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91 lines
3.1 KiB
JavaScript
91 lines
3.1 KiB
JavaScript
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla Communicator client code, released
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* March 31, 1998.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 1998
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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/**
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File Name: 10.2.3-2.js
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ECMA Section: 10.2.3 Function and Anonymous Code
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Description:
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The scope chain is initialized to contain the activation object followed
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by the global object. Variable instantiation is performed using the
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activation by the global object. Variable instantiation is performed using
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the activation object as the variable object and using property attributes
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{ DontDelete }. The caller provides the this value. If the this value
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provided by the caller is not an object (including the case where it is
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null), then the this value is the global object.
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Author: christine@netscape.com
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Date: 12 november 1997
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*/
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var SECTION = "10.2.3-2";
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var VERSION = "ECMA_1";
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startTest();
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var TITLE = "Function and Anonymous Code";
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writeHeaderToLog( SECTION + " "+ TITLE);
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var o = new MyObject("hello");
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new TestCase( SECTION,
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"MyFunction(\"PASSED!\")",
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"PASSED!",
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MyFunction("PASSED!") );
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var o = MyFunction();
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new TestCase( SECTION,
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"MyOtherFunction(true);",
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false,
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MyOtherFunction(true) );
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test();
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function MyFunction( value ) {
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var x = value;
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delete x;
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return x;
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}
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function MyOtherFunction(value) {
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var x = value;
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return delete x;
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}
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function MyObject( value ) {
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this.THIS = this;
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}
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