mirror of
https://github.com/mozilla/gecko-dev.git
synced 2024-11-24 13:21:05 +00:00
76ee7908d5
Differential Revision: https://phabricator.services.mozilla.com/D198118
850 lines
26 KiB
C++
850 lines
26 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "base/process_util.h"
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#include "base/task.h"
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#ifdef XP_UNIX
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# include <errno.h>
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#endif
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#include <type_traits>
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#include "mozilla/IntegerPrintfMacros.h"
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#include "mozilla/ipc/ProtocolMessageUtils.h"
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#include "mozilla/ipc/ProtocolUtils.h"
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#include "mozilla/ipc/MessageChannel.h"
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#include "mozilla/ipc/IPDLParamTraits.h"
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#include "mozilla/StaticMutex.h"
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#if defined(DEBUG) || defined(FUZZING)
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# include "mozilla/Tokenizer.h"
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#endif
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#include "mozilla/Unused.h"
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#include "nsPrintfCString.h"
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#include "nsReadableUtils.h"
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#if defined(MOZ_SANDBOX) && defined(XP_WIN)
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# include "mozilla/sandboxTarget.h"
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#endif
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#if defined(XP_WIN)
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# include "aclapi.h"
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# include "sddl.h"
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#endif
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#ifdef FUZZING_SNAPSHOT
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# include "mozilla/fuzzing/IPCFuzzController.h"
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#endif
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using namespace IPC;
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using base::GetCurrentProcId;
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using base::ProcessHandle;
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using base::ProcessId;
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namespace mozilla {
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namespace ipc {
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/* static */
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IPCResult IPCResult::FailImpl(NotNull<IProtocol*> actor, const char* where,
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const char* why) {
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// Calls top-level protocol to handle the error.
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nsPrintfCString errorMsg("%s %s\n", where, why);
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actor->GetIPCChannel()->Listener()->ProcessingError(
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HasResultCodes::MsgProcessingError, errorMsg.get());
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#if defined(DEBUG) && !defined(FUZZING)
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// We do not expect IPC_FAIL to ever happen in normal operations. If this
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// happens in DEBUG, we most likely see some behavior during a test we should
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// really investigate.
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nsPrintfCString crashMsg(
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"Use IPC_FAIL only in an "
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"unrecoverable, unexpected state: %s",
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errorMsg.get());
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// We already leak the same information potentially on child process failures
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// even in release, and here we are only in DEBUG.
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MOZ_CRASH_UNSAFE(crashMsg.get());
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#else
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return IPCResult(false);
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#endif
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}
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void AnnotateSystemError() {
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int64_t error = 0;
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#if defined(XP_WIN)
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error = ::GetLastError();
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#else
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error = errno;
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#endif
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if (error) {
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CrashReporter::AnnotateCrashReport(
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CrashReporter::Annotation::IPCSystemError,
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nsPrintfCString("%" PRId64, error));
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}
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}
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#if defined(XP_MACOSX)
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void AnnotateCrashReportWithErrno(CrashReporter::Annotation tag, int error) {
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CrashReporter::AnnotateCrashReport(tag, error);
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}
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#endif // defined(XP_MACOSX)
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#if defined(DEBUG) || defined(FUZZING)
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// If aTopLevelProtocol matches any token in aFilter, return true.
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//
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// aTopLevelProtocol is a protocol name, without the "Parent" / "Child" suffix.
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// aSide indicates whether we're logging parent-side or child-side activity.
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//
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// aFilter is a list of protocol names separated by commas and/or
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// spaces. These may include the "Child" / "Parent" suffix, or omit
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// the suffix to log activity on both sides.
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//
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// This overload is for testability; application code should use the single-
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// argument version (defined in the ProtocolUtils.h) which takes the filter from
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// the environment.
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bool LoggingEnabledFor(const char* aTopLevelProtocol, Side aSide,
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const char* aFilter) {
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if (!aFilter) {
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return false;
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}
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if (strcmp(aFilter, "1") == 0) {
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return true;
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}
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const char kDelimiters[] = ", ";
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Tokenizer tokens(aFilter, kDelimiters);
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Tokenizer::Token t;
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while (tokens.Next(t)) {
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if (t.Type() == Tokenizer::TOKEN_WORD) {
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auto filter = t.AsString();
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// Since aTopLevelProtocol never includes the "Parent" / "Child" suffix,
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// this will only occur when filter doesn't include it either, meaning
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// that we should log activity on both sides.
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if (filter == aTopLevelProtocol) {
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return true;
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}
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if (aSide == ParentSide &&
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StringEndsWith(filter, nsDependentCString("Parent")) &&
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Substring(filter, 0, filter.Length() - 6) == aTopLevelProtocol) {
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return true;
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}
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if (aSide == ChildSide &&
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StringEndsWith(filter, nsDependentCString("Child")) &&
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Substring(filter, 0, filter.Length() - 5) == aTopLevelProtocol) {
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return true;
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}
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}
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}
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return false;
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}
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#endif // defined(DEBUG) || defined(FUZZING)
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void LogMessageForProtocol(const char* aTopLevelProtocol,
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base::ProcessId aOtherPid,
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const char* aContextDescription, uint32_t aMessageId,
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MessageDirection aDirection) {
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nsPrintfCString logMessage(
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"[time: %" PRId64 "][%" PRIPID "%s%" PRIPID "] [%s] %s %s\n", PR_Now(),
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base::GetCurrentProcId(),
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aDirection == MessageDirection::eReceiving ? "<-" : "->", aOtherPid,
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aTopLevelProtocol, aContextDescription,
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StringFromIPCMessageType(aMessageId));
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#ifdef ANDROID
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__android_log_write(ANDROID_LOG_INFO, "GeckoIPC", logMessage.get());
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#endif
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fputs(logMessage.get(), stderr);
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}
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void ProtocolErrorBreakpoint(const char* aMsg) {
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// Bugs that generate these error messages can be tough to
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// reproduce. Log always in the hope that someone finds the error
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// message.
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printf_stderr("IPDL protocol error: %s\n", aMsg);
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}
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void PickleFatalError(const char* aMsg, IProtocol* aActor) {
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if (aActor) {
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aActor->FatalError(aMsg);
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} else {
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FatalError(aMsg, false);
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}
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}
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void FatalError(const char* aMsg, bool aIsParent) {
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#ifndef FUZZING
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ProtocolErrorBreakpoint(aMsg);
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#endif
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nsAutoCString formattedMessage("IPDL error: \"");
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formattedMessage.AppendASCII(aMsg);
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if (aIsParent) {
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// We're going to crash the parent process because at this time
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// there's no other really nice way of getting a minidump out of
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// this process if we're off the main thread.
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formattedMessage.AppendLiteral("\". Intentionally crashing.");
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NS_ERROR(formattedMessage.get());
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CrashReporter::AnnotateCrashReport(
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CrashReporter::Annotation::IPCFatalErrorMsg, nsDependentCString(aMsg));
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AnnotateSystemError();
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#ifndef FUZZING
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MOZ_CRASH("IPC FatalError in the parent process!");
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#endif
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} else {
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formattedMessage.AppendLiteral("\". abort()ing as a result.");
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#ifndef FUZZING
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MOZ_CRASH_UNSAFE(formattedMessage.get());
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#endif
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}
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}
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void LogicError(const char* aMsg) { MOZ_CRASH_UNSAFE(aMsg); }
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void ActorIdReadError(const char* aActorDescription) {
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#ifndef FUZZING
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MOZ_CRASH_UNSAFE_PRINTF("Error deserializing id for %s", aActorDescription);
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#endif
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}
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void BadActorIdError(const char* aActorDescription) {
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nsPrintfCString message("bad id for %s", aActorDescription);
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ProtocolErrorBreakpoint(message.get());
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}
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void ActorLookupError(const char* aActorDescription) {
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nsPrintfCString message("could not lookup id for %s", aActorDescription);
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ProtocolErrorBreakpoint(message.get());
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}
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void MismatchedActorTypeError(const char* aActorDescription) {
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nsPrintfCString message("actor that should be of type %s has different type",
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aActorDescription);
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ProtocolErrorBreakpoint(message.get());
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}
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void UnionTypeReadError(const char* aUnionName) {
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MOZ_CRASH_UNSAFE_PRINTF("error deserializing type of union %s", aUnionName);
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}
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void ArrayLengthReadError(const char* aElementName) {
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MOZ_CRASH_UNSAFE_PRINTF("error deserializing length of %s[]", aElementName);
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}
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void SentinelReadError(const char* aClassName) {
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MOZ_CRASH_UNSAFE_PRINTF("incorrect sentinel when reading %s", aClassName);
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}
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ActorLifecycleProxy::ActorLifecycleProxy(IProtocol* aActor) : mActor(aActor) {
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MOZ_ASSERT(mActor);
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MOZ_ASSERT(mActor->CanSend(),
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"Cannot create LifecycleProxy for non-connected actor!");
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// Take a reference to our manager's lifecycle proxy to try to hold it &
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// ensure it doesn't die before us.
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if (mActor->mManager) {
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mManager = mActor->mManager->mLifecycleProxy;
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}
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// Record that we've taken our first reference to our actor.
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mActor->ActorAlloc();
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}
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WeakActorLifecycleProxy* ActorLifecycleProxy::GetWeakProxy() {
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if (!mWeakProxy) {
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mWeakProxy = new WeakActorLifecycleProxy(this);
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}
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return mWeakProxy;
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}
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ActorLifecycleProxy::~ActorLifecycleProxy() {
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if (mWeakProxy) {
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mWeakProxy->mProxy = nullptr;
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mWeakProxy = nullptr;
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}
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// When the LifecycleProxy's lifetime has come to an end, it means that the
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// actor should have its `Dealloc` method called on it. In a well-behaved
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// actor, this will release the IPC-held reference to the actor.
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//
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// If the actor has already died before the `LifecycleProxy`, the `IProtocol`
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// destructor below will clear our reference to it, preventing us from
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// performing a use-after-free here.
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if (!mActor) {
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return;
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}
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// Clear our actor's state back to inactive, and then invoke ActorDealloc.
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MOZ_ASSERT(mActor->mLinkStatus == LinkStatus::Destroyed,
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"Deallocating non-destroyed actor!");
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mActor->mLifecycleProxy = nullptr;
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mActor->mLinkStatus = LinkStatus::Inactive;
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mActor->ActorDealloc();
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mActor = nullptr;
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}
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WeakActorLifecycleProxy::WeakActorLifecycleProxy(ActorLifecycleProxy* aProxy)
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: mProxy(aProxy), mActorEventTarget(GetCurrentSerialEventTarget()) {}
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WeakActorLifecycleProxy::~WeakActorLifecycleProxy() {
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MOZ_DIAGNOSTIC_ASSERT(!mProxy, "Destroyed before mProxy was cleared?");
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}
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IProtocol* WeakActorLifecycleProxy::Get() const {
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MOZ_DIAGNOSTIC_ASSERT(mActorEventTarget->IsOnCurrentThread());
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return mProxy ? mProxy->Get() : nullptr;
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}
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WeakActorLifecycleProxy* IProtocol::GetWeakLifecycleProxy() {
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return mLifecycleProxy ? mLifecycleProxy->GetWeakProxy() : nullptr;
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}
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IProtocol::~IProtocol() {
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// If the actor still has a lifecycle proxy when it is being torn down, it
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// means that IPC was not given control over the lifecycle of the actor
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// correctly. Usually this means that the actor was destroyed while IPC is
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// calling a message handler for it, and the actor incorrectly frees itself
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// during that operation.
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//
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// As this happens unfortunately frequently, due to many odd protocols in
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// Gecko, simply emit a warning and clear the weak backreference from our
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// LifecycleProxy back to us.
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if (mLifecycleProxy) {
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NS_WARNING(
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nsPrintfCString("Actor destructor for '%s%s' called before IPC "
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"lifecycle complete!\n"
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"References to this actor may unexpectedly dangle!",
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GetProtocolName(), StringFromIPCSide(GetSide()))
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.get());
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mLifecycleProxy->mActor = nullptr;
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// If we are somehow being destroyed while active, make sure that the
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// existing IPC reference has been freed. If the status of the actor is
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// `Destroyed`, the reference has already been freed, and we shouldn't free
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// it a second time.
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MOZ_ASSERT(mLinkStatus != LinkStatus::Inactive);
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if (mLinkStatus != LinkStatus::Destroyed) {
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NS_IF_RELEASE(mLifecycleProxy);
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}
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mLifecycleProxy = nullptr;
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}
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}
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// The following methods either directly forward to the toplevel protocol, or
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// almost directly do.
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int32_t IProtocol::Register(IProtocol* aRouted) {
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return mToplevel->Register(aRouted);
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}
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int32_t IProtocol::RegisterID(IProtocol* aRouted, int32_t aId) {
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return mToplevel->RegisterID(aRouted, aId);
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}
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IProtocol* IProtocol::Lookup(int32_t aId) { return mToplevel->Lookup(aId); }
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void IProtocol::Unregister(int32_t aId) {
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if (aId == mId) {
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mId = kFreedActorId;
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}
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return mToplevel->Unregister(aId);
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}
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Shmem::SharedMemory* IProtocol::CreateSharedMemory(size_t aSize, bool aUnsafe,
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int32_t* aId) {
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return mToplevel->CreateSharedMemory(aSize, aUnsafe, aId);
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}
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Shmem::SharedMemory* IProtocol::LookupSharedMemory(int32_t aId) {
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return mToplevel->LookupSharedMemory(aId);
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}
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bool IProtocol::IsTrackingSharedMemory(Shmem::SharedMemory* aSegment) {
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return mToplevel->IsTrackingSharedMemory(aSegment);
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}
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bool IProtocol::DestroySharedMemory(Shmem& aShmem) {
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return mToplevel->DestroySharedMemory(aShmem);
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}
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MessageChannel* IProtocol::GetIPCChannel() {
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return mToplevel->GetIPCChannel();
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}
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const MessageChannel* IProtocol::GetIPCChannel() const {
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return mToplevel->GetIPCChannel();
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}
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nsISerialEventTarget* IProtocol::GetActorEventTarget() {
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return GetIPCChannel()->GetWorkerEventTarget();
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}
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void IProtocol::SetId(int32_t aId) {
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MOZ_ASSERT(mId == aId || mLinkStatus == LinkStatus::Inactive);
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mId = aId;
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}
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Maybe<IProtocol*> IProtocol::ReadActor(IPC::MessageReader* aReader,
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bool aNullable,
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const char* aActorDescription,
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int32_t aProtocolTypeId) {
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int32_t id;
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if (!IPC::ReadParam(aReader, &id)) {
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ActorIdReadError(aActorDescription);
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return Nothing();
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}
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if (id == 1 || (id == 0 && !aNullable)) {
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BadActorIdError(aActorDescription);
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return Nothing();
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}
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if (id == 0) {
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return Some(static_cast<IProtocol*>(nullptr));
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}
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IProtocol* listener = this->Lookup(id);
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if (!listener) {
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ActorLookupError(aActorDescription);
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return Nothing();
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}
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if (listener->GetProtocolId() != aProtocolTypeId) {
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MismatchedActorTypeError(aActorDescription);
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return Nothing();
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}
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return Some(listener);
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}
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void IProtocol::FatalError(const char* const aErrorMsg) {
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HandleFatalError(aErrorMsg);
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}
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void IProtocol::HandleFatalError(const char* aErrorMsg) {
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if (IProtocol* manager = Manager()) {
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manager->HandleFatalError(aErrorMsg);
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return;
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}
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mozilla::ipc::FatalError(aErrorMsg, mSide == ParentSide);
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if (CanSend()) {
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GetIPCChannel()->InduceConnectionError();
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}
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}
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bool IProtocol::AllocShmem(size_t aSize, Shmem* aOutMem) {
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if (!CanSend()) {
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NS_WARNING(
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"Shmem not allocated. Cannot communicate with the other actor.");
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return false;
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}
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Shmem::id_t id;
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Shmem::SharedMemory* rawmem(CreateSharedMemory(aSize, false, &id));
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if (!rawmem) {
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return false;
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}
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*aOutMem = Shmem(rawmem, id, aSize, false);
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return true;
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}
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bool IProtocol::AllocUnsafeShmem(size_t aSize, Shmem* aOutMem) {
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if (!CanSend()) {
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NS_WARNING(
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"Shmem not allocated. Cannot communicate with the other actor.");
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return false;
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}
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Shmem::id_t id;
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Shmem::SharedMemory* rawmem(CreateSharedMemory(aSize, true, &id));
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if (!rawmem) {
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return false;
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}
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*aOutMem = Shmem(rawmem, id, aSize, true);
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return true;
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}
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bool IProtocol::DeallocShmem(Shmem& aMem) {
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bool ok = DestroySharedMemory(aMem);
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#ifdef DEBUG
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if (!ok) {
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if (mSide == ChildSide) {
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FatalError("bad Shmem");
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} else {
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NS_WARNING("bad Shmem");
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}
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return false;
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}
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#endif // DEBUG
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aMem.forget();
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return ok;
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}
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void IProtocol::SetManager(IProtocol* aManager) {
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MOZ_RELEASE_ASSERT(!mManager || mManager == aManager);
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mManager = aManager;
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mToplevel = aManager->mToplevel;
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}
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void IProtocol::SetManagerAndRegister(IProtocol* aManager) {
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// Set the manager prior to registering so registering properly inherits
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// the manager's event target.
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SetManager(aManager);
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aManager->Register(this);
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}
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void IProtocol::SetManagerAndRegister(IProtocol* aManager, int32_t aId) {
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// Set the manager prior to registering so registering properly inherits
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// the manager's event target.
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SetManager(aManager);
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aManager->RegisterID(this, aId);
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}
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bool IProtocol::ChannelSend(UniquePtr<IPC::Message> aMsg) {
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if (CanSend()) {
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// NOTE: This send call failing can only occur during toplevel channel
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|
// teardown. As this is an async call, this isn't reasonable to predict or
|
|
// respond to, so just drop the message on the floor silently.
|
|
GetIPCChannel()->Send(std::move(aMsg));
|
|
return true;
|
|
}
|
|
|
|
WarnMessageDiscarded(aMsg.get());
|
|
return false;
|
|
}
|
|
|
|
bool IProtocol::ChannelSend(UniquePtr<IPC::Message> aMsg,
|
|
UniquePtr<IPC::Message>* aReply) {
|
|
if (CanSend()) {
|
|
return GetIPCChannel()->Send(std::move(aMsg), aReply);
|
|
}
|
|
|
|
WarnMessageDiscarded(aMsg.get());
|
|
return false;
|
|
}
|
|
|
|
#ifdef DEBUG
|
|
void IProtocol::WarnMessageDiscarded(IPC::Message* aMsg) {
|
|
NS_WARNING(nsPrintfCString("IPC message '%s' discarded: actor cannot send",
|
|
aMsg->name())
|
|
.get());
|
|
}
|
|
#endif
|
|
|
|
void IProtocol::ActorConnected() {
|
|
if (mLinkStatus != LinkStatus::Inactive) {
|
|
return;
|
|
}
|
|
|
|
#ifdef FUZZING_SNAPSHOT
|
|
fuzzing::IPCFuzzController::instance().OnActorConnected(this);
|
|
#endif
|
|
|
|
mLinkStatus = LinkStatus::Connected;
|
|
|
|
MOZ_ASSERT(!mLifecycleProxy, "double-connecting live actor");
|
|
mLifecycleProxy = new ActorLifecycleProxy(this);
|
|
NS_ADDREF(mLifecycleProxy); // Reference freed in DestroySubtree();
|
|
}
|
|
|
|
void IProtocol::DoomSubtree() {
|
|
MOZ_ASSERT(CanSend(), "dooming non-connected actor");
|
|
MOZ_ASSERT(mLifecycleProxy, "dooming zombie actor");
|
|
|
|
nsTArray<RefPtr<ActorLifecycleProxy>> managed;
|
|
AllManagedActors(managed);
|
|
for (ActorLifecycleProxy* proxy : managed) {
|
|
// Guard against actor being disconnected or destroyed during previous Doom
|
|
IProtocol* actor = proxy->Get();
|
|
if (actor && actor->CanSend()) {
|
|
actor->DoomSubtree();
|
|
}
|
|
}
|
|
|
|
// ActorDoom is called immediately before changing state, this allows messages
|
|
// to be sent during ActorDoom immediately before the channel is closed and
|
|
// sending messages is disabled.
|
|
ActorDoom();
|
|
mLinkStatus = LinkStatus::Doomed;
|
|
}
|
|
|
|
void IProtocol::DestroySubtree(ActorDestroyReason aWhy) {
|
|
MOZ_ASSERT(CanRecv(), "destroying non-connected actor");
|
|
MOZ_ASSERT(mLifecycleProxy, "destroying zombie actor");
|
|
|
|
#ifdef FUZZING_SNAPSHOT
|
|
fuzzing::IPCFuzzController::instance().OnActorDestroyed(this);
|
|
#endif
|
|
|
|
int32_t id = Id();
|
|
|
|
// If we're a managed actor, unregister from our manager
|
|
if (Manager()) {
|
|
Unregister(id);
|
|
}
|
|
|
|
// Destroy subtree
|
|
ActorDestroyReason subtreeWhy = aWhy;
|
|
if (aWhy == Deletion || aWhy == FailedConstructor) {
|
|
subtreeWhy = AncestorDeletion;
|
|
}
|
|
|
|
nsTArray<RefPtr<ActorLifecycleProxy>> managed;
|
|
AllManagedActors(managed);
|
|
for (ActorLifecycleProxy* proxy : managed) {
|
|
// Guard against actor being disconnected or destroyed during previous
|
|
// Destroy
|
|
IProtocol* actor = proxy->Get();
|
|
if (actor && actor->CanRecv()) {
|
|
actor->DestroySubtree(subtreeWhy);
|
|
}
|
|
}
|
|
|
|
// Ensure that we don't send any messages while we're calling `ActorDestroy`
|
|
// by setting our state to `Doomed`.
|
|
mLinkStatus = LinkStatus::Doomed;
|
|
|
|
// The actor is being destroyed, reject any pending responses, invoke
|
|
// `ActorDestroy` to destroy it, and then clear our status to
|
|
// `LinkStatus::Destroyed`.
|
|
GetIPCChannel()->RejectPendingResponsesForActor(id);
|
|
ActorDestroy(aWhy);
|
|
mLinkStatus = LinkStatus::Destroyed;
|
|
}
|
|
|
|
IToplevelProtocol::IToplevelProtocol(const char* aName, ProtocolId aProtoId,
|
|
Side aSide)
|
|
: IRefCountedProtocol(aProtoId, aSide),
|
|
mOtherPid(base::kInvalidProcessId),
|
|
mLastLocalId(0),
|
|
mChannel(aName, this) {
|
|
mToplevel = this;
|
|
}
|
|
|
|
void IToplevelProtocol::SetOtherProcessId(base::ProcessId aOtherPid) {
|
|
mOtherPid = aOtherPid;
|
|
}
|
|
|
|
bool IToplevelProtocol::Open(ScopedPort aPort, const nsID& aMessageChannelId,
|
|
base::ProcessId aOtherPid,
|
|
nsISerialEventTarget* aEventTarget) {
|
|
SetOtherProcessId(aOtherPid);
|
|
return GetIPCChannel()->Open(std::move(aPort), mSide, aMessageChannelId,
|
|
aEventTarget);
|
|
}
|
|
|
|
bool IToplevelProtocol::Open(IToplevelProtocol* aTarget,
|
|
nsISerialEventTarget* aEventTarget,
|
|
mozilla::ipc::Side aSide) {
|
|
SetOtherProcessId(base::GetCurrentProcId());
|
|
aTarget->SetOtherProcessId(base::GetCurrentProcId());
|
|
return GetIPCChannel()->Open(aTarget->GetIPCChannel(), aEventTarget, aSide);
|
|
}
|
|
|
|
bool IToplevelProtocol::OpenOnSameThread(IToplevelProtocol* aTarget,
|
|
Side aSide) {
|
|
SetOtherProcessId(base::GetCurrentProcId());
|
|
aTarget->SetOtherProcessId(base::GetCurrentProcId());
|
|
return GetIPCChannel()->OpenOnSameThread(aTarget->GetIPCChannel(), aSide);
|
|
}
|
|
|
|
void IToplevelProtocol::NotifyImpendingShutdown() {
|
|
if (CanRecv()) {
|
|
GetIPCChannel()->NotifyImpendingShutdown();
|
|
}
|
|
}
|
|
|
|
void IToplevelProtocol::Close() { GetIPCChannel()->Close(); }
|
|
|
|
void IToplevelProtocol::SetReplyTimeoutMs(int32_t aTimeoutMs) {
|
|
GetIPCChannel()->SetReplyTimeoutMs(aTimeoutMs);
|
|
}
|
|
|
|
bool IToplevelProtocol::IsOnCxxStack() const {
|
|
return GetIPCChannel()->IsOnCxxStack();
|
|
}
|
|
|
|
int32_t IToplevelProtocol::NextId() {
|
|
// Generate the next ID to use for a shared memory or protocol. Parent and
|
|
// Child sides of the protocol use different pools.
|
|
int32_t tag = 0;
|
|
if (GetSide() == ParentSide) {
|
|
tag |= 1 << 1;
|
|
}
|
|
|
|
// Check any overflow
|
|
MOZ_RELEASE_ASSERT(mLastLocalId < (1 << 29));
|
|
|
|
// Compute the ID to use with the low two bits as our tag, and the remaining
|
|
// bits as a monotonic.
|
|
return (++mLastLocalId << 2) | tag;
|
|
}
|
|
|
|
int32_t IToplevelProtocol::Register(IProtocol* aRouted) {
|
|
if (aRouted->Id() != kNullActorId && aRouted->Id() != kFreedActorId) {
|
|
// If there's already an ID, just return that.
|
|
return aRouted->Id();
|
|
}
|
|
return RegisterID(aRouted, NextId());
|
|
}
|
|
|
|
int32_t IToplevelProtocol::RegisterID(IProtocol* aRouted, int32_t aId) {
|
|
aRouted->SetId(aId);
|
|
aRouted->ActorConnected();
|
|
MOZ_ASSERT(!mActorMap.Contains(aId), "Don't insert with an existing ID");
|
|
mActorMap.InsertOrUpdate(aId, aRouted);
|
|
return aId;
|
|
}
|
|
|
|
IProtocol* IToplevelProtocol::Lookup(int32_t aId) { return mActorMap.Get(aId); }
|
|
|
|
void IToplevelProtocol::Unregister(int32_t aId) {
|
|
MOZ_ASSERT(mActorMap.Contains(aId),
|
|
"Attempting to remove an ID not in the actor map");
|
|
mActorMap.Remove(aId);
|
|
}
|
|
|
|
Shmem::SharedMemory* IToplevelProtocol::CreateSharedMemory(size_t aSize,
|
|
bool aUnsafe,
|
|
Shmem::id_t* aId) {
|
|
RefPtr<Shmem::SharedMemory> segment(Shmem::Alloc(aSize));
|
|
if (!segment) {
|
|
return nullptr;
|
|
}
|
|
int32_t id = NextId();
|
|
Shmem shmem(segment.get(), id, aSize, aUnsafe);
|
|
|
|
UniquePtr<Message> descriptor = shmem.MkCreatedMessage(MSG_ROUTING_CONTROL);
|
|
if (!descriptor) {
|
|
return nullptr;
|
|
}
|
|
Unused << GetIPCChannel()->Send(std::move(descriptor));
|
|
|
|
*aId = shmem.Id();
|
|
Shmem::SharedMemory* rawSegment = segment.get();
|
|
MOZ_ASSERT(!mShmemMap.Contains(*aId), "Don't insert with an existing ID");
|
|
mShmemMap.InsertOrUpdate(*aId, std::move(segment));
|
|
return rawSegment;
|
|
}
|
|
|
|
Shmem::SharedMemory* IToplevelProtocol::LookupSharedMemory(Shmem::id_t aId) {
|
|
auto entry = mShmemMap.Lookup(aId);
|
|
return entry ? entry.Data().get() : nullptr;
|
|
}
|
|
|
|
bool IToplevelProtocol::IsTrackingSharedMemory(Shmem::SharedMemory* segment) {
|
|
for (const auto& shmem : mShmemMap.Values()) {
|
|
if (segment == shmem) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool IToplevelProtocol::DestroySharedMemory(Shmem& shmem) {
|
|
Shmem::id_t aId = shmem.Id();
|
|
Shmem::SharedMemory* segment = LookupSharedMemory(aId);
|
|
if (!segment) {
|
|
return false;
|
|
}
|
|
|
|
UniquePtr<Message> descriptor = shmem.MkDestroyedMessage(MSG_ROUTING_CONTROL);
|
|
|
|
MOZ_ASSERT(mShmemMap.Contains(aId),
|
|
"Attempting to remove an ID not in the shmem map");
|
|
mShmemMap.Remove(aId);
|
|
|
|
MessageChannel* channel = GetIPCChannel();
|
|
if (!channel->CanSend()) {
|
|
return true;
|
|
}
|
|
|
|
return descriptor && channel->Send(std::move(descriptor));
|
|
}
|
|
|
|
void IToplevelProtocol::DeallocShmems() { mShmemMap.Clear(); }
|
|
|
|
bool IToplevelProtocol::ShmemCreated(const Message& aMsg) {
|
|
Shmem::id_t id;
|
|
RefPtr<Shmem::SharedMemory> rawmem(Shmem::OpenExisting(aMsg, &id, true));
|
|
if (!rawmem) {
|
|
return false;
|
|
}
|
|
MOZ_ASSERT(!mShmemMap.Contains(id), "Don't insert with an existing ID");
|
|
mShmemMap.InsertOrUpdate(id, std::move(rawmem));
|
|
return true;
|
|
}
|
|
|
|
bool IToplevelProtocol::ShmemDestroyed(const Message& aMsg) {
|
|
Shmem::id_t id;
|
|
MessageReader reader(aMsg);
|
|
if (!IPC::ReadParam(&reader, &id)) {
|
|
return false;
|
|
}
|
|
reader.EndRead();
|
|
|
|
mShmemMap.Remove(id);
|
|
return true;
|
|
}
|
|
|
|
IPDLResolverInner::IPDLResolverInner(UniquePtr<IPC::Message> aReply,
|
|
IProtocol* aActor)
|
|
: mReply(std::move(aReply)),
|
|
mWeakProxy(aActor->GetLifecycleProxy()->GetWeakProxy()) {}
|
|
|
|
void IPDLResolverInner::ResolveOrReject(
|
|
bool aResolve, FunctionRef<void(IPC::Message*, IProtocol*)> aWrite) {
|
|
MOZ_ASSERT(mWeakProxy);
|
|
MOZ_ASSERT(mWeakProxy->ActorEventTarget()->IsOnCurrentThread());
|
|
MOZ_ASSERT(mReply);
|
|
|
|
UniquePtr<IPC::Message> reply = std::move(mReply);
|
|
|
|
IProtocol* actor = mWeakProxy->Get();
|
|
if (!actor) {
|
|
NS_WARNING(nsPrintfCString("Not resolving response '%s': actor is dead",
|
|
reply->name())
|
|
.get());
|
|
return;
|
|
}
|
|
|
|
IPC::MessageWriter writer(*reply, actor);
|
|
WriteIPDLParam(&writer, actor, aResolve);
|
|
aWrite(reply.get(), actor);
|
|
|
|
actor->ChannelSend(std::move(reply));
|
|
}
|
|
|
|
void IPDLResolverInner::Destroy() {
|
|
if (mReply) {
|
|
NS_PROXY_DELETE_TO_EVENT_TARGET(IPDLResolverInner,
|
|
mWeakProxy->ActorEventTarget());
|
|
} else {
|
|
// If we've already been consumed, just delete without proxying. This avoids
|
|
// leaking the resolver if the actor's thread is already dead.
|
|
delete this;
|
|
}
|
|
}
|
|
|
|
IPDLResolverInner::~IPDLResolverInner() {
|
|
if (mReply) {
|
|
NS_WARNING(
|
|
nsPrintfCString(
|
|
"Rejecting reply '%s': resolver dropped without being called",
|
|
mReply->name())
|
|
.get());
|
|
ResolveOrReject(false, [](IPC::Message* aMessage, IProtocol* aActor) {
|
|
IPC::MessageWriter writer(*aMessage, aActor);
|
|
ResponseRejectReason reason = ResponseRejectReason::ResolverDestroyed;
|
|
WriteIPDLParam(&writer, aActor, reason);
|
|
});
|
|
}
|
|
}
|
|
|
|
} // namespace ipc
|
|
} // namespace mozilla
|