gecko-dev/dom/media/MediaDecoderOwner.h
Kaku Kuo b06e8a5370 Bug 1344357 P1 - move the MediaDecoder::mSeekDOMPromise to HTMLMediaElement; r=jwwang
There was a cycle amoung a window object -> a HTMLMediaElement -> a MediaDecoder -> a Promise (-> back to the window object).
And we have no way to break the cycle since the MediaDecoder does not participate into the collection.

By moving the Promise form MediaDecoder to HTMLMediaElement, we will be able to break the cycle since the HTMLMediaElement is in the collection.

We'll implement the cycle collection in the next patch.

MozReview-Commit-ID: CyVXBl6IMI3

--HG--
extra : rebase_source : 195a322ce3e6fe933e72be4aec5d2ebfa1f54865
2017-04-17 18:25:26 +08:00

188 lines
7.1 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MediaDecoderOwner_h_
#define MediaDecoderOwner_h_
#include "AbstractMediaDecoder.h"
#include "nsAutoPtr.h"
namespace mozilla {
class AbstractThread;
class GMPCrashHelper;
class VideoFrameContainer;
class MediaInfo;
class MediaResult;
namespace dom {
class HTMLMediaElement;
} // namespace dom
class MediaDecoderOwner
{
public:
// Called by the media decoder to indicate that the download is progressing.
virtual void DownloadProgressed() = 0;
// Dispatch an asynchronous event to the decoder owner
virtual nsresult DispatchAsyncEvent(const nsAString& aName) = 0;
// Triggers a recomputation of readyState.
virtual void UpdateReadyState() = 0;
/**
* Fires a timeupdate event. If aPeriodic is true, the event will only
* be fired if we've not fired a timeupdate event (for any reason) in the
* last 250ms, as required by the spec when the current time is periodically
* increasing during playback.
*/
virtual void FireTimeUpdate(bool aPeriodic) = 0;
// Get the HTMLMediaElement object if the decoder is being used from an
// HTML media element, and null otherwise.
virtual dom::HTMLMediaElement* GetMediaElement()
{
return nullptr;
}
// Return an abstract thread on which to run main thread runnables.
virtual AbstractThread* AbstractMainThread() const = 0;
// Return true if decoding should be paused
virtual bool GetPaused() = 0;
// Called by the video decoder object, on the main thread,
// when it has read the metadata containing video dimensions,
// etc.
// Must take ownership of MetadataTags aTags argument.
virtual void MetadataLoaded(const MediaInfo* aInfo,
nsAutoPtr<const MetadataTags> aTags) = 0;
// Called by the decoder object, on the main thread,
// when it has read the first frame of the video or audio.
virtual void FirstFrameLoaded() = 0;
// Called by the decoder object, on the main thread,
// when the resource has a network error during loading.
// The decoder owner should call Shutdown() on the decoder and drop the
// reference to the decoder to prevent further calls into the decoder.
virtual void NetworkError() = 0;
// Called by the decoder object, on the main thread, when the
// resource has a decode error during metadata loading or decoding.
// The decoder owner should call Shutdown() on the decoder and drop the
// reference to the decoder to prevent further calls into the decoder.
virtual void DecodeError(const MediaResult& aError) = 0;
// Called by the decoder object, on the main thread, when the
// resource has a decode issue during metadata loading or decoding, but can
// continue decoding.
virtual void DecodeWarning(const MediaResult& aError) = 0;
// Return true if media element error attribute is not null.
virtual bool HasError() const = 0;
// Called by the video decoder object, on the main thread, when the
// resource load has been cancelled.
virtual void LoadAborted() = 0;
// Called by the video decoder object, on the main thread,
// when the video playback has ended.
virtual void PlaybackEnded() = 0;
// Called by the video decoder object, on the main thread,
// when the resource has started seeking.
virtual void SeekStarted() = 0;
// Called by the video decoder object, on the main thread,
// when the resource has completed seeking.
virtual void SeekCompleted() = 0;
// Called by the media stream, on the main thread, when the download
// has been suspended by the cache or because the element itself
// asked the decoder to suspend the download.
virtual void DownloadSuspended() = 0;
// Called by the media stream, on the main thread, when the download
// has been resumed by the cache or because the element itself
// asked the decoder to resumed the download.
// If aForceNetworkLoading is True, ignore the fact that the download has
// previously finished. We are downloading the middle of the media after
// having downloaded the end, we need to notify the element a download in
// ongoing.
virtual void DownloadResumed(bool aForceNetworkLoading = false) = 0;
// Called by the media decoder to indicate whether the media cache has
// suspended the channel.
virtual void NotifySuspendedByCache(bool aIsSuspended) = 0;
// called to notify that the principal of the decoder's media resource has changed.
virtual void NotifyDecoderPrincipalChanged() = 0;
// The status of the next frame which might be available from the decoder
enum NextFrameStatus {
// The next frame of audio/video is available
NEXT_FRAME_AVAILABLE,
// The next frame of audio/video is unavailable because the decoder
// is paused while it buffers up data
NEXT_FRAME_UNAVAILABLE_BUFFERING,
// The next frame of audio/video is unavailable for the decoder is seeking.
NEXT_FRAME_UNAVAILABLE_SEEKING,
// The next frame of audio/video is unavailable for some other reasons
NEXT_FRAME_UNAVAILABLE,
// Sentinel value
NEXT_FRAME_UNINITIALIZED
};
// Check if the decoder owner is active.
virtual bool IsActive() const = 0;
// Check if the decoder owner is hidden.
virtual bool IsHidden() const = 0;
// Called by the media decoder and the video frame to get the
// ImageContainer containing the video data.
virtual VideoFrameContainer* GetVideoFrameContainer() = 0;
// Called by media decoder when the audible state changed
virtual void SetAudibleState(bool aAudible) = 0;
// Notified by the decoder that XPCOM shutdown has begun.
// The decoder owner should call Shutdown() on the decoder and drop the
// reference to the decoder to prevent further calls into the decoder.
virtual void NotifyXPCOMShutdown() = 0;
// Dispatches a "encrypted" event to the HTMLMediaElement, with the
// provided init data. Actual dispatch may be delayed until HAVE_METADATA.
// Main thread only.
virtual void DispatchEncrypted(const nsTArray<uint8_t>& aInitData,
const nsAString& aInitDataType) = 0;
// Return the decoder owner's owner document.
virtual nsIDocument* GetDocument() const = 0;
// Called by the media decoder to create audio/video tracks and add to its
// owner's track list.
virtual void ConstructMediaTracks(const MediaInfo* aInfo) = 0;
// Called by the media decoder to removes all audio/video tracks from its
// owner's track list.
virtual void RemoveMediaTracks() = 0;
// Called by the media decoder to create a GMPCrashHelper.
virtual already_AddRefed<GMPCrashHelper> CreateGMPCrashHelper() = 0;
// Called by the media decoder to notify the owner to resolve a seek promise.
virtual void AsyncResolveSeekDOMPromiseIfExists() = 0;
// Called by the media decoder to notify the owner to reject a seek promise.
virtual void AsyncRejectSeekDOMPromiseIfExists() = 0;
};
} // namespace mozilla
#endif