mirror of
https://github.com/mozilla/gecko-dev.git
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344 lines
7.3 KiB
C++
344 lines
7.3 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* The contents of this file are subject to the Netscape Public
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* License Version 1.1 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.mozilla.org/NPL/
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*
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* Software distributed under the License is distributed on an "AS
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* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
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* implied. See the License for the specific language governing
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* rights and limitations under the License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 1998 Netscape Communications Corporation. All
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* Rights Reserved.
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*
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* Contributor(s):
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*/
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#include <stdio.h>
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#include "CatchAssert.h"
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#include "Debugger.h"
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#ifdef USE_JVMDI
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#include "jvmdi.h"
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#endif
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#include "LogModule.h"
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#include "NativeCodeCache.h"
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#include "DebuggerChannel.h"
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#include "StringUtils.h"
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#include "JavaVM.h"
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UT_DEFINE_LOG_MODULE(Debugger);
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DebuggerState::DebuggerState(Pool& p) :
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breakpoints(NULL),
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enabled(false),
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pool(p)
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{
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}
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DebuggerState::DebuggerState(Pool& p, bool _enabled) : pool(p)
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{
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enabled = _enabled;
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if (enabled)
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enable();
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}
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void
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DebuggerState::enable()
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{
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enabled = true;
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breakpoints = new (pool) BreakPoint[MAX_BREAKPOINTS];
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thread = DebuggerServerChannel::spawnServer();
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#ifdef LINUX
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// Set the breakpoint handler up.
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SetupBreakPointHandler();
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#endif
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}
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void
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DebuggerState::waitForDebugger()
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{
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if (thread)
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PR_JoinThread(thread);
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}
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static PRNetAddr sNetaddr;
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PRThread* DebuggerServerChannel::
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spawnServer()
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{
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PRFileDesc* connector;
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// Create a TCP socket
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if ((connector = PR_NewTCPSocket()) == NULL)
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{
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UT_LOG(Debugger, PR_LOG_DEBUG, ("Debugger: PR_NewTCPSocket failed\n"));
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return (NULL);
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}
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sNetaddr.inet.family = AF_INET;
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sNetaddr.inet.port = htons(kDebuggerPort);
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sNetaddr.inet.ip = htonl(INADDR_ANY);
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if (PR_Bind(connector, &sNetaddr) < 0)
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{
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UT_LOG(Debugger, PR_LOG_DEBUG, ("Debugger: PR_Bind failed\n"));
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return (NULL);
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}
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// Allow atmost 2 debugger connections
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// 1 sync 1 async
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if (PR_Listen(connector, 2) < 0)
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{
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UT_LOG(Debugger, PR_LOG_DEBUG, ("Debugger: PR_Listen failed\n"));
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return (NULL);
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}
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PRThread* thread;
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// Spawn the debugger listener thread
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thread = PR_CreateThread(PR_USER_THREAD,
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&serverThread,
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connector,
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PR_PRIORITY_NORMAL,
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PR_GLOBAL_THREAD,
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PR_JOINABLE_THREAD,
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0);
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return (thread);
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}
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void DebuggerServerChannel::
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serverThread(void* inArgument)
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{
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#ifdef _WIN32
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SET_DEBUGGER_THREAD_ID(::GetCurrentThreadId());
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#endif
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PRFileDesc* connector = (PRFileDesc*) inArgument;
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PRFileDesc* sync;
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PRFileDesc* async;
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if (!(sync = PR_Accept(connector, &sNetaddr, PR_INTERVAL_NO_TIMEOUT)))
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assert(false);
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if (!(async = PR_Accept(connector, &sNetaddr, PR_INTERVAL_NO_TIMEOUT)))
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assert(false);
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DebuggerServerChannel serverChannel(sync, async);
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serverChannel.serverLoop();
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}
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void
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DebuggerState:: clearAllBreakPoints()
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{
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for (int i=0; i < MAX_BREAKPOINTS; i++)
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breakpoints[i].clear();
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}
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void DebuggerServerChannel::
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serverLoop()
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{
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#define HELL_HAS_NOT_FROZEN_OVER 1
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while (HELL_HAS_NOT_FROZEN_OVER)
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{
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Int32 request;
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request = mSync.readRequest();
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UT_LOG(Debugger, PR_LOG_DEBUG, ("command received: %c\n", (char) request));
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switch(request)
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{
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case 'b':
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#ifdef USE_JVMDI
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JVMDI_SetBreakpoint(NULL, 0, 0, 0);
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#endif
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break;
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case 'g':
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// Not implemented
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break;
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case kAddressToMethod:
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// request address to method
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handleAddressToMethod();
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break;
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case kMethodToAddress:
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// request method to address
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handleMethodToAddress();
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break;
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case kRequestNotifyMethodCompiledLoaded:
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handleNotifyOnCompileLoadMethod();
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break;
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case kRunClass:
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handleRunClass();
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break;
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case 'q':
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// Debugger thread quits
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return;
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default:
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mSync.writeResponse(-1);
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break;
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}
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}
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}
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void
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DebuggerState::setBreakPoint(void *pc)
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{
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#ifdef LINUX
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SetBreakPoint(pc);
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#else
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pc;
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#endif
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}
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void
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DebuggerState::clearBreakPoint(void *pc)
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{
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clearBreakPoint(pc);
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}
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// Access to the database of classes
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#include "ClassWorld.h"
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#include "StringPool.h"
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extern ClassWorld world;
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extern StringPool sp;
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void DebuggerServerChannel::
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handleAddressToMethod()
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{
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DEBUG_TRACER(UT_LOG_MODULE(Debugger), "handleAddressToMethod");
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void* address;
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CacheEntry* ce;
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address = mSync.readPtr();
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ce = NativeCodeCache::getCache().lookupByRange((Uint8*) address);
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if (ce) {
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mSync.writeResponse(0);
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mSync.writeString(ce->descriptor.method->toString());
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mSync.writePtr((void*)((Uint8*) address - ce->start.getFunctionAddress()));
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}
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else
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mSync.writeResponse(-1);
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}
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void DebuggerServerChannel::
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handleMethodToAddress()
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{
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DEBUG_TRACER(UT_LOG_MODULE(Debugger), "handleMethodToAddress");
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char* methodName;
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const char* internedMethodName;
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// lookup method name in string pool (getMethod requires interned string)
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internedMethodName = sp.get(methodName = mSync.readString());
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delete [] methodName;
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if (internedMethodName) {
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Method* method;
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// now grab the method
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if (world.getMethod(internedMethodName, method)) {
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// lookup method in cache
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MethodDescriptor methodDescriptor(*method);
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void* address = addressFunction(NativeCodeCache::getCache().lookupByDescriptor(methodDescriptor, true, true));
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if (address) {
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mSync.writeResponse(0);
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mSync.writePtr(address);
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return;
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}
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}
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}
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// if we fall-through the method was not found
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mSync.writeResponse(-1);
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}
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Vector<char*> sNotifyList;
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void DebuggerServerChannel::
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handleNotifyOnCompileLoadMethod()
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{
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DEBUG_TRACER(UT_LOG_MODULE(Debugger), "handleNotifyOnCompileLoadMethod");
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char* methodName = mSync.readString();
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sNotifyList.append(methodName); // methodName is new'ed for us by DebuggerChannel
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mSync.writeResponse(0);
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}
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void executeClass(void *inArgument);
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void executeClass(void *inArgument)
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{
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char* className = (char*) inArgument;
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VM::theVM.execute(className, NULL, NULL, NULL, 0);
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}
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void DebuggerServerChannel::
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handleRunClass()
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{
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DEBUG_TRACER(UT_LOG_MODULE(Debugger), "handleRunClass");
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char* className = mSync.readString();
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PRThread* thread;
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// do not tie up this thread -- because we
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// we need this one for communication
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thread = PR_CreateThread(PR_USER_THREAD,
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&executeClass,
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className,
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PR_PRIORITY_NORMAL,
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PR_GLOBAL_THREAD,
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PR_JOINABLE_THREAD,
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0);
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mSync.writeResponse(thread ? 0 : -1); // return -1 if couldn't create thread
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// FIX-ME leak className because too lazy
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// to make sure thread makes its own copy
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//delete [] className;
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}
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void DebuggerServerChannel::
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listenToMessage(BroadcastEventKind inKind, void* inArgument)
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{
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if (inKind == kEndCompileOrLoad) {
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assert(inArgument);
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Method& method = *(Method*) inArgument;
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char** curPos;
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for (curPos = sNotifyList.begin(); curPos < sNotifyList.end(); curPos++)
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if (!PL_strcmp(*curPos, method.toString())) {
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mAsync.writeRequest(kNotifyMethodCompiledLoaded);
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mAsync.writeString(*curPos);
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MethodDescriptor methodDescriptor(method);
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void* address = addressFunction(NativeCodeCache::getCache().lookupByDescriptor(methodDescriptor, true, true));
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assert(address);
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mAsync.writePtr(address);
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// now wait for a response
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assert(!mAsync.readResponse());
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break;
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}
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}
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}
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