gecko-dev/dom/media/fmp4/wmf/WMFMediaDataDecoder.h

103 lines
3.3 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#if !defined(WMFMediaDataDecoder_h_)
#define WMFMediaDataDecoder_h_
#include "WMF.h"
#include "MP4Reader.h"
#include "MFTDecoder.h"
#include "mozilla/RefPtr.h"
namespace mp4_demuxer {
class MP4Sample;
}
namespace mozilla {
// Encapsulates the initialization of the MFTDecoder appropriate for decoding
// a given stream, and the process of converting the IMFSample produced
// by the MFT into a MediaData object.
class MFTManager {
public:
virtual ~MFTManager() {}
// Creates an initializs the MFTDecoder.
// Returns nullptr on failure.
virtual TemporaryRef<MFTDecoder> Init() = 0;
// Submit a compressed sample for decoding.
// This should forward to the MFTDecoder after performing
// any required sample formatting.
virtual HRESULT Input(mp4_demuxer::MP4Sample* aSample) = 0;
// Produces decoded output, if possible. Blocks until output can be produced,
// or until no more is able to be produced.
// Returns S_OK on success, or MF_E_TRANSFORM_NEED_MORE_INPUT if there's not
// enough data to produce more output. If this returns a failure code other
// than MF_E_TRANSFORM_NEED_MORE_INPUT, an error will be reported to the
// MP4Reader.
virtual HRESULT Output(int64_t aStreamOffset,
nsRefPtr<MediaData>& aOutput) = 0;
// Destroys all resources.
virtual void Shutdown() = 0;
};
// Decodes audio and video using Windows Media Foundation. Samples are decoded
// using the MFTDecoder created by the MFTManager. This class implements
// the higher-level logic that drives mapping the MFT to the async
// MediaDataDecoder interface. The specifics of decoding the exact stream
// type are handled by MFTManager and the MFTDecoder it creates.
class WMFMediaDataDecoder : public MediaDataDecoder {
public:
WMFMediaDataDecoder(MFTManager* aOutputSource,
MediaTaskQueue* aAudioTaskQueue,
MediaDataDecoderCallback* aCallback);
~WMFMediaDataDecoder();
virtual nsresult Init() MOZ_OVERRIDE;
virtual nsresult Input(mp4_demuxer::MP4Sample* aSample);
virtual nsresult Flush() MOZ_OVERRIDE;
virtual nsresult Drain() MOZ_OVERRIDE;
virtual nsresult Shutdown() MOZ_OVERRIDE;
private:
// Called on the task queue. Inserts the sample into the decoder, and
// extracts output if available.
void ProcessDecode(mp4_demuxer::MP4Sample* aSample);
// Called on the task queue. Extracts output if available, and delivers
// it to the reader. Called after ProcessDecode() and ProcessDrain().
void ProcessOutput();
// Called on the task queue. Orders the MFT to drain, and then extracts
// all available output.
void ProcessDrain();
void ProcessShutdown();
RefPtr<MediaTaskQueue> mTaskQueue;
MediaDataDecoderCallback* mCallback;
RefPtr<MFTDecoder> mDecoder;
nsAutoPtr<MFTManager> mMFTManager;
// The last offset into the media resource that was passed into Input().
// This is used to approximate the decoder's position in the media resource.
int64_t mLastStreamOffset;
};
} // namespace mozilla
#endif // WMFMediaDataDecoder_h_