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gecko-dev
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gfx
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layers
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d3d11
History
Narcis Beleuzu
a64dcc0c07
Backed out changeset 7a4cf3982659 (bug 1573710) for mda failures on test_getUserMedia_basicScreenshare. CLOSED TREE
2019-10-29 11:28:09 +02:00
..
mlgshaders
…
BlendingHelpers.hlslh
…
BlendShaderConstants.h
…
CompositorD3D11.cpp
Backed out changeset 7a4cf3982659 (bug 1573710) for mda failures on test_getUserMedia_basicScreenshare. CLOSED TREE
2019-10-29 11:28:09 +02:00
CompositorD3D11.h
Bug 1574745 - Add BeginFrameForNativeLayers() and Begin/EndRenderingToNativeLayer. r=mattwoodrow
2019-08-30 21:37:55 +00:00
CompositorD3D11.hlsl
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DeviceAttachmentsD3D11.cpp
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DeviceAttachmentsD3D11.h
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DiagnosticsD3D11.cpp
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DiagnosticsD3D11.h
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genshaders.py
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HelpersD3D11.h
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MLGDeviceD3D11.cpp
Backed out changeset 7a4cf3982659 (bug 1573710) for mda failures on test_getUserMedia_basicScreenshare. CLOSED TREE
2019-10-29 11:28:09 +02:00
MLGDeviceD3D11.h
Bug 1570879 - Fix high contrast theme handling with DirectComposition and WebRender r=nical
2019-10-08 10:07:47 +00:00
ReadbackManagerD3D11.cpp
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ReadbackManagerD3D11.h
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ShaderDefinitionsD3D11.h
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shaders.manifest
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TextureD3D11.cpp
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TextureD3D11.h
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