mirror of
https://github.com/mozilla/gecko-dev.git
synced 2024-10-30 21:55:31 +00:00
01c70c8c97
--HG-- extra : rebase_source : 008ef689989f93b46627b8be8608bdbc544ca3a2
96 lines
2.7 KiB
C++
96 lines
2.7 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
|
|
* vim: set ts=8 sts=4 et sw=4 tw=99:
|
|
* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
/* JS::PropertyKey implementation. */
|
|
|
|
#ifndef js_PropertyKey_h
|
|
#define js_PropertyKey_h
|
|
|
|
#include "js/TypeDecls.h"
|
|
#include "js/Value.h"
|
|
|
|
namespace JS {
|
|
|
|
class PropertyKey;
|
|
|
|
namespace detail {
|
|
|
|
extern JS_PUBLIC_API(bool)
|
|
ToPropertyKeySlow(JSContext *cx, HandleValue v, PropertyKey *key);
|
|
|
|
} // namespace detail
|
|
|
|
/*
|
|
* A PropertyKey is a key used to access some property on an object. It is a
|
|
* natural way to represent a property accessed using a JavaScript value.
|
|
*
|
|
* PropertyKey can represent indexes, named properties, and ES6 symbols. The
|
|
* latter aren't implemented in SpiderMonkey yet, but PropertyKey carves out
|
|
* space for them.
|
|
*/
|
|
class PropertyKey
|
|
{
|
|
Value v;
|
|
friend JS_PUBLIC_API(bool) detail::ToPropertyKeySlow(JSContext *cx, HandleValue v, PropertyKey *key);
|
|
|
|
public:
|
|
explicit PropertyKey(uint32_t index) : v(PrivateUint32Value(index)) {}
|
|
|
|
/*
|
|
* An index is a string property name whose characters exactly spell out an
|
|
* unsigned 32-bit integer in decimal: "0", "1", "2", ...., "4294967294",
|
|
* "4294967295".
|
|
*/
|
|
bool isIndex(uint32_t *index) {
|
|
// The implementation here assumes that private uint32_t are stored
|
|
// using the int32_t representation. This is purely an implementation
|
|
// detail: embedders must not rely upon this!
|
|
if (!v.isInt32())
|
|
return false;
|
|
*index = v.toPrivateUint32();
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
* A name is a string property name which is *not* an index. Note that by
|
|
* the ECMAScript language grammar, any dotted property access |obj.prop|
|
|
* will access a named property.
|
|
*/
|
|
bool isName(JSString **str) {
|
|
uint32_t dummy;
|
|
if (isIndex(&dummy))
|
|
return false;
|
|
*str = v.toString();
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
* A symbol is a property name that's a Symbol, a particular kind of object
|
|
* in ES6. It is the only kind of property name that's not a string.
|
|
*
|
|
* SpiderMonkey doesn't yet implement symbols, but we're carving out API
|
|
* space for them in advance.
|
|
*/
|
|
bool isSymbol() {
|
|
return false;
|
|
}
|
|
};
|
|
|
|
inline bool
|
|
ToPropertyKey(JSContext *cx, HandleValue v, PropertyKey *key)
|
|
{
|
|
if (v.isInt32() && v.toInt32() >= 0) {
|
|
*key = PropertyKey(uint32_t(v.toInt32()));
|
|
return true;
|
|
}
|
|
|
|
return detail::ToPropertyKeySlow(cx, v, key);
|
|
}
|
|
|
|
} // namespace JS
|
|
|
|
#endif /* js_PropertyKey_h */
|