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95de3783f6
--HG-- rename : gfx/thebes/src/GLContext.cpp => gfx/thebes/GLContext.cpp rename : gfx/thebes/public/GLContext.h => gfx/thebes/GLContext.h rename : gfx/thebes/public/GLContextProvider.h => gfx/thebes/GLContextProvider.h rename : gfx/thebes/src/GLContextProviderCGL.mm => gfx/thebes/GLContextProviderCGL.mm rename : gfx/thebes/src/GLContextProviderEGL.cpp => gfx/thebes/GLContextProviderEGL.cpp rename : gfx/thebes/src/GLContextProviderGLX.cpp => gfx/thebes/GLContextProviderGLX.cpp rename : gfx/thebes/src/GLContextProviderNull.cpp => gfx/thebes/GLContextProviderNull.cpp rename : gfx/thebes/src/GLContextProviderOSMesa.cpp => gfx/thebes/GLContextProviderOSMesa.cpp rename : gfx/thebes/src/GLContextProviderWGL.cpp => gfx/thebes/GLContextProviderWGL.cpp rename : gfx/thebes/public/GLDefs.h => gfx/thebes/GLDefs.h rename : gfx/thebes/public/GLXLibrary.h => gfx/thebes/GLXLibrary.h rename : gfx/thebes/public/WGLLibrary.h => gfx/thebes/WGLLibrary.h rename : gfx/thebes/src/cairo-gdk-utils.c => gfx/thebes/cairo-gdk-utils.c rename : gfx/thebes/src/cairo-gdk-utils.h => gfx/thebes/cairo-gdk-utils.h rename : gfx/thebes/src/cairo-xlib-utils.c => gfx/thebes/cairo-xlib-utils.c rename : gfx/thebes/src/cairo-xlib-utils.h => gfx/thebes/cairo-xlib-utils.h rename : gfx/thebes/src/genUnicodeScriptData.pl => gfx/thebes/genUnicodeScriptData.pl rename : gfx/thebes/public/gfx3DMatrix.h => gfx/thebes/gfx3DMatrix.h rename : gfx/thebes/src/gfxASurface.cpp => gfx/thebes/gfxASurface.cpp rename : gfx/thebes/public/gfxASurface.h => gfx/thebes/gfxASurface.h rename : gfx/thebes/src/gfxAlphaRecovery.cpp => gfx/thebes/gfxAlphaRecovery.cpp rename : gfx/thebes/public/gfxAlphaRecovery.h => gfx/thebes/gfxAlphaRecovery.h rename : gfx/thebes/src/gfxAndroidPlatform.cpp => gfx/thebes/gfxAndroidPlatform.cpp rename : gfx/thebes/public/gfxAndroidPlatform.h => gfx/thebes/gfxAndroidPlatform.h rename : gfx/thebes/src/gfxAtomList.h => gfx/thebes/gfxAtomList.h rename : gfx/thebes/src/gfxAtoms.cpp => gfx/thebes/gfxAtoms.cpp rename : gfx/thebes/src/gfxAtoms.h => gfx/thebes/gfxAtoms.h rename : gfx/thebes/src/gfxBeOSPlatform.cpp => gfx/thebes/gfxBeOSPlatform.cpp rename : gfx/thebes/public/gfxBeOSPlatform.h => gfx/thebes/gfxBeOSPlatform.h rename : gfx/thebes/src/gfxBeOSSurface.cpp => gfx/thebes/gfxBeOSSurface.cpp rename : gfx/thebes/public/gfxBeOSSurface.h => gfx/thebes/gfxBeOSSurface.h rename : gfx/thebes/public/gfxColor.h => gfx/thebes/gfxColor.h rename : gfx/thebes/src/gfxContext.cpp => gfx/thebes/gfxContext.cpp rename : gfx/thebes/public/gfxContext.h => gfx/thebes/gfxContext.h rename : gfx/thebes/src/gfxCoreTextShaper.cpp => gfx/thebes/gfxCoreTextShaper.cpp rename : gfx/thebes/src/gfxCoreTextShaper.h => gfx/thebes/gfxCoreTextShaper.h rename : gfx/thebes/src/gfxD2DSurface.cpp => gfx/thebes/gfxD2DSurface.cpp rename : gfx/thebes/public/gfxD2DSurface.h => gfx/thebes/gfxD2DSurface.h rename : gfx/thebes/src/gfxDDrawSurface.cpp => gfx/thebes/gfxDDrawSurface.cpp rename : gfx/thebes/public/gfxDDrawSurface.h => gfx/thebes/gfxDDrawSurface.h rename : gfx/thebes/src/gfxDWriteCommon.cpp => gfx/thebes/gfxDWriteCommon.cpp rename : gfx/thebes/src/gfxDWriteCommon.h => gfx/thebes/gfxDWriteCommon.h rename : gfx/thebes/src/gfxDWriteFontList.cpp => gfx/thebes/gfxDWriteFontList.cpp rename : gfx/thebes/src/gfxDWriteFontList.h => gfx/thebes/gfxDWriteFontList.h rename : gfx/thebes/src/gfxDWriteFonts.cpp => gfx/thebes/gfxDWriteFonts.cpp rename : gfx/thebes/public/gfxDWriteFonts.h => gfx/thebes/gfxDWriteFonts.h rename : gfx/thebes/src/gfxDWriteShaper.cpp => gfx/thebes/gfxDWriteShaper.cpp rename : gfx/thebes/src/gfxDWriteShaper.h => gfx/thebes/gfxDWriteShaper.h rename : gfx/thebes/src/gfxDWriteTextAnalysis.cpp => gfx/thebes/gfxDWriteTextAnalysis.cpp rename : gfx/thebes/src/gfxDWriteTextAnalysis.h => gfx/thebes/gfxDWriteTextAnalysis.h rename : gfx/thebes/src/gfxDirectFBSurface.cpp => gfx/thebes/gfxDirectFBSurface.cpp rename : gfx/thebes/public/gfxDirectFBSurface.h => gfx/thebes/gfxDirectFBSurface.h rename : gfx/thebes/src/gfxDllDeps.cpp => gfx/thebes/gfxDllDeps.cpp rename : gfx/thebes/src/gfxFT2FontBase.cpp => gfx/thebes/gfxFT2FontBase.cpp rename : gfx/thebes/public/gfxFT2FontBase.h => gfx/thebes/gfxFT2FontBase.h rename : gfx/thebes/src/gfxFT2FontList.cpp => gfx/thebes/gfxFT2FontList.cpp rename : gfx/thebes/src/gfxFT2FontList.h => gfx/thebes/gfxFT2FontList.h rename : gfx/thebes/src/gfxFT2Fonts.cpp => gfx/thebes/gfxFT2Fonts.cpp rename : gfx/thebes/public/gfxFT2Fonts.h => gfx/thebes/gfxFT2Fonts.h rename : gfx/thebes/src/gfxFT2Utils.cpp => gfx/thebes/gfxFT2Utils.cpp rename : gfx/thebes/src/gfxFT2Utils.h => gfx/thebes/gfxFT2Utils.h rename : gfx/thebes/src/gfxFont.cpp => gfx/thebes/gfxFont.cpp rename : gfx/thebes/public/gfxFont.h => gfx/thebes/gfxFont.h rename : gfx/thebes/public/gfxFontConstants.h => gfx/thebes/gfxFontConstants.h rename : gfx/thebes/src/gfxFontMissingGlyphs.cpp => gfx/thebes/gfxFontMissingGlyphs.cpp rename : gfx/thebes/src/gfxFontMissingGlyphs.h => gfx/thebes/gfxFontMissingGlyphs.h rename : gfx/thebes/src/gfxFontTest.cpp => gfx/thebes/gfxFontTest.cpp rename : gfx/thebes/public/gfxFontTest.h => gfx/thebes/gfxFontTest.h rename : gfx/thebes/src/gfxFontUtils.cpp => gfx/thebes/gfxFontUtils.cpp rename : gfx/thebes/public/gfxFontUtils.h => gfx/thebes/gfxFontUtils.h rename : gfx/thebes/src/gfxFontconfigUtils.cpp => gfx/thebes/gfxFontconfigUtils.cpp rename : gfx/thebes/src/gfxFontconfigUtils.h => gfx/thebes/gfxFontconfigUtils.h rename : gfx/thebes/src/gfxGDIFont.cpp => gfx/thebes/gfxGDIFont.cpp rename : gfx/thebes/src/gfxGDIFont.h => gfx/thebes/gfxGDIFont.h rename : gfx/thebes/src/gfxGDIFontList.cpp => gfx/thebes/gfxGDIFontList.cpp rename : gfx/thebes/src/gfxGDIFontList.h => gfx/thebes/gfxGDIFontList.h rename : gfx/thebes/src/gfxGDIShaper.cpp => gfx/thebes/gfxGDIShaper.cpp rename : gfx/thebes/src/gfxGDIShaper.h => gfx/thebes/gfxGDIShaper.h rename : gfx/thebes/src/gfxGdkNativeRenderer.cpp => gfx/thebes/gfxGdkNativeRenderer.cpp rename : gfx/thebes/public/gfxGdkNativeRenderer.h => gfx/thebes/gfxGdkNativeRenderer.h rename : gfx/thebes/public/gfxGlitzSurface.h => gfx/thebes/gfxGlitzSurface.h rename : gfx/thebes/src/gfxHarfBuzzShaper.cpp => gfx/thebes/gfxHarfBuzzShaper.cpp rename : gfx/thebes/src/gfxHarfBuzzShaper.h => gfx/thebes/gfxHarfBuzzShaper.h rename : gfx/thebes/src/gfxImageSurface.cpp => gfx/thebes/gfxImageSurface.cpp rename : gfx/thebes/public/gfxImageSurface.h => gfx/thebes/gfxImageSurface.h rename : gfx/thebes/src/gfxMacFont.cpp => gfx/thebes/gfxMacFont.cpp rename : gfx/thebes/src/gfxMacFont.h => gfx/thebes/gfxMacFont.h rename : gfx/thebes/src/gfxMacPlatformFontList.h => gfx/thebes/gfxMacPlatformFontList.h rename : gfx/thebes/src/gfxMacPlatformFontList.mm => gfx/thebes/gfxMacPlatformFontList.mm rename : gfx/thebes/src/gfxMatrix.cpp => gfx/thebes/gfxMatrix.cpp rename : gfx/thebes/public/gfxMatrix.h => gfx/thebes/gfxMatrix.h rename : gfx/thebes/src/gfxOS2Fonts.cpp => gfx/thebes/gfxOS2Fonts.cpp rename : gfx/thebes/public/gfxOS2Fonts.h => gfx/thebes/gfxOS2Fonts.h rename : gfx/thebes/src/gfxOS2Platform.cpp => gfx/thebes/gfxOS2Platform.cpp rename : gfx/thebes/public/gfxOS2Platform.h => gfx/thebes/gfxOS2Platform.h rename : gfx/thebes/src/gfxOS2Surface.cpp => gfx/thebes/gfxOS2Surface.cpp rename : gfx/thebes/public/gfxOS2Surface.h => gfx/thebes/gfxOS2Surface.h rename : gfx/thebes/src/gfxPDFSurface.cpp => gfx/thebes/gfxPDFSurface.cpp rename : gfx/thebes/public/gfxPDFSurface.h => gfx/thebes/gfxPDFSurface.h rename : gfx/thebes/src/gfxPSSurface.cpp => gfx/thebes/gfxPSSurface.cpp rename : gfx/thebes/public/gfxPSSurface.h => gfx/thebes/gfxPSSurface.h rename : gfx/thebes/src/gfxPangoFonts.cpp => gfx/thebes/gfxPangoFonts.cpp rename : gfx/thebes/public/gfxPangoFonts.h => gfx/thebes/gfxPangoFonts.h rename : gfx/thebes/src/gfxPath.cpp => gfx/thebes/gfxPath.cpp rename : gfx/thebes/public/gfxPath.h => gfx/thebes/gfxPath.h rename : gfx/thebes/src/gfxPattern.cpp => gfx/thebes/gfxPattern.cpp rename : gfx/thebes/public/gfxPattern.h => gfx/thebes/gfxPattern.h rename : gfx/thebes/src/gfxPlatform.cpp => gfx/thebes/gfxPlatform.cpp rename : gfx/thebes/public/gfxPlatform.h => gfx/thebes/gfxPlatform.h rename : gfx/thebes/src/gfxPlatformFontList.cpp => gfx/thebes/gfxPlatformFontList.cpp rename : gfx/thebes/src/gfxPlatformFontList.h => gfx/thebes/gfxPlatformFontList.h rename : gfx/thebes/src/gfxPlatformGtk.cpp => gfx/thebes/gfxPlatformGtk.cpp rename : gfx/thebes/public/gfxPlatformGtk.h => gfx/thebes/gfxPlatformGtk.h rename : gfx/thebes/src/gfxPlatformMac.cpp => gfx/thebes/gfxPlatformMac.cpp rename : gfx/thebes/public/gfxPlatformMac.h => gfx/thebes/gfxPlatformMac.h rename : gfx/thebes/public/gfxPoint.h => gfx/thebes/gfxPoint.h rename : gfx/thebes/src/gfxQPainterSurface.cpp => gfx/thebes/gfxQPainterSurface.cpp rename : gfx/thebes/public/gfxQPainterSurface.h => gfx/thebes/gfxQPainterSurface.h rename : gfx/thebes/src/gfxQtNativeRenderer.cpp => gfx/thebes/gfxQtNativeRenderer.cpp rename : gfx/thebes/public/gfxQtNativeRenderer.h => gfx/thebes/gfxQtNativeRenderer.h rename : gfx/thebes/src/gfxQtPlatform.cpp => gfx/thebes/gfxQtPlatform.cpp rename : gfx/thebes/public/gfxQtPlatform.h => gfx/thebes/gfxQtPlatform.h rename : gfx/thebes/src/gfxQuartzImageSurface.cpp => gfx/thebes/gfxQuartzImageSurface.cpp rename : gfx/thebes/public/gfxQuartzImageSurface.h => gfx/thebes/gfxQuartzImageSurface.h rename : gfx/thebes/src/gfxQuartzNativeDrawing.cpp => gfx/thebes/gfxQuartzNativeDrawing.cpp rename : gfx/thebes/public/gfxQuartzNativeDrawing.h => gfx/thebes/gfxQuartzNativeDrawing.h rename : gfx/thebes/src/gfxQuartzPDFSurface.cpp => gfx/thebes/gfxQuartzPDFSurface.cpp rename : gfx/thebes/public/gfxQuartzPDFSurface.h => gfx/thebes/gfxQuartzPDFSurface.h rename : gfx/thebes/src/gfxQuartzSurface.cpp => gfx/thebes/gfxQuartzSurface.cpp rename : gfx/thebes/public/gfxQuartzSurface.h => gfx/thebes/gfxQuartzSurface.h rename : gfx/thebes/src/gfxRect.cpp => gfx/thebes/gfxRect.cpp rename : gfx/thebes/public/gfxRect.h => gfx/thebes/gfxRect.h rename : gfx/thebes/src/gfxScriptItemizer.cpp => gfx/thebes/gfxScriptItemizer.cpp rename : gfx/thebes/src/gfxScriptItemizer.h => gfx/thebes/gfxScriptItemizer.h rename : gfx/thebes/src/gfxSharedImageSurface.cpp => gfx/thebes/gfxSharedImageSurface.cpp rename : gfx/thebes/public/gfxSharedImageSurface.h => gfx/thebes/gfxSharedImageSurface.h rename : gfx/thebes/src/gfxSkipChars.cpp => gfx/thebes/gfxSkipChars.cpp rename : gfx/thebes/public/gfxSkipChars.h => gfx/thebes/gfxSkipChars.h rename : gfx/thebes/src/gfxTextRunCache.cpp => gfx/thebes/gfxTextRunCache.cpp rename : gfx/thebes/public/gfxTextRunCache.h => gfx/thebes/gfxTextRunCache.h rename : gfx/thebes/src/gfxTextRunWordCache.cpp => gfx/thebes/gfxTextRunWordCache.cpp rename : gfx/thebes/public/gfxTextRunWordCache.h => gfx/thebes/gfxTextRunWordCache.h rename : gfx/thebes/public/gfxTypes.h => gfx/thebes/gfxTypes.h rename : gfx/thebes/src/gfxUnicodeProperties.cpp => gfx/thebes/gfxUnicodeProperties.cpp rename : gfx/thebes/src/gfxUnicodeProperties.h => gfx/thebes/gfxUnicodeProperties.h rename : gfx/thebes/src/gfxUnicodePropertyData.cpp => gfx/thebes/gfxUnicodePropertyData.cpp rename : gfx/thebes/src/gfxUniscribeShaper.cpp => gfx/thebes/gfxUniscribeShaper.cpp rename : gfx/thebes/src/gfxUniscribeShaper.h => gfx/thebes/gfxUniscribeShaper.h rename : gfx/thebes/src/gfxUserFontSet.cpp => gfx/thebes/gfxUserFontSet.cpp rename : gfx/thebes/public/gfxUserFontSet.h => gfx/thebes/gfxUserFontSet.h rename : gfx/thebes/src/gfxUtils.cpp => gfx/thebes/gfxUtils.cpp rename : gfx/thebes/public/gfxUtils.h => gfx/thebes/gfxUtils.h rename : gfx/thebes/src/gfxWindowsNativeDrawing.cpp => gfx/thebes/gfxWindowsNativeDrawing.cpp rename : gfx/thebes/public/gfxWindowsNativeDrawing.h => gfx/thebes/gfxWindowsNativeDrawing.h rename : gfx/thebes/src/gfxWindowsPlatform.cpp => gfx/thebes/gfxWindowsPlatform.cpp rename : gfx/thebes/public/gfxWindowsPlatform.h => gfx/thebes/gfxWindowsPlatform.h rename : gfx/thebes/src/gfxWindowsSurface.cpp => gfx/thebes/gfxWindowsSurface.cpp rename : gfx/thebes/public/gfxWindowsSurface.h => gfx/thebes/gfxWindowsSurface.h rename : gfx/thebes/src/gfxXlibNativeRenderer.cpp => gfx/thebes/gfxXlibNativeRenderer.cpp rename : gfx/thebes/public/gfxXlibNativeRenderer.h => gfx/thebes/gfxXlibNativeRenderer.h rename : gfx/thebes/src/gfxXlibSurface.cpp => gfx/thebes/gfxXlibSurface.cpp rename : gfx/thebes/public/gfxXlibSurface.h => gfx/thebes/gfxXlibSurface.h rename : gfx/thebes/src/ignorable.x-ccmap => gfx/thebes/ignorable.x-ccmap rename : gfx/thebes/src/nsUnicodeRange.cpp => gfx/thebes/nsUnicodeRange.cpp rename : gfx/thebes/src/nsUnicodeRange.h => gfx/thebes/nsUnicodeRange.h rename : gfx/thebes/src/woff-private.h => gfx/thebes/woff-private.h rename : gfx/thebes/src/woff.c => gfx/thebes/woff.c rename : gfx/thebes/src/woff.h => gfx/thebes/woff.h
454 lines
15 KiB
C++
454 lines
15 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Initial Developer of the Original Code is Mozilla Foundation.
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* Portions created by the Initial Developer are Copyright (C) 2010
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Matt Woodrow <mwoodrow@mozilla.com>
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* Bas Schouten <bschouten@mozilla.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#ifdef MOZ_WIDGET_GTK2
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#include <gdk/gdk.h>
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#include <gdk/gdkx.h>
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#define GET_NATIVE_WINDOW(aWidget) GDK_WINDOW_XID((GdkWindow *) aWidget->GetNativeData(NS_NATIVE_WINDOW))
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#elif defined(MOZ_WIDGET_QT)
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#include <QWidget>
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#include <QX11Info>
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#define GET_NATIVE_WINDOW(aWidget) static_cast<QWidget*>(aWidget->GetNativeData(NS_NATIVE_SHELLWIDGET))->handle()
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#endif
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#include <X11/Xlib.h>
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#include <X11/Xutil.h>
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#include "mozilla/X11Util.h"
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#include "GLContextProvider.h"
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#include "nsDebug.h"
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#include "nsIWidget.h"
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#include "GLXLibrary.h"
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#include "gfxASurface.h"
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namespace mozilla {
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namespace gl {
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GLContextProvider sGLContextProvider;
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PRBool
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GLXLibrary::EnsureInitialized()
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{
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if (mInitialized) {
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return PR_TRUE;
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}
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if (!mOGLLibrary) {
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mOGLLibrary = PR_LoadLibrary("libGL.so.1");
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if (!mOGLLibrary) {
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NS_WARNING("Couldn't load OpenGL shared library.");
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return PR_FALSE;
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}
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}
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LibrarySymbolLoader::SymLoadStruct symbols[] = {
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{ (PRFuncPtr*) &xDeleteContext, { "glXDestroyContext", NULL } },
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{ (PRFuncPtr*) &xMakeCurrent, { "glXMakeCurrent", NULL } },
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{ (PRFuncPtr*) &xGetProcAddress, { "glXGetProcAddress", NULL } },
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{ (PRFuncPtr*) &xChooseVisual, { "glXChooseVisual", NULL } },
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{ (PRFuncPtr*) &xChooseFBConfig, { "glXChooseFBConfig", NULL } },
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{ (PRFuncPtr*) &xGetFBConfigs, { "glXGetFBConfigs", NULL } },
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{ (PRFuncPtr*) &xCreatePbuffer, { "glXCreatePbuffer", NULL } },
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{ (PRFuncPtr*) &xCreateNewContext, { "glXCreateNewContext", NULL } },
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{ (PRFuncPtr*) &xDestroyPbuffer, { "glXDestroyPbuffer", NULL } },
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{ (PRFuncPtr*) &xGetVisualFromFBConfig, { "glXGetVisualFromFBConfig", NULL } },
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{ (PRFuncPtr*) &xGetFBConfigAttrib, { "glXGetFBConfigAttrib", NULL } },
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{ (PRFuncPtr*) &xSwapBuffers, { "glXSwapBuffers", NULL } },
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{ (PRFuncPtr*) &xQueryServerString, { "glXQueryServerString", NULL } },
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{ NULL, { NULL } }
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};
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if (!LibrarySymbolLoader::LoadSymbols(mOGLLibrary, &symbols[0])) {
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NS_WARNING("Couldn't find required entry point in OpenGL shared library");
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return PR_FALSE;
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}
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mInitialized = PR_TRUE;
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return PR_TRUE;
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}
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GLXLibrary sGLXLibrary;
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static bool ctxErrorOccurred = false;
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static int
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ctxErrorHandler(Display *dpy, XErrorEvent *ev)
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{
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ctxErrorOccurred = true;
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return 0;
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}
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class GLContextGLX : public GLContext
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{
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public:
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static already_AddRefed<GLContextGLX>
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CreateGLContext(Display *display, GLXDrawable drawable, GLXFBConfig cfg, PRBool pbuffer)
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{
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int db = 0, err;
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err = sGLXLibrary.xGetFBConfigAttrib(display, cfg,
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GLX_DOUBLEBUFFER, &db);
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if (GLX_BAD_ATTRIBUTE != err) {
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#ifdef DEBUG
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printf("[GLX] FBConfig is %sdouble-buffered\n", db ? "" : "not ");
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#endif
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}
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ctxErrorOccurred = false;
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int (*oldHandler)(Display *, XErrorEvent *) = XSetErrorHandler(&ctxErrorHandler);
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GLXContext context = sGLXLibrary.xCreateNewContext(display,
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cfg,
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GLX_RGBA_TYPE,
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NULL,
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True);
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XSync(display, False);
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XSetErrorHandler(oldHandler);
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if (!context || ctxErrorOccurred) {
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NS_WARNING("Failed to create GLXContext!");
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return nsnull;
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}
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nsRefPtr<GLContextGLX> glContext(new GLContextGLX(display,
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drawable,
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context,
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pbuffer,
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db));
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if (!glContext->Init()) {
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return nsnull;
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}
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return glContext.forget();
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}
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~GLContextGLX()
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{
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if (mPBuffer) {
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sGLXLibrary.xDestroyPbuffer(mDisplay, mWindow);
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}
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sGLXLibrary.xDeleteContext(mDisplay, mContext);
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}
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PRBool Init()
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{
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MakeCurrent();
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SetupLookupFunction();
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if (!InitWithPrefix("gl", PR_TRUE)) {
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return PR_FALSE;
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}
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return IsExtensionSupported("GL_EXT_framebuffer_object");
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|
}
|
|
|
|
PRBool MakeCurrent()
|
|
{
|
|
Bool succeeded = sGLXLibrary.xMakeCurrent(mDisplay, mWindow, mContext);
|
|
NS_ASSERTION(succeeded, "Failed to make GL context current!");
|
|
return succeeded;
|
|
}
|
|
|
|
PRBool SetupLookupFunction()
|
|
{
|
|
mLookupFunc = (PlatformLookupFunction)sGLXLibrary.xGetProcAddress;
|
|
return PR_TRUE;
|
|
}
|
|
|
|
void *GetNativeData(NativeDataType aType)
|
|
{
|
|
switch(aType) {
|
|
case NativeGLContext:
|
|
return mContext;
|
|
|
|
case NativePBuffer:
|
|
if (mPBuffer) {
|
|
return (void *)mWindow;
|
|
}
|
|
// fall through
|
|
|
|
default:
|
|
return nsnull;
|
|
}
|
|
}
|
|
|
|
virtual PRBool SwapBuffers()
|
|
{
|
|
if (mPBuffer || !mDoubleBuffered)
|
|
return PR_FALSE;
|
|
sGLXLibrary.xSwapBuffers(mDisplay, mWindow);
|
|
return PR_TRUE;
|
|
}
|
|
|
|
void WindowDestroyed()
|
|
{
|
|
for (unsigned int i=0; i<textures.Length(); i++) {
|
|
GLContext::DestroyTexture(textures.ElementAt(i));
|
|
}
|
|
textures.Clear();
|
|
}
|
|
|
|
// NB: we could set a flag upon WindowDestroyed() to dictate an
|
|
// early-return from CreateTexture(), but then we would need the
|
|
// same check before all GL calls, and that heads down a rabbit
|
|
// hole.
|
|
virtual GLuint CreateTexture()
|
|
{
|
|
GLuint tex = GLContext::CreateTexture();
|
|
NS_ASSERTION(!textures.Contains(tex), "");
|
|
textures.AppendElement(tex);
|
|
return tex;
|
|
}
|
|
|
|
virtual void DestroyTexture(GLuint texture)
|
|
{
|
|
if (textures.Contains(texture)) {
|
|
textures.RemoveElement(texture);
|
|
GLContext::DestroyTexture(texture);
|
|
}
|
|
}
|
|
|
|
private:
|
|
GLContextGLX(Display *aDisplay, GLXDrawable aWindow, GLXContext aContext, PRBool aPBuffer = PR_FALSE, PRBool aDoubleBuffered=PR_FALSE)
|
|
: mContext(aContext),
|
|
mDisplay(aDisplay),
|
|
mWindow(aWindow),
|
|
mPBuffer(aPBuffer),
|
|
mDoubleBuffered(aDoubleBuffered) {}
|
|
|
|
GLXContext mContext;
|
|
Display *mDisplay;
|
|
GLXDrawable mWindow;
|
|
PRBool mPBuffer;
|
|
PRBool mDoubleBuffered;
|
|
nsTArray<GLuint> textures;
|
|
};
|
|
|
|
static PRBool AreCompatibleVisuals(XVisualInfo *one, XVisualInfo *two)
|
|
{
|
|
if (one->c_class != two->c_class) {
|
|
return PR_FALSE;
|
|
}
|
|
|
|
if (one->depth != two->depth) {
|
|
return PR_FALSE;
|
|
}
|
|
|
|
if (one->red_mask != two->red_mask ||
|
|
one->green_mask != two->green_mask ||
|
|
one->blue_mask != two->blue_mask) {
|
|
return PR_FALSE;
|
|
}
|
|
|
|
if (one->bits_per_rgb != two->bits_per_rgb) {
|
|
return PR_FALSE;
|
|
}
|
|
|
|
return PR_TRUE;
|
|
}
|
|
|
|
already_AddRefed<GLContext>
|
|
GLContextProvider::CreateForWindow(nsIWidget *aWidget)
|
|
{
|
|
if (!sGLXLibrary.EnsureInitialized()) {
|
|
return nsnull;
|
|
}
|
|
|
|
// Currently, we take whatever Visual the window already has, and
|
|
// try to create an fbconfig for that visual. This isn't
|
|
// necessarily what we want in the long run; an fbconfig may not
|
|
// be available for the existing visual, or if it is, the GL
|
|
// performance might be suboptimal. But using the existing visual
|
|
// is a relatively safe intermediate step.
|
|
|
|
Display *display = (Display*)aWidget->GetNativeData(NS_NATIVE_DISPLAY);
|
|
int xscreen = DefaultScreen(display);
|
|
Window window = GET_NATIVE_WINDOW(aWidget);
|
|
|
|
const char *vendor = sGLXLibrary.xQueryServerString(display, xscreen, GLX_VENDOR);
|
|
PRBool isATI = vendor && strstr(vendor, "ATI");
|
|
int numConfigs;
|
|
ScopedXFree<GLXFBConfig> cfgs;
|
|
if (isATI) {
|
|
const int attribs[] = {
|
|
GLX_DOUBLEBUFFER, False,
|
|
0
|
|
};
|
|
cfgs = sGLXLibrary.xChooseFBConfig(display,
|
|
xscreen,
|
|
attribs,
|
|
&numConfigs);
|
|
} else {
|
|
cfgs = sGLXLibrary.xGetFBConfigs(display,
|
|
xscreen,
|
|
&numConfigs);
|
|
}
|
|
|
|
if (!cfgs) {
|
|
NS_WARNING("[GLX] glXGetFBConfigs() failed");
|
|
return nsnull;
|
|
}
|
|
NS_ASSERTION(numConfigs > 0, "No FBConfigs found!");
|
|
|
|
// XXX the visual ID is almost certainly the GLX_FBCONFIG_ID, so
|
|
// we could probably do this first and replace the glXGetFBConfigs
|
|
// with glXChooseConfigs. Docs are sparklingly clear as always.
|
|
XWindowAttributes widgetAttrs;
|
|
if (!XGetWindowAttributes(display, window, &widgetAttrs)) {
|
|
NS_WARNING("[GLX] XGetWindowAttributes() failed");
|
|
XFree(cfgs);
|
|
return nsnull;
|
|
}
|
|
const VisualID widgetVisualID = XVisualIDFromVisual(widgetAttrs.visual);
|
|
#ifdef DEBUG
|
|
printf("[GLX] widget has VisualID 0x%lx\n", widgetVisualID);
|
|
#endif
|
|
|
|
ScopedXFree<XVisualInfo> vi;
|
|
if (isATI) {
|
|
XVisualInfo vinfo_template;
|
|
int nvisuals;
|
|
vinfo_template.visual = widgetAttrs.visual;
|
|
vinfo_template.visualid = XVisualIDFromVisual(vinfo_template.visual);
|
|
vinfo_template.depth = widgetAttrs.depth;
|
|
vinfo_template.screen = xscreen;
|
|
vi = XGetVisualInfo(display, VisualIDMask|VisualDepthMask|VisualScreenMask,
|
|
&vinfo_template, &nvisuals);
|
|
NS_ASSERTION(vi && nvisuals == 1, "Could not locate unique matching XVisualInfo for Visual");
|
|
}
|
|
|
|
int matchIndex = -1;
|
|
for (int i = 0; i < numConfigs; i++) {
|
|
ScopedXFree<XVisualInfo> info(sGLXLibrary.xGetVisualFromFBConfig(display, cfgs[i]));
|
|
if (!info) {
|
|
continue;
|
|
}
|
|
if (isATI) {
|
|
if (AreCompatibleVisuals(vi, info)) {
|
|
matchIndex = i;
|
|
break;
|
|
}
|
|
} else {
|
|
if (widgetVisualID == info->visualid) {
|
|
matchIndex = i;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (matchIndex == -1) {
|
|
NS_WARNING("[GLX] Couldn't find a FBConfig matching widget visual");
|
|
return nsnull;
|
|
}
|
|
|
|
nsRefPtr<GLContextGLX> glContext = GLContextGLX::CreateGLContext(display,
|
|
window,
|
|
cfgs[matchIndex],
|
|
PR_FALSE);
|
|
return glContext.forget();
|
|
}
|
|
|
|
already_AddRefed<GLContext>
|
|
GLContextProvider::CreatePBuffer(const gfxIntSize &aSize, const ContextFormat& aFormat)
|
|
{
|
|
if (!sGLXLibrary.EnsureInitialized()) {
|
|
return nsnull;
|
|
}
|
|
|
|
nsTArray<int> attribs;
|
|
|
|
#define A1_(_x) do { attribs.AppendElement(_x); } while(0)
|
|
#define A2_(_x,_y) do { \
|
|
attribs.AppendElement(_x); \
|
|
attribs.AppendElement(_y); \
|
|
} while(0)
|
|
|
|
int numFormats;
|
|
Display *display = DefaultXDisplay();
|
|
int xscreen = DefaultScreen(display);
|
|
|
|
A2_(GLX_DOUBLEBUFFER, False);
|
|
A2_(GLX_DRAWABLE_TYPE, GLX_PBUFFER_BIT);
|
|
|
|
A2_(GLX_RED_SIZE, aFormat.red);
|
|
A2_(GLX_GREEN_SIZE, aFormat.green);
|
|
A2_(GLX_BLUE_SIZE, aFormat.blue);
|
|
A2_(GLX_ALPHA_SIZE, aFormat.alpha);
|
|
A2_(GLX_DEPTH_SIZE, aFormat.depth);
|
|
A1_(0);
|
|
|
|
ScopedXFree<GLXFBConfig> cfg(sGLXLibrary.xChooseFBConfig(display,
|
|
xscreen,
|
|
attribs.Elements(),
|
|
&numFormats));
|
|
if (!cfg) {
|
|
return nsnull;
|
|
}
|
|
NS_ASSERTION(numFormats > 0,
|
|
"glXChooseFBConfig() failed to match our requested format and violated its spec (!)");
|
|
|
|
nsTArray<int> pbattribs;
|
|
pbattribs.AppendElement(GLX_PBUFFER_WIDTH);
|
|
pbattribs.AppendElement(aSize.width);
|
|
pbattribs.AppendElement(GLX_PBUFFER_HEIGHT);
|
|
pbattribs.AppendElement(aSize.height);
|
|
pbattribs.AppendElement(GLX_PRESERVED_CONTENTS);
|
|
pbattribs.AppendElement(True);
|
|
|
|
GLXPbuffer pbuffer = sGLXLibrary.xCreatePbuffer(display,
|
|
cfg[0],
|
|
pbattribs.Elements());
|
|
|
|
if (pbuffer == 0) {
|
|
return nsnull;
|
|
}
|
|
|
|
nsRefPtr<GLContextGLX> glContext = GLContextGLX::CreateGLContext(display,
|
|
pbuffer,
|
|
cfg[0],
|
|
PR_TRUE);
|
|
return glContext.forget();
|
|
}
|
|
|
|
already_AddRefed<GLContext>
|
|
GLContextProvider::CreateForNativePixmapSurface(gfxASurface *aSurface)
|
|
{
|
|
return nsnull;
|
|
}
|
|
|
|
} /* namespace gl */
|
|
} /* namespace mozilla */
|