mirror of
https://github.com/mozilla/gecko-dev.git
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758 lines
22 KiB
C++
758 lines
22 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "mozilla/layers/TextureHost.h"
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#include "CompositableHost.h" // for CompositableHost
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#include "LayersLogging.h" // for AppendToString
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#include "gfx2DGlue.h" // for ToIntSize
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#include "mozilla/gfx/2D.h" // for DataSourceSurface, Factory
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#include "mozilla/ipc/Shmem.h" // for Shmem
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#include "mozilla/layers/CompositableTransactionParent.h" // for CompositableParentManager
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#include "mozilla/layers/Compositor.h" // for Compositor
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#include "mozilla/layers/ISurfaceAllocator.h" // for ISurfaceAllocator
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#include "mozilla/layers/ImageDataSerializer.h"
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#include "mozilla/layers/LayersSurfaces.h" // for SurfaceDescriptor, etc
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#include "mozilla/layers/TextureHostOGL.h" // for TextureHostOGL
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#ifdef MOZ_X11
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#include "mozilla/layers/X11TextureHost.h"
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#endif
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#include "mozilla/layers/YCbCrImageDataSerializer.h"
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#include "nsAString.h"
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#include "nsAutoPtr.h" // for nsRefPtr
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#include "nsPrintfCString.h" // for nsPrintfCString
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#include "mozilla/layers/PTextureParent.h"
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#include "mozilla/unused.h"
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#include <limits>
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#if 0
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#define RECYCLE_LOG(...) printf_stderr(__VA_ARGS__)
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#else
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#define RECYCLE_LOG(...) do { } while (0)
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#endif
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struct nsIntPoint;
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namespace mozilla {
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namespace layers {
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/**
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* TextureParent is the host-side IPDL glue between TextureClient and TextureHost.
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* It is an IPDL actor just like LayerParent, CompositableParent, etc.
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*/
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class TextureParent : public PTextureParent
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{
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public:
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TextureParent(CompositableParentManager* aManager);
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~TextureParent();
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bool Init(const SurfaceDescriptor& aSharedData,
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const TextureFlags& aFlags);
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void CompositorRecycle();
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void SendFenceHandleIfPresent();
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virtual bool RecvClientRecycle() MOZ_OVERRIDE;
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virtual bool RecvClearTextureHostSync() MOZ_OVERRIDE;
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virtual bool RecvRemoveTexture() MOZ_OVERRIDE;
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TextureHost* GetTextureHost() { return mTextureHost; }
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void ActorDestroy(ActorDestroyReason why) MOZ_OVERRIDE;
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void ClearTextureHost();
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CompositableParentManager* mCompositableManager;
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RefPtr<TextureHost> mWaitForClientRecycle;
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RefPtr<TextureHost> mTextureHost;
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};
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// static
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PTextureParent*
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TextureHost::CreateIPDLActor(CompositableParentManager* aManager,
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const SurfaceDescriptor& aSharedData,
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TextureFlags aFlags)
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{
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if (aSharedData.type() == SurfaceDescriptor::TSurfaceDescriptorMemory &&
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!aManager->IsSameProcess())
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{
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NS_ERROR("A client process is trying to peek at our address space using a MemoryTexture!");
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return nullptr;
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}
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TextureParent* actor = new TextureParent(aManager);
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if (!actor->Init(aSharedData, aFlags)) {
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delete actor;
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return nullptr;
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}
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return actor;
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}
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// static
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bool
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TextureHost::DestroyIPDLActor(PTextureParent* actor)
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{
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delete actor;
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return true;
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}
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// static
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bool
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TextureHost::SendDeleteIPDLActor(PTextureParent* actor)
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{
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return PTextureParent::Send__delete__(actor);
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}
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// static
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TextureHost*
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TextureHost::AsTextureHost(PTextureParent* actor)
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{
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return actor? static_cast<TextureParent*>(actor)->mTextureHost : nullptr;
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}
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PTextureParent*
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TextureHost::GetIPDLActor()
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{
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return mActor;
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}
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// static
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void
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TextureHost::SendFenceHandleIfPresent(PTextureParent* actor)
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{
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TextureParent* parent = static_cast<TextureParent*>(actor);
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parent->SendFenceHandleIfPresent();
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}
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// implemented in TextureHostOGL.cpp
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TemporaryRef<TextureHost> CreateTextureHostOGL(const SurfaceDescriptor& aDesc,
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ISurfaceAllocator* aDeallocator,
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TextureFlags aFlags);
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// implemented in TextureHostBasic.cpp
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TemporaryRef<TextureHost> CreateTextureHostBasic(const SurfaceDescriptor& aDesc,
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ISurfaceAllocator* aDeallocator,
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TextureFlags aFlags);
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// implemented in TextureD3D11.cpp
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TemporaryRef<TextureHost> CreateTextureHostD3D11(const SurfaceDescriptor& aDesc,
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ISurfaceAllocator* aDeallocator,
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TextureFlags aFlags);
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// implemented in TextureD3D9.cpp
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TemporaryRef<TextureHost> CreateTextureHostD3D9(const SurfaceDescriptor& aDesc,
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ISurfaceAllocator* aDeallocator,
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TextureFlags aFlags);
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// static
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TemporaryRef<TextureHost>
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TextureHost::Create(const SurfaceDescriptor& aDesc,
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ISurfaceAllocator* aDeallocator,
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TextureFlags aFlags)
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{
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switch (aDesc.type()) {
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case SurfaceDescriptor::TSurfaceDescriptorShmem:
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case SurfaceDescriptor::TSurfaceDescriptorMemory:
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return CreateBackendIndependentTextureHost(aDesc, aDeallocator, aFlags);
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case SurfaceDescriptor::TSharedTextureDescriptor:
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case SurfaceDescriptor::TNewSurfaceDescriptorGralloc:
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case SurfaceDescriptor::TSurfaceStreamDescriptor:
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return CreateTextureHostOGL(aDesc, aDeallocator, aFlags);
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case SurfaceDescriptor::TSurfaceDescriptorMacIOSurface:
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if (Compositor::GetBackend() == LayersBackend::LAYERS_OPENGL) {
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return CreateTextureHostOGL(aDesc, aDeallocator, aFlags);
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} else {
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return CreateTextureHostBasic(aDesc, aDeallocator, aFlags);
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}
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#ifdef MOZ_X11
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case SurfaceDescriptor::TSurfaceDescriptorX11: {
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const SurfaceDescriptorX11& desc = aDesc.get_SurfaceDescriptorX11();
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RefPtr<TextureHost> result = new X11TextureHost(aFlags, desc);
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return result;
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}
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#endif
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#ifdef XP_WIN
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case SurfaceDescriptor::TSurfaceDescriptorD3D9:
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case SurfaceDescriptor::TSurfaceDescriptorDIB:
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return CreateTextureHostD3D9(aDesc, aDeallocator, aFlags);
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case SurfaceDescriptor::TSurfaceDescriptorD3D10:
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if (Compositor::GetBackend() == LayersBackend::LAYERS_D3D9) {
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return CreateTextureHostD3D9(aDesc, aDeallocator, aFlags);
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} else {
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return CreateTextureHostD3D11(aDesc, aDeallocator, aFlags);
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}
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#endif
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default:
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MOZ_CRASH("Unsupported Surface type");
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}
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}
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TemporaryRef<TextureHost>
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CreateBackendIndependentTextureHost(const SurfaceDescriptor& aDesc,
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ISurfaceAllocator* aDeallocator,
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TextureFlags aFlags)
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{
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RefPtr<TextureHost> result;
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switch (aDesc.type()) {
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case SurfaceDescriptor::TSurfaceDescriptorShmem: {
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const SurfaceDescriptorShmem& descriptor = aDesc.get_SurfaceDescriptorShmem();
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result = new ShmemTextureHost(descriptor.data(),
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descriptor.format(),
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aDeallocator,
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aFlags);
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break;
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}
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case SurfaceDescriptor::TSurfaceDescriptorMemory: {
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const SurfaceDescriptorMemory& descriptor = aDesc.get_SurfaceDescriptorMemory();
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result = new MemoryTextureHost(reinterpret_cast<uint8_t*>(descriptor.data()),
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descriptor.format(),
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aFlags);
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break;
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}
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default: {
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NS_WARNING("No backend independent TextureHost for this descriptor type");
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}
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}
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return result;
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}
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void
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TextureHost::CompositorRecycle()
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{
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if (!mActor) {
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return;
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}
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static_cast<TextureParent*>(mActor)->CompositorRecycle();
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}
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void
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TextureHost::SetCompositableBackendSpecificData(CompositableBackendSpecificData* aBackendData)
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{
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mCompositableBackendData = aBackendData;
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}
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TextureHost::TextureHost(TextureFlags aFlags)
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: mActor(nullptr)
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, mFlags(aFlags)
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{}
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TextureHost::~TextureHost()
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{
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}
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void TextureHost::Finalize()
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{
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if (!(GetFlags() & TextureFlags::DEALLOCATE_CLIENT)) {
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DeallocateSharedData();
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DeallocateDeviceData();
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}
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}
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void
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TextureHost::PrintInfo(nsACString& aTo, const char* aPrefix)
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{
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aTo += aPrefix;
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aTo += nsPrintfCString("%s (0x%p)", Name(), this);
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// Note: the TextureHost needs to be locked before it is safe to call
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// GetSize() and GetFormat() on it.
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if (Lock()) {
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AppendToString(aTo, GetSize(), " [size=", "]");
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AppendToString(aTo, GetFormat(), " [format=", "]");
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Unlock();
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}
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AppendToString(aTo, mFlags, " [flags=", "]");
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}
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void
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TextureSource::SetCompositableBackendSpecificData(CompositableBackendSpecificData* aBackendData)
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{
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mCompositableBackendData = aBackendData;
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}
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TextureSource::TextureSource()
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{
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MOZ_COUNT_CTOR(TextureSource);
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}
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TextureSource::~TextureSource()
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{
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MOZ_COUNT_DTOR(TextureSource);
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}
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BufferTextureHost::BufferTextureHost(gfx::SurfaceFormat aFormat,
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TextureFlags aFlags)
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: TextureHost(aFlags)
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, mCompositor(nullptr)
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, mFormat(aFormat)
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, mUpdateSerial(1)
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, mLocked(false)
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, mPartialUpdate(false)
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{}
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BufferTextureHost::~BufferTextureHost()
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{}
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void
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BufferTextureHost::Updated(const nsIntRegion* aRegion)
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{
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++mUpdateSerial;
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if (aRegion) {
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mPartialUpdate = true;
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mMaybeUpdatedRegion = *aRegion;
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} else {
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mPartialUpdate = false;
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}
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if (GetFlags() & TextureFlags::IMMEDIATE_UPLOAD) {
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DebugOnly<bool> result = MaybeUpload(mPartialUpdate ? &mMaybeUpdatedRegion : nullptr);
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NS_WARN_IF_FALSE(result, "Failed to upload a texture");
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}
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}
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void
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BufferTextureHost::SetCompositor(Compositor* aCompositor)
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{
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if (mCompositor == aCompositor) {
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return;
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}
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RefPtr<NewTextureSource> it = mFirstSource;
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while (it) {
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it->SetCompositor(aCompositor);
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it = it->GetNextSibling();
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}
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mCompositor = aCompositor;
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}
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void
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BufferTextureHost::DeallocateDeviceData()
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{
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RefPtr<NewTextureSource> it = mFirstSource;
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while (it) {
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it->DeallocateDeviceData();
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it = it->GetNextSibling();
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}
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}
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bool
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BufferTextureHost::Lock()
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{
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mLocked = true;
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return true;
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}
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void
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BufferTextureHost::Unlock()
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{
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mLocked = false;
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}
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NewTextureSource*
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BufferTextureHost::GetTextureSources()
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{
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MOZ_ASSERT(mLocked, "should never be called while not locked");
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if (!MaybeUpload(mPartialUpdate ? &mMaybeUpdatedRegion : nullptr)) {
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return nullptr;
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}
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return mFirstSource;
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}
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gfx::SurfaceFormat
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BufferTextureHost::GetFormat() const
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{
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// mFormat is the format of the data that we share with the content process.
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// GetFormat, on the other hand, expects the format that we present to the
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// Compositor (it is used to choose the effect type).
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// if the compositor does not support YCbCr effects, we give it a RGBX texture
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// instead (see BufferTextureHost::Upload)
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if (mFormat == gfx::SurfaceFormat::YUV &&
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mCompositor &&
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!mCompositor->SupportsEffect(EffectTypes::YCBCR)) {
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return gfx::SurfaceFormat::R8G8B8X8;
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}
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return mFormat;
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}
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bool
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BufferTextureHost::MaybeUpload(nsIntRegion *aRegion)
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{
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if (mFirstSource && mFirstSource->GetUpdateSerial() == mUpdateSerial) {
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return true;
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}
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if (!Upload(aRegion)) {
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return false;
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}
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mFirstSource->SetUpdateSerial(mUpdateSerial);
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return true;
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}
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bool
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BufferTextureHost::Upload(nsIntRegion *aRegion)
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{
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if (!GetBuffer()) {
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// We don't have a buffer; a possible cause is that the IPDL actor
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// is already dead. This inevitably happens as IPDL actors can die
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// at any time, so we want to silently return in this case.
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return false;
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}
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if (!mCompositor) {
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NS_WARNING("Tried to upload without a compositor. Skipping texture upload...");
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// If we are in this situation it means we should have called SetCompositor
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// earlier. It is conceivable that on certain rare conditions with async-video
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// we may end up here for the first frame, but this should not happen repeatedly.
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return false;
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}
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if (mFormat == gfx::SurfaceFormat::UNKNOWN) {
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NS_WARNING("BufferTextureHost: unsupported format!");
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return false;
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} else if (mFormat == gfx::SurfaceFormat::YUV) {
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YCbCrImageDataDeserializer yuvDeserializer(GetBuffer(), GetBufferSize());
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MOZ_ASSERT(yuvDeserializer.IsValid());
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if (!mCompositor->SupportsEffect(EffectTypes::YCBCR)) {
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RefPtr<gfx::DataSourceSurface> surf = yuvDeserializer.ToDataSourceSurface();
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if (!mFirstSource) {
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mFirstSource = mCompositor->CreateDataTextureSource(mFlags);
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}
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mFirstSource->Update(surf, aRegion);
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return true;
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}
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RefPtr<DataTextureSource> srcY;
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RefPtr<DataTextureSource> srcU;
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RefPtr<DataTextureSource> srcV;
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if (!mFirstSource) {
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// We don't support BigImages for YCbCr compositing.
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srcY = mCompositor->CreateDataTextureSource(mFlags|TextureFlags::DISALLOW_BIGIMAGE);
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srcU = mCompositor->CreateDataTextureSource(mFlags|TextureFlags::DISALLOW_BIGIMAGE);
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srcV = mCompositor->CreateDataTextureSource(mFlags|TextureFlags::DISALLOW_BIGIMAGE);
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mFirstSource = srcY;
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srcY->SetNextSibling(srcU);
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srcU->SetNextSibling(srcV);
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} else {
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// mFormat never changes so if this was created as a YCbCr host and already
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// contains a source it should already have 3 sources.
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// BufferTextureHost only uses DataTextureSources so it is safe to assume
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// all 3 sources are DataTextureSource.
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MOZ_ASSERT(mFirstSource->GetNextSibling());
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MOZ_ASSERT(mFirstSource->GetNextSibling()->GetNextSibling());
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srcY = mFirstSource;
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srcU = mFirstSource->GetNextSibling()->AsDataTextureSource();
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srcV = mFirstSource->GetNextSibling()->GetNextSibling()->AsDataTextureSource();
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}
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RefPtr<gfx::DataSourceSurface> tempY =
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gfx::Factory::CreateWrappingDataSourceSurface(yuvDeserializer.GetYData(),
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yuvDeserializer.GetYStride(),
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yuvDeserializer.GetYSize(),
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gfx::SurfaceFormat::A8);
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RefPtr<gfx::DataSourceSurface> tempCb =
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gfx::Factory::CreateWrappingDataSourceSurface(yuvDeserializer.GetCbData(),
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yuvDeserializer.GetCbCrStride(),
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yuvDeserializer.GetCbCrSize(),
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gfx::SurfaceFormat::A8);
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RefPtr<gfx::DataSourceSurface> tempCr =
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gfx::Factory::CreateWrappingDataSourceSurface(yuvDeserializer.GetCrData(),
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yuvDeserializer.GetCbCrStride(),
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yuvDeserializer.GetCbCrSize(),
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gfx::SurfaceFormat::A8);
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// We don't support partial updates for Y U V textures
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NS_ASSERTION(!aRegion, "Unsupported partial updates for YCbCr textures");
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if (!srcY->Update(tempY) ||
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!srcU->Update(tempCb) ||
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!srcV->Update(tempCr)) {
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NS_WARNING("failed to update the DataTextureSource");
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return false;
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}
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} else {
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// non-YCbCr case
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if (!mFirstSource) {
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mFirstSource = mCompositor->CreateDataTextureSource();
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}
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ImageDataDeserializer deserializer(GetBuffer(), GetBufferSize());
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if (!deserializer.IsValid()) {
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NS_ERROR("Failed to deserialize image!");
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return false;
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}
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RefPtr<gfx::DataSourceSurface> surf = deserializer.GetAsSurface();
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if (!surf) {
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return false;
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}
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if (!mFirstSource->Update(surf.get(), aRegion)) {
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NS_WARNING("failed to update the DataTextureSource");
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return false;
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}
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}
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return true;
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}
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TemporaryRef<gfx::DataSourceSurface>
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BufferTextureHost::GetAsSurface()
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{
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RefPtr<gfx::DataSourceSurface> result;
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if (mFormat == gfx::SurfaceFormat::UNKNOWN) {
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NS_WARNING("BufferTextureHost: unsupported format!");
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return nullptr;
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} else if (mFormat == gfx::SurfaceFormat::YUV) {
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YCbCrImageDataDeserializer yuvDeserializer(GetBuffer(), GetBufferSize());
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if (!yuvDeserializer.IsValid()) {
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return nullptr;
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}
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result = yuvDeserializer.ToDataSourceSurface();
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} else {
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ImageDataDeserializer deserializer(GetBuffer(), GetBufferSize());
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if (!deserializer.IsValid()) {
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NS_ERROR("Failed to deserialize image!");
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return nullptr;
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}
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result = deserializer.GetAsSurface();
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}
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return result.forget();
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}
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ShmemTextureHost::ShmemTextureHost(const ipc::Shmem& aShmem,
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gfx::SurfaceFormat aFormat,
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ISurfaceAllocator* aDeallocator,
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TextureFlags aFlags)
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: BufferTextureHost(aFormat, aFlags)
|
|
, mShmem(new ipc::Shmem(aShmem))
|
|
, mDeallocator(aDeallocator)
|
|
{
|
|
MOZ_COUNT_CTOR(ShmemTextureHost);
|
|
}
|
|
|
|
ShmemTextureHost::~ShmemTextureHost()
|
|
{
|
|
DeallocateDeviceData();
|
|
delete mShmem;
|
|
MOZ_COUNT_DTOR(ShmemTextureHost);
|
|
}
|
|
|
|
void
|
|
ShmemTextureHost::DeallocateSharedData()
|
|
{
|
|
if (mShmem) {
|
|
MOZ_ASSERT(mDeallocator,
|
|
"Shared memory would leak without a ISurfaceAllocator");
|
|
mDeallocator->DeallocShmem(*mShmem);
|
|
delete mShmem;
|
|
mShmem = nullptr;
|
|
}
|
|
}
|
|
|
|
void
|
|
ShmemTextureHost::ForgetSharedData()
|
|
{
|
|
if (mShmem) {
|
|
delete mShmem;
|
|
mShmem = nullptr;
|
|
}
|
|
}
|
|
|
|
void
|
|
ShmemTextureHost::OnShutdown()
|
|
{
|
|
delete mShmem;
|
|
mShmem = nullptr;
|
|
}
|
|
|
|
uint8_t* ShmemTextureHost::GetBuffer()
|
|
{
|
|
return mShmem ? mShmem->get<uint8_t>() : nullptr;
|
|
}
|
|
|
|
size_t ShmemTextureHost::GetBufferSize()
|
|
{
|
|
return mShmem ? mShmem->Size<uint8_t>() : 0;
|
|
}
|
|
|
|
MemoryTextureHost::MemoryTextureHost(uint8_t* aBuffer,
|
|
gfx::SurfaceFormat aFormat,
|
|
TextureFlags aFlags)
|
|
: BufferTextureHost(aFormat, aFlags)
|
|
, mBuffer(aBuffer)
|
|
{
|
|
MOZ_COUNT_CTOR(MemoryTextureHost);
|
|
}
|
|
|
|
MemoryTextureHost::~MemoryTextureHost()
|
|
{
|
|
DeallocateDeviceData();
|
|
NS_ASSERTION(!mBuffer || (mFlags & TextureFlags::DEALLOCATE_CLIENT),
|
|
"Leaking our buffer");
|
|
MOZ_COUNT_DTOR(MemoryTextureHost);
|
|
}
|
|
|
|
void
|
|
MemoryTextureHost::DeallocateSharedData()
|
|
{
|
|
if (mBuffer) {
|
|
GfxMemoryImageReporter::WillFree(mBuffer);
|
|
}
|
|
delete[] mBuffer;
|
|
mBuffer = nullptr;
|
|
}
|
|
|
|
void
|
|
MemoryTextureHost::ForgetSharedData()
|
|
{
|
|
mBuffer = nullptr;
|
|
}
|
|
|
|
uint8_t* MemoryTextureHost::GetBuffer()
|
|
{
|
|
return mBuffer;
|
|
}
|
|
|
|
size_t MemoryTextureHost::GetBufferSize()
|
|
{
|
|
// MemoryTextureHost just trusts that the buffer size is large enough to read
|
|
// anything we need to. That's because MemoryTextureHost has to trust the buffer
|
|
// pointer anyway, so the security model here is just that MemoryTexture's
|
|
// are restricted to same-process clients.
|
|
return std::numeric_limits<size_t>::max();
|
|
}
|
|
|
|
TextureParent::TextureParent(CompositableParentManager* aCompositableManager)
|
|
: mCompositableManager(aCompositableManager)
|
|
{
|
|
MOZ_COUNT_CTOR(TextureParent);
|
|
}
|
|
|
|
TextureParent::~TextureParent()
|
|
{
|
|
MOZ_COUNT_DTOR(TextureParent);
|
|
if (mTextureHost) {
|
|
mTextureHost->ClearRecycleCallback();
|
|
}
|
|
}
|
|
|
|
static void RecycleCallback(TextureHost* textureHost, void* aClosure) {
|
|
TextureParent* tp = reinterpret_cast<TextureParent*>(aClosure);
|
|
tp->CompositorRecycle();
|
|
}
|
|
|
|
void
|
|
TextureParent::CompositorRecycle()
|
|
{
|
|
mTextureHost->ClearRecycleCallback();
|
|
SendFenceHandleIfPresent();
|
|
|
|
if (mTextureHost->GetFlags() & TextureFlags::RECYCLE) {
|
|
mozilla::unused << SendCompositorRecycle();
|
|
// Don't forget to prepare for the next reycle
|
|
// if TextureClient request it.
|
|
mWaitForClientRecycle = mTextureHost;
|
|
}
|
|
}
|
|
|
|
void
|
|
TextureParent::SendFenceHandleIfPresent()
|
|
{
|
|
#if defined(MOZ_WIDGET_GONK) && ANDROID_VERSION >= 17
|
|
if (mTextureHost) {
|
|
TextureHostOGL* hostOGL = mTextureHost->AsHostOGL();
|
|
android::sp<android::Fence> fence = hostOGL->GetAndResetReleaseFence();
|
|
if (fence.get() && fence->isValid()) {
|
|
// HWC might not provide Fence.
|
|
// In this case, HWC implicitly handles buffer's fence.
|
|
|
|
FenceHandle handle = FenceHandle(fence);
|
|
RefPtr<FenceDeliveryTracker> tracker = new FenceDeliveryTracker(fence);
|
|
mCompositableManager->SendFenceHandle(tracker, this, handle);
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
bool
|
|
TextureParent::RecvClientRecycle()
|
|
{
|
|
// This will allow the RecycleCallback to be called once the compositor
|
|
// releases any external references to TextureHost.
|
|
mTextureHost->SetRecycleCallback(RecycleCallback, this);
|
|
if (!mWaitForClientRecycle) {
|
|
RECYCLE_LOG("Not a recycable tile");
|
|
}
|
|
mWaitForClientRecycle = nullptr;
|
|
return true;
|
|
}
|
|
|
|
bool
|
|
TextureParent::Init(const SurfaceDescriptor& aSharedData,
|
|
const TextureFlags& aFlags)
|
|
{
|
|
mTextureHost = TextureHost::Create(aSharedData,
|
|
mCompositableManager,
|
|
aFlags);
|
|
if (mTextureHost) {
|
|
mTextureHost->mActor = this;
|
|
if (aFlags & TextureFlags::RECYCLE) {
|
|
mWaitForClientRecycle = mTextureHost;
|
|
RECYCLE_LOG("Setup recycling for tile %p\n", this);
|
|
}
|
|
}
|
|
|
|
return !!mTextureHost;
|
|
}
|
|
|
|
bool
|
|
TextureParent::RecvRemoveTexture()
|
|
{
|
|
return PTextureParent::Send__delete__(this);
|
|
}
|
|
|
|
bool
|
|
TextureParent::RecvClearTextureHostSync()
|
|
{
|
|
ClearTextureHost();
|
|
return true;
|
|
}
|
|
|
|
void
|
|
TextureParent::ActorDestroy(ActorDestroyReason why)
|
|
{
|
|
switch (why) {
|
|
case AncestorDeletion:
|
|
case Deletion:
|
|
case NormalShutdown:
|
|
case AbnormalShutdown:
|
|
break;
|
|
case FailedConstructor:
|
|
NS_RUNTIMEABORT("FailedConstructor isn't possible in PTexture");
|
|
}
|
|
|
|
ClearTextureHost();
|
|
}
|
|
|
|
void
|
|
TextureParent::ClearTextureHost()
|
|
{
|
|
if (!mTextureHost) {
|
|
return;
|
|
}
|
|
|
|
if (mTextureHost->GetFlags() & TextureFlags::RECYCLE) {
|
|
RECYCLE_LOG("clear recycling for tile %p\n", this);
|
|
mTextureHost->ClearRecycleCallback();
|
|
}
|
|
if (mTextureHost->GetFlags() & TextureFlags::DEALLOCATE_CLIENT) {
|
|
mTextureHost->ForgetSharedData();
|
|
}
|
|
|
|
// Clear recycle callback.
|
|
mTextureHost->ClearRecycleCallback();
|
|
mWaitForClientRecycle = nullptr;
|
|
|
|
mTextureHost->mActor = nullptr;
|
|
mTextureHost = nullptr;
|
|
}
|
|
|
|
} // namespace
|
|
} // namespace
|