gecko-dev/content/canvas/test/test_canvas_focusring.html
Rik Cabanier fa28a3ae4f Bug 959820 - Rename drawSystemFocusRing to drawFocusIfNeeded. r=roc
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rename : content/canvas/test/reftest/drawSystemFocusRing-ref.html => content/canvas/test/reftest/drawFocusIfNeeded-ref.html
rename : content/canvas/test/reftest/drawSystemFocusRing.html => content/canvas/test/reftest/drawFocusIfNeeded.html
2014-01-15 09:50:31 -05:00

99 lines
2.9 KiB
HTML

<!DOCTYPE HTML>
<title>Canvas Tests</title>
<script src="/tests/SimpleTest/SimpleTest.js"></script>
<link rel="stylesheet" href="/tests/SimpleTest/test.css">
<body>
<script>
SimpleTest.waitForExplicitFinish();
const Cc = SpecialPowers.Cc;
const Cr = SpecialPowers.Cr;
SpecialPowers.setBoolPref("canvas.focusring.enabled", true);
</script>
<p>Canvas test: drawCustomFocusRing</p>
<canvas id="c688" class="output" width="100" height="50">+
<input id="button1" type="range" min="1" max="12"></input>
<input id="button2" type="range" min="1" max="12"></input>
</canvas>
<script type="text/javascript">
function test_drawCustomFocusRing_canvas() {
var c = document.getElementById("c688");
var ctx = c.getContext("2d");
ctx.beginPath();
var b1 = document.getElementById('button1');
var b2 = document.getElementById('button2');
ok(!ctx.drawCustomFocusRing(b1), "button 1 is focused");
ok(!ctx.drawCustomFocusRing(b2), "button 2 is focused");
b1.focus();
ok(ctx.drawCustomFocusRing(b1), "button 1 should not be focused");
}
</script>
<p>Canvas test: drawFocusIfNeeded</p>
<canvas id="c689" class="output" width="50" height="25">
<input id="button3" type="range" min="1" max="12"></input>
<input id="button4" type="range" min="1" max="12"></input>
</canvas>
<script type="text/javascript">
function isEmptyCanvas(ctx, w, h) {
var imgdata = ctx.getImageData(0, 0, w, h);
for(var x = 0; x < w*h*4; x++)
if(imgdata.data[x] != 0)
return false;
return true;
}
function test_drawFocusIfNeeded_canvas() {
var c = document.getElementById("c689");
var ctx = c.getContext("2d");
var b1 = document.getElementById('button3');
var b2 = document.getElementById('button4');
ctx.clearRect(0, 0, ctx.canvas.width, ctx.canvas.height);
ctx.beginPath();
ctx.rect(10, 10, 30, 30);
ctx.drawFocusIfNeeded(b1);
ok(isEmptyCanvas(ctx, ctx.canvas.width, ctx.canvas.height), "focus of button 1 is drawn");
ctx.clearRect(0, 0, ctx.canvas.width, ctx.canvas.height);
ctx.beginPath();
ctx.rect(50, 10, 30, 30);
ctx.drawFocusIfNeeded(b2);
ctx.rect(50, 10, 30, 30);
ctx.drawFocusIfNeeded(b2);
ok(isEmptyCanvas(ctx, ctx.canvas.width, ctx.canvas.height), "focus of button 2 is drawn");
b1.focus();
ctx.clearRect(0, 0, ctx.canvas.width, ctx.canvas.height);
ctx.beginPath();
ctx.rect(10, 10, 30, 30);
ctx.drawFocusIfNeeded(b1);
ok(!isEmptyCanvas(ctx, ctx.canvas.width, ctx.canvas.height) , "focus of button 1 is not drawn");
}
</script>
<script>
function runTests() {
try {
test_drawCustomFocusRing_canvas();
} catch(e) {
throw e;
ok(false, "unexpected exception thrown in: test_drawCustomFocusRing_canvas");
}
try {
test_drawFocusIfNeeded_canvas();
} catch(e) {
throw e;
ok(false, "unexpected exception thrown in: test_drawFocusIfNeeded_canvas");
}
SpecialPowers.setBoolPref("canvas.focusring.enabled", false);
SimpleTest.finish();
}
addLoadEvent(runTests);
</script>