mirror of
https://github.com/mozilla/gecko-dev.git
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a0b39046de
--HG-- extra : rebase_source : 9bdd90db5755903fcffdce1f7b95687844c6dfad
160 lines
4.9 KiB
C++
160 lines
4.9 KiB
C++
/* -*- Mode: c++; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 40; -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "SharedSurfaceIO.h"
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#include "GLContextCGL.h"
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#include "mozilla/gfx/MacIOSurface.h"
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#include "mozilla/DebugOnly.h"
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#include "ScopedGLHelpers.h"
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namespace mozilla {
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namespace gl {
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/*static*/ UniquePtr<SharedSurface_IOSurface>
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SharedSurface_IOSurface::Create(const RefPtr<MacIOSurface>& ioSurf,
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GLContext* gl,
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bool hasAlpha)
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{
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MOZ_ASSERT(ioSurf);
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MOZ_ASSERT(gl);
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gfx::IntSize size(ioSurf->GetWidth(), ioSurf->GetHeight());
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typedef SharedSurface_IOSurface ptrT;
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UniquePtr<ptrT> ret( new ptrT(ioSurf, gl, size, hasAlpha) );
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return Move(ret);
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}
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void
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SharedSurface_IOSurface::Fence()
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{
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mGL->MakeCurrent();
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mGL->fFlush();
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}
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bool
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SharedSurface_IOSurface::ReadPixels(GLint x, GLint y, GLsizei width, GLsizei height,
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GLenum format, GLenum type, GLvoid* pixels)
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{
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// Calling glReadPixels when an IOSurface is bound to the current framebuffer
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// can cause corruption in following glReadPixel calls (even if they aren't
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// reading from an IOSurface).
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// We workaround this by copying to a temporary texture, and doing the readback
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// from that.
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MOZ_ASSERT(mGL->IsCurrent());
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ScopedTexture destTex(mGL);
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{
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ScopedFramebufferForTexture srcFB(mGL, ProdTexture(), ProdTextureTarget());
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ScopedBindFramebuffer bindFB(mGL, srcFB.FB());
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ScopedBindTexture bindTex(mGL, destTex.Texture());
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mGL->fCopyTexImage2D(LOCAL_GL_TEXTURE_2D, 0,
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mHasAlpha ? LOCAL_GL_RGBA : LOCAL_GL_RGB,
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x, y,
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width, height, 0);
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}
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ScopedFramebufferForTexture destFB(mGL, destTex.Texture());
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ScopedBindFramebuffer bindFB(mGL, destFB.FB());
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mGL->fReadPixels(0, 0, width, height, format, type, pixels);
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return true;
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}
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static void
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BackTextureWithIOSurf(GLContext* gl, GLuint tex, MacIOSurface* ioSurf)
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{
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MOZ_ASSERT(gl->IsCurrent());
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ScopedBindTexture texture(gl, tex, LOCAL_GL_TEXTURE_RECTANGLE_ARB);
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gl->fTexParameteri(LOCAL_GL_TEXTURE_RECTANGLE_ARB,
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LOCAL_GL_TEXTURE_MIN_FILTER,
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LOCAL_GL_LINEAR);
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gl->fTexParameteri(LOCAL_GL_TEXTURE_RECTANGLE_ARB,
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LOCAL_GL_TEXTURE_MAG_FILTER,
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LOCAL_GL_LINEAR);
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gl->fTexParameteri(LOCAL_GL_TEXTURE_RECTANGLE_ARB,
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LOCAL_GL_TEXTURE_WRAP_S,
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LOCAL_GL_CLAMP_TO_EDGE);
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gl->fTexParameteri(LOCAL_GL_TEXTURE_RECTANGLE_ARB,
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LOCAL_GL_TEXTURE_WRAP_T,
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LOCAL_GL_CLAMP_TO_EDGE);
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CGLContextObj cgl = GLContextCGL::Cast(gl)->GetCGLContext();
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MOZ_ASSERT(cgl);
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ioSurf->CGLTexImageIOSurface2D(cgl);
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}
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SharedSurface_IOSurface::SharedSurface_IOSurface(const RefPtr<MacIOSurface>& ioSurf,
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GLContext* gl,
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const gfx::IntSize& size,
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bool hasAlpha)
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: SharedSurface(SharedSurfaceType::IOSurface,
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AttachmentType::GLTexture,
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gl,
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size,
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hasAlpha)
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, mIOSurf(ioSurf)
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{
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gl->MakeCurrent();
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mProdTex = 0;
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gl->fGenTextures(1, &mProdTex);
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BackTextureWithIOSurf(gl, mProdTex, mIOSurf);
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}
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SharedSurface_IOSurface::~SharedSurface_IOSurface()
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{
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if (mProdTex) {
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DebugOnly<bool> success = mGL->MakeCurrent();
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MOZ_ASSERT(success);
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mGL->fDeleteTextures(1, &mProdTex);
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}
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}
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////////////////////////////////////////////////////////////////////////
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// SurfaceFactory_IOSurface
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/*static*/ UniquePtr<SurfaceFactory_IOSurface>
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SurfaceFactory_IOSurface::Create(GLContext* gl,
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const SurfaceCaps& caps)
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{
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gfx::IntSize maxDims(MacIOSurface::GetMaxWidth(),
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MacIOSurface::GetMaxHeight());
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typedef SurfaceFactory_IOSurface ptrT;
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UniquePtr<ptrT> ret( new ptrT(gl, caps, maxDims) );
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return Move(ret);
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}
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UniquePtr<SharedSurface>
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SurfaceFactory_IOSurface::CreateShared(const gfx::IntSize& size)
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{
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if (size.width > mMaxDims.width ||
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size.height > mMaxDims.height)
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{
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return nullptr;
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}
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bool hasAlpha = mReadCaps.alpha;
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RefPtr<MacIOSurface> ioSurf;
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ioSurf = MacIOSurface::CreateIOSurface(size.width, size.height, 1.0,
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hasAlpha);
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if (!ioSurf) {
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NS_WARNING("Failed to create MacIOSurface.");
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return nullptr;
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}
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return SharedSurface_IOSurface::Create(ioSurf, mGL, hasAlpha);
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}
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}
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}
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