gecko-dev/gfx/thebes/GLContextProviderGLX.cpp
Zack Weinberg 95de3783f6 Bug 571989 part 3: Flatten directory structure below gfx/thebes.
--HG--
rename : gfx/thebes/src/GLContext.cpp => gfx/thebes/GLContext.cpp
rename : gfx/thebes/public/GLContext.h => gfx/thebes/GLContext.h
rename : gfx/thebes/public/GLContextProvider.h => gfx/thebes/GLContextProvider.h
rename : gfx/thebes/src/GLContextProviderCGL.mm => gfx/thebes/GLContextProviderCGL.mm
rename : gfx/thebes/src/GLContextProviderEGL.cpp => gfx/thebes/GLContextProviderEGL.cpp
rename : gfx/thebes/src/GLContextProviderGLX.cpp => gfx/thebes/GLContextProviderGLX.cpp
rename : gfx/thebes/src/GLContextProviderNull.cpp => gfx/thebes/GLContextProviderNull.cpp
rename : gfx/thebes/src/GLContextProviderOSMesa.cpp => gfx/thebes/GLContextProviderOSMesa.cpp
rename : gfx/thebes/src/GLContextProviderWGL.cpp => gfx/thebes/GLContextProviderWGL.cpp
rename : gfx/thebes/public/GLDefs.h => gfx/thebes/GLDefs.h
rename : gfx/thebes/public/GLXLibrary.h => gfx/thebes/GLXLibrary.h
rename : gfx/thebes/public/WGLLibrary.h => gfx/thebes/WGLLibrary.h
rename : gfx/thebes/src/cairo-gdk-utils.c => gfx/thebes/cairo-gdk-utils.c
rename : gfx/thebes/src/cairo-gdk-utils.h => gfx/thebes/cairo-gdk-utils.h
rename : gfx/thebes/src/cairo-xlib-utils.c => gfx/thebes/cairo-xlib-utils.c
rename : gfx/thebes/src/cairo-xlib-utils.h => gfx/thebes/cairo-xlib-utils.h
rename : gfx/thebes/src/genUnicodeScriptData.pl => gfx/thebes/genUnicodeScriptData.pl
rename : gfx/thebes/public/gfx3DMatrix.h => gfx/thebes/gfx3DMatrix.h
rename : gfx/thebes/src/gfxASurface.cpp => gfx/thebes/gfxASurface.cpp
rename : gfx/thebes/public/gfxASurface.h => gfx/thebes/gfxASurface.h
rename : gfx/thebes/src/gfxAlphaRecovery.cpp => gfx/thebes/gfxAlphaRecovery.cpp
rename : gfx/thebes/public/gfxAlphaRecovery.h => gfx/thebes/gfxAlphaRecovery.h
rename : gfx/thebes/src/gfxAndroidPlatform.cpp => gfx/thebes/gfxAndroidPlatform.cpp
rename : gfx/thebes/public/gfxAndroidPlatform.h => gfx/thebes/gfxAndroidPlatform.h
rename : gfx/thebes/src/gfxAtomList.h => gfx/thebes/gfxAtomList.h
rename : gfx/thebes/src/gfxAtoms.cpp => gfx/thebes/gfxAtoms.cpp
rename : gfx/thebes/src/gfxAtoms.h => gfx/thebes/gfxAtoms.h
rename : gfx/thebes/src/gfxBeOSPlatform.cpp => gfx/thebes/gfxBeOSPlatform.cpp
rename : gfx/thebes/public/gfxBeOSPlatform.h => gfx/thebes/gfxBeOSPlatform.h
rename : gfx/thebes/src/gfxBeOSSurface.cpp => gfx/thebes/gfxBeOSSurface.cpp
rename : gfx/thebes/public/gfxBeOSSurface.h => gfx/thebes/gfxBeOSSurface.h
rename : gfx/thebes/public/gfxColor.h => gfx/thebes/gfxColor.h
rename : gfx/thebes/src/gfxContext.cpp => gfx/thebes/gfxContext.cpp
rename : gfx/thebes/public/gfxContext.h => gfx/thebes/gfxContext.h
rename : gfx/thebes/src/gfxCoreTextShaper.cpp => gfx/thebes/gfxCoreTextShaper.cpp
rename : gfx/thebes/src/gfxCoreTextShaper.h => gfx/thebes/gfxCoreTextShaper.h
rename : gfx/thebes/src/gfxD2DSurface.cpp => gfx/thebes/gfxD2DSurface.cpp
rename : gfx/thebes/public/gfxD2DSurface.h => gfx/thebes/gfxD2DSurface.h
rename : gfx/thebes/src/gfxDDrawSurface.cpp => gfx/thebes/gfxDDrawSurface.cpp
rename : gfx/thebes/public/gfxDDrawSurface.h => gfx/thebes/gfxDDrawSurface.h
rename : gfx/thebes/src/gfxDWriteCommon.cpp => gfx/thebes/gfxDWriteCommon.cpp
rename : gfx/thebes/src/gfxDWriteCommon.h => gfx/thebes/gfxDWriteCommon.h
rename : gfx/thebes/src/gfxDWriteFontList.cpp => gfx/thebes/gfxDWriteFontList.cpp
rename : gfx/thebes/src/gfxDWriteFontList.h => gfx/thebes/gfxDWriteFontList.h
rename : gfx/thebes/src/gfxDWriteFonts.cpp => gfx/thebes/gfxDWriteFonts.cpp
rename : gfx/thebes/public/gfxDWriteFonts.h => gfx/thebes/gfxDWriteFonts.h
rename : gfx/thebes/src/gfxDWriteShaper.cpp => gfx/thebes/gfxDWriteShaper.cpp
rename : gfx/thebes/src/gfxDWriteShaper.h => gfx/thebes/gfxDWriteShaper.h
rename : gfx/thebes/src/gfxDWriteTextAnalysis.cpp => gfx/thebes/gfxDWriteTextAnalysis.cpp
rename : gfx/thebes/src/gfxDWriteTextAnalysis.h => gfx/thebes/gfxDWriteTextAnalysis.h
rename : gfx/thebes/src/gfxDirectFBSurface.cpp => gfx/thebes/gfxDirectFBSurface.cpp
rename : gfx/thebes/public/gfxDirectFBSurface.h => gfx/thebes/gfxDirectFBSurface.h
rename : gfx/thebes/src/gfxDllDeps.cpp => gfx/thebes/gfxDllDeps.cpp
rename : gfx/thebes/src/gfxFT2FontBase.cpp => gfx/thebes/gfxFT2FontBase.cpp
rename : gfx/thebes/public/gfxFT2FontBase.h => gfx/thebes/gfxFT2FontBase.h
rename : gfx/thebes/src/gfxFT2FontList.cpp => gfx/thebes/gfxFT2FontList.cpp
rename : gfx/thebes/src/gfxFT2FontList.h => gfx/thebes/gfxFT2FontList.h
rename : gfx/thebes/src/gfxFT2Fonts.cpp => gfx/thebes/gfxFT2Fonts.cpp
rename : gfx/thebes/public/gfxFT2Fonts.h => gfx/thebes/gfxFT2Fonts.h
rename : gfx/thebes/src/gfxFT2Utils.cpp => gfx/thebes/gfxFT2Utils.cpp
rename : gfx/thebes/src/gfxFT2Utils.h => gfx/thebes/gfxFT2Utils.h
rename : gfx/thebes/src/gfxFont.cpp => gfx/thebes/gfxFont.cpp
rename : gfx/thebes/public/gfxFont.h => gfx/thebes/gfxFont.h
rename : gfx/thebes/public/gfxFontConstants.h => gfx/thebes/gfxFontConstants.h
rename : gfx/thebes/src/gfxFontMissingGlyphs.cpp => gfx/thebes/gfxFontMissingGlyphs.cpp
rename : gfx/thebes/src/gfxFontMissingGlyphs.h => gfx/thebes/gfxFontMissingGlyphs.h
rename : gfx/thebes/src/gfxFontTest.cpp => gfx/thebes/gfxFontTest.cpp
rename : gfx/thebes/public/gfxFontTest.h => gfx/thebes/gfxFontTest.h
rename : gfx/thebes/src/gfxFontUtils.cpp => gfx/thebes/gfxFontUtils.cpp
rename : gfx/thebes/public/gfxFontUtils.h => gfx/thebes/gfxFontUtils.h
rename : gfx/thebes/src/gfxFontconfigUtils.cpp => gfx/thebes/gfxFontconfigUtils.cpp
rename : gfx/thebes/src/gfxFontconfigUtils.h => gfx/thebes/gfxFontconfigUtils.h
rename : gfx/thebes/src/gfxGDIFont.cpp => gfx/thebes/gfxGDIFont.cpp
rename : gfx/thebes/src/gfxGDIFont.h => gfx/thebes/gfxGDIFont.h
rename : gfx/thebes/src/gfxGDIFontList.cpp => gfx/thebes/gfxGDIFontList.cpp
rename : gfx/thebes/src/gfxGDIFontList.h => gfx/thebes/gfxGDIFontList.h
rename : gfx/thebes/src/gfxGDIShaper.cpp => gfx/thebes/gfxGDIShaper.cpp
rename : gfx/thebes/src/gfxGDIShaper.h => gfx/thebes/gfxGDIShaper.h
rename : gfx/thebes/src/gfxGdkNativeRenderer.cpp => gfx/thebes/gfxGdkNativeRenderer.cpp
rename : gfx/thebes/public/gfxGdkNativeRenderer.h => gfx/thebes/gfxGdkNativeRenderer.h
rename : gfx/thebes/public/gfxGlitzSurface.h => gfx/thebes/gfxGlitzSurface.h
rename : gfx/thebes/src/gfxHarfBuzzShaper.cpp => gfx/thebes/gfxHarfBuzzShaper.cpp
rename : gfx/thebes/src/gfxHarfBuzzShaper.h => gfx/thebes/gfxHarfBuzzShaper.h
rename : gfx/thebes/src/gfxImageSurface.cpp => gfx/thebes/gfxImageSurface.cpp
rename : gfx/thebes/public/gfxImageSurface.h => gfx/thebes/gfxImageSurface.h
rename : gfx/thebes/src/gfxMacFont.cpp => gfx/thebes/gfxMacFont.cpp
rename : gfx/thebes/src/gfxMacFont.h => gfx/thebes/gfxMacFont.h
rename : gfx/thebes/src/gfxMacPlatformFontList.h => gfx/thebes/gfxMacPlatformFontList.h
rename : gfx/thebes/src/gfxMacPlatformFontList.mm => gfx/thebes/gfxMacPlatformFontList.mm
rename : gfx/thebes/src/gfxMatrix.cpp => gfx/thebes/gfxMatrix.cpp
rename : gfx/thebes/public/gfxMatrix.h => gfx/thebes/gfxMatrix.h
rename : gfx/thebes/src/gfxOS2Fonts.cpp => gfx/thebes/gfxOS2Fonts.cpp
rename : gfx/thebes/public/gfxOS2Fonts.h => gfx/thebes/gfxOS2Fonts.h
rename : gfx/thebes/src/gfxOS2Platform.cpp => gfx/thebes/gfxOS2Platform.cpp
rename : gfx/thebes/public/gfxOS2Platform.h => gfx/thebes/gfxOS2Platform.h
rename : gfx/thebes/src/gfxOS2Surface.cpp => gfx/thebes/gfxOS2Surface.cpp
rename : gfx/thebes/public/gfxOS2Surface.h => gfx/thebes/gfxOS2Surface.h
rename : gfx/thebes/src/gfxPDFSurface.cpp => gfx/thebes/gfxPDFSurface.cpp
rename : gfx/thebes/public/gfxPDFSurface.h => gfx/thebes/gfxPDFSurface.h
rename : gfx/thebes/src/gfxPSSurface.cpp => gfx/thebes/gfxPSSurface.cpp
rename : gfx/thebes/public/gfxPSSurface.h => gfx/thebes/gfxPSSurface.h
rename : gfx/thebes/src/gfxPangoFonts.cpp => gfx/thebes/gfxPangoFonts.cpp
rename : gfx/thebes/public/gfxPangoFonts.h => gfx/thebes/gfxPangoFonts.h
rename : gfx/thebes/src/gfxPath.cpp => gfx/thebes/gfxPath.cpp
rename : gfx/thebes/public/gfxPath.h => gfx/thebes/gfxPath.h
rename : gfx/thebes/src/gfxPattern.cpp => gfx/thebes/gfxPattern.cpp
rename : gfx/thebes/public/gfxPattern.h => gfx/thebes/gfxPattern.h
rename : gfx/thebes/src/gfxPlatform.cpp => gfx/thebes/gfxPlatform.cpp
rename : gfx/thebes/public/gfxPlatform.h => gfx/thebes/gfxPlatform.h
rename : gfx/thebes/src/gfxPlatformFontList.cpp => gfx/thebes/gfxPlatformFontList.cpp
rename : gfx/thebes/src/gfxPlatformFontList.h => gfx/thebes/gfxPlatformFontList.h
rename : gfx/thebes/src/gfxPlatformGtk.cpp => gfx/thebes/gfxPlatformGtk.cpp
rename : gfx/thebes/public/gfxPlatformGtk.h => gfx/thebes/gfxPlatformGtk.h
rename : gfx/thebes/src/gfxPlatformMac.cpp => gfx/thebes/gfxPlatformMac.cpp
rename : gfx/thebes/public/gfxPlatformMac.h => gfx/thebes/gfxPlatformMac.h
rename : gfx/thebes/public/gfxPoint.h => gfx/thebes/gfxPoint.h
rename : gfx/thebes/src/gfxQPainterSurface.cpp => gfx/thebes/gfxQPainterSurface.cpp
rename : gfx/thebes/public/gfxQPainterSurface.h => gfx/thebes/gfxQPainterSurface.h
rename : gfx/thebes/src/gfxQtNativeRenderer.cpp => gfx/thebes/gfxQtNativeRenderer.cpp
rename : gfx/thebes/public/gfxQtNativeRenderer.h => gfx/thebes/gfxQtNativeRenderer.h
rename : gfx/thebes/src/gfxQtPlatform.cpp => gfx/thebes/gfxQtPlatform.cpp
rename : gfx/thebes/public/gfxQtPlatform.h => gfx/thebes/gfxQtPlatform.h
rename : gfx/thebes/src/gfxQuartzImageSurface.cpp => gfx/thebes/gfxQuartzImageSurface.cpp
rename : gfx/thebes/public/gfxQuartzImageSurface.h => gfx/thebes/gfxQuartzImageSurface.h
rename : gfx/thebes/src/gfxQuartzNativeDrawing.cpp => gfx/thebes/gfxQuartzNativeDrawing.cpp
rename : gfx/thebes/public/gfxQuartzNativeDrawing.h => gfx/thebes/gfxQuartzNativeDrawing.h
rename : gfx/thebes/src/gfxQuartzPDFSurface.cpp => gfx/thebes/gfxQuartzPDFSurface.cpp
rename : gfx/thebes/public/gfxQuartzPDFSurface.h => gfx/thebes/gfxQuartzPDFSurface.h
rename : gfx/thebes/src/gfxQuartzSurface.cpp => gfx/thebes/gfxQuartzSurface.cpp
rename : gfx/thebes/public/gfxQuartzSurface.h => gfx/thebes/gfxQuartzSurface.h
rename : gfx/thebes/src/gfxRect.cpp => gfx/thebes/gfxRect.cpp
rename : gfx/thebes/public/gfxRect.h => gfx/thebes/gfxRect.h
rename : gfx/thebes/src/gfxScriptItemizer.cpp => gfx/thebes/gfxScriptItemizer.cpp
rename : gfx/thebes/src/gfxScriptItemizer.h => gfx/thebes/gfxScriptItemizer.h
rename : gfx/thebes/src/gfxSharedImageSurface.cpp => gfx/thebes/gfxSharedImageSurface.cpp
rename : gfx/thebes/public/gfxSharedImageSurface.h => gfx/thebes/gfxSharedImageSurface.h
rename : gfx/thebes/src/gfxSkipChars.cpp => gfx/thebes/gfxSkipChars.cpp
rename : gfx/thebes/public/gfxSkipChars.h => gfx/thebes/gfxSkipChars.h
rename : gfx/thebes/src/gfxTextRunCache.cpp => gfx/thebes/gfxTextRunCache.cpp
rename : gfx/thebes/public/gfxTextRunCache.h => gfx/thebes/gfxTextRunCache.h
rename : gfx/thebes/src/gfxTextRunWordCache.cpp => gfx/thebes/gfxTextRunWordCache.cpp
rename : gfx/thebes/public/gfxTextRunWordCache.h => gfx/thebes/gfxTextRunWordCache.h
rename : gfx/thebes/public/gfxTypes.h => gfx/thebes/gfxTypes.h
rename : gfx/thebes/src/gfxUnicodeProperties.cpp => gfx/thebes/gfxUnicodeProperties.cpp
rename : gfx/thebes/src/gfxUnicodeProperties.h => gfx/thebes/gfxUnicodeProperties.h
rename : gfx/thebes/src/gfxUnicodePropertyData.cpp => gfx/thebes/gfxUnicodePropertyData.cpp
rename : gfx/thebes/src/gfxUniscribeShaper.cpp => gfx/thebes/gfxUniscribeShaper.cpp
rename : gfx/thebes/src/gfxUniscribeShaper.h => gfx/thebes/gfxUniscribeShaper.h
rename : gfx/thebes/src/gfxUserFontSet.cpp => gfx/thebes/gfxUserFontSet.cpp
rename : gfx/thebes/public/gfxUserFontSet.h => gfx/thebes/gfxUserFontSet.h
rename : gfx/thebes/src/gfxUtils.cpp => gfx/thebes/gfxUtils.cpp
rename : gfx/thebes/public/gfxUtils.h => gfx/thebes/gfxUtils.h
rename : gfx/thebes/src/gfxWindowsNativeDrawing.cpp => gfx/thebes/gfxWindowsNativeDrawing.cpp
rename : gfx/thebes/public/gfxWindowsNativeDrawing.h => gfx/thebes/gfxWindowsNativeDrawing.h
rename : gfx/thebes/src/gfxWindowsPlatform.cpp => gfx/thebes/gfxWindowsPlatform.cpp
rename : gfx/thebes/public/gfxWindowsPlatform.h => gfx/thebes/gfxWindowsPlatform.h
rename : gfx/thebes/src/gfxWindowsSurface.cpp => gfx/thebes/gfxWindowsSurface.cpp
rename : gfx/thebes/public/gfxWindowsSurface.h => gfx/thebes/gfxWindowsSurface.h
rename : gfx/thebes/src/gfxXlibNativeRenderer.cpp => gfx/thebes/gfxXlibNativeRenderer.cpp
rename : gfx/thebes/public/gfxXlibNativeRenderer.h => gfx/thebes/gfxXlibNativeRenderer.h
rename : gfx/thebes/src/gfxXlibSurface.cpp => gfx/thebes/gfxXlibSurface.cpp
rename : gfx/thebes/public/gfxXlibSurface.h => gfx/thebes/gfxXlibSurface.h
rename : gfx/thebes/src/ignorable.x-ccmap => gfx/thebes/ignorable.x-ccmap
rename : gfx/thebes/src/nsUnicodeRange.cpp => gfx/thebes/nsUnicodeRange.cpp
rename : gfx/thebes/src/nsUnicodeRange.h => gfx/thebes/nsUnicodeRange.h
rename : gfx/thebes/src/woff-private.h => gfx/thebes/woff-private.h
rename : gfx/thebes/src/woff.c => gfx/thebes/woff.c
rename : gfx/thebes/src/woff.h => gfx/thebes/woff.h
2010-06-28 10:37:23 -07:00

454 lines
15 KiB
C++

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Initial Developer of the Original Code is Mozilla Foundation.
* Portions created by the Initial Developer are Copyright (C) 2010
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Matt Woodrow <mwoodrow@mozilla.com>
* Bas Schouten <bschouten@mozilla.com>
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#ifdef MOZ_WIDGET_GTK2
#include <gdk/gdk.h>
#include <gdk/gdkx.h>
#define GET_NATIVE_WINDOW(aWidget) GDK_WINDOW_XID((GdkWindow *) aWidget->GetNativeData(NS_NATIVE_WINDOW))
#elif defined(MOZ_WIDGET_QT)
#include <QWidget>
#include <QX11Info>
#define GET_NATIVE_WINDOW(aWidget) static_cast<QWidget*>(aWidget->GetNativeData(NS_NATIVE_SHELLWIDGET))->handle()
#endif
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include "mozilla/X11Util.h"
#include "GLContextProvider.h"
#include "nsDebug.h"
#include "nsIWidget.h"
#include "GLXLibrary.h"
#include "gfxASurface.h"
namespace mozilla {
namespace gl {
GLContextProvider sGLContextProvider;
PRBool
GLXLibrary::EnsureInitialized()
{
if (mInitialized) {
return PR_TRUE;
}
if (!mOGLLibrary) {
mOGLLibrary = PR_LoadLibrary("libGL.so.1");
if (!mOGLLibrary) {
NS_WARNING("Couldn't load OpenGL shared library.");
return PR_FALSE;
}
}
LibrarySymbolLoader::SymLoadStruct symbols[] = {
{ (PRFuncPtr*) &xDeleteContext, { "glXDestroyContext", NULL } },
{ (PRFuncPtr*) &xMakeCurrent, { "glXMakeCurrent", NULL } },
{ (PRFuncPtr*) &xGetProcAddress, { "glXGetProcAddress", NULL } },
{ (PRFuncPtr*) &xChooseVisual, { "glXChooseVisual", NULL } },
{ (PRFuncPtr*) &xChooseFBConfig, { "glXChooseFBConfig", NULL } },
{ (PRFuncPtr*) &xGetFBConfigs, { "glXGetFBConfigs", NULL } },
{ (PRFuncPtr*) &xCreatePbuffer, { "glXCreatePbuffer", NULL } },
{ (PRFuncPtr*) &xCreateNewContext, { "glXCreateNewContext", NULL } },
{ (PRFuncPtr*) &xDestroyPbuffer, { "glXDestroyPbuffer", NULL } },
{ (PRFuncPtr*) &xGetVisualFromFBConfig, { "glXGetVisualFromFBConfig", NULL } },
{ (PRFuncPtr*) &xGetFBConfigAttrib, { "glXGetFBConfigAttrib", NULL } },
{ (PRFuncPtr*) &xSwapBuffers, { "glXSwapBuffers", NULL } },
{ (PRFuncPtr*) &xQueryServerString, { "glXQueryServerString", NULL } },
{ NULL, { NULL } }
};
if (!LibrarySymbolLoader::LoadSymbols(mOGLLibrary, &symbols[0])) {
NS_WARNING("Couldn't find required entry point in OpenGL shared library");
return PR_FALSE;
}
mInitialized = PR_TRUE;
return PR_TRUE;
}
GLXLibrary sGLXLibrary;
static bool ctxErrorOccurred = false;
static int
ctxErrorHandler(Display *dpy, XErrorEvent *ev)
{
ctxErrorOccurred = true;
return 0;
}
class GLContextGLX : public GLContext
{
public:
static already_AddRefed<GLContextGLX>
CreateGLContext(Display *display, GLXDrawable drawable, GLXFBConfig cfg, PRBool pbuffer)
{
int db = 0, err;
err = sGLXLibrary.xGetFBConfigAttrib(display, cfg,
GLX_DOUBLEBUFFER, &db);
if (GLX_BAD_ATTRIBUTE != err) {
#ifdef DEBUG
printf("[GLX] FBConfig is %sdouble-buffered\n", db ? "" : "not ");
#endif
}
ctxErrorOccurred = false;
int (*oldHandler)(Display *, XErrorEvent *) = XSetErrorHandler(&ctxErrorHandler);
GLXContext context = sGLXLibrary.xCreateNewContext(display,
cfg,
GLX_RGBA_TYPE,
NULL,
True);
XSync(display, False);
XSetErrorHandler(oldHandler);
if (!context || ctxErrorOccurred) {
NS_WARNING("Failed to create GLXContext!");
return nsnull;
}
nsRefPtr<GLContextGLX> glContext(new GLContextGLX(display,
drawable,
context,
pbuffer,
db));
if (!glContext->Init()) {
return nsnull;
}
return glContext.forget();
}
~GLContextGLX()
{
if (mPBuffer) {
sGLXLibrary.xDestroyPbuffer(mDisplay, mWindow);
}
sGLXLibrary.xDeleteContext(mDisplay, mContext);
}
PRBool Init()
{
MakeCurrent();
SetupLookupFunction();
if (!InitWithPrefix("gl", PR_TRUE)) {
return PR_FALSE;
}
return IsExtensionSupported("GL_EXT_framebuffer_object");
}
PRBool MakeCurrent()
{
Bool succeeded = sGLXLibrary.xMakeCurrent(mDisplay, mWindow, mContext);
NS_ASSERTION(succeeded, "Failed to make GL context current!");
return succeeded;
}
PRBool SetupLookupFunction()
{
mLookupFunc = (PlatformLookupFunction)sGLXLibrary.xGetProcAddress;
return PR_TRUE;
}
void *GetNativeData(NativeDataType aType)
{
switch(aType) {
case NativeGLContext:
return mContext;
case NativePBuffer:
if (mPBuffer) {
return (void *)mWindow;
}
// fall through
default:
return nsnull;
}
}
virtual PRBool SwapBuffers()
{
if (mPBuffer || !mDoubleBuffered)
return PR_FALSE;
sGLXLibrary.xSwapBuffers(mDisplay, mWindow);
return PR_TRUE;
}
void WindowDestroyed()
{
for (unsigned int i=0; i<textures.Length(); i++) {
GLContext::DestroyTexture(textures.ElementAt(i));
}
textures.Clear();
}
// NB: we could set a flag upon WindowDestroyed() to dictate an
// early-return from CreateTexture(), but then we would need the
// same check before all GL calls, and that heads down a rabbit
// hole.
virtual GLuint CreateTexture()
{
GLuint tex = GLContext::CreateTexture();
NS_ASSERTION(!textures.Contains(tex), "");
textures.AppendElement(tex);
return tex;
}
virtual void DestroyTexture(GLuint texture)
{
if (textures.Contains(texture)) {
textures.RemoveElement(texture);
GLContext::DestroyTexture(texture);
}
}
private:
GLContextGLX(Display *aDisplay, GLXDrawable aWindow, GLXContext aContext, PRBool aPBuffer = PR_FALSE, PRBool aDoubleBuffered=PR_FALSE)
: mContext(aContext),
mDisplay(aDisplay),
mWindow(aWindow),
mPBuffer(aPBuffer),
mDoubleBuffered(aDoubleBuffered) {}
GLXContext mContext;
Display *mDisplay;
GLXDrawable mWindow;
PRBool mPBuffer;
PRBool mDoubleBuffered;
nsTArray<GLuint> textures;
};
static PRBool AreCompatibleVisuals(XVisualInfo *one, XVisualInfo *two)
{
if (one->c_class != two->c_class) {
return PR_FALSE;
}
if (one->depth != two->depth) {
return PR_FALSE;
}
if (one->red_mask != two->red_mask ||
one->green_mask != two->green_mask ||
one->blue_mask != two->blue_mask) {
return PR_FALSE;
}
if (one->bits_per_rgb != two->bits_per_rgb) {
return PR_FALSE;
}
return PR_TRUE;
}
already_AddRefed<GLContext>
GLContextProvider::CreateForWindow(nsIWidget *aWidget)
{
if (!sGLXLibrary.EnsureInitialized()) {
return nsnull;
}
// Currently, we take whatever Visual the window already has, and
// try to create an fbconfig for that visual. This isn't
// necessarily what we want in the long run; an fbconfig may not
// be available for the existing visual, or if it is, the GL
// performance might be suboptimal. But using the existing visual
// is a relatively safe intermediate step.
Display *display = (Display*)aWidget->GetNativeData(NS_NATIVE_DISPLAY);
int xscreen = DefaultScreen(display);
Window window = GET_NATIVE_WINDOW(aWidget);
const char *vendor = sGLXLibrary.xQueryServerString(display, xscreen, GLX_VENDOR);
PRBool isATI = vendor && strstr(vendor, "ATI");
int numConfigs;
ScopedXFree<GLXFBConfig> cfgs;
if (isATI) {
const int attribs[] = {
GLX_DOUBLEBUFFER, False,
0
};
cfgs = sGLXLibrary.xChooseFBConfig(display,
xscreen,
attribs,
&numConfigs);
} else {
cfgs = sGLXLibrary.xGetFBConfigs(display,
xscreen,
&numConfigs);
}
if (!cfgs) {
NS_WARNING("[GLX] glXGetFBConfigs() failed");
return nsnull;
}
NS_ASSERTION(numConfigs > 0, "No FBConfigs found!");
// XXX the visual ID is almost certainly the GLX_FBCONFIG_ID, so
// we could probably do this first and replace the glXGetFBConfigs
// with glXChooseConfigs. Docs are sparklingly clear as always.
XWindowAttributes widgetAttrs;
if (!XGetWindowAttributes(display, window, &widgetAttrs)) {
NS_WARNING("[GLX] XGetWindowAttributes() failed");
XFree(cfgs);
return nsnull;
}
const VisualID widgetVisualID = XVisualIDFromVisual(widgetAttrs.visual);
#ifdef DEBUG
printf("[GLX] widget has VisualID 0x%lx\n", widgetVisualID);
#endif
ScopedXFree<XVisualInfo> vi;
if (isATI) {
XVisualInfo vinfo_template;
int nvisuals;
vinfo_template.visual = widgetAttrs.visual;
vinfo_template.visualid = XVisualIDFromVisual(vinfo_template.visual);
vinfo_template.depth = widgetAttrs.depth;
vinfo_template.screen = xscreen;
vi = XGetVisualInfo(display, VisualIDMask|VisualDepthMask|VisualScreenMask,
&vinfo_template, &nvisuals);
NS_ASSERTION(vi && nvisuals == 1, "Could not locate unique matching XVisualInfo for Visual");
}
int matchIndex = -1;
for (int i = 0; i < numConfigs; i++) {
ScopedXFree<XVisualInfo> info(sGLXLibrary.xGetVisualFromFBConfig(display, cfgs[i]));
if (!info) {
continue;
}
if (isATI) {
if (AreCompatibleVisuals(vi, info)) {
matchIndex = i;
break;
}
} else {
if (widgetVisualID == info->visualid) {
matchIndex = i;
break;
}
}
}
if (matchIndex == -1) {
NS_WARNING("[GLX] Couldn't find a FBConfig matching widget visual");
return nsnull;
}
nsRefPtr<GLContextGLX> glContext = GLContextGLX::CreateGLContext(display,
window,
cfgs[matchIndex],
PR_FALSE);
return glContext.forget();
}
already_AddRefed<GLContext>
GLContextProvider::CreatePBuffer(const gfxIntSize &aSize, const ContextFormat& aFormat)
{
if (!sGLXLibrary.EnsureInitialized()) {
return nsnull;
}
nsTArray<int> attribs;
#define A1_(_x) do { attribs.AppendElement(_x); } while(0)
#define A2_(_x,_y) do { \
attribs.AppendElement(_x); \
attribs.AppendElement(_y); \
} while(0)
int numFormats;
Display *display = DefaultXDisplay();
int xscreen = DefaultScreen(display);
A2_(GLX_DOUBLEBUFFER, False);
A2_(GLX_DRAWABLE_TYPE, GLX_PBUFFER_BIT);
A2_(GLX_RED_SIZE, aFormat.red);
A2_(GLX_GREEN_SIZE, aFormat.green);
A2_(GLX_BLUE_SIZE, aFormat.blue);
A2_(GLX_ALPHA_SIZE, aFormat.alpha);
A2_(GLX_DEPTH_SIZE, aFormat.depth);
A1_(0);
ScopedXFree<GLXFBConfig> cfg(sGLXLibrary.xChooseFBConfig(display,
xscreen,
attribs.Elements(),
&numFormats));
if (!cfg) {
return nsnull;
}
NS_ASSERTION(numFormats > 0,
"glXChooseFBConfig() failed to match our requested format and violated its spec (!)");
nsTArray<int> pbattribs;
pbattribs.AppendElement(GLX_PBUFFER_WIDTH);
pbattribs.AppendElement(aSize.width);
pbattribs.AppendElement(GLX_PBUFFER_HEIGHT);
pbattribs.AppendElement(aSize.height);
pbattribs.AppendElement(GLX_PRESERVED_CONTENTS);
pbattribs.AppendElement(True);
GLXPbuffer pbuffer = sGLXLibrary.xCreatePbuffer(display,
cfg[0],
pbattribs.Elements());
if (pbuffer == 0) {
return nsnull;
}
nsRefPtr<GLContextGLX> glContext = GLContextGLX::CreateGLContext(display,
pbuffer,
cfg[0],
PR_TRUE);
return glContext.forget();
}
already_AddRefed<GLContext>
GLContextProvider::CreateForNativePixmapSurface(gfxASurface *aSurface)
{
return nsnull;
}
} /* namespace gl */
} /* namespace mozilla */