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925 lines
34 KiB
JavaScript
925 lines
34 KiB
JavaScript
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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"use strict";
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const DEBUG = false;
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function debug(s) { dump("-*- SettingsRequestManager: " + s + "\n"); }
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const Cc = Components.classes;
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const Ci = Components.interfaces;
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const Cu = Components.utils;
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this.EXPORTED_SYMBOLS = ["SettingsRequestManager"];
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Cu.import("resource://gre/modules/SettingsDB.jsm");
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Cu.import("resource://gre/modules/XPCOMUtils.jsm");
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Cu.import("resource://gre/modules/Services.jsm");
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Cu.import("resource://gre/modules/PermissionsTable.jsm");
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const kXpcomShutdownObserverTopic = "xpcom-shutdown";
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const kMozSettingsChangedObserverTopic = "mozsettings-changed";
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const kSettingsReadSuffix = "-read";
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const kSettingsWriteSuffix = "-write";
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const kSettingsClearPermission = "settings-clear";
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const kAllSettingsReadPermission = "settings" + kSettingsReadSuffix;
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const kAllSettingsWritePermission = "settings" + kSettingsWriteSuffix;
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// Any application with settings permissions, be it for all settings
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// or a single one, will need to be able to access the settings API.
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// The settings-api permission allows an app to see the mozSettings
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// API in order to create locks and queue tasks. Whether these tasks
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// will be allowed depends on the exact permissions the app has.
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const kSomeSettingsReadPermission = "settings-api" + kSettingsReadSuffix;
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const kSomeSettingsWritePermission = "settings-api" + kSettingsWriteSuffix;
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XPCOMUtils.defineLazyServiceGetter(this, "ppmm",
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"@mozilla.org/parentprocessmessagemanager;1",
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"nsIMessageBroadcaster");
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XPCOMUtils.defineLazyServiceGetter(this, "uuidgen",
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"@mozilla.org/uuid-generator;1",
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"nsIUUIDGenerator");
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let SettingsPermissions = {
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checkPermission: function(aPrincipal, aPerm) {
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if (aPrincipal.origin == "[System Principal]" ||
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Services.perms.testExactPermissionFromPrincipal(aPrincipal, aPerm) == Ci.nsIPermissionManager.ALLOW_ACTION) {
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return true;
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}
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return false;
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},
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hasAllReadPermission: function(aPrincipal) {
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return this.checkPermission(aPrincipal, kAllSettingsReadPermission);
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},
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hasAllWritePermission: function(aPrincipal) {
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return this.checkPermission(aPrincipal, kAllSettingsWritePermission);
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},
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hasSomeReadPermission: function(aPrincipal) {
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return this.checkPermission(aPrincipal, kSomeSettingsReadPermission);
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},
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hasSomeWritePermission: function(aPrincipal) {
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return this.checkPermission(aPrincipal, kSomeSettingsWritePermission);
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},
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hasClearPermission: function(aPrincipal) {
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return this.checkPermission(aPrincipal, kSettingsClearPermission);
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},
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hasReadPermission: function(aPrincipal, aSettingsName) {
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return this.hasAllReadPermission(aPrincipal) || this.checkPermission(aPrincipal, "settings:" + aSettingsName + kSettingsReadSuffix);
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},
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hasWritePermission: function(aPrincipal, aSettingsName) {
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return this.hasAllWritePermission(aPrincipal) || this.checkPermission(aPrincipal, "settings:" + aSettingsName + kSettingsWriteSuffix);
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}
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};
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function SettingsLockInfo(aDB, aMsgMgr, aLockID, aIsServiceLock) {
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return {
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// ID Shared with the object on the child side
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lockID: aLockID,
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// Is this a content lock or a settings service lock?
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isServiceLock: aIsServiceLock,
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// Tasks to be run once the lock is at the head of the queue
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tasks: [],
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// This is set to true once a transaction is ready to run, but is not at the
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// head of the lock queue.
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consumable: false,
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// Holds values that are requested to be set until the lock lifetime ends,
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// then commits them to the DB.
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queuedSets: {},
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// Internal transaction object
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_transaction: undefined,
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// Message manager that controls the lock
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_mm: aMsgMgr,
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// If true, it means a permissions check failed, so just fail everything now
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_failed: false,
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// If we're slated to run finalize, set this to make sure we don't
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// somehow run other events afterward.
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finalizing: false,
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// Lets us know if we can use this lock for a clear command
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canClear: true,
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// Lets us know if this lock has been used to clear at any point.
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hasCleared: false,
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getObjectStore: function(aPrincipal) {
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if (DEBUG) debug("Getting transaction for " + this.lockID);
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let store;
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// Test for transaction validity via trying to get the
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// datastore. If it doesn't work, assume the transaction is
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// closed, create a new transaction and try again.
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if (this._transaction) {
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try {
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store = this._transaction.objectStore(SETTINGSSTORE_NAME);
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} catch (e) {
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if (e.name == "InvalidStateError") {
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if (DEBUG) debug("Current transaction for " + this.lockID + " closed, trying to create new one.");
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} else {
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throw e;
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}
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}
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}
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// Create one transaction with a global permission. This may be
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// slightly slower on apps with full settings permissions, but
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// it means we don't have to do our own transaction order
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// bookkeeping.
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if (!SettingsPermissions.hasSomeWritePermission(aPrincipal)) {
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if (DEBUG) debug("Making READONLY transaction for " + this.lockID);
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this._transaction = aDB._db.transaction(SETTINGSSTORE_NAME, "readonly");
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} else {
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if (DEBUG) debug("Making READWRITE transaction for " + this.lockID);
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this._transaction = aDB._db.transaction(SETTINGSSTORE_NAME, "readwrite");
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}
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this._transaction.oncomplete = function() {
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if (DEBUG) debug("Transaction for lock " + this.lockID + " closed");
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}.bind(this);
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this._transaction.onabort = function () {
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if (DEBUG) debug("Transaction for lock " + this.lockID + " aborted");
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this._failed = true;
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}.bind(this);
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try {
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store = this._transaction.objectStore(SETTINGSSTORE_NAME);
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} catch (e) {
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if (e.name == "InvalidStateError") {
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if (DEBUG) debug("Cannot create objectstore on transaction for " + this.lockID);
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return null;
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} else {
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throw e;
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}
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}
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return store;
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}
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};
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}
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let SettingsRequestManager = {
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// Access to the settings DB
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settingsDB: new SettingsDB(),
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// Remote messages to listen for from child
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messages: ["child-process-shutdown", "Settings:Get", "Settings:Set",
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"Settings:Clear", "Settings:Run", "Settings:Finalize",
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"Settings:CreateLock", "Settings:RegisterForMessages"],
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// Map of LockID to SettingsLockInfo objects
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lockInfo: {},
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// Queue of LockIDs. The LockID on the front of the queue is the only lock
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// that will have requests processed, all other locks will queue requests
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// until they hit the front of the queue.
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settingsLockQueue: [],
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children: [],
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mmPrincipals: new Map(),
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init: function() {
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if (DEBUG) debug("init");
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this.settingsDB.init();
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this.messages.forEach((function(msgName) {
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ppmm.addMessageListener(msgName, this);
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}).bind(this));
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Services.obs.addObserver(this, kXpcomShutdownObserverTopic, false);
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},
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_serializePreservingBinaries: function _serializePreservingBinaries(aObject) {
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function needsUUID(aValue) {
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if (!aValue || !aValue.constructor) {
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return false;
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}
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return (aValue.constructor.name == "Date") || (aValue instanceof Ci.nsIDOMFile) ||
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(aValue instanceof Ci.nsIDOMBlob);
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}
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// We need to serialize settings objects, otherwise they can change between
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// the set() call and the enqueued request being processed. We can't simply
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// parse(stringify(obj)) because that breaks things like Blobs, Files and
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// Dates, so we use stringify's replacer and parse's reviver parameters to
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// preserve binaries.
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let binaries = Object.create(null);
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let stringified = JSON.stringify(aObject, function(key, value) {
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value = this.settingsDB.prepareValue(value);
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if (needsUUID(value)) {
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let uuid = uuidgen.generateUUID().toString();
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binaries[uuid] = value;
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return uuid;
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}
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return value;
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}.bind(this));
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return JSON.parse(stringified, function(key, value) {
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if (value in binaries) {
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return binaries[value];
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}
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return value;
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});
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},
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queueTask: function(aOperation, aData, aPrincipal) {
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if (DEBUG) debug("Queueing task: " + aOperation);
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let defer = {};
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let lock = this.lockInfo[aData.lockID];
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if (!lock) {
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return Promise.reject({error: "Lock already dead, cannot queue task"});
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}
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if (aOperation == "set") {
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aData.settings = this._serializePreservingBinaries(aData.settings);
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}
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this.lockInfo[aData.lockID].tasks.push({
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operation: aOperation,
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data: aData,
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principal: aPrincipal,
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defer: defer
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});
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let promise = new Promise(function(resolve, reject) {
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defer.resolve = resolve;
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defer.reject = reject;
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});
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return promise;
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},
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// Due to the fact that we're skipping the database in some places
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// by keeping a local "set" value cache, resolving some calls
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// without a call to the database would mean we could potentially
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// receive promise responses out of expected order if a get is
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// called before a set. Therefore, we wrap our resolve in a null
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// get, which means it will resolves afer the rest of the calls
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// queued to the DB.
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queueTaskReturn: function(aTask, aReturnValue) {
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if (DEBUG) debug("Making task queuing transaction request.");
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let data = aTask.data;
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let lock = this.lockInfo[data.lockID];
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let store = lock.getObjectStore(aTask.principal);
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if (!store) {
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if (DEBUG) debug("Rejecting task queue on lock " + aTask.data.lockID);
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return Promise.reject({task: aTask, error: "Cannot get object store"});
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}
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// Due to the fact that we're skipping the database, resolving
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// this without a call to the database would mean we could
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// potentially receive promise responses out of expected order if
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// a get is called before a set. Therefore, we wrap our resolve in
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// a null get, which means it will resolves afer the rest of the
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// calls queued to the DB.
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let getReq = store.get(0);
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let defer = {};
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let promiseWrapper = new Promise(function(resolve, reject) {
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defer.resolve = resolve;
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defer.reject = reject;
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});
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getReq.onsuccess = function(event) {
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return defer.resolve(aReturnValue);
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};
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getReq.onerror = function() {
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return defer.reject({task: aTask, error: getReq.error.name});
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};
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return promiseWrapper;
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},
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taskGet: function(aTask) {
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if (DEBUG) debug("Running Get task on lock " + aTask.data.lockID);
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// Check that we have permissions for getting the value
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let data = aTask.data;
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let lock = this.lockInfo[data.lockID];
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if (!lock) {
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return Promise.reject({task: aTask, error: "Lock died, can't finalize"});
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}
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if (lock._failed) {
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if (DEBUG) debug("Lock failed. All subsequent requests will fail.");
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return Promise.reject({task: aTask, error: "Lock failed, all requests now failing."});
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}
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if (lock.hasCleared) {
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if (DEBUG) debug("Lock was used for a clear command. All subsequent requests will fail.");
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return Promise.reject({task: aTask, error: "Lock was used for a clear command. All subsequent requests will fail."});
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}
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lock.canClear = false;
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if (!SettingsPermissions.hasReadPermission(aTask.principal, data.name)) {
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if (DEBUG) debug("get not allowed for " + data.name);
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lock._failed = true;
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return Promise.reject({task: aTask, error: "No permission to get " + data.name});
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}
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// If the value was set during this transaction, use the cached value
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if (data.name in lock.queuedSets) {
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if (DEBUG) debug("Returning cached set value " + lock.queuedSets[data.name] + " for " + data.name);
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let local_results = {};
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local_results[data.name] = lock.queuedSets[data.name];
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return this.queueTaskReturn(aTask, {task: aTask, results: local_results});
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}
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// Create/Get transaction and make request
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if (DEBUG) debug("Making get transaction request for " + data.name);
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let store = lock.getObjectStore(aTask.principal);
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if (!store) {
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if (DEBUG) debug("Rejecting Get task on lock " + aTask.data.lockID);
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return Promise.reject({task: aTask, error: "Cannot get object store"});
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}
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if (DEBUG) debug("Making get request for " + data.name);
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let getReq = (data.name === "*") ? store.mozGetAll() : store.mozGetAll(data.name);
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let defer = {};
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let promiseWrapper = new Promise(function(resolve, reject) {
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defer.resolve = resolve;
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defer.reject = reject;
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});
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getReq.onsuccess = function(event) {
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if (DEBUG) debug("Request for '" + data.name + "' successful. " +
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"Record count: " + event.target.result.length);
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if (event.target.result.length == 0) {
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if (DEBUG) debug("MOZSETTINGS-GET-WARNING: " + data.name + " is not in the database.\n");
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}
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let results = {};
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for (let i in event.target.result) {
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let result = event.target.result[i];
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let name = result.settingName;
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if (DEBUG) debug(name + ": " + result.userValue +", " + result.defaultValue);
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let value = result.userValue !== undefined ? result.userValue : result.defaultValue;
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results[name] = value;
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}
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return defer.resolve({task: aTask, results: results});
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};
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getReq.onerror = function() {
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return defer.reject({task: aTask, error: getReq.error.name});
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};
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return promiseWrapper;
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},
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taskSet: function(aTask) {
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let data = aTask.data;
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let lock = this.lockInfo[data.lockID];
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let keys = Object.getOwnPropertyNames(data.settings);
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if (!lock) {
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return Promise.reject({task: aTask, error: "Lock died, can't finalize"});
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}
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if (lock._failed) {
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if (DEBUG) debug("Lock failed. All subsequent requests will fail.");
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return Promise.reject({task: aTask, error: "Lock failed a permissions check, all requests now failing."});
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}
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if (lock.hasCleared) {
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if (DEBUG) debug("Lock was used for a clear command. All subsequent requests will fail.");
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return Promise.reject({task: aTask, error: "Lock was used for a clear command. All other requests will fail."});
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}
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lock.canClear = false;
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// If we have no keys, resolve
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if (keys.length === 0) {
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if (DEBUG) debug("No keys to change entered!");
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return Promise.resolve({task: aTask});
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}
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for (let i = 0; i < keys.length; i++) {
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if (!SettingsPermissions.hasWritePermission(aTask.principal, keys[i])) {
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if (DEBUG) debug("set not allowed on " + keys[i]);
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lock._failed = true;
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return Promise.reject({task: aTask, error: "No permission to set " + keys[i]});
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}
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}
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for (let i = 0; i < keys.length; i++) {
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let key = keys[i];
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if (DEBUG) debug("key: " + key + ", val: " + JSON.stringify(data.settings[key]) + ", type: " + typeof(data.settings[key]));
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lock.queuedSets[key] = data.settings[key];
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}
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return this.queueTaskReturn(aTask, {task: aTask});
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},
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queueConsume: function() {
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if (this.settingsLockQueue.length > 0 && this.lockInfo[this.settingsLockQueue[0]].consumable) {
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Services.tm.currentThread.dispatch(SettingsRequestManager.consumeTasks.bind(this), Ci.nsIThread.DISPATCH_NORMAL);
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}
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},
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finalizeSets: function(aTask) {
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let data = aTask.data;
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if (DEBUG) debug("Finalizing tasks for lock " + data.lockID);
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let lock = this.lockInfo[data.lockID];
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if (!lock) {
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return Promise.reject({task: aTask, error: "Lock died, can't finalize"});
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}
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lock.finalizing = true;
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if (lock._failed) {
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this.removeLock(data.lockID);
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return Promise.reject({task: aTask, error: "Lock failed a permissions check, all requests now failing."});
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}
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// If we have cleared, there is no reason to continue finalizing
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// this lock. Just resolve promise with task and move on.
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if (lock.hasCleared) {
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if (DEBUG) debug("Clear was called on lock, skipping finalize");
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this.removeLock(data.lockID);
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return Promise.resolve({task: aTask});
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}
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let keys = Object.getOwnPropertyNames(lock.queuedSets);
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if (keys.length === 0) {
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if (DEBUG) debug("Nothing to finalize. Exiting.");
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this.removeLock(data.lockID);
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return Promise.resolve({task: aTask});
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}
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let store = lock.getObjectStore(aTask.principal);
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if (!store) {
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if (DEBUG) debug("Rejecting Set task on lock " + aTask.data.lockID);
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return Promise.reject({task: aTask, error: "Cannot get object store"});
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}
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// Due to the fact there may have multiple set operations to clear, and
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// they're all async, callbacks are gathered into promises, and the promises
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// are processed with Promises.all().
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let checkPromises = [];
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let finalValues = {};
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for (let i = 0; i < keys.length; i++) {
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let key = keys[i];
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if (DEBUG) debug("key: " + key + ", val: " + lock.queuedSets[key] + ", type: " + typeof(lock.queuedSets[key]));
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let checkDefer = {};
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let checkPromise = new Promise(function(resolve, reject) {
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checkDefer.resolve = resolve;
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checkDefer.reject = reject;
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});
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// Get operation is used to fill in the default value, assuming there is
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// one. For the moment, if a value doesn't exist in the settings DB, we
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// allow the user to add it, and just pass back a null default value.
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let checkKeyRequest = store.get(key);
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checkKeyRequest.onsuccess = function (event) {
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let userValue = lock.queuedSets[key];
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let defaultValue;
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if (!event.target.result) {
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defaultValue = null;
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if (DEBUG) debug("MOZSETTINGS-GET-WARNING: " + key + " is not in the database.\n");
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} else {
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defaultValue = event.target.result.defaultValue;
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}
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let obj = {settingName: key, defaultValue: defaultValue, userValue: userValue};
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finalValues[key] = {defaultValue: defaultValue, userValue: userValue};
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let setReq = store.put(obj);
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setReq.onsuccess = function() {
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if (DEBUG) debug("Set successful!");
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if (DEBUG) debug("key: " + key + ", val: " + finalValues[key] + ", type: " + typeof(finalValues[key]));
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return checkDefer.resolve({task: aTask});
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|
};
|
|
setReq.onerror = function() {
|
|
return checkDefer.reject({task: aTask, error: setReq.error.name});
|
|
};
|
|
}.bind(this);
|
|
checkKeyRequest.onerror = function(event) {
|
|
return checkDefer.reject({task: aTask, error: checkKeyRequest.error.name});
|
|
};
|
|
checkPromises.push(checkPromise);
|
|
}
|
|
|
|
let defer = {};
|
|
let promiseWrapper = new Promise(function(resolve, reject) {
|
|
defer.resolve = resolve;
|
|
defer.reject = reject;
|
|
});
|
|
|
|
// Once all transactions are done, or any have failed, remove the lock and
|
|
// start processing the tasks from the next lock in the queue.
|
|
Promise.all(checkPromises).then(function() {
|
|
// If all commits were successful, notify observers
|
|
for (let i = 0; i < keys.length; i++) {
|
|
this.sendSettingsChange(keys[i], finalValues[keys[i]].userValue, lock.isServiceLock);
|
|
}
|
|
this.removeLock(data.lockID);
|
|
defer.resolve({task: aTask});
|
|
}.bind(this), function(ret) {
|
|
this.removeLock(data.lockID);
|
|
defer.reject({task: aTask, error: "Set transaction failure"});
|
|
}.bind(this));
|
|
return promiseWrapper;
|
|
},
|
|
|
|
// Clear is only expected to be called via tests, and if a lock
|
|
// calls clear, it should be the only thing the lock does. This
|
|
// allows us to not have to deal with the possibility of query
|
|
// integrity checking. Clear should never be called in the wild,
|
|
// even by certified apps, which is why it has its own permission
|
|
// (settings-clear).
|
|
taskClear: function(aTask) {
|
|
if (DEBUG) debug("Clearing");
|
|
let data = aTask.data;
|
|
let lock = this.lockInfo[data.lockID];
|
|
|
|
if (lock._failed) {
|
|
if (DEBUG) debug("Lock failed, all requests now failing.");
|
|
return Promise.reject({task: aTask, error: "Lock failed, all requests now failing."});
|
|
}
|
|
|
|
if (!lock.canClear) {
|
|
if (DEBUG) debug("Lock tried to clear after queuing other tasks. Failing.");
|
|
lock._failed = true;
|
|
return Promise.reject({task: aTask, error: "Cannot call clear after queuing other tasks, all requests now failing."});
|
|
}
|
|
|
|
if (!SettingsPermissions.hasClearPermission(aTask.principal)) {
|
|
if (DEBUG) debug("clear not allowed");
|
|
lock._failed = true;
|
|
return Promise.reject({task: aTask, error: "No permission to clear DB"});
|
|
}
|
|
|
|
lock.hasCleared = true;
|
|
|
|
let store = lock.getObjectStore(aTask.principal);
|
|
if (!store) {
|
|
if (DEBUG) debug("Rejecting Clear task on lock " + aTask.data.lockID);
|
|
return Promise.reject({task: aTask, error: "Cannot get object store"});
|
|
}
|
|
let defer = {};
|
|
let promiseWrapper = new Promise(function(resolve, reject) {
|
|
defer.resolve = resolve;
|
|
defer.reject = reject;
|
|
});
|
|
|
|
let clearReq = store.clear();
|
|
clearReq.onsuccess = function() {
|
|
return defer.resolve({task: aTask});
|
|
};
|
|
clearReq.onerror = function() {
|
|
return defer.reject({task: aTask});
|
|
};
|
|
return promiseWrapper;
|
|
},
|
|
|
|
ensureConnection : function() {
|
|
if (DEBUG) debug("Ensuring Connection");
|
|
let defer = {};
|
|
let promiseWrapper = new Promise(function(resolve, reject) {
|
|
defer.resolve = resolve;
|
|
defer.reject = reject;
|
|
});
|
|
this.settingsDB.ensureDB(
|
|
function() { defer.resolve(); },
|
|
function(error) {
|
|
if (DEBUG) debug("Cannot open Settings DB. Trying to open an old version?\n");
|
|
defer.reject(error);
|
|
}
|
|
);
|
|
return promiseWrapper;
|
|
},
|
|
|
|
runTasks: function(aLockID) {
|
|
if (DEBUG) debug("Running tasks for " + aLockID);
|
|
let lock = this.lockInfo[aLockID];
|
|
if (!lock) {
|
|
if (DEBUG) debug("Lock no longer alive, cannot run tasks");
|
|
return;
|
|
}
|
|
let currentTask = lock.tasks.shift();
|
|
let promises = [];
|
|
while (currentTask) {
|
|
if (DEBUG) debug("Running Operation " + currentTask.operation);
|
|
if (lock.finalizing) {
|
|
// We should really never get to this point, but if we do,
|
|
// fail every task that happens.
|
|
Cu.reportError("Settings lock trying to run more tasks after finalizing. Ignoring tasks, but this is bad. Lock: " + aLockID);
|
|
currentTask.defer.reject("Cannot call new task after finalizing");
|
|
} else {
|
|
let p;
|
|
switch (currentTask.operation) {
|
|
case "get":
|
|
p = this.taskGet(currentTask);
|
|
break;
|
|
case "set":
|
|
p = this.taskSet(currentTask);
|
|
break;
|
|
case "clear":
|
|
p = this.taskClear(currentTask);
|
|
break;
|
|
case "finalize":
|
|
p = this.finalizeSets(currentTask);
|
|
break;
|
|
default:
|
|
if (DEBUG) debug("Invalid operation: " + currentTask.operation);
|
|
p.reject("Invalid operation: " + currentTask.operation);
|
|
}
|
|
p.then(function(ret) {
|
|
ret.task.defer.resolve("results" in ret ? ret.results : null);
|
|
}.bind(currentTask), function(ret) {
|
|
ret.task.defer.reject(ret.error);
|
|
});
|
|
promises.push(p);
|
|
}
|
|
currentTask = lock.tasks.shift();
|
|
}
|
|
},
|
|
|
|
consumeTasks: function() {
|
|
if (this.settingsLockQueue.length == 0) {
|
|
if (DEBUG) debug("Nothing to run!");
|
|
return;
|
|
}
|
|
|
|
let lockID = this.settingsLockQueue[0];
|
|
if (DEBUG) debug("Consuming tasks for " + lockID);
|
|
let lock = this.lockInfo[lockID];
|
|
|
|
// If a process dies, we should clean up after it via the
|
|
// child-process-shutdown event. But just in case we don't, we want to make
|
|
// sure we never block on consuming.
|
|
if (!lock) {
|
|
if (DEBUG) debug("Lock no longer alive, cannot consume tasks");
|
|
this.queueConsume();
|
|
return;
|
|
}
|
|
|
|
if (!lock.consumable || lock.tasks.length === 0) {
|
|
if (DEBUG) debug("No more tasks to run or not yet consuamble.");
|
|
return;
|
|
}
|
|
|
|
lock.consumable = false;
|
|
this.ensureConnection().then(
|
|
function(task) {
|
|
this.runTasks(lockID);
|
|
}.bind(this), function(ret) {
|
|
dump("-*- SettingsRequestManager: SETTINGS DATABASE ERROR: Cannot make DB connection!\n");
|
|
});
|
|
},
|
|
|
|
observe: function(aSubject, aTopic, aData) {
|
|
if (DEBUG) debug("observe");
|
|
switch (aTopic) {
|
|
case kXpcomShutdownObserverTopic:
|
|
this.messages.forEach((function(msgName) {
|
|
ppmm.removeMessageListener(msgName, this);
|
|
}).bind(this));
|
|
Services.obs.removeObserver(this, kXpcomShutdownObserverTopic);
|
|
ppmm = null;
|
|
break;
|
|
default:
|
|
if (DEBUG) debug("Wrong observer topic: " + aTopic);
|
|
break;
|
|
}
|
|
},
|
|
|
|
sendSettingsChange: function(aKey, aValue, aIsServiceLock) {
|
|
this.broadcastMessage("Settings:Change:Return:OK",
|
|
{ key: aKey, value: aValue });
|
|
var setting = {
|
|
key: aKey,
|
|
value: aValue,
|
|
isInternalChange: aIsServiceLock
|
|
};
|
|
setting.wrappedJSObject = setting;
|
|
Services.obs.notifyObservers(setting, kMozSettingsChangedObserverTopic, "");
|
|
},
|
|
|
|
broadcastMessage: function broadcastMessage(aMsgName, aContent) {
|
|
if (DEBUG) debug("Broadcast");
|
|
this.children.forEach(function(msgMgr) {
|
|
let principal = this.mmPrincipals.get(msgMgr);
|
|
if (!principal) {
|
|
if (DEBUG) debug("Cannot find principal for message manager to check permissions");
|
|
}
|
|
else if (SettingsPermissions.hasReadPermission(principal, aContent.key)) {
|
|
try {
|
|
msgMgr.sendAsyncMessage(aMsgName, aContent);
|
|
} catch (e) {
|
|
if (DEBUG) debug("Failed sending message: " + aMsgName);
|
|
}
|
|
}
|
|
}.bind(this));
|
|
if (DEBUG) debug("Finished Broadcasting");
|
|
},
|
|
|
|
addObserver: function(aMsgMgr, aPrincipal) {
|
|
if (DEBUG) debug("Add observer for " + aPrincipal.origin);
|
|
if (this.children.indexOf(aMsgMgr) == -1) {
|
|
this.children.push(aMsgMgr);
|
|
this.mmPrincipals.set(aMsgMgr, aPrincipal);
|
|
}
|
|
},
|
|
|
|
removeObserver: function(aMsgMgr) {
|
|
if (DEBUG) {
|
|
let principal = this.mmPrincipals.get(aMsgMgr);
|
|
debug("Remove observer for " + principal.origin);
|
|
}
|
|
let index = this.children.indexOf(aMsgMgr);
|
|
if (index != -1) {
|
|
this.children.splice(index, 1);
|
|
this.mmPrincipals.delete(aMsgMgr);
|
|
}
|
|
if (DEBUG) debug("Principal/MessageManager pairs left: " + this.mmPrincipals.size);
|
|
},
|
|
|
|
removeLock: function(aLockID) {
|
|
if (DEBUG) debug("Removing lock " + aLockID);
|
|
if (this.lockInfo[aLockID]) {
|
|
let transaction = this.lockInfo[aLockID]._transaction;
|
|
if (transaction) {
|
|
try {
|
|
transaction.abort();
|
|
} catch (e) {
|
|
if (e.name == "InvalidStateError") {
|
|
if (DEBUG) debug("Transaction for " + aLockID + " closed already");
|
|
} else {
|
|
throw e;
|
|
}
|
|
}
|
|
}
|
|
delete this.lockInfo[aLockID];
|
|
}
|
|
let index = this.settingsLockQueue.indexOf(aLockID);
|
|
if (index > -1) {
|
|
this.settingsLockQueue.splice(index, 1);
|
|
}
|
|
// If index is 0, the lock we just removed was at the head of
|
|
// the queue, so possibly queue the next lock if it's
|
|
// consumable.
|
|
if (index == 0) {
|
|
this.queueConsume();
|
|
}
|
|
},
|
|
|
|
removeMessageManager: function(aMsgMgr){
|
|
if (DEBUG) debug("Removing message manager");
|
|
this.removeObserver(aMsgMgr);
|
|
let closedLockIDs = [];
|
|
let lockIDs = Object.keys(this.lockInfo);
|
|
for (let i in lockIDs) {
|
|
if (this.lockInfo[lockIDs[i]]._mm == aMsgMgr) {
|
|
if (DEBUG) debug("Removing lock " + lockIDs[i] + " due to process close/crash");
|
|
closedLockIDs.push(lockIDs[i]);
|
|
}
|
|
}
|
|
for (let i in closedLockIDs) {
|
|
this.removeLock(closedLockIDs[i]);
|
|
}
|
|
},
|
|
|
|
receiveMessage: function(aMessage) {
|
|
if (DEBUG) debug("receiveMessage " + aMessage.name);
|
|
|
|
let msg = aMessage.data;
|
|
let mm = aMessage.target;
|
|
|
|
function returnMessage(name, data) {
|
|
try {
|
|
mm.sendAsyncMessage(name, data);
|
|
} catch (e) {
|
|
if (DEBUG) debug("Return message failed, " + name);
|
|
}
|
|
}
|
|
|
|
// For all message types that expect a lockID, we check to make
|
|
// sure that we're accessing a lock that's part of our process. If
|
|
// not, consider it a security violation and kill the app. Killing
|
|
// based on creating a colliding lock ID happens as part of
|
|
// CreateLock check below.
|
|
switch (aMessage.name) {
|
|
case "Settings:Get":
|
|
case "Settings:Set":
|
|
case "Settings:Clear":
|
|
case "Settings:Run":
|
|
case "Settings:Finalize":
|
|
let kill_process = false;
|
|
if (!msg.lockID) {
|
|
Cu.reportError("Process sending request for lock that does not exist. Killing.");
|
|
kill_process = true;
|
|
}
|
|
else if (!this.lockInfo[msg.lockID]) {
|
|
if (DEBUG) debug("Cannot find lock ID " + msg.lockID);
|
|
// This doesn't kill, because we can have things that file
|
|
// finalize, then die, and we may get the observer
|
|
// notification before we get the IPC messages.
|
|
return;
|
|
}
|
|
else if (mm != this.lockInfo[msg.lockID]._mm) {
|
|
Cu.reportError("Process trying to access settings lock from another process. Killing.");
|
|
kill_process = true;
|
|
}
|
|
if (kill_process) {
|
|
// Kill the app by checking for a non-existent permission
|
|
aMessage.target.assertPermission("message-manager-mismatch-kill");
|
|
return;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
|
|
switch (aMessage.name) {
|
|
case "child-process-shutdown":
|
|
if (DEBUG) debug("Child process shutdown received.");
|
|
this.removeMessageManager(mm);
|
|
break;
|
|
case "Settings:RegisterForMessages":
|
|
if (!SettingsPermissions.hasSomeReadPermission(aMessage.principal)) {
|
|
Cu.reportError("Settings message " + aMessage.name +
|
|
" from a content process with no 'settings-api-read' privileges.");
|
|
aMessage.target.assertPermission("message-manager-no-read-kill");
|
|
return;
|
|
}
|
|
this.addObserver(mm, aMessage.principal);
|
|
break;
|
|
case "Settings:UnregisterForMessages":
|
|
this.removeObserver(mm);
|
|
break;
|
|
case "Settings:CreateLock":
|
|
if (DEBUG) debug("Received CreateLock for " + msg.lockID + " from " + aMessage.principal.origin);
|
|
// If we try to create a lock ID that collides with one
|
|
// already in the system, consider it a security violation and
|
|
// kill.
|
|
if (msg.lockID in this.settingsLockQueue) {
|
|
Cu.reportError("Trying to queue a lock with the same ID as an already queued lock. Killing app.");
|
|
aMessage.target.assertPermission("lock-id-duplicate-kill");
|
|
return;
|
|
}
|
|
this.settingsLockQueue.push(msg.lockID);
|
|
this.lockInfo[msg.lockID] = SettingsLockInfo(this.settingsDB, mm, msg.lockID, msg.isServiceLock);
|
|
break;
|
|
case "Settings:Get":
|
|
if (DEBUG) debug("Received getRequest from " + msg.lockID);
|
|
this.queueTask("get", msg, aMessage.principal).then(function(settings) {
|
|
returnMessage("Settings:Get:OK", {
|
|
lockID: msg.lockID,
|
|
requestID: msg.requestID,
|
|
settings: settings
|
|
});
|
|
}, function(error) {
|
|
if (DEBUG) debug("getRequest FAILED " + msg.name);
|
|
returnMessage("Settings:Get:KO", {
|
|
lockID: msg.lockID,
|
|
requestID: msg.requestID,
|
|
errorMsg: error
|
|
});
|
|
});
|
|
break;
|
|
case "Settings:Set":
|
|
if (DEBUG) debug("Received Set Request from " + msg.lockID);
|
|
this.queueTask("set", msg, aMessage.principal).then(function(settings) {
|
|
returnMessage("Settings:Set:OK", {
|
|
lockID: msg.lockID,
|
|
requestID: msg.requestID
|
|
});
|
|
}, function(error) {
|
|
returnMessage("Settings:Set:KO", {
|
|
lockID: msg.lockID,
|
|
requestID: msg.requestID,
|
|
errorMsg: error
|
|
});
|
|
});
|
|
break;
|
|
case "Settings:Clear":
|
|
if (DEBUG) debug("Received Clear Request from " + msg.lockID);
|
|
this.queueTask("clear", msg, aMessage.principal).then(function() {
|
|
returnMessage("Settings:Clear:OK", {
|
|
lockID: msg.lockID,
|
|
requestID: msg.requestID
|
|
});
|
|
}, function(error) {
|
|
returnMessage("Settings:Clear:KO", {
|
|
lockID: msg.lockID,
|
|
requestID: msg.requestID,
|
|
errorMsg: error
|
|
});
|
|
});
|
|
break;
|
|
case "Settings:Finalize":
|
|
if (DEBUG) debug("Received Finalize");
|
|
this.queueTask("finalize", msg, aMessage.principal).then(function() {
|
|
returnMessage("Settings:Finalize:OK", {
|
|
lockID: msg.lockID
|
|
});
|
|
}, function(error) {
|
|
returnMessage("Settings:Finalize:KO", {
|
|
lockID: msg.lockID,
|
|
errorMsg: error
|
|
});
|
|
});
|
|
// YES THIS IS SUPPOSED TO FALL THROUGH. Finalize is considered a task
|
|
// running situation, but it also needs to queue a task.
|
|
case "Settings:Run":
|
|
if (DEBUG) debug("Received Run");
|
|
this.lockInfo[msg.lockID].consumable = true;
|
|
if (msg.lockID == this.settingsLockQueue[0] || this.settingsLockQueue.length == 0) {
|
|
// If a lock is currently at the head of the queue, run all tasks for
|
|
// it.
|
|
if (DEBUG) debug("Running tasks for " + msg.lockID);
|
|
this.queueConsume();
|
|
} else {
|
|
// If a lock isn't at the head of the queue, but requests to be run,
|
|
// simply mark it as consumable, which means it will automatically run
|
|
// once it comes to the head of the queue.
|
|
if (DEBUG) debug("Queuing tasks for " + msg.lockID + " while waiting for " + this.settingsLockQueue[0]);
|
|
}
|
|
break;
|
|
default:
|
|
if (DEBUG) debug("Wrong message: " + aMessage.name);
|
|
}
|
|
}
|
|
};
|
|
|
|
SettingsRequestManager.init();
|