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06eb0ca294
ContentRemoved recursively walks both AllChildrenIterator and direct DOM children. In addition, we might get duplicate notifications from DOM and layout, plus PruneOrInsertSubtree might do a recursive walk and it too calls ContentRemoved. To avoid this duplicate processing, keep a set of removed DOM nodes on the DocAccessible which we clear after mutation events are processed. Differential Revision: https://phabricator.services.mozilla.com/D196707
1108 lines
40 KiB
C++
1108 lines
40 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "NotificationController.h"
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#include "DocAccessible-inl.h"
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#include "DocAccessibleChild.h"
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#include "LocalAccessible-inl.h"
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#include "nsEventShell.h"
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#include "TextLeafAccessible.h"
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#include "TextUpdater.h"
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#include "nsIContentInlines.h"
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#include "mozilla/dom/BrowserChild.h"
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#include "mozilla/dom/Element.h"
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#include "mozilla/ipc/ProcessChild.h"
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#include "mozilla/PresShell.h"
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#include "mozilla/ProfilerMarkers.h"
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#include "nsAccessibilityService.h"
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#include "mozilla/Telemetry.h"
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using namespace mozilla;
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using namespace mozilla::a11y;
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using namespace mozilla::dom;
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////////////////////////////////////////////////////////////////////////////////
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// NotificationCollector
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////////////////////////////////////////////////////////////////////////////////
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NotificationController::NotificationController(DocAccessible* aDocument,
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PresShell* aPresShell)
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: EventQueue(aDocument),
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mObservingState(eNotObservingRefresh),
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mPresShell(aPresShell),
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mEventGeneration(0) {
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// Schedule initial accessible tree construction.
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ScheduleProcessing();
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}
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NotificationController::~NotificationController() {
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NS_ASSERTION(!mDocument, "Controller wasn't shutdown properly!");
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if (mDocument) {
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Shutdown();
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}
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MOZ_RELEASE_ASSERT(mObservingState == eNotObservingRefresh,
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"Must unregister before being destroyed");
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}
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////////////////////////////////////////////////////////////////////////////////
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// NotificationCollector: AddRef/Release and cycle collection
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NS_IMPL_CYCLE_COLLECTING_NATIVE_ADDREF(NotificationController)
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NS_IMPL_CYCLE_COLLECTING_NATIVE_RELEASE(NotificationController)
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NS_IMPL_CYCLE_COLLECTION_CLASS(NotificationController)
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NS_IMPL_CYCLE_COLLECTION_UNLINK_BEGIN(NotificationController)
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if (tmp->mDocument) {
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tmp->Shutdown();
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}
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NS_IMPL_CYCLE_COLLECTION_UNLINK_END
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NS_IMPL_CYCLE_COLLECTION_TRAVERSE_BEGIN(NotificationController)
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NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mHangingChildDocuments)
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for (const auto& entry : tmp->mContentInsertions) {
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NS_CYCLE_COLLECTION_NOTE_EDGE_NAME(cb, "mContentInsertions key");
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cb.NoteXPCOMChild(entry.GetKey());
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nsTArray<nsCOMPtr<nsIContent>>* list = entry.GetData().get();
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for (uint32_t i = 0; i < list->Length(); i++) {
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NS_CYCLE_COLLECTION_NOTE_EDGE_NAME(cb, "mContentInsertions value item");
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cb.NoteXPCOMChild(list->ElementAt(i));
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}
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}
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NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mFocusEvent)
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NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mEvents)
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NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mRelocations)
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NS_IMPL_CYCLE_COLLECTION_TRAVERSE_END
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////////////////////////////////////////////////////////////////////////////////
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// NotificationCollector: public
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void NotificationController::Shutdown() {
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if (mObservingState != eNotObservingRefresh &&
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mPresShell->RemoveRefreshObserver(this, FlushType::Display)) {
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// Note, this was our last chance to unregister, since we're about to
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// clear mPresShell further down in this function.
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mObservingState = eNotObservingRefresh;
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}
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MOZ_RELEASE_ASSERT(mObservingState == eNotObservingRefresh,
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"Must unregister before being destroyed (and we just "
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"passed our last change to unregister)");
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// Immediately null out mPresShell, to prevent us from being registered as a
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// refresh observer again.
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mPresShell = nullptr;
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// Shutdown handling child documents.
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int32_t childDocCount = mHangingChildDocuments.Length();
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for (int32_t idx = childDocCount - 1; idx >= 0; idx--) {
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if (!mHangingChildDocuments[idx]->IsDefunct()) {
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mHangingChildDocuments[idx]->Shutdown();
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}
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}
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mHangingChildDocuments.Clear();
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mDocument = nullptr;
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mTextArray.Clear();
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mContentInsertions.Clear();
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mNotifications.Clear();
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mFocusEvent = nullptr;
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mEvents.Clear();
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mRelocations.Clear();
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}
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void NotificationController::CoalesceHideEvent(AccHideEvent* aHideEvent) {
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LocalAccessible* parent = aHideEvent->LocalParent();
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while (parent) {
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if (parent->IsDoc()) {
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break;
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}
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if (parent->HideEventTarget()) {
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DropMutationEvent(aHideEvent);
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break;
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}
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if (parent->ShowEventTarget()) {
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AccShowEvent* showEvent =
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downcast_accEvent(mMutationMap.GetEvent(parent, EventMap::ShowEvent));
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if (showEvent->EventGeneration() < aHideEvent->EventGeneration()) {
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DropMutationEvent(aHideEvent);
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break;
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}
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}
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parent = parent->LocalParent();
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}
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}
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bool NotificationController::QueueMutationEvent(AccTreeMutationEvent* aEvent) {
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if (aEvent->GetEventType() == nsIAccessibleEvent::EVENT_HIDE) {
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// We have to allow there to be a hide and then a show event for a target
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// because of targets getting moved. However we need to coalesce a show and
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// then a hide for a target which means we need to check for that here.
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if (aEvent->GetAccessible()->ShowEventTarget()) {
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AccTreeMutationEvent* showEvent =
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mMutationMap.GetEvent(aEvent->GetAccessible(), EventMap::ShowEvent);
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DropMutationEvent(showEvent);
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return false;
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}
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// Don't queue a hide event on an accessible that's already being moved. It
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// or an ancestor should already have a hide event queued.
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if (mDocument &&
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mDocument->IsAccessibleBeingMoved(aEvent->GetAccessible())) {
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return false;
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}
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// If this is an additional hide event, the accessible may be hidden, or
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// moved again after a move. Preserve the original hide event since
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// its properties are consistent with the tree that existed before
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// the next batch of mutation events is processed.
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if (aEvent->GetAccessible()->HideEventTarget()) {
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return false;
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}
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}
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AccMutationEvent* mutEvent = downcast_accEvent(aEvent);
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mEventGeneration++;
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mutEvent->SetEventGeneration(mEventGeneration);
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if (!mFirstMutationEvent) {
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mFirstMutationEvent = aEvent;
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ScheduleProcessing();
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}
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if (mLastMutationEvent) {
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NS_ASSERTION(!mLastMutationEvent->NextEvent(),
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"why isn't the last event the end?");
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mLastMutationEvent->SetNextEvent(aEvent);
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}
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aEvent->SetPrevEvent(mLastMutationEvent);
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mLastMutationEvent = aEvent;
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mMutationMap.PutEvent(aEvent);
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// Because we could be hiding the target of a show event we need to get rid
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// of any such events.
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if (aEvent->GetEventType() == nsIAccessibleEvent::EVENT_HIDE) {
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CoalesceHideEvent(downcast_accEvent(aEvent));
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// mLastMutationEvent will point to something other than aEvent if and only
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// if aEvent was just coalesced away. In that case a parent accessible
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// must already have the required reorder and text change events so we are
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// done here.
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if (mLastMutationEvent != aEvent) {
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return false;
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}
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}
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// We need to fire a reorder event after all of the events targeted at shown
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// or hidden children of a container. So either queue a new one, or move an
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// existing one to the end of the queue if the container already has a
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// reorder event.
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LocalAccessible* container = aEvent->GetAccessible()->LocalParent();
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RefPtr<AccReorderEvent> reorder;
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if (!container->ReorderEventTarget()) {
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reorder = new AccReorderEvent(container);
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container->SetReorderEventTarget(true);
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mMutationMap.PutEvent(reorder);
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// Since this is the first child of container that is changing, the name
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// and/or description of dependent Accessibles may be changing.
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if (PushNameOrDescriptionChange(aEvent)) {
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ScheduleProcessing();
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}
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} else {
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AccReorderEvent* event = downcast_accEvent(
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mMutationMap.GetEvent(container, EventMap::ReorderEvent));
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reorder = event;
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if (mFirstMutationEvent == event) {
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mFirstMutationEvent = event->NextEvent();
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} else {
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event->PrevEvent()->SetNextEvent(event->NextEvent());
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}
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event->NextEvent()->SetPrevEvent(event->PrevEvent());
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event->SetNextEvent(nullptr);
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}
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reorder->SetEventGeneration(mEventGeneration);
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reorder->SetPrevEvent(mLastMutationEvent);
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mLastMutationEvent->SetNextEvent(reorder);
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mLastMutationEvent = reorder;
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// It is not possible to have a text change event for something other than a
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// hyper text accessible.
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if (!container->IsHyperText()) {
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return true;
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}
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MOZ_ASSERT(mutEvent);
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nsString text;
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aEvent->GetAccessible()->AppendTextTo(text);
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if (text.IsEmpty()) {
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return true;
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}
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LocalAccessible* target = aEvent->GetAccessible();
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int32_t offset = container->AsHyperText()->GetChildOffset(target);
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AccTreeMutationEvent* prevEvent = aEvent->PrevEvent();
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while (prevEvent &&
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prevEvent->GetEventType() == nsIAccessibleEvent::EVENT_REORDER) {
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prevEvent = prevEvent->PrevEvent();
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}
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if (prevEvent &&
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prevEvent->GetEventType() == nsIAccessibleEvent::EVENT_HIDE &&
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mutEvent->IsHide()) {
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AccHideEvent* prevHide = downcast_accEvent(prevEvent);
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AccTextChangeEvent* prevTextChange = prevHide->mTextChangeEvent;
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if (prevTextChange && prevHide->LocalParent() == mutEvent->LocalParent()) {
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if (prevHide->mNextSibling == target) {
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target->AppendTextTo(prevTextChange->mModifiedText);
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prevHide->mTextChangeEvent.swap(mutEvent->mTextChangeEvent);
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} else if (prevHide->mPrevSibling == target) {
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nsString temp;
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target->AppendTextTo(temp);
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uint32_t extraLen = temp.Length();
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temp += prevTextChange->mModifiedText;
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;
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prevTextChange->mModifiedText = temp;
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prevTextChange->mStart -= extraLen;
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prevHide->mTextChangeEvent.swap(mutEvent->mTextChangeEvent);
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}
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}
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} else if (prevEvent && mutEvent->IsShow() &&
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prevEvent->GetEventType() == nsIAccessibleEvent::EVENT_SHOW) {
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AccShowEvent* prevShow = downcast_accEvent(prevEvent);
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AccTextChangeEvent* prevTextChange = prevShow->mTextChangeEvent;
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if (prevTextChange && prevShow->LocalParent() == target->LocalParent()) {
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int32_t index = target->IndexInParent();
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int32_t prevIndex = prevShow->GetAccessible()->IndexInParent();
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if (prevIndex + 1 == index) {
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target->AppendTextTo(prevTextChange->mModifiedText);
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prevShow->mTextChangeEvent.swap(mutEvent->mTextChangeEvent);
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} else if (index + 1 == prevIndex) {
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nsString temp;
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target->AppendTextTo(temp);
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prevTextChange->mStart -= temp.Length();
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temp += prevTextChange->mModifiedText;
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prevTextChange->mModifiedText = temp;
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prevShow->mTextChangeEvent.swap(mutEvent->mTextChangeEvent);
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}
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}
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}
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if (!mutEvent->mTextChangeEvent) {
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mutEvent->mTextChangeEvent = new AccTextChangeEvent(
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container, offset, text, mutEvent->IsShow(),
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aEvent->mIsFromUserInput ? eFromUserInput : eNoUserInput);
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}
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return true;
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}
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void NotificationController::DropMutationEvent(AccTreeMutationEvent* aEvent) {
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const uint32_t eventType = aEvent->GetEventType();
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MOZ_ASSERT(eventType != nsIAccessibleEvent::EVENT_INNER_REORDER,
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"Inner reorder has already been dropped, cannot drop again");
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if (eventType == nsIAccessibleEvent::EVENT_REORDER) {
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// We don't fully drop reorder events, we just change them to inner reorder
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// events.
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AccReorderEvent* reorderEvent = downcast_accEvent(aEvent);
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MOZ_ASSERT(reorderEvent);
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reorderEvent->SetInner();
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return;
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}
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if (eventType == nsIAccessibleEvent::EVENT_SHOW) {
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// unset the event bits since the event isn't being fired any more.
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aEvent->GetAccessible()->SetShowEventTarget(false);
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} else if (eventType == nsIAccessibleEvent::EVENT_HIDE) {
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// unset the event bits since the event isn't being fired any more.
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aEvent->GetAccessible()->SetHideEventTarget(false);
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AccHideEvent* hideEvent = downcast_accEvent(aEvent);
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MOZ_ASSERT(hideEvent);
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if (hideEvent->NeedsShutdown()) {
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mDocument->ShutdownChildrenInSubtree(aEvent->GetAccessible());
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}
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} else {
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MOZ_ASSERT_UNREACHABLE("Mutation event has non-mutation event type");
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}
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// Do the work to splice the event out of the list.
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if (mFirstMutationEvent == aEvent) {
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mFirstMutationEvent = aEvent->NextEvent();
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} else {
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aEvent->PrevEvent()->SetNextEvent(aEvent->NextEvent());
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}
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if (mLastMutationEvent == aEvent) {
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mLastMutationEvent = aEvent->PrevEvent();
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} else {
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aEvent->NextEvent()->SetPrevEvent(aEvent->PrevEvent());
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}
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aEvent->SetPrevEvent(nullptr);
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aEvent->SetNextEvent(nullptr);
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mMutationMap.RemoveEvent(aEvent);
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}
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void NotificationController::CoalesceMutationEvents() {
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AccTreeMutationEvent* event = mFirstMutationEvent;
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while (event) {
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AccTreeMutationEvent* nextEvent = event->NextEvent();
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uint32_t eventType = event->GetEventType();
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if (event->GetEventType() == nsIAccessibleEvent::EVENT_REORDER) {
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LocalAccessible* acc = event->GetAccessible();
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while (acc) {
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if (acc->IsDoc()) {
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break;
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}
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// if a parent of the reorder event's target is being hidden that
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// hide event's target must have a parent that is also a reorder event
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// target. That means we don't need this reorder event.
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if (acc->HideEventTarget()) {
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DropMutationEvent(event);
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break;
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}
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LocalAccessible* parent = acc->LocalParent();
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if (parent && parent->ReorderEventTarget()) {
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AccReorderEvent* reorder = downcast_accEvent(
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mMutationMap.GetEvent(parent, EventMap::ReorderEvent));
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// We want to make sure that a reorder event comes after any show or
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// hide events targeted at the children of its target. We keep the
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// invariant that event generation goes up as you are farther in the
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// queue, so we want to use the spot of the event with the higher
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// generation number, and keep that generation number.
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if (reorder &&
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reorder->EventGeneration() < event->EventGeneration()) {
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reorder->SetEventGeneration(event->EventGeneration());
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// It may be true that reorder was before event, and we coalesced
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// away all the show / hide events between them. In that case
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// event is already immediately after reorder in the queue and we
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// do not need to rearrange the list of events.
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if (event != reorder->NextEvent()) {
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// There really should be a show or hide event before the first
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// reorder event.
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if (reorder->PrevEvent()) {
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reorder->PrevEvent()->SetNextEvent(reorder->NextEvent());
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} else {
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mFirstMutationEvent = reorder->NextEvent();
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}
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reorder->NextEvent()->SetPrevEvent(reorder->PrevEvent());
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event->PrevEvent()->SetNextEvent(reorder);
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reorder->SetPrevEvent(event->PrevEvent());
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event->SetPrevEvent(reorder);
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reorder->SetNextEvent(event);
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}
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}
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DropMutationEvent(event);
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break;
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}
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acc = parent;
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}
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} else if (eventType == nsIAccessibleEvent::EVENT_SHOW) {
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LocalAccessible* parent = event->GetAccessible()->LocalParent();
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while (parent) {
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if (parent->IsDoc()) {
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break;
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}
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// if the parent of a show event is being either shown or hidden then
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// we don't need to fire a show event for a subtree of that change.
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if (parent->ShowEventTarget() || parent->HideEventTarget()) {
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DropMutationEvent(event);
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break;
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}
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parent = parent->LocalParent();
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}
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} else if (eventType == nsIAccessibleEvent::EVENT_HIDE) {
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MOZ_ASSERT(eventType == nsIAccessibleEvent::EVENT_HIDE,
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"mutation event list has an invalid event");
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AccHideEvent* hideEvent = downcast_accEvent(event);
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CoalesceHideEvent(hideEvent);
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}
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event = nextEvent;
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}
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}
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void NotificationController::ScheduleChildDocBinding(DocAccessible* aDocument) {
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// Schedule child document binding to the tree.
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mHangingChildDocuments.AppendElement(aDocument);
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ScheduleProcessing();
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}
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void NotificationController::ScheduleContentInsertion(
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LocalAccessible* aContainer, nsTArray<nsCOMPtr<nsIContent>>& aInsertions) {
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if (!aInsertions.IsEmpty()) {
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mContentInsertions.GetOrInsertNew(aContainer)->AppendElements(aInsertions);
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ScheduleProcessing();
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}
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}
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void NotificationController::ScheduleProcessing() {
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// If notification flush isn't planned yet, start notification flush
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// asynchronously (after style and layout).
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// Note: the mPresShell null-check might be unnecessary; it's just to prevent
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// a null-deref here, if we somehow get called after we've been shut down.
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if (mObservingState == eNotObservingRefresh && mPresShell) {
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if (mPresShell->AddRefreshObserver(this, FlushType::Display,
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"Accessibility notifications")) {
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mObservingState = eRefreshObserving;
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}
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}
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}
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////////////////////////////////////////////////////////////////////////////////
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// NotificationCollector: protected
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bool NotificationController::IsUpdatePending() {
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return mPresShell->IsLayoutFlushObserver() ||
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mObservingState == eRefreshProcessingForUpdate || WaitingForParent() ||
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mContentInsertions.Count() != 0 || mNotifications.Length() != 0 ||
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!mTextArray.IsEmpty() ||
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!mDocument->HasLoadState(DocAccessible::eTreeConstructed);
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}
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bool NotificationController::WaitingForParent() {
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DocAccessible* parentdoc = mDocument->ParentDocument();
|
|
if (!parentdoc) {
|
|
return false;
|
|
}
|
|
|
|
NotificationController* parent = parentdoc->mNotificationController;
|
|
if (!parent || parent == this) {
|
|
// Do not wait for nothing or ourselves
|
|
return false;
|
|
}
|
|
|
|
// Wait for parent's notifications processing
|
|
return parent->mContentInsertions.Count() != 0 ||
|
|
parent->mNotifications.Length() != 0;
|
|
}
|
|
|
|
void NotificationController::ProcessMutationEvents() {
|
|
// Firing an event can indirectly run script; e.g. an XPCOM event observer
|
|
// or querying a XUL interface. Further mutations might be queued as a result.
|
|
// It's important that the mutation queue and state bits from one tick don't
|
|
// interfere with the next tick. Otherwise, we can end up dropping events.
|
|
// Therefore:
|
|
// 1. Clear the state bits, which we only need for coalescence.
|
|
for (AccTreeMutationEvent* event = mFirstMutationEvent; event;
|
|
event = event->NextEvent()) {
|
|
LocalAccessible* acc = event->GetAccessible();
|
|
acc->SetShowEventTarget(false);
|
|
acc->SetHideEventTarget(false);
|
|
acc->SetReorderEventTarget(false);
|
|
}
|
|
// 2. Keep the current queue locally, but clear the queue on the instance.
|
|
RefPtr<AccTreeMutationEvent> firstEvent = mFirstMutationEvent;
|
|
mFirstMutationEvent = mLastMutationEvent = nullptr;
|
|
mMutationMap.Clear();
|
|
mEventGeneration = 0;
|
|
|
|
// Group the show events by the parent of their target.
|
|
nsTHashMap<nsPtrHashKey<LocalAccessible>, nsTArray<AccTreeMutationEvent*>>
|
|
showEvents;
|
|
for (AccTreeMutationEvent* event = firstEvent; event;
|
|
event = event->NextEvent()) {
|
|
if (event->GetEventType() != nsIAccessibleEvent::EVENT_SHOW) {
|
|
continue;
|
|
}
|
|
|
|
LocalAccessible* parent = event->GetAccessible()->LocalParent();
|
|
showEvents.LookupOrInsert(parent).AppendElement(event);
|
|
}
|
|
|
|
// We need to fire show events for the children of an accessible in the order
|
|
// of their indices at this point. So sort each set of events for the same
|
|
// container by the index of their target. We do this before firing any events
|
|
// because firing an event might indirectly run script which might alter the
|
|
// tree, breaking our sort. However, we don't actually fire the events yet.
|
|
for (auto iter = showEvents.Iter(); !iter.Done(); iter.Next()) {
|
|
struct AccIdxComparator {
|
|
bool LessThan(const AccTreeMutationEvent* a,
|
|
const AccTreeMutationEvent* b) const {
|
|
int32_t aIdx = a->GetAccessible()->IndexInParent();
|
|
int32_t bIdx = b->GetAccessible()->IndexInParent();
|
|
MOZ_ASSERT(aIdx >= 0 && bIdx >= 0 && (a == b || aIdx != bIdx));
|
|
return aIdx < bIdx;
|
|
}
|
|
bool Equals(const AccTreeMutationEvent* a,
|
|
const AccTreeMutationEvent* b) const {
|
|
DebugOnly<int32_t> aIdx = a->GetAccessible()->IndexInParent();
|
|
DebugOnly<int32_t> bIdx = b->GetAccessible()->IndexInParent();
|
|
MOZ_ASSERT(aIdx >= 0 && bIdx >= 0 && (a == b || aIdx != bIdx));
|
|
return a == b;
|
|
}
|
|
};
|
|
|
|
nsTArray<AccTreeMutationEvent*>& events = iter.Data();
|
|
events.Sort(AccIdxComparator());
|
|
}
|
|
|
|
// there is no reason to fire a hide event for a child of a show event
|
|
// target. That can happen if something is inserted into the tree and
|
|
// removed before the next refresh driver tick, but it should not be
|
|
// observable outside gecko so it should be safe to coalesce away any such
|
|
// events. This means that it should be fine to fire all of the hide events
|
|
// first, and then deal with any shown subtrees.
|
|
for (AccTreeMutationEvent* event = firstEvent; event;
|
|
event = event->NextEvent()) {
|
|
if (event->GetEventType() != nsIAccessibleEvent::EVENT_HIDE) {
|
|
continue;
|
|
}
|
|
|
|
nsEventShell::FireEvent(event);
|
|
if (!mDocument) {
|
|
return;
|
|
}
|
|
|
|
AccMutationEvent* mutEvent = downcast_accEvent(event);
|
|
if (mutEvent->mTextChangeEvent) {
|
|
nsEventShell::FireEvent(mutEvent->mTextChangeEvent);
|
|
if (!mDocument) {
|
|
return;
|
|
}
|
|
}
|
|
|
|
// Fire menupopup end event before a hide event if a menu goes away.
|
|
|
|
// XXX: We don't look into children of hidden subtree to find hiding
|
|
// menupopup (as we did prior bug 570275) because we don't do that when
|
|
// menu is showing (and that's impossible until bug 606924 is fixed).
|
|
// Nevertheless we should do this at least because layout coalesces
|
|
// the changes before our processing and we may miss some menupopup
|
|
// events. Now we just want to be consistent in content insertion/removal
|
|
// handling.
|
|
if (event->mAccessible->ARIARole() == roles::MENUPOPUP) {
|
|
nsEventShell::FireEvent(nsIAccessibleEvent::EVENT_MENUPOPUP_END,
|
|
event->mAccessible);
|
|
if (!mDocument) {
|
|
return;
|
|
}
|
|
}
|
|
|
|
AccHideEvent* hideEvent = downcast_accEvent(event);
|
|
if (hideEvent->NeedsShutdown()) {
|
|
mDocument->ShutdownChildrenInSubtree(event->mAccessible);
|
|
}
|
|
}
|
|
|
|
// Fire the show events we sorted earlier.
|
|
for (auto iter = showEvents.Iter(); !iter.Done(); iter.Next()) {
|
|
nsTArray<AccTreeMutationEvent*>& events = iter.Data();
|
|
for (AccTreeMutationEvent* event : events) {
|
|
nsEventShell::FireEvent(event);
|
|
if (!mDocument) {
|
|
return;
|
|
}
|
|
|
|
AccMutationEvent* mutEvent = downcast_accEvent(event);
|
|
if (mutEvent->mTextChangeEvent) {
|
|
nsEventShell::FireEvent(mutEvent->mTextChangeEvent);
|
|
if (!mDocument) {
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Now we can fire the reorder events after all the show and hide events.
|
|
for (const uint32_t reorderType : {nsIAccessibleEvent::EVENT_INNER_REORDER,
|
|
nsIAccessibleEvent::EVENT_REORDER}) {
|
|
for (AccTreeMutationEvent* event = firstEvent; event;
|
|
event = event->NextEvent()) {
|
|
if (event->GetEventType() != reorderType) {
|
|
continue;
|
|
}
|
|
|
|
if (event->GetAccessible()->IsDefunct()) {
|
|
// An inner reorder target may have been hidden itself and no
|
|
// longer bound to the document.
|
|
MOZ_ASSERT(reorderType == nsIAccessibleEvent::EVENT_INNER_REORDER,
|
|
"An 'outer' reorder target should not be defunct");
|
|
continue;
|
|
}
|
|
|
|
nsEventShell::FireEvent(event);
|
|
if (!mDocument) {
|
|
return;
|
|
}
|
|
|
|
LocalAccessible* target = event->GetAccessible();
|
|
target->Document()->MaybeNotifyOfValueChange(target);
|
|
if (!mDocument) {
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Our events are in a doubly linked list. Clear the pointers to reduce
|
|
// pressure on the cycle collector. Even though clearing the previous pointers
|
|
// removes cycles, this isn't enough. The cycle collector still gets bogged
|
|
// down when there are lots of mutation events if the next pointers aren't
|
|
// cleared. Even without the cycle collector, not clearing the next pointers
|
|
// potentially results in deep recursion because releasing each event releases
|
|
// its next event.
|
|
RefPtr<AccTreeMutationEvent> event = firstEvent;
|
|
while (event) {
|
|
RefPtr<AccTreeMutationEvent> next = event->NextEvent();
|
|
event->SetNextEvent(nullptr);
|
|
event->SetPrevEvent(nullptr);
|
|
event = next;
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
// NotificationCollector: private
|
|
|
|
void NotificationController::WillRefresh(mozilla::TimeStamp aTime) {
|
|
AUTO_PROFILER_MARKER_TEXT("NotificationController::WillRefresh", A11Y, {},
|
|
""_ns);
|
|
Telemetry::AutoTimer<Telemetry::A11Y_TREE_UPDATE_TIMING_MS> timer;
|
|
// DO NOT ADD CODE ABOVE THIS BLOCK: THIS CODE IS MEASURING TIMINGS.
|
|
|
|
AUTO_PROFILER_LABEL("NotificationController::WillRefresh", A11Y);
|
|
|
|
// If mDocument is null, the document accessible that this notification
|
|
// controller was created for is now shut down. This means we've lost our
|
|
// ability to unregister ourselves, which is bad. (However, it also shouldn't
|
|
// be logically possible for us to get here with a null mDocument; the only
|
|
// thing that clears that pointer is our Shutdown() method, which first
|
|
// unregisters and fatally asserts if that fails).
|
|
MOZ_RELEASE_ASSERT(
|
|
mDocument,
|
|
"The document was shut down while refresh observer is attached!");
|
|
|
|
if (ipc::ProcessChild::ExpectingShutdown()) {
|
|
return;
|
|
}
|
|
|
|
// Wait until an update, we have started, or an interruptible reflow is
|
|
// finished. We also check the existance of our pres context and root pres
|
|
// context, since if we can't reach either of these the frame tree is being
|
|
// destroyed.
|
|
nsPresContext* pc = mPresShell->GetPresContext();
|
|
if (mObservingState == eRefreshProcessing ||
|
|
mObservingState == eRefreshProcessingForUpdate ||
|
|
mPresShell->IsReflowInterrupted() || !pc || !pc->GetRootPresContext()) {
|
|
return;
|
|
}
|
|
|
|
// Process parent's notifications before ours, to get proper ordering between
|
|
// e.g. tab event and content event.
|
|
if (WaitingForParent()) {
|
|
mDocument->ParentDocument()->mNotificationController->WillRefresh(aTime);
|
|
if (!mDocument || ipc::ProcessChild::ExpectingShutdown()) {
|
|
return;
|
|
}
|
|
}
|
|
|
|
// Any generic notifications should be queued if we're processing content
|
|
// insertions or generic notifications.
|
|
mObservingState = eRefreshProcessingForUpdate;
|
|
|
|
// Initial accessible tree construction.
|
|
if (!mDocument->HasLoadState(DocAccessible::eTreeConstructed)) {
|
|
// (1) If document is not bound to parent at this point, or
|
|
// (2) the PresShell is not initialized (and it isn't about:blank),
|
|
// then the document is not ready yet (process notifications later).
|
|
if (!mDocument->IsBoundToParent() ||
|
|
(!mPresShell->DidInitialize() &&
|
|
!mDocument->DocumentNode()->IsInitialDocument())) {
|
|
mObservingState = eRefreshObserving;
|
|
return;
|
|
}
|
|
|
|
#ifdef A11Y_LOG
|
|
if (logging::IsEnabled(logging::eTree)) {
|
|
logging::MsgBegin("TREE", "initial tree created");
|
|
logging::Address("document", mDocument);
|
|
logging::MsgEnd();
|
|
}
|
|
#endif
|
|
|
|
mDocument->DoInitialUpdate();
|
|
if (ipc::ProcessChild::ExpectingShutdown()) {
|
|
return;
|
|
}
|
|
|
|
NS_ASSERTION(mContentInsertions.Count() == 0,
|
|
"Pending content insertions while initial accessible tree "
|
|
"isn't created!");
|
|
}
|
|
|
|
mDocument->ProcessPendingUpdates();
|
|
|
|
// Process rendered text change notifications. Even though we want to process
|
|
// them in the order in which they were queued, we still want to avoid
|
|
// duplicates.
|
|
nsTHashSet<nsIContent*> textHash;
|
|
for (nsIContent* textNode : mTextArray) {
|
|
if (!textHash.EnsureInserted(textNode)) {
|
|
continue; // Already processed.
|
|
}
|
|
LocalAccessible* textAcc = mDocument->GetAccessible(textNode);
|
|
|
|
// If the text node is not in tree or doesn't have a frame, or placed in
|
|
// another document, then this case should have been handled already by
|
|
// content removal notifications.
|
|
nsINode* containerNode = textNode->GetFlattenedTreeParentNode();
|
|
if (!containerNode || textNode->OwnerDoc() != mDocument->DocumentNode()) {
|
|
MOZ_ASSERT(!textAcc,
|
|
"Text node was removed but accessible is kept alive!");
|
|
continue;
|
|
}
|
|
|
|
nsIFrame* textFrame = textNode->GetPrimaryFrame();
|
|
if (!textFrame) {
|
|
MOZ_ASSERT(!textAcc,
|
|
"Text node isn't rendered but accessible is kept alive!");
|
|
continue;
|
|
}
|
|
|
|
#ifdef A11Y_LOG
|
|
nsIContent* containerElm =
|
|
containerNode->IsElement() ? containerNode->AsElement() : nullptr;
|
|
#endif
|
|
|
|
nsIFrame::RenderedText text = textFrame->GetRenderedText(
|
|
0, UINT32_MAX, nsIFrame::TextOffsetType::OffsetsInContentText,
|
|
nsIFrame::TrailingWhitespace::DontTrim);
|
|
|
|
// Remove text accessible if rendered text is empty.
|
|
if (textAcc) {
|
|
if (text.mString.IsEmpty()) {
|
|
#ifdef A11Y_LOG
|
|
if (logging::IsEnabled(logging::eTree | logging::eText)) {
|
|
logging::MsgBegin("TREE", "text node lost its content; doc: %p",
|
|
mDocument);
|
|
logging::Node("container", containerElm);
|
|
logging::Node("content", textNode);
|
|
logging::MsgEnd();
|
|
}
|
|
#endif
|
|
|
|
mDocument->ContentRemoved(textAcc);
|
|
continue;
|
|
}
|
|
|
|
// Update text of the accessible and fire text change events.
|
|
#ifdef A11Y_LOG
|
|
if (logging::IsEnabled(logging::eText)) {
|
|
logging::MsgBegin("TEXT", "text may be changed; doc: %p", mDocument);
|
|
logging::Node("container", containerElm);
|
|
logging::Node("content", textNode);
|
|
logging::MsgEntry(
|
|
"old text '%s'",
|
|
NS_ConvertUTF16toUTF8(textAcc->AsTextLeaf()->Text()).get());
|
|
logging::MsgEntry("new text: '%s'",
|
|
NS_ConvertUTF16toUTF8(text.mString).get());
|
|
logging::MsgEnd();
|
|
}
|
|
#endif
|
|
|
|
TextUpdater::Run(mDocument, textAcc->AsTextLeaf(), text.mString);
|
|
continue;
|
|
}
|
|
|
|
// Append an accessible if rendered text is not empty.
|
|
if (!text.mString.IsEmpty()) {
|
|
#ifdef A11Y_LOG
|
|
if (logging::IsEnabled(logging::eTree | logging::eText)) {
|
|
logging::MsgBegin("TREE", "text node gains new content; doc: %p",
|
|
mDocument);
|
|
logging::Node("container", containerElm);
|
|
logging::Node("content", textNode);
|
|
logging::MsgEnd();
|
|
}
|
|
#endif
|
|
|
|
MOZ_ASSERT(mDocument->AccessibleOrTrueContainer(containerNode),
|
|
"Text node having rendered text hasn't accessible document!");
|
|
|
|
LocalAccessible* container =
|
|
mDocument->AccessibleOrTrueContainer(containerNode, true);
|
|
if (container) {
|
|
nsTArray<nsCOMPtr<nsIContent>>* list =
|
|
mContentInsertions.GetOrInsertNew(container);
|
|
list->AppendElement(textNode);
|
|
}
|
|
}
|
|
}
|
|
textHash.Clear();
|
|
mTextArray.Clear();
|
|
|
|
// Process content inserted notifications to update the tree.
|
|
// Processing an insertion can indirectly run script (e.g. querying a XUL
|
|
// interface), which might result in another insertion being queued.
|
|
// We don't want to lose any queued insertions if this happens. Therefore, we
|
|
// move the current insertions into a temporary data structure and process
|
|
// them from there. Any insertions queued during processing will get handled
|
|
// in subsequent refresh driver ticks.
|
|
const auto contentInsertions = std::move(mContentInsertions);
|
|
for (const auto& entry : contentInsertions) {
|
|
mDocument->ProcessContentInserted(entry.GetKey(), entry.GetData().get());
|
|
if (!mDocument) {
|
|
return;
|
|
}
|
|
}
|
|
|
|
// Bind hanging child documents unless we are using IPC and the
|
|
// document has no IPC actor. If we fail to bind the child doc then
|
|
// shut it down.
|
|
uint32_t hangingDocCnt = mHangingChildDocuments.Length();
|
|
nsTArray<RefPtr<DocAccessible>> newChildDocs;
|
|
for (uint32_t idx = 0; idx < hangingDocCnt; idx++) {
|
|
DocAccessible* childDoc = mHangingChildDocuments[idx];
|
|
if (childDoc->IsDefunct()) {
|
|
continue;
|
|
}
|
|
|
|
if (IPCAccessibilityActive() && !mDocument->IPCDoc()) {
|
|
childDoc->Shutdown();
|
|
continue;
|
|
}
|
|
|
|
nsIContent* ownerContent = childDoc->DocumentNode()->GetEmbedderElement();
|
|
if (ownerContent) {
|
|
LocalAccessible* outerDocAcc = mDocument->GetAccessible(ownerContent);
|
|
if (outerDocAcc && outerDocAcc->AppendChild(childDoc)) {
|
|
if (mDocument->AppendChildDocument(childDoc)) {
|
|
newChildDocs.AppendElement(std::move(mHangingChildDocuments[idx]));
|
|
continue;
|
|
}
|
|
|
|
outerDocAcc->RemoveChild(childDoc);
|
|
}
|
|
|
|
// Failed to bind the child document, destroy it.
|
|
childDoc->Shutdown();
|
|
}
|
|
}
|
|
|
|
// Clear the hanging documents list, even if we didn't bind them.
|
|
mHangingChildDocuments.Clear();
|
|
MOZ_ASSERT(mDocument, "Illicit document shutdown");
|
|
if (!mDocument) {
|
|
return;
|
|
}
|
|
|
|
// If the document is ready and all its subdocuments are completely loaded
|
|
// then process the document load.
|
|
if (mDocument->HasLoadState(DocAccessible::eReady) &&
|
|
!mDocument->HasLoadState(DocAccessible::eCompletelyLoaded) &&
|
|
hangingDocCnt == 0) {
|
|
uint32_t childDocCnt = mDocument->ChildDocumentCount(), childDocIdx = 0;
|
|
for (; childDocIdx < childDocCnt; childDocIdx++) {
|
|
DocAccessible* childDoc = mDocument->GetChildDocumentAt(childDocIdx);
|
|
if (!childDoc->HasLoadState(DocAccessible::eCompletelyLoaded)) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (childDocIdx == childDocCnt) {
|
|
mDocument->ProcessLoad();
|
|
if (!mDocument) {
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Process invalidation list of the document after all accessible tree
|
|
// mutation is done.
|
|
mDocument->ProcessInvalidationList();
|
|
|
|
// Process relocation list.
|
|
for (uint32_t idx = 0; idx < mRelocations.Length(); idx++) {
|
|
// owner should be in a document and have na associated DOM node (docs
|
|
// sometimes don't)
|
|
if (mRelocations[idx]->IsInDocument() &&
|
|
mRelocations[idx]->HasOwnContent()) {
|
|
mDocument->DoARIAOwnsRelocation(mRelocations[idx]);
|
|
}
|
|
}
|
|
mRelocations.Clear();
|
|
|
|
// Process only currently queued generic notifications.
|
|
// These are used for processing aria-activedescendant, DOMMenuItemActive,
|
|
// etc. Therefore, they must be processed after relocations, since relocated
|
|
// subtrees might not have been created before relocation processing and the
|
|
// target might be inside a relocated subtree.
|
|
const nsTArray<RefPtr<Notification>> notifications =
|
|
std::move(mNotifications);
|
|
|
|
uint32_t notificationCount = notifications.Length();
|
|
for (uint32_t idx = 0; idx < notificationCount; idx++) {
|
|
notifications[idx]->Process();
|
|
if (!mDocument) {
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (ipc::ProcessChild::ExpectingShutdown()) {
|
|
return;
|
|
}
|
|
|
|
// If a generic notification occurs after this point then we may be allowed to
|
|
// process it synchronously. However we do not want to reenter if fireing
|
|
// events causes script to run.
|
|
mObservingState = eRefreshProcessing;
|
|
|
|
mDocument->SendAccessiblesWillMove();
|
|
|
|
// Send any queued cache updates before we fire any mutation events so the
|
|
// cache is up to date when mutation events are fired. We do this after
|
|
// insertions (but not their events) so that cache updates dependent on the
|
|
// tree work correctly; e.g. line start calculation.
|
|
if (IPCAccessibilityActive() && mDocument) {
|
|
mDocument->ProcessQueuedCacheUpdates();
|
|
}
|
|
|
|
CoalesceMutationEvents();
|
|
ProcessMutationEvents();
|
|
|
|
// When firing mutation events, mObservingState is set to
|
|
// eRefreshProcessing. Any calls to ScheduleProcessing() that
|
|
// occur before mObservingState is reset will be dropped because we only
|
|
// schedule a tick if mObservingState == eNotObservingRefresh.
|
|
// This sometimes results in our viewport cache being out-of-date after
|
|
// processing mutation events. Call ProcessQueuedCacheUpdates again to
|
|
// ensure it is updated.
|
|
if (IPCAccessibilityActive() && mDocument) {
|
|
mDocument->ProcessQueuedCacheUpdates();
|
|
}
|
|
|
|
if (mDocument) {
|
|
mDocument->ClearMutationData();
|
|
}
|
|
|
|
if (ipc::ProcessChild::ExpectingShutdown()) {
|
|
return;
|
|
}
|
|
|
|
ProcessEventQueue();
|
|
|
|
if (IPCAccessibilityActive()) {
|
|
size_t newDocCount = newChildDocs.Length();
|
|
for (size_t i = 0; i < newDocCount; i++) {
|
|
DocAccessible* childDoc = newChildDocs[i];
|
|
if (childDoc->IsDefunct()) {
|
|
continue;
|
|
}
|
|
|
|
LocalAccessible* parent = childDoc->LocalParent();
|
|
DocAccessibleChild* parentIPCDoc = mDocument->IPCDoc();
|
|
MOZ_DIAGNOSTIC_ASSERT(parentIPCDoc);
|
|
uint64_t id = reinterpret_cast<uintptr_t>(parent->UniqueID());
|
|
MOZ_DIAGNOSTIC_ASSERT(id);
|
|
DocAccessibleChild* ipcDoc = childDoc->IPCDoc();
|
|
if (ipcDoc) {
|
|
parentIPCDoc->SendBindChildDoc(WrapNotNull(ipcDoc), id);
|
|
continue;
|
|
}
|
|
|
|
ipcDoc = new DocAccessibleChild(childDoc, parentIPCDoc->Manager());
|
|
childDoc->SetIPCDoc(ipcDoc);
|
|
|
|
nsCOMPtr<nsIBrowserChild> browserChild =
|
|
do_GetInterface(mDocument->DocumentNode()->GetDocShell());
|
|
if (browserChild) {
|
|
static_cast<BrowserChild*>(browserChild.get())
|
|
->SendPDocAccessibleConstructor(
|
|
ipcDoc, parentIPCDoc, id,
|
|
childDoc->DocumentNode()->GetBrowsingContext());
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!mDocument) {
|
|
// A null mDocument means we've gotten a Shutdown() call (presumably via
|
|
// some script that we triggered above), and that means we're done here.
|
|
// Note: in this case, it's important that don't modify mObservingState;
|
|
// Shutdown() will have *unregistered* us as a refresh observer, and we
|
|
// don't want to mistakenly overwrite mObservingState and fool ourselves
|
|
// into thinking we've re-registered when we really haven't!
|
|
MOZ_ASSERT(mObservingState == eNotObservingRefresh,
|
|
"We've been shutdown, which means we should've been "
|
|
"unregistered as a refresh observer");
|
|
return;
|
|
}
|
|
mObservingState = eRefreshObserving;
|
|
|
|
// Stop further processing if there are no new notifications of any kind or
|
|
// events and document load is processed.
|
|
if (mContentInsertions.Count() == 0 && mNotifications.IsEmpty() &&
|
|
!mFocusEvent && mEvents.IsEmpty() && mTextArray.IsEmpty() &&
|
|
mHangingChildDocuments.IsEmpty() &&
|
|
mDocument->HasLoadState(DocAccessible::eCompletelyLoaded) &&
|
|
mPresShell->RemoveRefreshObserver(this, FlushType::Display)) {
|
|
mObservingState = eNotObservingRefresh;
|
|
}
|
|
}
|
|
|
|
void NotificationController::EventMap::PutEvent(AccTreeMutationEvent* aEvent) {
|
|
EventType type = GetEventType(aEvent);
|
|
uint64_t addr = reinterpret_cast<uintptr_t>(aEvent->GetAccessible());
|
|
MOZ_ASSERT((addr & 0x3) == 0, "accessible is not 4 byte aligned");
|
|
addr |= type;
|
|
mTable.InsertOrUpdate(addr, RefPtr{aEvent});
|
|
}
|
|
|
|
AccTreeMutationEvent* NotificationController::EventMap::GetEvent(
|
|
LocalAccessible* aTarget, EventType aType) {
|
|
uint64_t addr = reinterpret_cast<uintptr_t>(aTarget);
|
|
MOZ_ASSERT((addr & 0x3) == 0, "target is not 4 byte aligned");
|
|
|
|
addr |= aType;
|
|
return mTable.GetWeak(addr);
|
|
}
|
|
|
|
void NotificationController::EventMap::RemoveEvent(
|
|
AccTreeMutationEvent* aEvent) {
|
|
EventType type = GetEventType(aEvent);
|
|
uint64_t addr = reinterpret_cast<uintptr_t>(aEvent->GetAccessible());
|
|
MOZ_ASSERT((addr & 0x3) == 0, "accessible is not 4 byte aligned");
|
|
addr |= type;
|
|
|
|
MOZ_ASSERT(mTable.GetWeak(addr) == aEvent, "mTable has the wrong event");
|
|
mTable.Remove(addr);
|
|
}
|
|
|
|
NotificationController::EventMap::EventType
|
|
NotificationController::EventMap::GetEventType(AccTreeMutationEvent* aEvent) {
|
|
switch (aEvent->GetEventType()) {
|
|
case nsIAccessibleEvent::EVENT_SHOW:
|
|
return ShowEvent;
|
|
case nsIAccessibleEvent::EVENT_HIDE:
|
|
return HideEvent;
|
|
case nsIAccessibleEvent::EVENT_REORDER:
|
|
case nsIAccessibleEvent::EVENT_INNER_REORDER:
|
|
return ReorderEvent;
|
|
default:
|
|
MOZ_ASSERT_UNREACHABLE("event has invalid type");
|
|
return ShowEvent;
|
|
}
|
|
}
|