gecko-dev/js/public/CallArgs.h
Nick Fitzgerald 34f4a8d184 Bug 1277338 - Part 2: Refactor CallArgs to avoid zero-sized base classes; r=sfink
Zero-sized base classes are a particular pain point for bindgen. When used as a
base class they can be truly zero sized, but when used directly they have to
have a byte inserted to enable C++'s distinct-objects-have-distinct-addresses
rule. Bindgen could generate two different struct definitions for such cases,
but then users need to know which to use at which time and its simpler to just
avoid zero sized base classes.
2017-04-13 13:22:20 -07:00

394 lines
13 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
* vim: set ts=8 sts=4 et sw=4 tw=99:
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/*
* Helper classes encapsulating access to the callee, |this| value, arguments,
* and argument count for a call/construct operation.
*
* JS::CallArgs encapsulates access to a JSNative's un-abstracted
* |unsigned argc, Value* vp| arguments. The principal way to create a
* JS::CallArgs is using JS::CallArgsFromVp:
*
* // If provided no arguments or a non-numeric first argument, return zero.
* // Otherwise return |this| exactly as given, without boxing.
* static bool
* Func(JSContext* cx, unsigned argc, JS::Value* vp)
* {
* JS::CallArgs args = JS::CallArgsFromVp(argc, vp);
*
* // Guard against no arguments or a non-numeric arg0.
* if (args.length() == 0 || !args[0].isNumber()) {
* args.rval().setInt32(0);
* return true;
* }
*
* // Access to the callee must occur before accessing/setting
* // the return value.
* JSObject& callee = args.callee();
* args.rval().setObject(callee);
*
* // callee() and calleev() will now assert.
*
* // It's always fine to access thisv().
* HandleValue thisv = args.thisv();
* args.rval().set(thisv);
*
* // As the return value was last set to |this|, returns |this|.
* return true;
* }
*
* CallArgs is exposed publicly and used internally. Not all parts of its
* public interface are meant to be used by embedders! See inline comments to
* for details.
*
* It's possible (albeit deprecated) to manually index into |vp| to access the
* callee, |this|, and arguments of a function, and to set its return value.
* It's also possible to use the supported API of JS_CALLEE, JS_THIS, JS_ARGV,
* JS_RVAL, and JS_SET_RVAL to the same ends.
*
* But neither API has the error-handling or moving-GC correctness of CallArgs.
* New code should use CallArgs instead whenever possible.
*
* The eventual plan is to change JSNative to take |const CallArgs&| directly,
* for automatic assertion of correct use and to make calling functions more
* efficient. Embedders should start internally switching away from using
* |argc| and |vp| directly, except to create a |CallArgs|. Then, when an
* eventual release making that change occurs, porting efforts will require
* changing methods' signatures but won't require invasive changes to the
* methods' implementations, potentially under time pressure.
*/
#ifndef js_CallArgs_h
#define js_CallArgs_h
#include "mozilla/Assertions.h"
#include "mozilla/Attributes.h"
#include "mozilla/TypeTraits.h"
#include "jstypes.h"
#include "js/RootingAPI.h"
#include "js/Value.h"
/* Typedef for native functions called by the JS VM. */
typedef bool
(* JSNative)(JSContext* cx, unsigned argc, JS::Value* vp);
namespace JS {
extern JS_PUBLIC_DATA(const HandleValue) UndefinedHandleValue;
namespace detail {
/*
* Compute |this| for the |vp| inside a JSNative, either boxing primitives or
* replacing with the global object as necessary.
*/
extern JS_PUBLIC_API(Value)
ComputeThis(JSContext* cx, JS::Value* vp);
#ifdef JS_DEBUG
extern JS_PUBLIC_API(void)
CheckIsValidConstructible(const Value& v);
#endif
class MOZ_STACK_CLASS IncludeUsedRval
{
mutable bool usedRval_;
public:
bool usedRval() const { return usedRval_; }
void setUsedRval() const { usedRval_ = true; }
void clearUsedRval() const { usedRval_ = false; }
void assertUnusedRval() const { MOZ_ASSERT(!usedRval_); }
};
class MOZ_STACK_CLASS NoUsedRval
{
public:
bool usedRval() const { return false; }
void setUsedRval() const {}
void clearUsedRval() const {}
void assertUnusedRval() const {}
};
template<class WantUsedRval>
class MOZ_STACK_CLASS CallArgsBase
{
static_assert(mozilla::IsSame<WantUsedRval, IncludeUsedRval>::value ||
mozilla::IsSame<WantUsedRval, NoUsedRval>::value,
"WantUsedRval can only be IncludeUsedRval or NoUsedRval");
protected:
Value* argv_;
unsigned argc_;
bool constructing_:1;
// True if the caller does not use the return value.
bool ignoresReturnValue_:1;
#ifdef JS_DEBUG
WantUsedRval wantUsedRval_;
bool usedRval() const { return wantUsedRval_.usedRval(); }
void setUsedRval() const { wantUsedRval_.setUsedRval(); }
void clearUsedRval() const { wantUsedRval_.clearUsedRval(); }
void assertUnusedRval() const { wantUsedRval_.assertUnusedRval(); }
#else
bool usedRval() const { return false; }
void setUsedRval() const {}
void clearUsedRval() const {}
void assertUnusedRval() const {}
#endif
public:
// CALLEE ACCESS
/*
* Returns the function being called, as a value. Must not be called after
* rval() has been used!
*/
HandleValue calleev() const {
this->assertUnusedRval();
return HandleValue::fromMarkedLocation(&argv_[-2]);
}
/*
* Returns the function being called, as an object. Must not be called
* after rval() has been used!
*/
JSObject& callee() const {
return calleev().toObject();
}
// CALLING/CONSTRUCTING-DIFFERENTIATIONS
bool isConstructing() const {
if (!argv_[-1].isMagic())
return false;
#ifdef JS_DEBUG
if (!this->usedRval())
CheckIsValidConstructible(calleev());
#endif
return true;
}
bool ignoresReturnValue() const {
return ignoresReturnValue_;
}
MutableHandleValue newTarget() const {
MOZ_ASSERT(constructing_);
return MutableHandleValue::fromMarkedLocation(&this->argv_[argc_]);
}
/*
* Returns the |this| value passed to the function. This method must not
* be called when the function is being called as a constructor via |new|.
* The value may or may not be an object: it is the individual function's
* responsibility to box the value if needed.
*/
HandleValue thisv() const {
// Some internal code uses thisv() in constructing cases, so don't do
// this yet.
// MOZ_ASSERT(!argv_[-1].isMagic(JS_IS_CONSTRUCTING));
return HandleValue::fromMarkedLocation(&argv_[-1]);
}
Value computeThis(JSContext* cx) const {
if (thisv().isObject())
return thisv();
return ComputeThis(cx, base());
}
// ARGUMENTS
/* Returns the number of arguments. */
unsigned length() const { return argc_; }
/* Returns the i-th zero-indexed argument. */
MutableHandleValue operator[](unsigned i) const {
MOZ_ASSERT(i < argc_);
return MutableHandleValue::fromMarkedLocation(&this->argv_[i]);
}
/*
* Returns the i-th zero-indexed argument, or |undefined| if there's no
* such argument.
*/
HandleValue get(unsigned i) const {
return i < length()
? HandleValue::fromMarkedLocation(&this->argv_[i])
: UndefinedHandleValue;
}
/*
* Returns true if the i-th zero-indexed argument is present and is not
* |undefined|.
*/
bool hasDefined(unsigned i) const {
return i < argc_ && !this->argv_[i].isUndefined();
}
// RETURN VALUE
/*
* Returns the currently-set return value. The initial contents of this
* value are unspecified. Once this method has been called, callee() and
* calleev() can no longer be used. (If you're compiling against a debug
* build of SpiderMonkey, these methods will assert to aid debugging.)
*
* If the method you're implementing succeeds by returning true, you *must*
* set this. (SpiderMonkey doesn't currently assert this, but it will do
* so eventually.) You don't need to use or change this if your method
* fails.
*/
MutableHandleValue rval() const {
this->setUsedRval();
return MutableHandleValue::fromMarkedLocation(&argv_[-2]);
}
public:
// These methods are publicly exposed, but they are *not* to be used when
// implementing a JSNative method and encapsulating access to |vp| within
// it. You probably don't want to use these!
void setCallee(const Value& aCalleev) const {
this->clearUsedRval();
argv_[-2] = aCalleev;
}
void setThis(const Value& aThisv) const {
argv_[-1] = aThisv;
}
MutableHandleValue mutableThisv() const {
return MutableHandleValue::fromMarkedLocation(&argv_[-1]);
}
public:
// These methods are publicly exposed, but we're unsure of the interfaces
// (because they're hackish and drop assertions). Avoid using these if you
// can.
Value* array() const { return argv_; }
Value* end() const { return argv_ + argc_ + constructing_; }
public:
// These methods are only intended for internal use. Embedders shouldn't
// use them!
Value* base() const { return argv_ - 2; }
Value* spAfterCall() const {
this->setUsedRval();
return argv_ - 1;
}
};
} // namespace detail
class MOZ_STACK_CLASS CallArgs : public detail::CallArgsBase<detail::IncludeUsedRval>
{
private:
friend CallArgs CallArgsFromVp(unsigned argc, Value* vp);
friend CallArgs CallArgsFromSp(unsigned stackSlots, Value* sp, bool constructing,
bool ignoresReturnValue);
static CallArgs create(unsigned argc, Value* argv, bool constructing,
bool ignoresReturnValue = false) {
CallArgs args;
args.clearUsedRval();
args.argv_ = argv;
args.argc_ = argc;
args.constructing_ = constructing;
args.ignoresReturnValue_ = ignoresReturnValue;
#ifdef DEBUG
MOZ_ASSERT(ValueIsNotGray(args.thisv()));
MOZ_ASSERT(ValueIsNotGray(args.calleev()));
for (unsigned i = 0; i < argc; ++i)
MOZ_ASSERT(ValueIsNotGray(argv[i]));
#endif
return args;
}
public:
/*
* Returns true if there are at least |required| arguments passed in. If
* false, it reports an error message on the context.
*/
JS_PUBLIC_API(bool) requireAtLeast(JSContext* cx, const char* fnname, unsigned required) const;
};
MOZ_ALWAYS_INLINE CallArgs
CallArgsFromVp(unsigned argc, Value* vp)
{
return CallArgs::create(argc, vp + 2, vp[1].isMagic(JS_IS_CONSTRUCTING));
}
// This method is only intended for internal use in SpiderMonkey. We may
// eventually move it to an internal header. Embedders should use
// JS::CallArgsFromVp!
MOZ_ALWAYS_INLINE CallArgs
CallArgsFromSp(unsigned stackSlots, Value* sp, bool constructing = false,
bool ignoresReturnValue = false)
{
return CallArgs::create(stackSlots - constructing, sp - stackSlots, constructing,
ignoresReturnValue);
}
} // namespace JS
/*
* Macros to hide interpreter stack layout details from a JSNative using its
* JS::Value* vp parameter. DO NOT USE THESE! Instead use JS::CallArgs and
* friends, above. These macros will be removed when we change JSNative to
* take a const JS::CallArgs&.
*/
/*
* Return |this| if |this| is an object. Otherwise, return the global object
* if |this| is null or undefined, and finally return a boxed version of any
* other primitive.
*
* Note: if this method returns null, an error has occurred and must be
* propagated or caught.
*/
MOZ_ALWAYS_INLINE JS::Value
JS_THIS(JSContext* cx, JS::Value* vp)
{
return vp[1].isPrimitive() ? JS::detail::ComputeThis(cx, vp) : vp[1];
}
/*
* A note on JS_THIS_OBJECT: no equivalent method is part of the CallArgs
* interface, and we're unlikely to add one (functions shouldn't be implicitly
* exposing the global object to arbitrary callers). Continue using |vp|
* directly for this case, but be aware this API will eventually be replaced
* with a function that operates directly upon |args.thisv()|.
*/
#define JS_THIS_OBJECT(cx,vp) (JS_THIS(cx,vp).toObjectOrNull())
/*
* |this| is passed to functions in ES5 without change. Functions themselves
* do any post-processing they desire to box |this|, compute the global object,
* &c. This macro retrieves a function's unboxed |this| value.
*
* This macro must not be used in conjunction with JS_THIS or JS_THIS_OBJECT,
* or vice versa. Either use the provided this value with this macro, or
* compute the boxed |this| value using those. JS_THIS_VALUE must not be used
* if the function is being called as a constructor.
*
* But: DO NOT USE THIS! Instead use JS::CallArgs::thisv(), above.
*
*/
#define JS_THIS_VALUE(cx,vp) ((vp)[1])
#endif /* js_CallArgs_h */