gecko-dev/webshell/embed/ActiveX/ActiveScriptSite.h
locka%iol.ie b4cce86929 Added code to parse a script from a file
Changed some "tstring &" refs to "TCHAR *"
1999-04-26 18:02:27 +00:00

81 lines
3.1 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#ifndef ACTIVESCRIPTSITE_H
#define ACTIVESCRIPTSITE_H
class CActiveScriptSite : public CComObjectRootEx<CComSingleThreadModel>,
public IActiveScriptSite
{
// Pointer to owned script engine
CComQIPtr<IActiveScript, &IID_IActiveScript> m_spIActiveScript;
// List of registered, named objects
CNamedObjectList m_cObjectList;
// Current script state
SCRIPTSTATE m_ssScriptState;
public:
CActiveScriptSite();
virtual ~CActiveScriptSite();
BEGIN_COM_MAP(CActiveScriptSite)
COM_INTERFACE_ENTRY(IActiveScriptSite)
END_COM_MAP()
// Attach to the specified script engine
virtual HRESULT Attach(CLSID clsidScriptEngine);
// Helper to attach to the VBScript engine
virtual HRESULT AttachVBScript();
// Helper to attach to the JScript engine
virtual HRESULT AttachJScript();
// Detach from the script engine
virtual HRESULT Detach();
// Return the current state of the script engine
virtual SCRIPTSTATE GetScriptState() const
{
return m_ssScriptState;
}
// Parse the specified script
virtual HRESULT ParseScriptText(const TCHAR *szScript);
// Parse the specified script from a file
virtual HRESULT ParseScriptFile(const TCHAR *szFile);
// Add object to script address space
virtual HRESULT AddNamedObject(const TCHAR *szName, IUnknown *pObject, BOOL bGlobalMembers = FALSE);
// Play the script
virtual HRESULT PlayScript();
// Stop the script
virtual HRESULT StopScript();
public:
// IActiveScriptSite
virtual HRESULT STDMETHODCALLTYPE GetLCID(/* [out] */ LCID __RPC_FAR *plcid);
virtual HRESULT STDMETHODCALLTYPE GetItemInfo(/* [in] */ LPCOLESTR pstrName, /* [in] */ DWORD dwReturnMask, /* [out] */ IUnknown __RPC_FAR *__RPC_FAR *ppiunkItem, /* [out] */ ITypeInfo __RPC_FAR *__RPC_FAR *ppti);
virtual HRESULT STDMETHODCALLTYPE GetDocVersionString(/* [out] */ BSTR __RPC_FAR *pbstrVersion);
virtual HRESULT STDMETHODCALLTYPE OnScriptTerminate(/* [in] */ const VARIANT __RPC_FAR *pvarResult, /* [in] */ const EXCEPINFO __RPC_FAR *pexcepinfo);
virtual HRESULT STDMETHODCALLTYPE OnStateChange(/* [in] */ SCRIPTSTATE ssScriptState);
virtual HRESULT STDMETHODCALLTYPE OnScriptError(/* [in] */ IActiveScriptError __RPC_FAR *pscripterror);
virtual HRESULT STDMETHODCALLTYPE OnEnterScript(void);
virtual HRESULT STDMETHODCALLTYPE OnLeaveScript(void);
};
typedef CComObject<CActiveScriptSite> CActiveScriptSiteInstance;
#endif