nsSVGEffects::EffectProperties effectProperties =
|
|
nsSVGEffects::GetEffectProperties(aFrame);
|
|
if (effectProperties.HasInvalidEffects()) {
|
|
// Some resource is invalid. We shouldn't paint anything.
|
|
return DrawResult::SUCCESS;
|
|
}
|
|
|
|
nsSVGClipPathFrame *clipPathFrame = effectProperties.GetClipPathFrame();
|
|
nsTArray<nsSVGMaskFrame*> masks = effectProperties.GetMaskFrames();
|
|
nsSVGMaskFrame *maskFrame = masks.IsEmpty() ? nullptr : masks[0];
|
|
|
|
MixModeBlender blender(aFrame, &aContext);
|
|
gfxContext* target = blender.ShouldCreateDrawTargetForBlend()
|
|
? blender.CreateBlendTarget(aTransform) : &aContext;
|
|
|
|
if (!target) {
|
|
return DrawResult::TEMPORARY_ERROR;
|
|
}
|
|
|
|
DrawResult result = DrawResult::SUCCESS;
|
|
|
|
/* Check if we need to do additional operations on this child's
|
|
* rendering, which necessitates rendering into another surface. */
|
|
bool shouldGenerateMask = (maskUsage.opacity != 1.0f ||
|
|
maskUsage.shouldGenerateClipMaskLayer ||
|
|
maskUsage.shouldGenerateMaskLayer);
|
|
bool shouldPushMask = false;
|
|
|
|
if (shouldGenerateMask) {
|
|
Matrix maskTransform;
|
|
RefPtr<SourceSurface> maskSurface;
|
|
|
|
// maskFrame can be nullptr even if maskUsage.shouldGenerateMaskLayer is
|
|
// true. That happens when a user gives an unresolvable mask-id, such as
|
|
// mask:url()
|
|
// mask:url(#id-which-does-not-exist)
|
|
// Since we only uses nsSVGUtils with SVG elements, not like mask on an
|
|
// HTML element, we should treat an unresolvable mask as no-mask here.
|
|
if (maskUsage.shouldGenerateMaskLayer && maskFrame) {
|
|
uint8_t maskMode =
|
|
aFrame->StyleSVGReset()->mMask.mLayers[0].mMaskMode;
|
|
nsSVGMaskFrame::MaskParams params(&aContext, aFrame, aTransform,
|
|
maskUsage.opacity, &maskTransform,
|
|
maskMode);
|
|
Tie(result, maskSurface) = maskFrame->GetMaskForMaskedFrame(params);
|
|
|
|
if (!maskSurface) {
|
|
// Either entire surface is clipped out, or gfx buffer allocation
|
|
// failure in nsSVGMaskFrame::GetMaskForMaskedFrame.
|
|
return result;
|
|
}
|
|
shouldPushMask = true;
|
|
}
|
|
|
|
if (maskUsage.shouldGenerateClipMaskLayer) {
|
|
Matrix clippedMaskTransform;
|
|
DrawResult clipMaskResult;
|
|
RefPtr<SourceSurface> clipMaskSurface;
|
|
Tie(clipMaskResult, clipMaskSurface) =
|
|
clipPathFrame->GetClipMask(aContext, aFrame, aTransform,
|
|
&clippedMaskTransform, maskSurface,
|
|
maskTransform);
|
|
result &= clipMaskResult;
|
|
if (clipMaskSurface) {
|
|
maskSurface = clipMaskSurface;
|
|
maskTransform = clippedMaskTransform;
|
|
} else {
|
|
// Either entire surface is clipped out, or gfx buffer allocation
|
|
// failure in nsSVGClipPathFrame::GetClipMask.
|
|
return result;
|
|
}
|
|
shouldPushMask = true;
|
|
}
|
|
|
|
if (!maskUsage.shouldGenerateClipMaskLayer &&
|
|
!maskUsage.shouldGenerateMaskLayer) {
|
|
shouldPushMask = true;
|
|
}
|
|
|
|
// SVG mask multiply opacity into maskSurface already, so we do not bother
|
|
// to apply opacity again.
|
|
if (shouldPushMask) {
|
|
target->PushGroupForBlendBack(gfxContentType::COLOR_ALPHA,
|
|
maskFrame ? 1.0 : maskUsage.opacity,
|
|
maskSurface, maskTransform);
|
|
}
|
|
}
|
|
|
|
/* If this frame has only a trivial clipPath, set up cairo's clipping now so
|
|
* we can just do normal painting and get it clipped appropriately.
|
|
*/
|
|
if (maskUsage.shouldApplyClipPath || maskUsage.shouldApplyBasicShape) {
|
|
if (maskUsage.shouldApplyClipPath) {
|
|
clipPathFrame->ApplyClipPath(aContext, aFrame, aTransform);
|
|
} else {
|
|
nsCSSClipPathInstance::ApplyBasicShapeClip(aContext, aFrame);
|
|
}
|
|
}
|
|
|
|
/* Paint the child */
|
|
if (effectProperties.HasValidFilter()) {
|
|
nsRegion* dirtyRegion = nullptr;
|
|
nsRegion tmpDirtyRegion;
|
|
if (aDirtyRect) {
|
|
// aDirtyRect is in outer-<svg> device pixels, but the filter code needs
|
|
// it in frame space.
|
|
gfxMatrix userToDeviceSpace = GetUserToCanvasTM(aFrame);
|
|
if (userToDeviceSpace.IsSingular()) {
|
|
return DrawResult::SUCCESS;
|
|
}
|
|
gfxMatrix deviceToUserSpace = userToDeviceSpace;
|
|
deviceToUserSpace.Invert();
|
|
gfxRect dirtyBounds = deviceToUserSpace.TransformBounds(
|
|
gfxRect(aDirtyRect->x, aDirtyRect->y,
|
|
aDirtyRect->width, aDirtyRect->height));
|
|
tmpDirtyRegion =
|
|
nsLayoutUtils::RoundGfxRectToAppRect(
|
|
dirtyBounds, aFrame->PresContext()->AppUnitsPerCSSPixel()) -
|
|
aFrame->GetPosition();
|
|
dirtyRegion = &tmpDirtyRegion;
|
|
}
|
|
SVGPaintCallback paintCallback;
|
|
nsFilterInstance::PaintFilteredFrame(aFrame, target->GetDrawTarget(),
|
|
aTransform, &paintCallback,
|
|
dirtyRegion);
|
|
} else {
|
|
result = svgChildFrame->PaintSVG(*target, aTransform, aDirtyRect);
|
|
}
|
|
|
|
if (maskUsage.shouldApplyClipPath || maskUsage.shouldApplyBasicShape) {
|
|
aContext.PopClip();
|
|
}
|
|
|
|
if (shouldPushMask) {
|
|
target->PopGroupAndBlend();
|
|
}
|
|
|
|
if (blender.ShouldCreateDrawTargetForBlend()) {
|
|
MOZ_ASSERT(target != &aContext);
|
|
blender.BlendToTarget();
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
bool
|
|
nsSVGUtils::HitTestClip(nsIFrame *aFrame, const gfxPoint &aPoint)
|
|
{
|
|
nsSVGEffects::EffectProperties props =
|
|
nsSVGEffects::GetEffectProperties(aFrame);
|
|
if (!props.mClipPath) {
|
|
const nsStyleSVGReset *style = aFrame->StyleSVGReset();
|
|
if (style->HasClipPath()) {
|
|
return nsCSSClipPathInstance::HitTestBasicShapeClip(aFrame, aPoint);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
if (props.HasInvalidClipPath()) {
|
|
// clipPath is not a valid resource, so nothing gets painted, so
|
|
// hit-testing must fail.
|
|
return false;
|
|
}
|
|
nsSVGClipPathFrame *clipPathFrame = props.GetClipPathFrame();
|
|
|
|
if (!clipPathFrame) {
|
|
// clipPath doesn't exist, ignore it.
|
|
return true;
|
|
}
|
|
|
|
return clipPathFrame->PointIsInsideClipPath(aFrame, aPoint);
|
|
}
|
|
|
|
nsIFrame *
|
|
nsSVGUtils::HitTestChildren(nsSVGDisplayContainerFrame* aFrame,
|
|
const gfxPoint& aPoint)
|
|
{
|
|
// First we transform aPoint into the coordinate space established by aFrame
|
|
// for its children (e.g. take account of any 'viewBox' attribute):
|
|
gfxPoint point = aPoint;
|
|
if (aFrame->GetContent()->IsSVGElement()) { // must check before cast
|
|
gfxMatrix m = static_cast<const nsSVGElement*>(aFrame->GetContent())->
|
|
PrependLocalTransformsTo(gfxMatrix(),
|
|
eChildToUserSpace);
|
|
if (!m.IsIdentity()) {
|
|
if (!m.Invert()) {
|
|
return nullptr;
|
|
}
|
|
point = m.Transform(point);
|
|
}
|
|
}
|
|
|
|
// Traverse the list in reverse order, so that if we get a hit we know that's
|
|
// the topmost frame that intersects the point; then we can just return it.
|
|
nsIFrame* result = nullptr;
|
|
for (nsIFrame* current = aFrame->PrincipalChildList().LastChild();
|
|
current;
|
|
current = current->GetPrevSibling()) {
|
|
nsISVGChildFrame* SVGFrame = do_QueryFrame(current);
|
|
if (SVGFrame) {
|
|
const nsIContent* content = current->GetContent();
|
|
if (content->IsSVGElement() &&
|
|
!static_cast<const nsSVGElement*>(content)->HasValidDimensions()) {
|
|
continue;
|
|
}
|
|
// GetFrameForPoint() expects a point in its frame's SVG user space, so
|
|
// we need to convert to that space:
|
|
gfxPoint p = point;
|
|
if (content->IsSVGElement()) { // must check before cast
|
|
gfxMatrix m = static_cast<const nsSVGElement*>(content)->
|
|
PrependLocalTransformsTo(gfxMatrix(),
|
|
eUserSpaceToParent);
|
|
if (!m.IsIdentity()) {
|
|
if (!m.Invert()) {
|
|
continue;
|
|
}
|
|
p = m.Transform(p);
|
|
}
|
|
}
|
|
result = SVGFrame->GetFrameForPoint(p);
|
|
if (result)
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (result && !HitTestClip(aFrame, aPoint))
|
|
result = nullptr;
|
|
|
|
return result;
|
|
}
|
|
|
|
nsRect
|
|
nsSVGUtils::GetCoveredRegion(const nsFrameList &aFrames)
|
|
{
|
|
nsRect rect;
|
|
|
|
for (nsIFrame* kid = aFrames.FirstChild();
|
|
kid;
|
|
kid = kid->GetNextSibling()) {
|
|
nsISVGChildFrame* child = do_QueryFrame(kid);
|
|
if (child) {
|
|
nsRect childRect = child->GetCoveredRegion();
|
|
rect.UnionRect(rect, childRect);
|
|
}
|
|
}
|
|
|
|
return rect;
|
|
}
|
|
|
|
nsRect
|
|
nsSVGUtils::TransformFrameRectToOuterSVG(const nsRect& aRect,
|
|
const gfxMatrix& aMatrix,
|
|
nsPresContext* aPresContext)
|
|
{
|
|
gfxRect r(aRect.x, aRect.y, aRect.width, aRect.height);
|
|
r.Scale(1.0 / nsPresContext::AppUnitsPerCSSPixel());
|
|
return nsLayoutUtils::RoundGfxRectToAppRect(
|
|
aMatrix.TransformBounds(r), aPresContext->AppUnitsPerDevPixel());
|
|
}
|
|
|
|
IntSize
|
|
nsSVGUtils::ConvertToSurfaceSize(const gfxSize& aSize,
|
|
bool *aResultOverflows)
|
|
{
|
|
IntSize surfaceSize(ClampToInt(ceil(aSize.width)), ClampToInt(ceil(aSize.height)));
|
|
|
|
*aResultOverflows = surfaceSize.width != ceil(aSize.width) ||
|
|
surfaceSize.height != ceil(aSize.height);
|
|
|
|
if (!Factory::CheckSurfaceSize(surfaceSize)) {
|
|
surfaceSize.width = std::min(NS_SVG_OFFSCREEN_MAX_DIMENSION,
|
|
surfaceSize.width);
|
|
surfaceSize.height = std::min(NS_SVG_OFFSCREEN_MAX_DIMENSION,
|
|
surfaceSize.height);
|
|
*aResultOverflows = true;
|
|
}
|
|
|
|
return surfaceSize;
|
|
}
|
|
|
|
bool
|
|
nsSVGUtils::HitTestRect(const gfx::Matrix &aMatrix,
|
|
float aRX, float aRY, float aRWidth, float aRHeight,
|
|
float aX, float aY)
|
|
{
|
|
gfx::Rect rect(aRX, aRY, aRWidth, aRHeight);
|
|
if (rect.IsEmpty() || aMatrix.IsSingular()) {
|
|
return false;
|
|
}
|
|
gfx::Matrix toRectSpace = aMatrix;
|
|
toRectSpace.Invert();
|
|
gfx::Point p = toRectSpace.TransformPoint(gfx::Point(aX, aY));
|
|
return rect.x <= p.x && p.x <= rect.XMost() &&
|
|
rect.y <= p.y && p.y <= rect.YMost();
|
|
}
|
|
|
|
gfxRect
|
|
nsSVGUtils::GetClipRectForFrame(nsIFrame *aFrame,
|
|
float aX, float aY, float aWidth, float aHeight)
|
|
{
|
|
const nsStyleDisplay* disp = aFrame->StyleDisplay();
|
|
const nsStyleEffects* effects = aFrame->StyleEffects();
|
|
|
|
if (!(effects->mClipFlags & NS_STYLE_CLIP_RECT)) {
|
|
NS_ASSERTION(effects->mClipFlags == NS_STYLE_CLIP_AUTO,
|
|
"We don't know about this type of clip.");
|
|
return gfxRect(aX, aY, aWidth, aHeight);
|
|
}
|
|
|
|
if (disp->mOverflowX == NS_STYLE_OVERFLOW_HIDDEN ||
|
|
disp->mOverflowY == NS_STYLE_OVERFLOW_HIDDEN) {
|
|
|
|
nsIntRect clipPxRect =
|
|
effects->mClip.ToOutsidePixels(aFrame->PresContext()->AppUnitsPerDevPixel());
|
|
gfxRect clipRect =
|
|
gfxRect(clipPxRect.x, clipPxRect.y, clipPxRect.width, clipPxRect.height);
|
|
|
|
if (NS_STYLE_CLIP_RIGHT_AUTO & effects->mClipFlags) {
|
|
clipRect.width = aWidth - clipRect.X();
|
|
}
|
|
if (NS_STYLE_CLIP_BOTTOM_AUTO & effects->mClipFlags) {
|
|
clipRect.height = aHeight - clipRect.Y();
|
|
}
|
|
|
|
if (disp->mOverflowX != NS_STYLE_OVERFLOW_HIDDEN) {
|
|
clipRect.x = aX;
|
|
clipRect.width = aWidth;
|
|
}
|
|
if (disp->mOverflowY != NS_STYLE_OVERFLOW_HIDDEN) {
|
|
clipRect.y = aY;
|
|
clipRect.height = aHeight;
|
|
}
|
|
|
|
return clipRect;
|
|
}
|
|
return gfxRect(aX, aY, aWidth, aHeight);
|
|
}
|
|
|
|
void
|
|
nsSVGUtils::SetClipRect(gfxContext *aContext,
|
|
const gfxMatrix &aCTM,
|
|
const gfxRect &aRect)
|
|
{
|
|
if (aCTM.IsSingular())
|
|
return;
|
|
|
|
gfxContextMatrixAutoSaveRestore matrixAutoSaveRestore(aContext);
|
|
aContext->Multiply(aCTM);
|
|
aContext->Clip(aRect);
|
|
}
|
|
|
|
gfxRect
|
|
nsSVGUtils::GetBBox(nsIFrame *aFrame, uint32_t aFlags)
|
|
{
|
|
if (aFrame->GetContent()->IsNodeOfType(nsINode::eTEXT)) {
|
|
aFrame = aFrame->GetParent();
|
|
}
|
|
gfxRect bbox;
|
|
nsISVGChildFrame *svg = do_QueryFrame(aFrame);
|
|
if (svg || aFrame->IsSVGText()) {
|
|
// It is possible to apply a gradient, pattern, clipping path, mask or
|
|
// filter to text. When one of these facilities is applied to text
|
|
// the bounding box is the entire text element in all
|
|
// cases.
|
|
if (aFrame->IsSVGText()) {
|
|
nsIFrame* ancestor = GetFirstNonAAncestorFrame(aFrame);
|
|
if (ancestor && ancestor->IsSVGText()) {
|
|
while (ancestor->GetType() != nsGkAtoms::svgTextFrame) {
|
|
ancestor = ancestor->GetParent();
|
|
}
|
|
}
|
|
svg = do_QueryFrame(ancestor);
|
|
}
|
|
nsIContent* content = aFrame->GetContent();
|
|
if (content->IsSVGElement() &&
|
|
!static_cast<const nsSVGElement*>(content)->HasValidDimensions()) {
|
|
return bbox;
|
|
}
|
|
|
|
FrameProperties props = aFrame->Properties();
|
|
|
|
if (aFlags == eBBoxIncludeFillGeometry) {
|
|
gfxRect* prop = props.Get(ObjectBoundingBoxProperty());
|
|
if (prop) {
|
|
return *prop;
|
|
}
|
|
}
|
|
|
|
gfxMatrix matrix;
|
|
if (aFrame->GetType() == nsGkAtoms::svgForeignObjectFrame ||
|
|
aFrame->GetType() == nsGkAtoms::svgUseFrame) {
|
|
// The spec says getBBox "Returns the tight bounding box in *current user
|
|
// space*". So we should really be doing this for all elements, but that
|
|
// needs investigation to check that we won't break too much content.
|
|
// NOTE: When changing this to apply to other frame types, make sure to
|
|
// also update nsSVGUtils::FrameSpaceInCSSPxToUserSpaceOffset.
|
|
MOZ_ASSERT(content->IsSVGElement(), "bad cast");
|
|
nsSVGElement *element = static_cast<nsSVGElement*>(content);
|
|
matrix = element->PrependLocalTransformsTo(matrix, eChildToUserSpace);
|
|
}
|
|
bbox = svg->GetBBoxContribution(ToMatrix(matrix), aFlags).ToThebesRect();
|
|
// Account for 'clipped'.
|
|
if (aFlags & nsSVGUtils::eBBoxIncludeClipped) {
|
|
gfxRect clipRect(0, 0, 0, 0);
|
|
float x, y, width, height;
|
|
gfxMatrix tm;
|
|
gfxRect fillBBox =
|
|
svg->GetBBoxContribution(ToMatrix(tm),
|
|
nsSVGUtils::eBBoxIncludeFill).ToThebesRect();
|
|
x = fillBBox.x;
|
|
y = fillBBox.y;
|
|
width = fillBBox.width;
|
|
height = fillBBox.height;
|
|
bool hasClip = aFrame->StyleDisplay()->IsScrollableOverflow();
|
|
if (hasClip) {
|
|
clipRect =
|
|
nsSVGUtils::GetClipRectForFrame(aFrame, x, y, width, height);
|
|
if (aFrame->GetType() == nsGkAtoms::svgForeignObjectFrame ||
|
|
aFrame->GetType() == nsGkAtoms::svgUseFrame) {
|
|
clipRect = matrix.TransformBounds(clipRect);
|
|
}
|
|
}
|
|
nsSVGEffects::EffectProperties effectProperties =
|
|
nsSVGEffects::GetEffectProperties(aFrame);
|
|
if (effectProperties.HasInvalidClipPath()) {
|
|
bbox = gfxRect(0, 0, 0, 0);
|
|
} else {
|
|
nsSVGClipPathFrame *clipPathFrame =
|
|
effectProperties.GetClipPathFrame();
|
|
if (clipPathFrame) {
|
|
SVGClipPathElement *clipContent =
|
|
static_cast<SVGClipPathElement*>(clipPathFrame->GetContent());
|
|
RefPtr<SVGAnimatedEnumeration> units = clipContent->ClipPathUnits();
|
|
if (units->AnimVal() == SVG_UNIT_TYPE_OBJECTBOUNDINGBOX) {
|
|
matrix.Translate(gfxPoint(x, y));
|
|
matrix.Scale(width, height);
|
|
} else if (aFrame->GetType() == nsGkAtoms::svgForeignObjectFrame) {
|
|
matrix.Reset();
|
|
}
|
|
bbox =
|
|
clipPathFrame->GetBBoxForClipPathFrame(bbox, matrix).ToThebesRect();
|
|
}
|
|
|
|
if (hasClip) {
|
|
bbox = bbox.Intersect(clipRect);
|
|
}
|
|
|
|
if (bbox.IsEmpty()) {
|
|
bbox = gfxRect(0, 0, 0, 0);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (aFlags == eBBoxIncludeFillGeometry) {
|
|
// Obtaining the bbox for objectBoundingBox calculations is common so we
|
|
// cache the result for future calls, since calculation can be expensive:
|
|
props.Set(ObjectBoundingBoxProperty(), new gfxRect(bbox));
|
|
}
|
|
|
|
return bbox;
|
|
}
|
|
return nsSVGIntegrationUtils::GetSVGBBoxForNonSVGFrame(aFrame);
|
|
}
|
|
|
|
gfxPoint
|
|
nsSVGUtils::FrameSpaceInCSSPxToUserSpaceOffset(nsIFrame *aFrame)
|
|
{
|
|
if (!(aFrame->GetStateBits() & NS_FRAME_SVG_LAYOUT)) {
|
|
// The user space for non-SVG frames is defined as the bounding box of the
|
|
// frame's border-box rects over all continuations.
|
|
return gfxPoint();
|
|
}
|
|
|
|
// Leaf frames apply their own offset inside their user space.
|
|
if (aFrame->IsFrameOfType(nsIFrame::eSVGGeometry) ||
|
|
aFrame->IsSVGText()) {
|
|
return nsLayoutUtils::RectToGfxRect(aFrame->GetRect(),
|
|
nsPresContext::AppUnitsPerCSSPixel()).TopLeft();
|
|
}
|
|
|
|
// For foreignObject frames, nsSVGUtils::GetBBox applies their local
|
|
// transform, so we need to do the same here.
|
|
if (aFrame->GetType() == nsGkAtoms::svgForeignObjectFrame ||
|
|
aFrame->GetType() == nsGkAtoms::svgUseFrame) {
|
|
gfxMatrix transform = static_cast<nsSVGElement*>(aFrame->GetContent())->
|
|
PrependLocalTransformsTo(gfxMatrix(), eChildToUserSpace);
|
|
NS_ASSERTION(!transform.HasNonTranslation(), "we're relying on this being an offset-only transform");
|
|
return transform.GetTranslation();
|
|
}
|
|
|
|
return gfxPoint();
|
|
}
|
|
|
|
static gfxRect
|
|
GetBoundingBoxRelativeRect(const nsSVGLength2 *aXYWH,
|
|
const gfxRect& aBBox)
|
|
{
|
|
return gfxRect(aBBox.x + nsSVGUtils::ObjectSpace(aBBox, &aXYWH[0]),
|
|
aBBox.y + nsSVGUtils::ObjectSpace(aBBox, &aXYWH[1]),
|
|
nsSVGUtils::ObjectSpace(aBBox, &aXYWH[2]),
|
|
nsSVGUtils::ObjectSpace(aBBox, &aXYWH[3]));
|
|
}
|
|
|
|
gfxRect
|
|
nsSVGUtils::GetRelativeRect(uint16_t aUnits, const nsSVGLength2 *aXYWH,
|
|
const gfxRect& aBBox,
|
|
const UserSpaceMetrics& aMetrics)
|
|
{
|
|
if (aUnits == SVG_UNIT_TYPE_OBJECTBOUNDINGBOX) {
|
|
return GetBoundingBoxRelativeRect(aXYWH, aBBox);
|
|
}
|
|
return gfxRect(UserSpace(aMetrics, &aXYWH[0]),
|
|
UserSpace(aMetrics, &aXYWH[1]),
|
|
UserSpace(aMetrics, &aXYWH[2]),
|
|
UserSpace(aMetrics, &aXYWH[3]));
|
|
}
|
|
|
|
gfxRect
|
|
nsSVGUtils::GetRelativeRect(uint16_t aUnits, const nsSVGLength2 *aXYWH,
|
|
const gfxRect& aBBox, nsIFrame *aFrame)
|
|
{
|
|
if (aUnits == SVG_UNIT_TYPE_OBJECTBOUNDINGBOX) {
|
|
return GetBoundingBoxRelativeRect(aXYWH, aBBox);
|
|
}
|
|
nsIContent* content = aFrame->GetContent();
|
|
if (content->IsSVGElement()) {
|
|
nsSVGElement* svgElement = static_cast<nsSVGElement*>(content);
|
|
return GetRelativeRect(aUnits, aXYWH, aBBox, SVGElementMetrics(svgElement));
|
|
}
|
|
return GetRelativeRect(aUnits, aXYWH, aBBox, NonSVGFrameUserSpaceMetrics(aFrame));
|
|
}
|
|
|
|
bool
|
|
nsSVGUtils::CanOptimizeOpacity(nsIFrame *aFrame)
|
|
{
|
|
if (!(aFrame->GetStateBits() & NS_FRAME_SVG_LAYOUT)) {
|
|
return false;
|
|
}
|
|
nsIAtom *type = aFrame->GetType();
|
|
if (type != nsGkAtoms::svgImageFrame &&
|
|
type != nsGkAtoms::svgGeometryFrame) {
|
|
return false;
|
|
}
|
|
if (aFrame->StyleEffects()->HasFilters()) {
|
|
return false;
|
|
}
|
|
// XXX The SVG WG is intending to allow fill, stroke and markers on <image>
|
|
if (type == nsGkAtoms::svgImageFrame) {
|
|
return true;
|
|
}
|
|
const nsStyleSVG *style = aFrame->StyleSVG();
|
|
if (style->HasMarker()) {
|
|
return false;
|
|
}
|
|
if (!style->HasFill() || !HasStroke(aFrame)) {
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
gfxMatrix
|
|
nsSVGUtils::AdjustMatrixForUnits(const gfxMatrix &aMatrix,
|
|
nsSVGEnum *aUnits,
|
|
nsIFrame *aFrame)
|
|
{
|
|
if (aFrame &&
|
|
aUnits->GetAnimValue() == SVG_UNIT_TYPE_OBJECTBOUNDINGBOX) {
|
|
gfxRect bbox = GetBBox(aFrame);
|
|
gfxMatrix tm = aMatrix;
|
|
tm.Translate(gfxPoint(bbox.X(), bbox.Y()));
|
|
tm.Scale(bbox.Width(), bbox.Height());
|
|
return tm;
|
|
}
|
|
return aMatrix;
|
|
}
|
|
|
|
nsIFrame*
|
|
nsSVGUtils::GetFirstNonAAncestorFrame(nsIFrame* aStartFrame)
|
|
{
|
|
for (nsIFrame *ancestorFrame = aStartFrame; ancestorFrame;
|
|
ancestorFrame = ancestorFrame->GetParent()) {
|
|
if (ancestorFrame->GetType() != nsGkAtoms::svgAFrame) {
|
|
return ancestorFrame;
|
|
}
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
bool
|
|
nsSVGUtils::GetNonScalingStrokeTransform(nsIFrame *aFrame,
|
|
gfxMatrix* aUserToOuterSVG)
|
|
{
|
|
if (aFrame->GetContent()->IsNodeOfType(nsINode::eTEXT)) {
|
|
aFrame = aFrame->GetParent();
|
|
}
|
|
|
|
if (!aFrame->StyleSVGReset()->HasNonScalingStroke()) {
|
|
return false;
|
|
}
|
|
|
|
nsIContent *content = aFrame->GetContent();
|
|
MOZ_ASSERT(content->IsSVGElement(), "bad cast");
|
|
|
|
*aUserToOuterSVG = ThebesMatrix(SVGContentUtils::GetCTM(
|
|
static_cast<nsSVGElement*>(content), true));
|
|
|
|
return !aUserToOuterSVG->IsIdentity();
|
|
}
|
|
|
|
// The logic here comes from _cairo_stroke_style_max_distance_from_path
|
|
static gfxRect
|
|
PathExtentsToMaxStrokeExtents(const gfxRect& aPathExtents,
|
|
nsIFrame* aFrame,
|
|
double aStyleExpansionFactor,
|
|
const gfxMatrix& aMatrix)
|
|
{
|
|
double style_expansion =
|
|
aStyleExpansionFactor * nsSVGUtils::GetStrokeWidth(aFrame);
|
|
|
|
gfxMatrix matrix = aMatrix;
|
|
|
|
gfxMatrix outerSVGToUser;
|
|
if (nsSVGUtils::GetNonScalingStrokeTransform(aFrame, &outerSVGToUser)) {
|
|
outerSVGToUser.Invert();
|
|
matrix.PreMultiply(outerSVGToUser);
|
|
}
|
|
|
|
double dx = style_expansion * (fabs(matrix._11) + fabs(matrix._21));
|
|
double dy = style_expansion * (fabs(matrix._22) + fabs(matrix._12));
|
|
|
|
gfxRect strokeExtents = aPathExtents;
|
|
strokeExtents.Inflate(dx, dy);
|
|
return strokeExtents;
|
|
}
|
|
|
|
/*static*/ gfxRect
|
|
nsSVGUtils::PathExtentsToMaxStrokeExtents(const gfxRect& aPathExtents,
|
|
nsTextFrame* aFrame,
|
|
const gfxMatrix& aMatrix)
|
|
{
|
|
NS_ASSERTION(aFrame->IsSVGText(), "expected an nsTextFrame for SVG text");
|
|
return ::PathExtentsToMaxStrokeExtents(aPathExtents, aFrame, 0.5, aMatrix);
|
|
}
|
|
|
|
/*static*/ gfxRect
|
|
nsSVGUtils::PathExtentsToMaxStrokeExtents(const gfxRect& aPathExtents,
|
|
SVGGeometryFrame* aFrame,
|
|
const gfxMatrix& aMatrix)
|
|
{
|
|
bool strokeMayHaveCorners =
|
|
!SVGContentUtils::ShapeTypeHasNoCorners(aFrame->GetContent());
|
|
|
|
// For a shape without corners the stroke can only extend half the stroke
|
|
// width from the path in the x/y-axis directions. For shapes with corners
|
|
// the stroke can extend by sqrt(1/2) (think 45 degree rotated rect, or line
|
|
// with stroke-linecaps="square").
|
|
double styleExpansionFactor = strokeMayHaveCorners ? M_SQRT1_2 : 0.5;
|
|
|
|
// The stroke can extend even further for paths that can be affected by
|
|
// stroke-miterlimit.
|
|
bool affectedByMiterlimit =
|
|
aFrame->GetContent()->IsAnyOfSVGElements(nsGkAtoms::path,
|
|
nsGkAtoms::polyline,
|
|
nsGkAtoms::polygon);
|
|
|
|
if (affectedByMiterlimit) {
|
|
const nsStyleSVG* style = aFrame->StyleSVG();
|
|
if (style->mStrokeLinejoin == NS_STYLE_STROKE_LINEJOIN_MITER &&
|
|
styleExpansionFactor < style->mStrokeMiterlimit / 2.0) {
|
|
styleExpansionFactor = style->mStrokeMiterlimit / 2.0;
|
|
}
|
|
}
|
|
|
|
return ::PathExtentsToMaxStrokeExtents(aPathExtents,
|
|
aFrame,
|
|
styleExpansionFactor,
|
|
aMatrix);
|
|
}
|
|
|
|
// ----------------------------------------------------------------------
|
|
|
|
/* static */ nscolor
|
|
nsSVGUtils::GetFallbackOrPaintColor(nsStyleContext *aStyleContext,
|
|
nsStyleSVGPaint nsStyleSVG::*aFillOrStroke)
|
|
{
|
|
const nsStyleSVGPaint &paint = aStyleContext->StyleSVG()->*aFillOrStroke;
|
|
nsStyleContext *styleIfVisited = aStyleContext->GetStyleIfVisited();
|
|
bool isServer = paint.Type() == eStyleSVGPaintType_Server ||
|
|
paint.Type() == eStyleSVGPaintType_ContextFill ||
|
|
paint.Type() == eStyleSVGPaintType_ContextStroke;
|
|
nscolor color = isServer ? paint.GetFallbackColor() : paint.GetColor();
|
|
if (styleIfVisited) {
|
|
const nsStyleSVGPaint &paintIfVisited =
|
|
styleIfVisited->StyleSVG()->*aFillOrStroke;
|
|
// To prevent Web content from detecting if a user has visited a URL
|
|
// (via URL loading triggered by paint servers or performance
|
|
// differences between paint servers or between a paint server and a
|
|
// color), we do not allow whether links are visited to change which
|
|
// paint server is used or switch between paint servers and simple
|
|
// colors. A :visited style may only override a simple color with
|
|
// another simple color.
|
|
if (paintIfVisited.Type() == eStyleSVGPaintType_Color &&
|
|
paint.Type() == eStyleSVGPaintType_Color) {
|
|
nscolor colors[2] = { color, paintIfVisited.GetColor() };
|
|
return nsStyleContext::CombineVisitedColors(
|
|
colors, aStyleContext->RelevantLinkVisited());
|
|
}
|
|
}
|
|
return color;
|
|
}
|
|
|
|
/* static */ void
|
|
nsSVGUtils::MakeFillPatternFor(nsIFrame* aFrame,
|
|
gfxContext* aContext,
|
|
GeneralPattern* aOutPattern,
|
|
SVGContextPaint* aContextPaint)
|
|
{
|
|
const nsStyleSVG* style = aFrame->StyleSVG();
|
|
if (style->mFill.Type() == eStyleSVGPaintType_None) {
|
|
return;
|
|
}
|
|
|
|
const float opacity = aFrame->StyleEffects()->mOpacity;
|
|
|
|
float fillOpacity = GetOpacity(style->FillOpacitySource(),
|
|
style->mFillOpacity,
|
|
aContextPaint);
|
|
if (opacity < 1.0f &&
|
|
nsSVGUtils::CanOptimizeOpacity(aFrame)) {
|
|
// Combine the group opacity into the fill opacity (we will have skipped
|
|
// creating an offscreen surface to apply the group opacity).
|
|
fillOpacity *= opacity;
|
|
}
|
|
|
|
const DrawTarget* dt = aContext->GetDrawTarget();
|
|
|
|
nsSVGPaintServerFrame *ps =
|
|
nsSVGEffects::GetPaintServer(aFrame, &nsStyleSVG::mFill,
|
|
nsSVGEffects::FillProperty());
|
|
if (ps) {
|
|
RefPtr<gfxPattern> pattern =
|
|
ps->GetPaintServerPattern(aFrame, dt, aContext->CurrentMatrix(),
|
|
&nsStyleSVG::mFill, fillOpacity);
|
|
if (pattern) {
|
|
pattern->CacheColorStops(dt);
|
|
aOutPattern->Init(*pattern->GetPattern(dt));
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (aContextPaint) {
|
|
RefPtr<gfxPattern> pattern;
|
|
switch (style->mFill.Type()) {
|
|
case eStyleSVGPaintType_ContextFill:
|
|
pattern = aContextPaint->GetFillPattern(dt, fillOpacity,
|
|
aContext->CurrentMatrix());
|
|
break;
|
|
case eStyleSVGPaintType_ContextStroke:
|
|
pattern = aContextPaint->GetStrokePattern(dt, fillOpacity,
|
|
aContext->CurrentMatrix());
|
|
break;
|
|
default:
|
|
;
|
|
}
|
|
if (pattern) {
|
|
aOutPattern->Init(*pattern->GetPattern(dt));
|
|
return;
|
|
}
|
|
}
|
|
|
|
// On failure, use the fallback colour in case we have an
|
|
// objectBoundingBox where the width or height of the object is zero.
|
|
// See http://www.w3.org/TR/SVG11/coords.html#ObjectBoundingBox
|
|
Color color(Color::FromABGR(GetFallbackOrPaintColor(aFrame->StyleContext(),
|
|
&nsStyleSVG::mFill)));
|
|
color.a *= fillOpacity;
|
|
aOutPattern->InitColorPattern(ToDeviceColor(color));
|
|
}
|
|
|
|
/* static */ void
|
|
nsSVGUtils::MakeStrokePatternFor(nsIFrame* aFrame,
|
|
gfxContext* aContext,
|
|
GeneralPattern* aOutPattern,
|
|
SVGContextPaint* aContextPaint)
|
|
{
|
|
const nsStyleSVG* style = aFrame->StyleSVG();
|
|
if (style->mStroke.Type() == eStyleSVGPaintType_None) {
|
|
return;
|
|
}
|
|
|
|
const float opacity = aFrame->StyleEffects()->mOpacity;
|
|
|
|
float strokeOpacity = GetOpacity(style->StrokeOpacitySource(),
|
|
style->mStrokeOpacity,
|
|
aContextPaint);
|
|
if (opacity < 1.0f &&
|
|
nsSVGUtils::CanOptimizeOpacity(aFrame)) {
|
|
// Combine the group opacity into the stroke opacity (we will have skipped
|
|
// creating an offscreen surface to apply the group opacity).
|
|
strokeOpacity *= opacity;
|
|
}
|
|
|
|
const DrawTarget* dt = aContext->GetDrawTarget();
|
|
|
|
nsSVGPaintServerFrame *ps =
|
|
nsSVGEffects::GetPaintServer(aFrame, &nsStyleSVG::mStroke,
|
|
nsSVGEffects::StrokeProperty());
|
|
if (ps) {
|
|
RefPtr<gfxPattern> pattern =
|
|
ps->GetPaintServerPattern(aFrame, dt, aContext->CurrentMatrix(),
|
|
&nsStyleSVG::mStroke, strokeOpacity);
|
|
if (pattern) {
|
|
pattern->CacheColorStops(dt);
|
|
aOutPattern->Init(*pattern->GetPattern(dt));
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (aContextPaint) {
|
|
RefPtr<gfxPattern> pattern;
|
|
switch (style->mStroke.Type()) {
|
|
case eStyleSVGPaintType_ContextFill:
|
|
pattern = aContextPaint->GetFillPattern(dt, strokeOpacity,
|
|
aContext->CurrentMatrix());
|
|
break;
|
|
case eStyleSVGPaintType_ContextStroke:
|
|
pattern = aContextPaint->GetStrokePattern(dt, strokeOpacity,
|
|
aContext->CurrentMatrix());
|
|
break;
|
|
default:
|
|
;
|
|
}
|
|
if (pattern) {
|
|
aOutPattern->Init(*pattern->GetPattern(dt));
|
|
return;
|
|
}
|
|
}
|
|
|
|
// On failure, use the fallback colour in case we have an
|
|
// objectBoundingBox where the width or height of the object is zero.
|
|
// See http://www.w3.org/TR/SVG11/coords.html#ObjectBoundingBox
|
|
Color color(Color::FromABGR(GetFallbackOrPaintColor(aFrame->StyleContext(),
|
|
&nsStyleSVG::mStroke)));
|
|
color.a *= strokeOpacity;
|
|
aOutPattern->InitColorPattern(ToDeviceColor(color));
|
|
}
|
|
|
|
/* static */ float
|
|
nsSVGUtils::GetOpacity(nsStyleSVGOpacitySource aOpacityType,
|
|
const float& aOpacity,
|
|
SVGContextPaint *aContextPaint)
|
|
{
|
|
float opacity = 1.0f;
|
|
switch (aOpacityType) {
|
|
case eStyleSVGOpacitySource_Normal:
|
|
opacity = aOpacity;
|
|
break;
|
|
case eStyleSVGOpacitySource_ContextFillOpacity:
|
|
if (aContextPaint) {
|
|
opacity = aContextPaint->GetFillOpacity();
|
|
} else {
|
|
NS_WARNING("Content used context-fill-opacity when not in a context element");
|
|
}
|
|
break;
|
|
case eStyleSVGOpacitySource_ContextStrokeOpacity:
|
|
if (aContextPaint) {
|
|
opacity = aContextPaint->GetStrokeOpacity();
|
|
} else {
|
|
NS_WARNING("Content used context-stroke-opacity when not in a context element");
|
|
}
|
|
break;
|
|
default:
|
|
NS_NOTREACHED("Unknown object opacity inheritance type for SVG glyph");
|
|
}
|
|
return opacity;
|
|
}
|
|
|
|
bool
|
|
nsSVGUtils::HasStroke(nsIFrame* aFrame, SVGContextPaint* aContextPaint)
|
|
{
|
|
const nsStyleSVG *style = aFrame->StyleSVG();
|
|
return style->HasStroke() && GetStrokeWidth(aFrame, aContextPaint) > 0;
|
|
}
|
|
|
|
float
|
|
nsSVGUtils::GetStrokeWidth(nsIFrame* aFrame, SVGContextPaint* aContextPaint)
|
|
{
|
|
const nsStyleSVG *style = aFrame->StyleSVG();
|
|
if (aContextPaint && style->StrokeWidthFromObject()) {
|
|
return aContextPaint->GetStrokeWidth();
|
|
}
|
|
|
|
nsIContent* content = aFrame->GetContent();
|
|
if (content->IsNodeOfType(nsINode::eTEXT)) {
|
|
content = content->GetParent();
|
|
}
|
|
|
|
nsSVGElement *ctx = static_cast<nsSVGElement*>(content);
|
|
|
|
return SVGContentUtils::CoordToFloat(ctx, style->mStrokeWidth);
|
|
}
|
|
|
|
static bool
|
|
GetStrokeDashData(nsIFrame* aFrame,
|
|
nsTArray<gfxFloat>& aDashes,
|
|
gfxFloat* aDashOffset,
|
|
SVGContextPaint* aContextPaint)
|
|
{
|
|
const nsStyleSVG* style = aFrame->StyleSVG();
|
|
nsIContent *content = aFrame->GetContent();
|
|
nsSVGElement *ctx = static_cast<nsSVGElement*>
|
|
(content->IsNodeOfType(nsINode::eTEXT) ?
|
|
content->GetParent() : content);
|
|
|
|
gfxFloat totalLength = 0.0;
|
|
if (aContextPaint && style->StrokeDasharrayFromObject()) {
|
|
aDashes = aContextPaint->GetStrokeDashArray();
|
|
|
|
for (uint32_t i = 0; i < aDashes.Length(); i++) {
|
|
if (aDashes[i] < 0.0) {
|
|
return false;
|
|
}
|
|
totalLength += aDashes[i];
|
|
}
|
|
|
|
} else {
|
|
uint32_t count = style->mStrokeDasharray.Length();
|
|
if (!count || !aDashes.SetLength(count, fallible)) {
|
|
return false;
|
|
}
|
|
|
|
gfxFloat pathScale = 1.0;
|
|
|
|
if (content->IsSVGElement(nsGkAtoms::path)) {
|
|
pathScale = static_cast<SVGPathElement*>(content)->
|
|
GetPathLengthScale(SVGPathElement::eForStroking);
|
|
if (pathScale <= 0) {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
const nsTArray<nsStyleCoord>& dasharray = style->mStrokeDasharray;
|
|
|
|
for (uint32_t i = 0; i < count; i++) {
|
|
aDashes[i] = SVGContentUtils::CoordToFloat(ctx,
|
|
dasharray[i]) * pathScale;
|
|
if (aDashes[i] < 0.0) {
|
|
return false;
|
|
}
|
|
totalLength += aDashes[i];
|
|
}
|
|
}
|
|
|
|
if (aContextPaint && style->StrokeDashoffsetFromObject()) {
|
|
*aDashOffset = aContextPaint->GetStrokeDashOffset();
|
|
} else {
|
|
*aDashOffset = SVGContentUtils::CoordToFloat(ctx,
|
|
style->mStrokeDashoffset);
|
|
}
|
|
|
|
return (totalLength > 0.0);
|
|
}
|
|
|
|
void
|
|
nsSVGUtils::SetupCairoStrokeGeometry(nsIFrame* aFrame,
|
|
gfxContext *aContext,
|
|
SVGContextPaint* aContextPaint)
|
|
{
|
|
float width = GetStrokeWidth(aFrame, aContextPaint);
|
|
if (width <= 0)
|
|
return;
|
|
aContext->SetLineWidth(width);
|
|
|
|
// Apply any stroke-specific transform
|
|
gfxMatrix outerSVGToUser;
|
|
if (GetNonScalingStrokeTransform(aFrame, &outerSVGToUser) &&
|
|
outerSVGToUser.Invert()) {
|
|
aContext->Multiply(outerSVGToUser);
|
|
}
|
|
|
|
const nsStyleSVG* style = aFrame->StyleSVG();
|
|
|
|
switch (style->mStrokeLinecap) {
|
|
case NS_STYLE_STROKE_LINECAP_BUTT:
|
|
aContext->SetLineCap(CapStyle::BUTT);
|
|
break;
|
|
case NS_STYLE_STROKE_LINECAP_ROUND:
|
|
aContext->SetLineCap(CapStyle::ROUND);
|
|
break;
|
|
case NS_STYLE_STROKE_LINECAP_SQUARE:
|
|
aContext->SetLineCap(CapStyle::SQUARE);
|
|
break;
|
|
}
|
|
|
|
aContext->SetMiterLimit(style->mStrokeMiterlimit);
|
|
|
|
switch (style->mStrokeLinejoin) {
|
|
case NS_STYLE_STROKE_LINEJOIN_MITER:
|
|
aContext->SetLineJoin(JoinStyle::MITER_OR_BEVEL);
|
|
break;
|
|
case NS_STYLE_STROKE_LINEJOIN_ROUND:
|
|
aContext->SetLineJoin(JoinStyle::ROUND);
|
|
break;
|
|
case NS_STYLE_STROKE_LINEJOIN_BEVEL:
|
|
aContext->SetLineJoin(JoinStyle::BEVEL);
|
|
break;
|
|
}
|
|
|
|
AutoTArray<gfxFloat, 10> dashes;
|
|
gfxFloat dashOffset;
|
|
if (GetStrokeDashData(aFrame, dashes, &dashOffset, aContextPaint)) {
|
|
aContext->SetDash(dashes.Elements(), dashes.Length(), dashOffset);
|
|
}
|
|
}
|
|
|
|
uint16_t
|
|
nsSVGUtils::GetGeometryHitTestFlags(nsIFrame* aFrame)
|
|
{
|
|
uint16_t flags = 0;
|
|
|
|
switch (aFrame->StyleUserInterface()->mPointerEvents) {
|
|
case NS_STYLE_POINTER_EVENTS_NONE:
|
|
break;
|
|
case NS_STYLE_POINTER_EVENTS_AUTO:
|
|
case NS_STYLE_POINTER_EVENTS_VISIBLEPAINTED:
|
|
if (aFrame->StyleVisibility()->IsVisible()) {
|
|
if (aFrame->StyleSVG()->mFill.Type() != eStyleSVGPaintType_None)
|
|
flags |= SVG_HIT_TEST_FILL;
|
|
if (aFrame->StyleSVG()->mStroke.Type() != eStyleSVGPaintType_None)
|
|
flags |= SVG_HIT_TEST_STROKE;
|
|
if (aFrame->StyleSVG()->mStrokeOpacity > 0)
|
|
flags |= SVG_HIT_TEST_CHECK_MRECT;
|
|
}
|
|
break;
|
|
case NS_STYLE_POINTER_EVENTS_VISIBLEFILL:
|
|
if (aFrame->StyleVisibility()->IsVisible()) {
|
|
flags |= SVG_HIT_TEST_FILL;
|
|
}
|
|
break;
|
|
case NS_STYLE_POINTER_EVENTS_VISIBLESTROKE:
|
|
if (aFrame->StyleVisibility()->IsVisible()) {
|
|
flags |= SVG_HIT_TEST_STROKE;
|
|
}
|
|
break;
|
|
case NS_STYLE_POINTER_EVENTS_VISIBLE:
|
|
if (aFrame->StyleVisibility()->IsVisible()) {
|
|
flags |= SVG_HIT_TEST_FILL | SVG_HIT_TEST_STROKE;
|
|
}
|
|
break;
|
|
case NS_STYLE_POINTER_EVENTS_PAINTED:
|
|
if (aFrame->StyleSVG()->mFill.Type() != eStyleSVGPaintType_None)
|
|
flags |= SVG_HIT_TEST_FILL;
|
|
if (aFrame->StyleSVG()->mStroke.Type() != eStyleSVGPaintType_None)
|
|
flags |= SVG_HIT_TEST_STROKE;
|
|
if (aFrame->StyleSVG()->mStrokeOpacity)
|
|
flags |= SVG_HIT_TEST_CHECK_MRECT;
|
|
break;
|
|
case NS_STYLE_POINTER_EVENTS_FILL:
|
|
flags |= SVG_HIT_TEST_FILL;
|
|
break;
|
|
case NS_STYLE_POINTER_EVENTS_STROKE:
|
|
flags |= SVG_HIT_TEST_STROKE;
|
|
break;
|
|
case NS_STYLE_POINTER_EVENTS_ALL:
|
|
flags |= SVG_HIT_TEST_FILL | SVG_HIT_TEST_STROKE;
|
|
break;
|
|
default:
|
|
NS_ERROR("not reached");
|
|
break;
|
|
}
|
|
|
|
return flags;
|
|
}
|
|
|
|
bool
|
|
nsSVGUtils::PaintSVGGlyph(Element* aElement, gfxContext* aContext)
|
|
{
|
|
nsIFrame* frame = aElement->GetPrimaryFrame();
|
|
nsISVGChildFrame* svgFrame = do_QueryFrame(frame);
|
|
if (!svgFrame) {
|
|
return false;
|
|
}
|
|
gfxMatrix m;
|
|
if (frame->GetContent()->IsSVGElement()) {
|
|
// PaintSVG() expects the passed transform to be the transform to its own
|
|
// SVG user space, so we need to account for any 'transform' attribute:
|
|
m = static_cast<nsSVGElement*>(frame->GetContent())->
|
|
PrependLocalTransformsTo(gfxMatrix(), eUserSpaceToParent);
|
|
}
|
|
DrawResult result = svgFrame->PaintSVG(*aContext, m);
|
|
return (result == DrawResult::SUCCESS);
|
|
}
|
|
|
|
bool
|
|
nsSVGUtils::GetSVGGlyphExtents(Element* aElement,
|
|
const gfxMatrix& aSVGToAppSpace,
|
|
gfxRect* aResult)
|
|
{
|
|
nsIFrame* frame = aElement->GetPrimaryFrame();
|
|
nsISVGChildFrame* svgFrame = do_QueryFrame(frame);
|
|
if (!svgFrame) {
|
|
return false;
|
|
}
|
|
|
|
gfxMatrix transform(aSVGToAppSpace);
|
|
nsIContent* content = frame->GetContent();
|
|
if (content->IsSVGElement()) {
|
|
transform = static_cast<nsSVGElement*>(content)->
|
|
PrependLocalTransformsTo(aSVGToAppSpace);
|
|
}
|
|
|
|
*aResult = svgFrame->GetBBoxContribution(gfx::ToMatrix(transform),
|
|
nsSVGUtils::eBBoxIncludeFill | nsSVGUtils::eBBoxIncludeFillGeometry |
|
|
nsSVGUtils::eBBoxIncludeStroke | nsSVGUtils::eBBoxIncludeStrokeGeometry |
|
|
nsSVGUtils::eBBoxIncludeMarkers).ToThebesRect();
|
|
return true;
|
|
}
|
|
|
|
nsRect
|
|
nsSVGUtils::ToCanvasBounds(const gfxRect &aUserspaceRect,
|
|
const gfxMatrix &aToCanvas,
|
|
const nsPresContext *presContext)
|
|
{
|
|
return nsLayoutUtils::RoundGfxRectToAppRect(
|
|
aToCanvas.TransformBounds(aUserspaceRect),
|
|
presContext->AppUnitsPerDevPixel());
|
|
}
|