gecko-dev/netwerk/protocol/http/SpdySession2.h
2012-12-18 17:14:21 -05:00

343 lines
13 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_net_SpdySession2_h
#define mozilla_net_SpdySession2_h
// SPDY as defined by
// http://www.chromium.org/spdy/spdy-protocol/spdy-protocol-draft2
#include "ASpdySession.h"
#include "nsClassHashtable.h"
#include "nsDataHashtable.h"
#include "nsDeque.h"
#include "nsHashKeys.h"
#include "zlib.h"
#include "mozilla/Attributes.h"
class nsHttpConnection;
class nsISocketTransport;
namespace mozilla { namespace net {
class SpdyStream2;
class SpdySession2 MOZ_FINAL : public ASpdySession
, public nsAHttpConnection
, public nsAHttpSegmentReader
, public nsAHttpSegmentWriter
{
public:
NS_DECL_ISUPPORTS
NS_DECL_NSAHTTPTRANSACTION
NS_DECL_NSAHTTPCONNECTION(mConnection)
NS_DECL_NSAHTTPSEGMENTREADER
NS_DECL_NSAHTTPSEGMENTWRITER
SpdySession2(nsAHttpTransaction *, nsISocketTransport *, int32_t);
~SpdySession2();
bool AddStream(nsAHttpTransaction *, int32_t);
bool CanReuse() { return !mShouldGoAway && !mClosed; }
bool RoomForMoreStreams();
// When the connection is active this is called every 1 second
void ReadTimeoutTick(PRIntervalTime now);
// Idle time represents time since "goodput".. e.g. a data or header frame
PRIntervalTime IdleTime();
uint32_t RegisterStreamID(SpdyStream2 *);
const static uint8_t kFlag_Control = 0x80;
const static uint8_t kFlag_Data_FIN = 0x01;
const static uint8_t kFlag_Data_UNI = 0x02;
const static uint8_t kFlag_Data_ZLIB = 0x02;
// The protocol document for v2 specifies that the
// highest value (3) is the highest priority, but in
// reality 0 is the highest priority.
//
// Draft 3 notes here https://sites.google.com/a/chromium.org/dev/spdy/spdy-protocol/
// are the best guide to the mistake. Also see
// GetLowestPriority() and GetHighestPriority() in spdy_framer.h of
// chromium source.
const static uint8_t kPri00 = 0 << 6; // highest
const static uint8_t kPri01 = 1 << 6;
const static uint8_t kPri02 = 2 << 6;
const static uint8_t kPri03 = 3 << 6; // lowest
enum
{
CONTROL_TYPE_FIRST = 0,
CONTROL_TYPE_SYN_STREAM = 1,
CONTROL_TYPE_SYN_REPLY = 2,
CONTROL_TYPE_RST_STREAM = 3,
CONTROL_TYPE_SETTINGS = 4,
CONTROL_TYPE_NOOP = 5,
CONTROL_TYPE_PING = 6,
CONTROL_TYPE_GOAWAY = 7,
CONTROL_TYPE_HEADERS = 8,
CONTROL_TYPE_WINDOW_UPDATE = 9, /* no longer in v2 */
CONTROL_TYPE_LAST = 10
};
enum rstReason
{
RST_PROTOCOL_ERROR = 1,
RST_INVALID_STREAM = 2,
RST_REFUSED_STREAM = 3,
RST_UNSUPPORTED_VERSION = 4,
RST_CANCEL = 5,
RST_INTERNAL_ERROR = 6,
RST_FLOW_CONTROL_ERROR = 7,
RST_BAD_ASSOC_STREAM = 8
};
enum
{
SETTINGS_TYPE_UPLOAD_BW = 1, // kb/s
SETTINGS_TYPE_DOWNLOAD_BW = 2, // kb/s
SETTINGS_TYPE_RTT = 3, // ms
SETTINGS_TYPE_MAX_CONCURRENT = 4, // streams
SETTINGS_TYPE_CWND = 5, // packets
SETTINGS_TYPE_DOWNLOAD_RETRANS_RATE = 6, // percentage
SETTINGS_TYPE_INITIAL_WINDOW = 7 // bytes. Not used in v2.
};
// This should be big enough to hold all of your control packets,
// but if it needs to grow for huge headers it can do so dynamically.
// About 1% of responses from SPDY google services seem to be > 1000
// with all less than 2000 when compression is enabled.
const static uint32_t kDefaultBufferSize = 2048;
// kDefaultQueueSize must be >= other queue size constants
const static uint32_t kDefaultQueueSize = 32768;
const static uint32_t kQueueMinimumCleanup = 24576;
const static uint32_t kQueueTailRoom = 4096;
const static uint32_t kQueueReserved = 1024;
const static uint32_t kDefaultMaxConcurrent = 100;
const static uint32_t kMaxStreamID = 0x7800000;
// This is a sentinel for a deleted stream. It is not a valid
// 31 bit stream ID.
const static uint32_t kDeadStreamID = 0xffffdead;
static nsresult HandleSynStream(SpdySession2 *);
static nsresult HandleSynReply(SpdySession2 *);
static nsresult HandleRstStream(SpdySession2 *);
static nsresult HandleSettings(SpdySession2 *);
static nsresult HandleNoop(SpdySession2 *);
static nsresult HandlePing(SpdySession2 *);
static nsresult HandleGoAway(SpdySession2 *);
static nsresult HandleHeaders(SpdySession2 *);
static nsresult HandleWindowUpdate(SpdySession2 *);
static void EnsureBuffer(nsAutoArrayPtr<char> &,
uint32_t, uint32_t, uint32_t &);
// For writing the SPDY data stream to LOG4
static void LogIO(SpdySession2 *, SpdyStream2 *, const char *,
const char *, uint32_t);
// an overload of nsAHttpConnection
void TransactionHasDataToWrite(nsAHttpTransaction *);
// a similar version for SpdyStream2
void TransactionHasDataToWrite(SpdyStream2 *);
// an overload of nsAHttpSegementReader
virtual nsresult CommitToSegmentSize(uint32_t size, bool forceCommitment);
void PrintDiagnostics (nsCString &log);
private:
enum stateType {
BUFFERING_FRAME_HEADER,
BUFFERING_CONTROL_FRAME,
PROCESSING_DATA_FRAME,
DISCARDING_DATA_FRAME,
PROCESSING_CONTROL_SYN_REPLY,
PROCESSING_CONTROL_RST_STREAM
};
nsresult HandleSynReplyForValidStream();
uint32_t GetWriteQueueSize();
void ChangeDownstreamState(enum stateType);
void ResetDownstreamState();
nsresult DownstreamUncompress(char *, uint32_t);
void zlibInit();
nsresult FindHeader(nsCString, nsDependentCSubstring &);
nsresult ConvertHeaders(nsDependentCSubstring &,
nsDependentCSubstring &);
void GeneratePing(uint32_t);
void GenerateRstStream(uint32_t, uint32_t);
void GenerateGoAway();
void CleanupStream(SpdyStream2 *, nsresult, rstReason);
void CloseStream(SpdyStream2 *, nsresult);
void SetWriteCallbacks();
void FlushOutputQueue();
void RealignOutputQueue();
bool RoomForMoreConcurrent();
void ActivateStream(SpdyStream2 *);
void ProcessPending();
nsresult SetInputFrameDataStream(uint32_t);
bool VerifyStream(SpdyStream2 *, uint32_t);
void SetNeedsCleanup();
// a wrapper for all calls to the nshttpconnection level segment writer. Used
// to track network I/O for timeout purposes
nsresult NetworkRead(nsAHttpSegmentWriter *, char *, uint32_t, uint32_t *);
static PLDHashOperator ShutdownEnumerator(nsAHttpTransaction *,
nsAutoPtr<SpdyStream2> &,
void *);
// This is intended to be nsHttpConnectionMgr:nsHttpConnectionHandle taken
// from the first transaction on this session. That object contains the
// pointer to the real network-level nsHttpConnection object.
nsRefPtr<nsAHttpConnection> mConnection;
// The underlying socket transport object is needed to propogate some events
nsISocketTransport *mSocketTransport;
// These are temporary state variables to hold the argument to
// Read/WriteSegments so it can be accessed by On(read/write)segment
// further up the stack.
nsAHttpSegmentReader *mSegmentReader;
nsAHttpSegmentWriter *mSegmentWriter;
uint32_t mSendingChunkSize; /* the transmission chunk size */
uint32_t mNextStreamID; /* 24 bits */
uint32_t mConcurrentHighWater; /* max parallelism on session */
stateType mDownstreamState; /* in frame, between frames, etc.. */
// Maintain 5 indexes - one by stream ID, one by transaction ptr,
// one list of streams ready to write, one list of streams that are queued
// due to max parallelism settings, and one list of streams
// that must be given priority to write for window updates. The objects
// are not ref counted - they get destroyed
// by the nsClassHashtable implementation when they are removed from
// there.
nsDataHashtable<nsUint32HashKey, SpdyStream2 *> mStreamIDHash;
nsClassHashtable<nsPtrHashKey<nsAHttpTransaction>,
SpdyStream2> mStreamTransactionHash;
nsDeque mReadyForWrite;
nsDeque mQueuedStreams;
// UrgentForWrite is meant to carry window updates. They were defined in
// the v2 spec but apparently never implemented so are now scheduled to
// be removed. But they will be reintroduced for v3, so we will leave
// this queue in place to ease that transition.
nsDeque mUrgentForWrite;
// Compression contexts for header transport using deflate.
// SPDY compresses only HTTP headers and does not reset zlib in between
// frames.
z_stream mDownstreamZlib;
z_stream mUpstreamZlib;
// mInputFrameBuffer is used to store received control packets and the 8 bytes
// of header on data packets
uint32_t mInputFrameBufferSize;
uint32_t mInputFrameBufferUsed;
nsAutoArrayPtr<char> mInputFrameBuffer;
// mInputFrameDataSize/Read are used for tracking the amount of data consumed
// in a data frame. the data itself is not buffered in spdy
// The frame size is mInputFrameDataSize + the constant 8 byte header
uint32_t mInputFrameDataSize;
uint32_t mInputFrameDataRead;
bool mInputFrameDataLast; // This frame was marked FIN
// When a frame has been received that is addressed to a particular stream
// (e.g. a data frame after the stream-id has been decoded), this points
// to the stream.
SpdyStream2 *mInputFrameDataStream;
// mNeedsCleanup is a state variable to defer cleanup of a closed stream
// If needed, It is set in session::OnWriteSegments() and acted on and
// cleared when the stack returns to session::WriteSegments(). The stream
// cannot be destroyed directly out of OnWriteSegments because
// stream::writeSegments() is on the stack at that time.
SpdyStream2 *mNeedsCleanup;
// The CONTROL_TYPE value for a control frame
uint32_t mFrameControlType;
// This reason code in the last processed RESET frame
uint32_t mDownstreamRstReason;
// These are used for decompressing downstream spdy response headers
// This is done at the session level because sometimes the stream
// has already been canceled but the decompression still must happen
// to keep the zlib state correct for the next state of headers.
uint32_t mDecompressBufferSize;
uint32_t mDecompressBufferUsed;
nsAutoArrayPtr<char> mDecompressBuffer;
// for the conversion of downstream http headers into spdy formatted headers
nsCString mFlatHTTPResponseHeaders;
uint32_t mFlatHTTPResponseHeadersOut;
// when set, the session will go away when it reaches 0 streams. This flag
// is set when: the stream IDs are running out (at either the client or the
// server), when DontReuse() is called, a RST that is not specific to a
// particular stream is received, a GOAWAY frame has been received from
// the server.
bool mShouldGoAway;
// the session has received a nsAHttpTransaction::Close() call
bool mClosed;
// the session received a GoAway frame with a valid GoAwayID
bool mCleanShutdown;
// If a GoAway message was received this is the ID of the last valid
// stream. 0 otherwise. (0 is never a valid stream id.)
uint32_t mGoAwayID;
// The limit on number of concurrent streams for this session. Normally it
// is basically unlimited, but the SETTINGS control message from the
// server might bring it down.
uint32_t mMaxConcurrent;
// The actual number of concurrent streams at this moment. Generally below
// mMaxConcurrent, but the max can be lowered in real time to a value
// below the current value
uint32_t mConcurrent;
// The number of server initiated SYN-STREAMS, tracked for telemetry
uint32_t mServerPushedResources;
// This is a output queue of bytes ready to be written to the SSL stream.
// When that streams returns WOULD_BLOCK on direct write the bytes get
// coalesced together here. This results in larger writes to the SSL layer.
// The buffer is not dynamically grown to accomodate stream writes, but
// does expand to accept infallible session wide frames like GoAway and RST.
uint32_t mOutputQueueSize;
uint32_t mOutputQueueUsed;
uint32_t mOutputQueueSent;
nsAutoArrayPtr<char> mOutputQueueBuffer;
PRIntervalTime mPingThreshold;
PRIntervalTime mLastReadEpoch; // used for ping timeouts
PRIntervalTime mLastDataReadEpoch; // used for IdleTime()
PRIntervalTime mPingSentEpoch;
uint32_t mNextPingID;
};
}} // namespace mozilla::net
#endif // mozilla_net_SpdySession2_h