gecko-dev/gfx/ycbcr/Makefile.in
Chris Double 987e0e6294 Bug 551277 - Implement software YCbCr conversion in layers, replacing liboggplay color conversion code - r=roc
--HG--
extra : rebase_source : 53b2c194aa6eb75a4751efdd83f066d3aeadf5d7
2010-04-06 12:07:39 +12:00

40 lines
717 B
Makefile

DEPTH = ../..
topsrcdir = @top_srcdir@
srcdir = @srcdir@
VPATH = @srcdir@
include $(DEPTH)/config/autoconf.mk
MODULE = ycbcr
LIBRARY_NAME = ycbcr
LIBXUL_LIBRARY = 1
EXPORT_LIBRARY = 1
EXPORTS = chromium_types.h \
yuv_convert.h \
yuv_row.h \
$(NULL)
CPPSRCS = yuv_convert.cpp \
yuv_row_c.cpp \
$(NULL)
ifeq ($(MOZ_WIDGET_TOOLKIT),windows)
CPPSRCS += yuv_row_win.cpp \
$(NULL)
endif
ifeq ($(MOZ_WIDGET_TOOLKIT),gtk2)
CPPSRCS += yuv_row_linux.cpp \
$(NULL)
endif
ifeq ($(MOZ_WIDGET_TOOLKIT),cocoa)
CPPSRCS += yuv_row_mac.cpp \
$(NULL)
endif
FORCE_STATIC_LIB = 1
include $(topsrcdir)/config/rules.mk