gecko-dev/layout/base/nsRefreshDriver.h
Martin Robinson 281ff8ade5 Bug 1791759 - Add support for content-visibility: auto r=emilio
This change adds support for `content-visibilty: auto` as well as
showing and hiding content based on the relevancy of the content as
defined in the specification. Changes to relevancy are handled by
triggering updates in a set of `content-visibility: auto` frames stored
in PresShell at the appropriate time in the document lifecycle.

Some tests are now failing due to this feature exposing the failures,
but they will be fixed in later changes.

This change is a reland of an earlier version that properly updates
intrinsic sizes and triggers an update of remembered size for the
purposes of contain-intrinsic-size when content relevancy changes.

Co-authored-by: Jihye Hong <jihye@igalia.com>

Differential Revision: https://phabricator.services.mozilla.com/D159693
2022-11-30 18:00:27 +00:00

698 lines
25 KiB
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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/*
* Code to notify things that animate before a refresh, at an appropriate
* refresh rate. (Perhaps temporary, until replaced by compositor.)
*/
#ifndef nsRefreshDriver_h_
#define nsRefreshDriver_h_
#include "mozilla/FlushType.h"
#include "mozilla/TimeStamp.h"
#include "mozilla/UniquePtr.h"
#include "mozilla/Vector.h"
#include "mozilla/WeakPtr.h"
#include "nsTObserverArray.h"
#include "nsTArray.h"
#include "nsTHashSet.h"
#include "nsClassHashtable.h"
#include "nsHashKeys.h"
#include "nsRefreshObservers.h"
#include "nsThreadUtils.h"
#include "mozilla/Attributes.h"
#include "mozilla/Maybe.h"
#include "mozilla/dom/VisualViewport.h"
#include "mozilla/layers/TransactionIdAllocator.h"
#include "LayersTypes.h"
#include "GeckoProfiler.h" // for ProfileChunkedBuffer
class nsPresContext;
class imgIRequest;
class nsIRunnable;
namespace mozilla {
class AnimationEventDispatcher;
class PendingFullscreenEvent;
class PresShell;
class RefreshDriverTimer;
class Runnable;
class Task;
} // namespace mozilla
class nsRefreshDriver final : public mozilla::layers::TransactionIdAllocator,
public nsARefreshObserver {
using Document = mozilla::dom::Document;
using TransactionId = mozilla::layers::TransactionId;
using VVPResizeEvent =
mozilla::dom::VisualViewport::VisualViewportResizeEvent;
using VVPScrollEvent =
mozilla::dom::VisualViewport::VisualViewportScrollEvent;
using LogPresShellObserver = mozilla::LogPresShellObserver;
public:
explicit nsRefreshDriver(nsPresContext* aPresContext);
~nsRefreshDriver();
/**
* Methods for testing, exposed via nsIDOMWindowUtils. See
* nsIDOMWindowUtils.advanceTimeAndRefresh for description.
*/
void AdvanceTimeAndRefresh(int64_t aMilliseconds);
void RestoreNormalRefresh();
void DoTick();
bool IsTestControllingRefreshesEnabled() const {
return mTestControllingRefreshes;
}
/**
* Return the time of the most recent refresh. This is intended to be
* used by callers who want to start an animation now and want to know
* what time to consider the start of the animation. (This helps
* ensure that multiple animations started during the same event off
* the main event loop have the same start time.)
*/
mozilla::TimeStamp MostRecentRefresh(bool aEnsureTimerStarted = true) const;
/**
* Add / remove refresh observers.
* RemoveRefreshObserver returns true if aObserver was found.
*
* The flush type affects:
* + the order in which the observers are notified (lowest flush
* type to highest, in order registered)
* + (in the future) which observers are suppressed when the display
* doesn't require current position data or isn't currently
* painting, and, correspondingly, which get notified when there
* is a flush during such suppression
* and it must be FlushType::Style, FlushType::Layout, or FlushType::Display.
*
* The refresh driver does NOT own a reference to these observers;
* they must remove themselves before they are destroyed.
*
* The observer will be called even if there is no other activity.
*/
void AddRefreshObserver(nsARefreshObserver* aObserver,
mozilla::FlushType aFlushType,
const char* aObserverDescription);
bool RemoveRefreshObserver(nsARefreshObserver* aObserver,
mozilla::FlushType aFlushType);
/**
* Add / remove an observer wants to know the time when the refresh driver
* updated the most recent refresh time due to its active timer changes.
*/
void AddTimerAdjustmentObserver(nsATimerAdjustmentObserver* aObserver);
void RemoveTimerAdjustmentObserver(nsATimerAdjustmentObserver* aObserver);
void PostVisualViewportResizeEvent(VVPResizeEvent* aResizeEvent);
void DispatchVisualViewportResizeEvents();
void PostScrollEvent(mozilla::Runnable* aScrollEvent, bool aDelayed = false);
void DispatchScrollEvents();
void PostVisualViewportScrollEvent(VVPScrollEvent* aScrollEvent);
void DispatchVisualViewportScrollEvents();
/**
* Add an observer that will be called after each refresh. The caller
* must remove the observer before it is deleted. This does not trigger
* refresh driver ticks.
*/
void AddPostRefreshObserver(nsAPostRefreshObserver* aObserver);
void AddPostRefreshObserver(mozilla::ManagedPostRefreshObserver*) = delete;
void RemovePostRefreshObserver(nsAPostRefreshObserver* aObserver);
void RemovePostRefreshObserver(mozilla::ManagedPostRefreshObserver*) = delete;
/**
* Add/Remove imgIRequest versions of observers.
*
* These are used for hooking into the refresh driver for
* controlling animated images.
*
* @note The refresh driver owns a reference to these listeners.
*
* @note Technically, imgIRequest objects are not nsARefreshObservers, but
* for controlling animated image repaint events, we subscribe the
* imgIRequests to the nsRefreshDriver for notification of paint events.
*/
void AddImageRequest(imgIRequest* aRequest);
void RemoveImageRequest(imgIRequest* aRequest);
/**
* Marks that we're currently in the middle of processing user input.
* Called by EventDispatcher when it's handling an input event.
*/
void EnterUserInputProcessing() { mUserInputProcessingCount++; }
void ExitUserInputProcessing() {
MOZ_ASSERT(mUserInputProcessingCount > 0);
mUserInputProcessingCount--;
}
/**
* Add / remove presshells which have pending resize event.
*/
void AddResizeEventFlushObserver(mozilla::PresShell* aPresShell,
bool aDelayed = false) {
MOZ_DIAGNOSTIC_ASSERT(
!mResizeEventFlushObservers.Contains(aPresShell) &&
!mDelayedResizeEventFlushObservers.Contains(aPresShell),
"Double-adding resize event flush observer");
if (aDelayed) {
mDelayedResizeEventFlushObservers.AppendElement(aPresShell);
} else {
mResizeEventFlushObservers.AppendElement(aPresShell);
EnsureTimerStarted();
}
}
void RemoveResizeEventFlushObserver(mozilla::PresShell* aPresShell) {
mResizeEventFlushObservers.RemoveElement(aPresShell);
mDelayedResizeEventFlushObservers.RemoveElement(aPresShell);
}
/**
* Add / remove presshells that we should flush style and layout on
*/
void AddStyleFlushObserver(mozilla::PresShell* aPresShell) {
MOZ_DIAGNOSTIC_ASSERT(!mStyleFlushObservers.Contains(aPresShell),
"Double-adding style flush observer");
LogPresShellObserver::LogDispatch(aPresShell, this);
mStyleFlushObservers.AppendElement(aPresShell);
EnsureTimerStarted();
}
void RemoveStyleFlushObserver(mozilla::PresShell* aPresShell) {
mStyleFlushObservers.RemoveElement(aPresShell);
}
void AddLayoutFlushObserver(mozilla::PresShell* aPresShell) {
MOZ_DIAGNOSTIC_ASSERT(!IsLayoutFlushObserver(aPresShell),
"Double-adding layout flush observer");
LogPresShellObserver::LogDispatch(aPresShell, this);
mLayoutFlushObservers.AppendElement(aPresShell);
EnsureTimerStarted();
}
void RemoveLayoutFlushObserver(mozilla::PresShell* aPresShell) {
mLayoutFlushObservers.RemoveElement(aPresShell);
}
bool IsLayoutFlushObserver(mozilla::PresShell* aPresShell) {
return mLayoutFlushObservers.Contains(aPresShell);
}
/**
* "Early Runner" runnables will be called as the first step when refresh
* driver tick is triggered. Runners shouldn't keep other objects alive,
* since it isn't guaranteed they will ever get called.
*/
void AddEarlyRunner(nsIRunnable* aRunnable) {
mEarlyRunners.AppendElement(aRunnable);
EnsureTimerStarted();
}
/**
* Remember whether our presshell's view manager needs a flush
*/
void ScheduleViewManagerFlush();
void RevokeViewManagerFlush() { mViewManagerFlushIsPending = false; }
bool ViewManagerFlushIsPending() { return mViewManagerFlushIsPending; }
bool HasScheduleFlush() { return mHasScheduleFlush; }
void ClearHasScheduleFlush() { mHasScheduleFlush = false; }
/**
* Add a document for which we have FrameRequestCallbacks
*/
void ScheduleFrameRequestCallbacks(Document* aDocument);
/**
* Remove a document for which we have FrameRequestCallbacks
*/
void RevokeFrameRequestCallbacks(Document* aDocument);
/**
* Queue a new fullscreen event to be dispatched in next tick before
* the style flush
*/
void ScheduleFullscreenEvent(
mozilla::UniquePtr<mozilla::PendingFullscreenEvent> aEvent);
/**
* Cancel all pending fullscreen events scheduled by ScheduleFullscreenEvent
* which targets any node in aDocument.
*/
void CancelPendingFullscreenEvents(Document* aDocument);
/**
* Queue new animation events to dispatch in next tick.
*/
void ScheduleAnimationEventDispatch(
mozilla::AnimationEventDispatcher* aDispatcher) {
NS_ASSERTION(!mAnimationEventFlushObservers.Contains(aDispatcher),
"Double-adding animation event flush observer");
mAnimationEventFlushObservers.AppendElement(aDispatcher);
EnsureTimerStarted();
}
/**
* Cancel all pending animation events associated with |aDispatcher|.
*/
void CancelPendingAnimationEvents(
mozilla::AnimationEventDispatcher* aDispatcher);
/**
* Schedule a frame visibility update "soon", subject to the heuristics and
* throttling we apply to visibility updates.
*/
void ScheduleFrameVisibilityUpdate() { mNeedToRecomputeVisibility = true; }
/**
* Tell the refresh driver that it is done driving refreshes and
* should stop its timer and forget about its pres context. This may
* be called from within a refresh.
*/
void Disconnect();
bool IsFrozen() const { return mFreezeCount > 0; }
bool IsThrottled() const { return mThrottled; }
/**
* Freeze the refresh driver. It should stop delivering future
* refreshes until thawed. Note that the number of calls to Freeze() must
* match the number of calls to Thaw() in order for the refresh driver to
* be un-frozen.
*/
void Freeze();
/**
* Thaw the refresh driver. If the number of calls to Freeze() matches the
* number of calls to this function, the refresh driver should start
* delivering refreshes again.
*/
void Thaw();
/**
* Throttle or unthrottle the refresh driver. This is done if the
* corresponding presshell is hidden or shown.
*/
void SetActivity(bool aIsActive, bool aIsInActiveTab);
/**
* Return the prescontext we were initialized with
*/
nsPresContext* GetPresContext() const;
void CreateVsyncRefreshTimer();
#ifdef DEBUG
/**
* Check whether the given observer is an observer for the given flush type
*/
bool IsRefreshObserver(nsARefreshObserver* aObserver,
mozilla::FlushType aFlushType);
#endif
/**
* Default interval the refresh driver uses, in ms.
*/
static int32_t DefaultInterval();
/**
* Returns true if a recent vsync interval has been less than a half of
* DefaultInterval.
*/
static bool IsInHighRateMode();
bool IsInRefresh() { return mInRefresh; }
void SetIsResizeSuppressed() { mResizeSuppressed = true; }
bool IsResizeSuppressed() const { return mResizeSuppressed; }
// mozilla::layers::TransactionIdAllocator
TransactionId GetTransactionId(bool aThrottle) override;
TransactionId LastTransactionId() const override;
void NotifyTransactionCompleted(TransactionId aTransactionId) override;
void RevokeTransactionId(TransactionId aTransactionId) override;
void ClearPendingTransactions() override;
void ResetInitialTransactionId(TransactionId aTransactionId) override;
mozilla::TimeStamp GetTransactionStart() override;
mozilla::VsyncId GetVsyncId() override;
mozilla::TimeStamp GetVsyncStart() override;
bool IsWaitingForPaint(mozilla::TimeStamp aTime);
// nsARefreshObserver
NS_IMETHOD_(MozExternalRefCountType) AddRef(void) override {
return TransactionIdAllocator::AddRef();
}
NS_IMETHOD_(MozExternalRefCountType) Release(void) override {
return TransactionIdAllocator::Release();
}
virtual void WillRefresh(mozilla::TimeStamp aTime) override;
/**
* Compute the time when the currently active refresh driver timer
* will start its next tick.
*
* Expects a non-null default value that is the upper bound of the
* expected deadline. If the next expected deadline is later than
* the default value, the default value is returned.
*
* If we're animating and we have skipped paints a time in the past
* is returned.
*
* If aCheckType is AllVsyncListeners and we're in the parent process,
* which doesn't have a RefreshDriver ticking, but some other process does
* have, the return value is
* (now + refreshrate - layout.idle_period.time_limit) as an approximation
* when something will happen.
* This can be useful check when parent process tries to avoid having too
* long idle periods for example when it is sending input events to an
* active child process.
*/
enum IdleCheck { OnlyThisProcessRefreshDriver, AllVsyncListeners };
static mozilla::TimeStamp GetIdleDeadlineHint(mozilla::TimeStamp aDefault,
IdleCheck aCheckType);
/**
* It returns the expected timestamp of the next tick or nothing if the next
* tick is missed.
*/
static mozilla::Maybe<mozilla::TimeStamp> GetNextTickHint();
static bool IsRegularRateTimerTicking();
static void DispatchIdleTaskAfterTickUnlessExists(mozilla::Task* aTask);
static void CancelIdleTask(mozilla::Task* aTask);
void NotifyDOMContentLoaded();
// Schedule a refresh so that any delayed events will run soon.
void RunDelayedEventsSoon();
void InitializeTimer() {
MOZ_ASSERT(!mActiveTimer);
EnsureTimerStarted();
}
bool HasPendingTick() const { return mActiveTimer; }
void EnsureIntersectionObservationsUpdateHappens() {
// This is enough to make sure that UpdateIntersectionObservations runs at
// least once. This is presumably the intent of step 5 in [1]:
//
// Schedule an iteration of the event loop in the root's browsing
// context.
//
// Though the wording of it is not quite clear to me...
//
// [1]:
// https://w3c.github.io/IntersectionObserver/#dom-intersectionobserver-observe
EnsureTimerStarted();
mNeedToUpdateIntersectionObservations = true;
}
void EnsureContentRelevancyUpdateHappens() {
EnsureTimerStarted();
mNeedToUpdateContentRelevancy = true;
}
// Register a composition payload that will be forwarded to the layer manager
// if the current or upcoming refresh tick does a paint.
// If no paint happens, the payload is discarded.
// Should only be called on root refresh drivers.
void RegisterCompositionPayload(
const mozilla::layers::CompositionPayload& aPayload);
enum class TickReasons : uint32_t {
eNone = 0,
eHasObservers = 1 << 0,
eHasImageRequests = 1 << 1,
eNeedsToUpdateIntersectionObservations = 1 << 2,
eNeedsToUpdateContentRelevancy = 1 << 3,
eHasVisualViewportResizeEvents = 1 << 4,
eHasScrollEvents = 1 << 5,
eHasVisualViewportScrollEvents = 1 << 6,
};
void AddForceNotifyContentfulPaintPresContext(nsPresContext* aPresContext);
void FlushForceNotifyContentfulPaintPresContext();
// Mark that we've just run a tick from vsync, used to throttle 'extra'
// paints to one per vsync (see CanDoExtraTick).
void FinishedVsyncTick() { mAttemptedExtraTickSinceLastVsync = false; }
private:
typedef nsTArray<RefPtr<VVPResizeEvent>> VisualViewportResizeEventArray;
typedef nsTArray<RefPtr<mozilla::Runnable>> ScrollEventArray;
typedef nsTArray<RefPtr<VVPScrollEvent>> VisualViewportScrollEventArray;
using RequestTable = nsTHashSet<RefPtr<imgIRequest>>;
struct ImageStartData {
ImageStartData() = default;
mozilla::Maybe<mozilla::TimeStamp> mStartTime;
RequestTable mEntries;
};
typedef nsClassHashtable<nsUint32HashKey, ImageStartData> ImageStartTable;
struct ObserverData {
nsARefreshObserver* mObserver;
const char* mDescription;
mozilla::TimeStamp mRegisterTime;
mozilla::MarkerInnerWindowId mInnerWindowId;
mozilla::UniquePtr<mozilla::ProfileChunkedBuffer> mCause;
mozilla::FlushType mFlushType;
bool operator==(nsARefreshObserver* aObserver) const {
return mObserver == aObserver;
}
operator RefPtr<nsARefreshObserver>() { return mObserver; }
};
typedef nsTObserverArray<ObserverData> ObserverArray;
void RunFullscreenSteps();
void DispatchAnimationEvents();
MOZ_CAN_RUN_SCRIPT
void RunFrameRequestCallbacks(mozilla::TimeStamp aNowTime);
void UpdateIntersectionObservations(mozilla::TimeStamp aNowTime);
void UpdateRelevancyOfContentVisibilityAutoFrames();
enum class IsExtraTick {
No,
Yes,
};
MOZ_CAN_RUN_SCRIPT_BOUNDARY
void Tick(mozilla::VsyncId aId, mozilla::TimeStamp aNowTime,
IsExtraTick aIsExtraTick = IsExtraTick::No);
enum EnsureTimerStartedFlags {
eNone = 0,
eForceAdjustTimer = 1 << 0,
eAllowTimeToGoBackwards = 1 << 1,
eNeverAdjustTimer = 1 << 2,
};
void EnsureTimerStarted(EnsureTimerStartedFlags aFlags = eNone);
void StopTimer();
bool ComputeShouldBeThrottled() const;
bool ShouldStopActivityGracePeriod() const;
void UpdateThrottledState();
bool HasObservers() const;
void AppendObserverDescriptionsToString(nsACString& aStr) const;
// Note: This should only be called in the dtor of nsRefreshDriver.
uint32_t ObserverCount() const;
bool HasImageRequests() const;
bool ShouldKeepTimerRunningWhileWaitingForFirstContentfulPaint();
bool ShouldKeepTimerRunningAfterPageLoad();
ObserverArray& ArrayFor(mozilla::FlushType aFlushType);
// Trigger a refresh immediately, if haven't been disconnected or frozen.
void DoRefresh();
TickReasons GetReasonsToTick() const;
void AppendTickReasonsToString(TickReasons aReasons, nsACString& aStr) const;
double GetRegularTimerInterval() const;
static double GetThrottledTimerInterval();
static mozilla::TimeDuration GetMinRecomputeVisibilityInterval();
bool HaveFrameRequestCallbacks() const {
return mFrameRequestCallbackDocs.Length() != 0;
}
void FinishedWaitingForTransaction();
/**
* Returns true if we didn't tick on the most recent vsync, but we think
* we could run one now instead in order to reduce latency.
*/
bool CanDoCatchUpTick();
/**
* Returns true if we think it's possible to run an repeat tick (between
* vsyncs) to hopefully replace the original tick's paint on the compositor.
* We allow this sometimes for tick requests coming for user input handling
* to reduce latency.
*/
bool CanDoExtraTick();
bool AtPendingTransactionLimit() {
return mPendingTransactions.Length() == 2;
}
bool TooManyPendingTransactions() {
return mPendingTransactions.Length() >= 2;
}
mozilla::RefreshDriverTimer* ChooseTimer();
mozilla::RefreshDriverTimer* mActiveTimer;
RefPtr<mozilla::RefreshDriverTimer> mOwnTimer;
mozilla::UniquePtr<mozilla::ProfileChunkedBuffer> mRefreshTimerStartedCause;
// nsPresContext passed in constructor and unset in Disconnect.
mozilla::WeakPtr<nsPresContext> mPresContext;
RefPtr<nsRefreshDriver> mRootRefresh;
// The most recently allocated transaction id.
TransactionId mNextTransactionId;
AutoTArray<TransactionId, 3> mPendingTransactions;
uint32_t mFreezeCount;
uint32_t mUserInputProcessingCount = 0;
// How long we wait between ticks for throttled (which generally means
// non-visible) documents registered with a non-throttled refresh driver.
const mozilla::TimeDuration mThrottledFrameRequestInterval;
// How long we wait, at a minimum, before recomputing approximate frame
// visibility information. This is a minimum because, regardless of this
// interval, we only recompute visibility when we've seen a layout or style
// flush since the last time we did it.
const mozilla::TimeDuration mMinRecomputeVisibilityInterval;
mozilla::UniquePtr<mozilla::ProfileChunkedBuffer> mViewManagerFlushCause;
bool mThrottled : 1;
bool mIsActive : 1;
bool mIsInActiveTab : 1;
// We grant a period of activity to out-of-process iframes that are in the
// foreground tab but inactive (hidden), in case they can set themselves up
// and get shown soon enough (see bug 1745869).
bool mIsGrantingActivityGracePeriod : 1;
bool mHasGrantedActivityGracePeriod : 1;
bool mNeedToRecomputeVisibility : 1;
bool mTestControllingRefreshes : 1;
// These two fields are almost the same, the only difference is that
// mViewManagerFlushIsPending gets cleared right before calling
// ProcessPendingUpdates, and mHasScheduleFlush gets cleared right after
// calling ProcessPendingUpdates. It is important that mHasScheduleFlush
// only gets cleared after, but it's not clear if mViewManagerFlushIsPending
// needs to be cleared before.
bool mViewManagerFlushIsPending : 1;
bool mHasScheduleFlush : 1;
bool mInRefresh : 1;
// True if the refresh driver is suspended waiting for transaction
// id's to be returned and shouldn't do any work during Tick().
bool mWaitingForTransaction : 1;
// True if Tick() was skipped because of mWaitingForTransaction and
// we should schedule a new Tick immediately when resumed instead
// of waiting until the next interval.
bool mSkippedPaints : 1;
// True if view managers should delay any resize request until the
// next tick by the refresh driver. This flag will be reset at the
// start of every tick.
bool mResizeSuppressed : 1;
// True if the next tick should notify DOMContentFlushed.
bool mNotifyDOMContentFlushed : 1;
// True if we need to flush in order to update intersection observations in
// all our documents.
bool mNeedToUpdateIntersectionObservations : 1;
// True if we need to update the relevancy of `content-visibility: auto`
// elements in our documents.
bool mNeedToUpdateContentRelevancy : 1;
// True if we're currently within the scope of Tick() handling a normal
// (timer-driven) tick.
bool mInNormalTick : 1;
// True if we attempted an extra tick (see CanDoExtraTick) since the last
// vsync and thus shouldn't allow another.
bool mAttemptedExtraTickSinceLastVsync : 1;
bool mHasExceededAfterLoadTickPeriod : 1;
bool mHasStartedTimerAtLeastOnce : 1;
mozilla::TimeStamp mMostRecentRefresh;
mozilla::TimeStamp mTickStart;
mozilla::VsyncId mTickVsyncId;
mozilla::TimeStamp mTickVsyncTime;
mozilla::TimeStamp mNextThrottledFrameRequestTick;
mozilla::TimeStamp mNextRecomputeVisibilityTick;
mozilla::TimeStamp mBeforeFirstContentfulPaintTimerRunningLimit;
mozilla::TimeStamp mActivityGracePeriodStart;
// separate arrays for each flush type we support
ObserverArray mObservers[4];
// These observers should NOT be included in HasObservers() since that method
// is used to determine whether or not to stop the timer, or restore it when
// thawing the refresh driver. On the other hand these observers are intended
// to be called when the timer is re-started and should not influence its
// starting or stopping.
nsTObserverArray<nsATimerAdjustmentObserver*> mTimerAdjustmentObservers;
nsTArray<mozilla::layers::CompositionPayload> mCompositionPayloads;
RequestTable mRequests;
ImageStartTable mStartTable;
AutoTArray<nsCOMPtr<nsIRunnable>, 16> mEarlyRunners;
VisualViewportResizeEventArray mVisualViewportResizeEvents;
ScrollEventArray mScrollEvents;
VisualViewportScrollEventArray mVisualViewportScrollEvents;
// Scroll events on documents that might have events suppressed.
ScrollEventArray mDelayedScrollEvents;
AutoTArray<mozilla::PresShell*, 16> mResizeEventFlushObservers;
AutoTArray<mozilla::PresShell*, 16> mDelayedResizeEventFlushObservers;
AutoTArray<mozilla::PresShell*, 16> mStyleFlushObservers;
AutoTArray<mozilla::PresShell*, 16> mLayoutFlushObservers;
// nsTArray on purpose, because we want to be able to swap.
nsTArray<Document*> mFrameRequestCallbackDocs;
nsTArray<Document*> mThrottledFrameRequestCallbackDocs;
nsTObserverArray<nsAPostRefreshObserver*> mPostRefreshObservers;
nsTArray<mozilla::UniquePtr<mozilla::PendingFullscreenEvent>>
mPendingFullscreenEvents;
AutoTArray<mozilla::AnimationEventDispatcher*, 16>
mAnimationEventFlushObservers;
// nsPresContexts which `NotifyContentfulPaint` have been called,
// however the corresponding paint doesn't come from a regular
// rendering steps(aka tick).
//
// For these nsPresContexts, we invoke
// `FlushForceNotifyContentfulPaintPresContext` in the next tick
// to force notify contentful paint, regardless whether the tick paints
// or not.
nsTArray<mozilla::WeakPtr<nsPresContext>>
mForceNotifyContentfulPaintPresContexts;
void BeginRefreshingImages(RequestTable& aEntries,
mozilla::TimeStamp aDesired);
friend class mozilla::RefreshDriverTimer;
static void Shutdown();
};
#endif /* !defined(nsRefreshDriver_h_) */