gecko-dev/devtools/shared/transport/local-transport.js
Alexandre Poirot e985b5cc50 Bug 1866818 - [devtools] Enable the JS tracer on remote debugging. r=devtools-reviewers,devtools-backward-compat-reviewers,nchevobbe
Display a warning message in the tracer sidebar when there could be a backward compat issue.

Differential Revision: https://phabricator.services.mozilla.com/D217745
2024-07-31 12:48:21 +00:00

211 lines
6.3 KiB
JavaScript

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
"use strict";
const DevToolsUtils = require("resource://devtools/shared/DevToolsUtils.js");
const { dumpn } = DevToolsUtils;
const flags = require("resource://devtools/shared/flags.js");
const StreamUtils = require("resource://devtools/shared/transport/stream-utils.js");
loader.lazyGetter(this, "Pipe", () => {
return Components.Constructor("@mozilla.org/pipe;1", "nsIPipe", "init");
});
/**
* An adapter that handles data transfers between the devtools client and
* server when they both run in the same process. It presents the same API as
* DebuggerTransport, but instead of transmitting serialized messages across a
* connection it merely calls the packet dispatcher of the other side.
*
* @param other LocalDebuggerTransport
* The other endpoint for this debugger connection.
*
* @see DebuggerTransport
*/
function LocalDebuggerTransport(other) {
this.other = other;
this.hooks = null;
// A packet number, shared between this and this.other. This isn't used by the
// protocol at all, but it makes the packet traces a lot easier to follow.
this._serial = this.other ? this.other._serial : { count: 0 };
this.close = this.close.bind(this);
}
LocalDebuggerTransport.prototype = {
/**
* Boolean to help identify DevToolsClient instances connected to a LocalDevToolsTransport pipe
* and so connected to the same runtime as the frontend.
*/
isLocalTransport: true,
/**
* Transmit a message by directly calling the onPacket handler of the other
* endpoint.
*/
send(packet) {
const serial = this._serial.count++;
if (flags.wantLogging) {
// Check 'from' first, as 'echo' packets have both.
if (packet.from) {
dumpn("Packet " + serial + " sent from " + JSON.stringify(packet.from));
} else if (packet.to) {
dumpn("Packet " + serial + " sent to " + JSON.stringify(packet.to));
}
}
this._deepFreeze(packet);
const other = this.other;
if (other) {
DevToolsUtils.executeSoon(
DevToolsUtils.makeInfallible(() => {
// Avoid the cost of JSON.stringify() when logging is disabled.
if (flags.wantLogging) {
dumpn(
"Received packet " +
serial +
": " +
JSON.stringify(packet, null, 2)
);
}
if (other.hooks) {
other.hooks.onPacket(packet);
}
}, "LocalDebuggerTransport instance's this.other.hooks.onPacket")
);
}
},
/**
* Send a streaming bulk packet directly to the onBulkPacket handler of the
* other endpoint.
*
* This case is much simpler than the full DebuggerTransport, since there is
* no primary stream we have to worry about managing while we hand it off to
* others temporarily. Instead, we can just make a single use pipe and be
* done with it.
*/
startBulkSend({ actor, type, length }) {
const serial = this._serial.count++;
dumpn("Sent bulk packet " + serial + " for actor " + actor);
if (!this.other) {
const error = new Error("startBulkSend: other side of transport missing");
return Promise.reject(error);
}
const pipe = new Pipe(true, true, 0, 0, null);
DevToolsUtils.executeSoon(
DevToolsUtils.makeInfallible(() => {
dumpn("Received bulk packet " + serial);
if (!this.other.hooks) {
return;
}
// Receiver
new Promise(receiverResolve => {
const packet = {
actor,
type,
length,
copyTo: output => {
const copying = StreamUtils.copyStream(
pipe.inputStream,
output,
length
);
receiverResolve(copying);
return copying;
},
stream: pipe.inputStream,
done: receiverResolve,
};
this.other.hooks.onBulkPacket(packet);
})
// Await the result of reading from the stream
.then(() => pipe.inputStream.close(), this.close);
}, "LocalDebuggerTransport instance's this.other.hooks.onBulkPacket")
);
// Sender
return new Promise(senderResolve => {
// The remote transport is not capable of resolving immediately here, so we
// shouldn't be able to either.
DevToolsUtils.executeSoon(() => {
return (
new Promise(copyResolve => {
senderResolve({
copyFrom: input => {
const copying = StreamUtils.copyStream(
input,
pipe.outputStream,
length
);
copyResolve(copying);
return copying;
},
stream: pipe.outputStream,
done: copyResolve,
});
})
// Await the result of writing to the stream
.then(() => pipe.outputStream.close(), this.close)
);
});
});
},
/**
* Close the transport.
*/
close() {
if (this.other) {
// Remove the reference to the other endpoint before calling close(), to
// avoid infinite recursion.
const other = this.other;
this.other = null;
other.close();
}
if (this.hooks) {
try {
if (this.hooks.onTransportClosed) {
this.hooks.onTransportClosed();
}
} catch (ex) {
console.error(ex);
}
this.hooks = null;
}
},
/**
* An empty method for emulating the DebuggerTransport API.
*/
ready() {},
/**
* Helper function that makes an object fully immutable.
*/
_deepFreeze(object) {
Object.freeze(object);
for (const prop in object) {
// Freeze the properties that are objects, not on the prototype, and not
// already frozen. Note that this might leave an unfrozen reference
// somewhere in the object if there is an already frozen object containing
// an unfrozen object.
if (
object.hasOwnProperty(prop) &&
typeof object === "object" &&
!Object.isFrozen(object)
) {
this._deepFreeze(object[prop]);
}
}
},
};
exports.LocalDebuggerTransport = LocalDebuggerTransport;