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35 lines
1.1 KiB
JavaScript
35 lines
1.1 KiB
JavaScript
// Common code for the iframes used by bug704320_preload.
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var loadCount = 0;
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// Called by the various onload handlers to indicate that a resource has
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// been fully loaded. We require three loads to complete (img, script,
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// link) for this test.
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function incrementLoad(tag) {
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loadCount++;
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if (loadCount == 3) {
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window.parent.postMessage("childLoadComplete", window.location.origin);
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} else if (loadCount > 3) {
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document.write("<h1>Too Many Load Events!</h1>");
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window.parent.postMessage("childOverload", window.location.origin);
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}
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}
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// This is same as incrementLoad, but the caller passes in the loadCount.
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function incrementLoad2(tag, expectedLoadCount) {
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loadCount++;
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if (loadCount == expectedLoadCount) {
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window.parent.postMessage("childLoadComplete", window.location.origin);
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} else if (loadCount > expectedLoadCount) {
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document.write("<h1>Too Many Load Events!</h1>");
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window.parent.postMessage("childOverload", window.location.origin);
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}
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}
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// in case something fails to load, cause the test to fail.
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function postfail(msg) {
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window.parent.postMessage("fail-" + msg, window.location.origin);
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}
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