gecko-dev/dom/media/fmp4/wmf/WMFAudioMFTManager.h

73 lines
2.1 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#if !defined(WMFAudioOutputSource_h_)
#define WMFAudioOutputSource_h_
#include "WMF.h"
#include "MP4Reader.h"
#include "MFTDecoder.h"
#include "mozilla/RefPtr.h"
#include "WMFMediaDataDecoder.h"
namespace mozilla {
class WMFAudioMFTManager : public MFTManager {
public:
WMFAudioMFTManager(const mp4_demuxer::AudioDecoderConfig& aConfig);
~WMFAudioMFTManager();
virtual TemporaryRef<MFTDecoder> Init() MOZ_OVERRIDE;
virtual HRESULT Input(mp4_demuxer::MP4Sample* aSample) MOZ_OVERRIDE;
// Note WMF's AAC decoder sometimes output negatively timestamped samples,
// presumably they're the preroll samples, and we strip them. We may return
// a null aOutput in this case.
virtual HRESULT Output(int64_t aStreamOffset,
nsRefPtr<MediaData>& aOutput) MOZ_OVERRIDE;
virtual void Shutdown() MOZ_OVERRIDE;
private:
HRESULT UpdateOutputType();
// IMFTransform wrapper that performs the decoding.
RefPtr<MFTDecoder> mDecoder;
uint32_t mAudioChannels;
const uint32_t mAudioBytesPerSample;
uint32_t mAudioRate;
nsTArray<BYTE> mUserData;
// The offset, in audio frames, at which playback started since the
// last discontinuity.
int64_t mAudioFrameOffset;
// The number of audio frames that we've played since the last
// discontinuity.
int64_t mAudioFrameSum;
enum StreamType {
Unknown,
AAC,
MP3
};
StreamType mStreamType;
const GUID& GetMFTGUID();
const GUID& GetMediaSubtypeGUID();
// True if we need to re-initialize mAudioFrameOffset and mAudioFrameSum
// from the next audio packet we decode. This happens after a seek, since
// WMF doesn't mark a stream as having a discontinuity after a seek(0).
bool mMustRecaptureAudioPosition;
};
} // namespace mozilla
#endif // WMFAudioOutputSource_h_