gecko-dev/media/libvpx/vpx_dsp/variance.c
Jan Gerber 0741d70e20 Bug 1178215 - Update libvpx. r=rillian
Update libvpx to e67d45d4ce92468ba193288b59093fef0a502662
* * *
Bug 1178215 - Bump clobber for libvpx file renames. r=me

--HG--
rename : media/libvpx/vp8/common/x86/variance_impl_mmx.asm => media/libvpx/vp8/common/x86/vp8_variance_impl_mmx.asm
rename : media/libvpx/vp8/common/x86/variance_mmx.c => media/libvpx/vp8/common/x86/vp8_variance_mmx.c
rename : media/libvpx/vp8/common/x86/variance_sse2.c => media/libvpx/vp8/common/x86/vp8_variance_sse2.c
rename : media/libvpx/vp9/common/arm/neon/vp9_avg_neon.c => media/libvpx/vp9/common/arm/neon/vp9_convolve_avg_neon.c
rename : media/libvpx/vp9/common/arm/neon/vp9_avg_neon_asm.asm => media/libvpx/vp9/common/arm/neon/vp9_convolve_avg_neon_asm.asm
rename : media/libvpx/vp9/encoder/x86/vp9_dct32x32_avx2.c => media/libvpx/vp9/encoder/x86/vp9_dct32x32_avx2_impl.h
rename : media/libvpx/vp9/encoder/x86/vp9_dct32x32_sse2.c => media/libvpx/vp9/encoder/x86/vp9_dct32x32_sse2_impl.h
rename : media/libvpx/vp9/encoder/x86/vp9_dct_impl_sse2.c => media/libvpx/vp9/encoder/x86/vp9_dct_sse2_impl.h
rename : media/libvpx/vp9/encoder/arm/neon/vp9_sad4d_neon.c => media/libvpx/vpx_dsp/arm/sad4d_neon.c
rename : media/libvpx/vp8/common/arm/armv6/vp8_sad16x16_armv6.asm => media/libvpx/vpx_dsp/arm/sad_media.asm
rename : media/libvpx/vp9/encoder/arm/neon/vp9_sad_neon.c => media/libvpx/vpx_dsp/arm/sad_neon.c
rename : media/libvpx/vp8/common/arm/armv6/vp8_variance16x16_armv6.asm => media/libvpx/vpx_dsp/arm/variance_media.asm
rename : media/libvpx/vp9/encoder/vp9_sad.c => media/libvpx/vpx_dsp/sad.c
rename : media/libvpx/vp9/encoder/x86/vp9_highbd_sad4d_sse2.asm => media/libvpx/vpx_dsp/x86/highbd_sad4d_sse2.asm
rename : media/libvpx/vp9/encoder/x86/vp9_highbd_sad_sse2.asm => media/libvpx/vpx_dsp/x86/highbd_sad_sse2.asm
rename : media/libvpx/vp9/encoder/x86/vp9_highbd_variance_impl_sse2.asm => media/libvpx/vpx_dsp/x86/highbd_variance_impl_sse2.asm
rename : media/libvpx/vp9/encoder/x86/vp9_sad4d_intrin_avx2.c => media/libvpx/vpx_dsp/x86/sad4d_avx2.c
rename : media/libvpx/vp9/encoder/x86/vp9_sad4d_sse2.asm => media/libvpx/vpx_dsp/x86/sad4d_sse2.asm
rename : media/libvpx/vp9/encoder/x86/vp9_sad_intrin_avx2.c => media/libvpx/vpx_dsp/x86/sad_avx2.c
rename : media/libvpx/vp8/common/x86/sad_mmx.asm => media/libvpx/vpx_dsp/x86/sad_mmx.asm
rename : media/libvpx/vp9/encoder/x86/vp9_sad_sse2.asm => media/libvpx/vpx_dsp/x86/sad_sse2.asm
rename : media/libvpx/vp9/encoder/x86/vp9_sad_sse3.asm => media/libvpx/vpx_dsp/x86/sad_sse3.asm
rename : media/libvpx/vp9/encoder/x86/vp9_sad_sse4.asm => media/libvpx/vpx_dsp/x86/sad_sse4.asm
rename : media/libvpx/vp9/encoder/x86/vp9_sad_ssse3.asm => media/libvpx/vpx_dsp/x86/sad_ssse3.asm
rename : media/libvpx/vp9/encoder/x86/vp9_variance_impl_intrin_avx2.c => media/libvpx/vpx_dsp/x86/variance_impl_avx2.c
rename : media/libvpx/vp8/common/x86/variance_impl_mmx.asm => media/libvpx/vpx_dsp/x86/variance_impl_mmx.asm
2015-06-29 23:07:20 +02:00

307 lines
9.5 KiB
C

/*
* Copyright (c) 2010 The WebM project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "./vpx_config.h"
#include "./vpx_dsp_rtcd.h"
#include "vpx_ports/mem.h"
#include "vpx/vpx_integer.h"
unsigned int vpx_get4x4sse_cs_c(const unsigned char *a, int a_stride,
const unsigned char *b, int b_stride) {
int distortion = 0;
int r, c;
for (r = 0; r < 4; r++) {
for (c = 0; c < 4; c++) {
int diff = a[c] - b[c];
distortion += diff * diff;
}
a += a_stride;
b += b_stride;
}
return distortion;
}
unsigned int vpx_get_mb_ss_c(const int16_t *a) {
unsigned int i, sum = 0;
for (i = 0; i < 256; ++i) {
sum += a[i] * a[i];
}
return sum;
}
static void variance(const uint8_t *a, int a_stride,
const uint8_t *b, int b_stride,
int w, int h, unsigned int *sse, int *sum) {
int i, j;
*sum = 0;
*sse = 0;
for (i = 0; i < h; i++) {
for (j = 0; j < w; j++) {
const int diff = a[j] - b[j];
*sum += diff;
*sse += diff * diff;
}
a += a_stride;
b += b_stride;
}
}
#define VAR(W, H) \
unsigned int vpx_variance##W##x##H##_c(const uint8_t *a, int a_stride, \
const uint8_t *b, int b_stride, \
unsigned int *sse) { \
int sum; \
variance(a, a_stride, b, b_stride, W, H, sse, &sum); \
return *sse - (((int64_t)sum * sum) / (W * H)); \
}
/* Identical to the variance call except it takes an additional parameter, sum,
* and returns that value using pass-by-reference instead of returning
* sse - sum^2 / w*h
*/
#define GET_VAR(W, H) \
void vpx_get##W##x##H##var_c(const uint8_t *a, int a_stride, \
const uint8_t *b, int b_stride, \
unsigned int *sse, int *sum) { \
variance(a, a_stride, b, b_stride, W, H, sse, sum); \
}
/* Identical to the variance call except it does not calculate the
* sse - sum^2 / w*h and returns sse in addtion to modifying the passed in
* variable.
*/
#define MSE(W, H) \
unsigned int vpx_mse##W##x##H##_c(const uint8_t *a, int a_stride, \
const uint8_t *b, int b_stride, \
unsigned int *sse) { \
int sum; \
variance(a, a_stride, b, b_stride, W, H, sse, &sum); \
return *sse; \
}
VAR(64, 64)
VAR(64, 32)
VAR(32, 64)
VAR(32, 32)
VAR(32, 16)
VAR(16, 32)
VAR(16, 16)
VAR(16, 8)
VAR(8, 16)
VAR(8, 8)
VAR(8, 4)
VAR(4, 8)
VAR(4, 4)
GET_VAR(16, 16)
GET_VAR(8, 8)
MSE(16, 16)
MSE(16, 8)
MSE(8, 16)
MSE(8, 8)
void vpx_comp_avg_pred_c(uint8_t *comp_pred, const uint8_t *pred, int width,
int height, const uint8_t *ref, int ref_stride) {
int i, j;
for (i = 0; i < height; i++) {
for (j = 0; j < width; j++) {
const int tmp = pred[j] + ref[j];
comp_pred[j] = ROUND_POWER_OF_TWO(tmp, 1);
}
comp_pred += width;
pred += width;
ref += ref_stride;
}
}
#if CONFIG_VP9_HIGHBITDEPTH
static void highbd_variance64(const uint8_t *a8, int a_stride,
const uint8_t *b8, int b_stride,
int w, int h, uint64_t *sse, uint64_t *sum) {
int i, j;
uint16_t *a = CONVERT_TO_SHORTPTR(a8);
uint16_t *b = CONVERT_TO_SHORTPTR(b8);
*sum = 0;
*sse = 0;
for (i = 0; i < h; i++) {
for (j = 0; j < w; j++) {
const int diff = a[j] - b[j];
*sum += diff;
*sse += diff * diff;
}
a += a_stride;
b += b_stride;
}
}
static void highbd_8_variance(const uint8_t *a8, int a_stride,
const uint8_t *b8, int b_stride,
int w, int h, unsigned int *sse, int *sum) {
uint64_t sse_long = 0;
uint64_t sum_long = 0;
highbd_variance64(a8, a_stride, b8, b_stride, w, h, &sse_long, &sum_long);
*sse = (unsigned int)sse_long;
*sum = (int)sum_long;
}
static void highbd_10_variance(const uint8_t *a8, int a_stride,
const uint8_t *b8, int b_stride,
int w, int h, unsigned int *sse, int *sum) {
uint64_t sse_long = 0;
uint64_t sum_long = 0;
highbd_variance64(a8, a_stride, b8, b_stride, w, h, &sse_long, &sum_long);
*sse = (unsigned int)ROUND_POWER_OF_TWO(sse_long, 4);
*sum = (int)ROUND_POWER_OF_TWO(sum_long, 2);
}
static void highbd_12_variance(const uint8_t *a8, int a_stride,
const uint8_t *b8, int b_stride,
int w, int h, unsigned int *sse, int *sum) {
uint64_t sse_long = 0;
uint64_t sum_long = 0;
highbd_variance64(a8, a_stride, b8, b_stride, w, h, &sse_long, &sum_long);
*sse = (unsigned int)ROUND_POWER_OF_TWO(sse_long, 8);
*sum = (int)ROUND_POWER_OF_TWO(sum_long, 4);
}
#define HIGHBD_VAR(W, H) \
unsigned int vpx_highbd_8_variance##W##x##H##_c(const uint8_t *a, \
int a_stride, \
const uint8_t *b, \
int b_stride, \
unsigned int *sse) { \
int sum; \
highbd_8_variance(a, a_stride, b, b_stride, W, H, sse, &sum); \
return *sse - (((int64_t)sum * sum) / (W * H)); \
} \
\
unsigned int vpx_highbd_10_variance##W##x##H##_c(const uint8_t *a, \
int a_stride, \
const uint8_t *b, \
int b_stride, \
unsigned int *sse) { \
int sum; \
highbd_10_variance(a, a_stride, b, b_stride, W, H, sse, &sum); \
return *sse - (((int64_t)sum * sum) / (W * H)); \
} \
\
unsigned int vpx_highbd_12_variance##W##x##H##_c(const uint8_t *a, \
int a_stride, \
const uint8_t *b, \
int b_stride, \
unsigned int *sse) { \
int sum; \
highbd_12_variance(a, a_stride, b, b_stride, W, H, sse, &sum); \
return *sse - (((int64_t)sum * sum) / (W * H)); \
}
#define HIGHBD_GET_VAR(S) \
void vpx_highbd_8_get##S##x##S##var_c(const uint8_t *src, int src_stride, \
const uint8_t *ref, int ref_stride, \
unsigned int *sse, int *sum) { \
highbd_8_variance(src, src_stride, ref, ref_stride, S, S, sse, sum); \
} \
\
void vpx_highbd_10_get##S##x##S##var_c(const uint8_t *src, int src_stride, \
const uint8_t *ref, int ref_stride, \
unsigned int *sse, int *sum) { \
highbd_10_variance(src, src_stride, ref, ref_stride, S, S, sse, sum); \
} \
\
void vpx_highbd_12_get##S##x##S##var_c(const uint8_t *src, int src_stride, \
const uint8_t *ref, int ref_stride, \
unsigned int *sse, int *sum) { \
highbd_12_variance(src, src_stride, ref, ref_stride, S, S, sse, sum); \
}
#define HIGHBD_MSE(W, H) \
unsigned int vpx_highbd_8_mse##W##x##H##_c(const uint8_t *src, \
int src_stride, \
const uint8_t *ref, \
int ref_stride, \
unsigned int *sse) { \
int sum; \
highbd_8_variance(src, src_stride, ref, ref_stride, W, H, sse, &sum); \
return *sse; \
} \
\
unsigned int vpx_highbd_10_mse##W##x##H##_c(const uint8_t *src, \
int src_stride, \
const uint8_t *ref, \
int ref_stride, \
unsigned int *sse) { \
int sum; \
highbd_10_variance(src, src_stride, ref, ref_stride, W, H, sse, &sum); \
return *sse; \
} \
\
unsigned int vpx_highbd_12_mse##W##x##H##_c(const uint8_t *src, \
int src_stride, \
const uint8_t *ref, \
int ref_stride, \
unsigned int *sse) { \
int sum; \
highbd_12_variance(src, src_stride, ref, ref_stride, W, H, sse, &sum); \
return *sse; \
}
HIGHBD_GET_VAR(8)
HIGHBD_GET_VAR(16)
HIGHBD_MSE(16, 16)
HIGHBD_MSE(16, 8)
HIGHBD_MSE(8, 16)
HIGHBD_MSE(8, 8)
HIGHBD_VAR(64, 64)
HIGHBD_VAR(64, 32)
HIGHBD_VAR(32, 64)
HIGHBD_VAR(32, 32)
HIGHBD_VAR(32, 16)
HIGHBD_VAR(16, 32)
HIGHBD_VAR(16, 16)
HIGHBD_VAR(16, 8)
HIGHBD_VAR(8, 16)
HIGHBD_VAR(8, 8)
HIGHBD_VAR(8, 4)
HIGHBD_VAR(4, 8)
HIGHBD_VAR(4, 4)
void vpx_highbd_comp_avg_pred(uint16_t *comp_pred, const uint8_t *pred8,
int width, int height, const uint8_t *ref8,
int ref_stride) {
int i, j;
uint16_t *pred = CONVERT_TO_SHORTPTR(pred8);
uint16_t *ref = CONVERT_TO_SHORTPTR(ref8);
for (i = 0; i < height; i++) {
for (j = 0; j < width; j++) {
const int tmp = pred[j] + ref[j];
comp_pred[j] = ROUND_POWER_OF_TWO(tmp, 1);
}
comp_pred += width;
pred += width;
ref += ref_stride;
}
}
#endif // CONFIG_VP9_HIGHBITDEPTH