mirror of
https://github.com/mozilla/gecko-dev.git
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163 lines
5.1 KiB
C++
163 lines
5.1 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "mozilla/dom/SimpleGestureEvent.h"
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#include "mozilla/TouchEvents.h"
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#include "prtime.h"
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namespace mozilla {
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namespace dom {
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SimpleGestureEvent::SimpleGestureEvent(EventTarget* aOwner,
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nsPresContext* aPresContext,
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WidgetSimpleGestureEvent* aEvent)
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: MouseEvent(aOwner, aPresContext,
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aEvent ? aEvent :
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new WidgetSimpleGestureEvent(false, 0, nullptr))
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{
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NS_ASSERTION(mEvent->mClass == eSimpleGestureEventClass,
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"event type mismatch");
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if (aEvent) {
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mEventIsInternal = false;
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} else {
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mEventIsInternal = true;
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mEvent->time = PR_Now();
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mEvent->refPoint.x = mEvent->refPoint.y = 0;
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static_cast<WidgetMouseEventBase*>(mEvent)->inputSource =
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nsIDOMMouseEvent::MOZ_SOURCE_UNKNOWN;
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}
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}
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NS_IMPL_ADDREF_INHERITED(SimpleGestureEvent, MouseEvent)
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NS_IMPL_RELEASE_INHERITED(SimpleGestureEvent, MouseEvent)
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NS_INTERFACE_MAP_BEGIN(SimpleGestureEvent)
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NS_INTERFACE_MAP_ENTRY(nsIDOMSimpleGestureEvent)
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NS_INTERFACE_MAP_END_INHERITING(MouseEvent)
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/* attribute unsigned long allowedDirections; */
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uint32_t
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SimpleGestureEvent::AllowedDirections()
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{
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return mEvent->AsSimpleGestureEvent()->allowedDirections;
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}
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NS_IMETHODIMP
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SimpleGestureEvent::GetAllowedDirections(uint32_t* aAllowedDirections)
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{
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NS_ENSURE_ARG_POINTER(aAllowedDirections);
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*aAllowedDirections = AllowedDirections();
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return NS_OK;
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}
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NS_IMETHODIMP
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SimpleGestureEvent::SetAllowedDirections(uint32_t aAllowedDirections)
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{
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mEvent->AsSimpleGestureEvent()->allowedDirections = aAllowedDirections;
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return NS_OK;
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}
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/* readonly attribute unsigned long direction; */
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uint32_t
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SimpleGestureEvent::Direction()
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{
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return mEvent->AsSimpleGestureEvent()->direction;
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}
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NS_IMETHODIMP
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SimpleGestureEvent::GetDirection(uint32_t* aDirection)
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{
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NS_ENSURE_ARG_POINTER(aDirection);
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*aDirection = Direction();
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return NS_OK;
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}
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/* readonly attribute float delta; */
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double
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SimpleGestureEvent::Delta()
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{
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return mEvent->AsSimpleGestureEvent()->delta;
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}
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NS_IMETHODIMP
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SimpleGestureEvent::GetDelta(double* aDelta)
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{
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NS_ENSURE_ARG_POINTER(aDelta);
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*aDelta = Delta();
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return NS_OK;
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}
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/* readonly attribute unsigned long clickCount; */
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uint32_t
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SimpleGestureEvent::ClickCount()
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{
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return mEvent->AsSimpleGestureEvent()->clickCount;
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}
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NS_IMETHODIMP
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SimpleGestureEvent::GetClickCount(uint32_t* aClickCount)
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{
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NS_ENSURE_ARG_POINTER(aClickCount);
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*aClickCount = ClickCount();
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return NS_OK;
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}
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NS_IMETHODIMP
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SimpleGestureEvent::InitSimpleGestureEvent(const nsAString& aTypeArg,
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bool aCanBubbleArg,
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bool aCancelableArg,
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nsIDOMWindow* aViewArg,
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int32_t aDetailArg,
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int32_t aScreenX,
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int32_t aScreenY,
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int32_t aClientX,
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int32_t aClientY,
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bool aCtrlKeyArg,
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bool aAltKeyArg,
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bool aShiftKeyArg,
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bool aMetaKeyArg,
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uint16_t aButton,
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nsIDOMEventTarget* aRelatedTarget,
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uint32_t aAllowedDirectionsArg,
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uint32_t aDirectionArg,
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double aDeltaArg,
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uint32_t aClickCountArg)
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{
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nsresult rv =
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MouseEvent::InitMouseEvent(aTypeArg, aCanBubbleArg, aCancelableArg,
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aViewArg, aDetailArg,
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aScreenX, aScreenY, aClientX, aClientY,
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aCtrlKeyArg, aAltKeyArg, aShiftKeyArg,
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aMetaKeyArg, aButton, aRelatedTarget);
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NS_ENSURE_SUCCESS(rv, rv);
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WidgetSimpleGestureEvent* simpleGestureEvent = mEvent->AsSimpleGestureEvent();
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simpleGestureEvent->allowedDirections = aAllowedDirectionsArg;
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simpleGestureEvent->direction = aDirectionArg;
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simpleGestureEvent->delta = aDeltaArg;
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simpleGestureEvent->clickCount = aClickCountArg;
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return NS_OK;
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}
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} // namespace dom
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} // namespace mozilla
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using namespace mozilla;
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using namespace mozilla::dom;
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nsresult
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NS_NewDOMSimpleGestureEvent(nsIDOMEvent** aInstancePtrResult,
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EventTarget* aOwner,
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nsPresContext* aPresContext,
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WidgetSimpleGestureEvent* aEvent)
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{
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SimpleGestureEvent* it = new SimpleGestureEvent(aOwner, aPresContext, aEvent);
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NS_ADDREF(it);
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*aInstancePtrResult = static_cast<Event*>(it);
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return NS_OK;
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}
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