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--HG-- rename : modules/libpr0n/test/unit/image3.ico => build/pgo/favicon.ico
186 lines
6.4 KiB
HTML
186 lines
6.4 KiB
HTML
<!DOCTYPE html>
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<head>
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<!--
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Copyright (C) 2007 Apple Inc. All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions
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are met:
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1. Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
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EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
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CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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-->
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<title>SunSpider string-base64</title>
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</head>
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<body>
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<h3>string-base64</h3>
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<div id="console">
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</div>
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<script>
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var _sunSpiderStartDate = new Date();
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla XML-RPC Client component.
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*
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* The Initial Developer of the Original Code is
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* Digital Creations 2, Inc.
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* Portions created by the Initial Developer are Copyright (C) 2000
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Martijn Pieters <mj@digicool.com> (original author)
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* Samuel Sieb <samuel@sieb.net>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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// From: http://lxr.mozilla.org/mozilla/source/extensions/xml-rpc/src/nsXmlRpcClient.js#956
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/* Convert data (an array of integers) to a Base64 string. */
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var toBase64Table = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';
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var base64Pad = '=';
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function toBase64(data) {
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var result = '';
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var length = data.length;
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var i;
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// Convert every three bytes to 4 ascii characters.
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for (i = 0; i < (length - 2); i += 3) {
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result += toBase64Table[data[i] >> 2];
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result += toBase64Table[((data[i] & 0x03) << 4) + (data[i+1] >> 4)];
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result += toBase64Table[((data[i+1] & 0x0f) << 2) + (data[i+2] >> 6)];
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result += toBase64Table[data[i+2] & 0x3f];
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}
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// Convert the remaining 1 or 2 bytes, pad out to 4 characters.
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if (length%3) {
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i = length - (length%3);
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result += toBase64Table[data[i] >> 2];
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if ((length%3) == 2) {
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result += toBase64Table[((data[i] & 0x03) << 4) + (data[i+1] >> 4)];
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result += toBase64Table[(data[i+1] & 0x0f) << 2];
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result += base64Pad;
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} else {
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result += toBase64Table[(data[i] & 0x03) << 4];
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result += base64Pad + base64Pad;
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}
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}
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return result;
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}
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/* Convert Base64 data to a string */
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var toBinaryTable = [
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-1,-1,-1,-1, -1,-1,-1,-1, -1,-1,-1,-1, -1,-1,-1,-1,
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-1,-1,-1,-1, -1,-1,-1,-1, -1,-1,-1,-1, -1,-1,-1,-1,
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-1,-1,-1,-1, -1,-1,-1,-1, -1,-1,-1,62, -1,-1,-1,63,
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52,53,54,55, 56,57,58,59, 60,61,-1,-1, -1, 0,-1,-1,
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-1, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,10, 11,12,13,14,
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15,16,17,18, 19,20,21,22, 23,24,25,-1, -1,-1,-1,-1,
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-1,26,27,28, 29,30,31,32, 33,34,35,36, 37,38,39,40,
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41,42,43,44, 45,46,47,48, 49,50,51,-1, -1,-1,-1,-1
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];
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function base64ToString(data) {
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var result = '';
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var leftbits = 0; // number of bits decoded, but yet to be appended
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var leftdata = 0; // bits decoded, but yet to be appended
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// Convert one by one.
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for (var i = 0; i < data.length; i++) {
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var c = toBinaryTable[data.charCodeAt(i) & 0x7f];
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var padding = (data[i] == base64Pad);
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// Skip illegal characters and whitespace
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if (c == -1) continue;
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// Collect data into leftdata, update bitcount
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leftdata = (leftdata << 6) | c;
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leftbits += 6;
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// If we have 8 or more bits, append 8 bits to the result
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if (leftbits >= 8) {
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leftbits -= 8;
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// Append if not padding.
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if (!padding)
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result += String.fromCharCode((leftdata >> leftbits) & 0xff);
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leftdata &= (1 << leftbits) - 1;
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}
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}
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// If there are any bits left, the base64 string was corrupted
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if (leftbits)
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throw Components.Exception('Corrupted base64 string');
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return result;
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}
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var str = "";
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for ( var i = 0; i < 8192; i++ )
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str += String.fromCharCode( (25 * Math.random()) + 97 );
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for ( var i = 8192; i <= 16384; i *= 2 ) {
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var base64;
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base64 = toBase64(str);
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base64ToString(base64);
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// Double the string
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str += str;
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}
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toBinaryTable = null;
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var _sunSpiderInterval = new Date() - _sunSpiderStartDate;
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document.getElementById("console").innerHTML = _sunSpiderInterval;
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</script>
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</body>
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</html>
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