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67d78ccfb9
Bugscape bug 53875. r=relyea.
596 lines
14 KiB
C
596 lines
14 KiB
C
/*
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* The contents of this file are subject to the Mozilla Public
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* License Version 1.1 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS
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* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
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* implied. See the License for the specific language governing
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* rights and limitations under the License.
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*
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* The Original Code is the Netscape security libraries.
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*
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* The Initial Developer of the Original Code is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 1994-2000 Netscape Communications Corporation. All
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* Rights Reserved.
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*
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* Contributor(s):
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*
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* Alternatively, the contents of this file may be used under the
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* terms of the GNU General Public License Version 2 or later (the
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* "GPL"), in which case the provisions of the GPL are applicable
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* instead of those above. If you wish to allow use of your
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* version of this file only under the terms of the GPL and not to
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* allow others to use your version of this file under the MPL,
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* indicate your decision by deleting the provisions above and
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* replace them with the notice and other provisions required by
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* the GPL. If you do not delete the provisions above, a recipient
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* may use your version of this file under either the MPL or the
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* GPL.
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*/
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/*
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* secport.c - portability interfaces for security libraries
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*
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* This file abstracts out libc functionality that libsec depends on
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*
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* NOTE - These are not public interfaces
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*
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* $Id: secport.c,v 1.16 2003/11/20 02:06:16 nelsonb%netscape.com Exp $
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*/
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#include "seccomon.h"
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#include "prmem.h"
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#include "prerror.h"
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#include "plarena.h"
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#include "secerr.h"
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#include "prmon.h"
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#include "nsslocks.h"
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#include "secport.h"
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#include "prvrsion.h"
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#include "prenv.h"
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#ifdef DEBUG
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#define THREADMARK
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#endif /* DEBUG */
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#ifdef THREADMARK
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#include "prthread.h"
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#endif /* THREADMARK */
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#if defined(XP_UNIX) || defined(XP_MAC) || defined(XP_OS2) || defined(XP_BEOS)
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#include <stdlib.h>
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#else
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#include "wtypes.h"
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#endif
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#define SET_ERROR_CODE /* place holder for code to set PR error code. */
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#ifdef THREADMARK
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typedef struct threadmark_mark_str {
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struct threadmark_mark_str *next;
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void *mark;
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} threadmark_mark;
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#endif /* THREADMARK */
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/* The value of this magic must change each time PORTArenaPool changes. */
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#define ARENAPOOL_MAGIC 0xB8AC9BDF
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typedef struct PORTArenaPool_str {
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PLArenaPool arena;
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PRUint32 magic;
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PRLock * lock;
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#ifdef THREADMARK
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PRThread *marking_thread;
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threadmark_mark *first_mark;
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#endif
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} PORTArenaPool;
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/* count of allocation failures. */
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unsigned long port_allocFailures;
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/* locations for registering Unicode conversion functions.
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* XXX is this the appropriate location? or should they be
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* moved to client/server specific locations?
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*/
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PORTCharConversionFunc ucs4Utf8ConvertFunc;
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PORTCharConversionFunc ucs2Utf8ConvertFunc;
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PORTCharConversionWSwapFunc ucs2AsciiConvertFunc;
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void *
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PORT_Alloc(size_t bytes)
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{
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void *rv;
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/* Always allocate a non-zero amount of bytes */
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rv = (void *)PR_Malloc(bytes ? bytes : 1);
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if (!rv) {
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++port_allocFailures;
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PORT_SetError(SEC_ERROR_NO_MEMORY);
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}
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return rv;
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}
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void *
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PORT_Realloc(void *oldptr, size_t bytes)
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{
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void *rv;
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rv = (void *)PR_Realloc(oldptr, bytes);
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if (!rv) {
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++port_allocFailures;
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PORT_SetError(SEC_ERROR_NO_MEMORY);
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}
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return rv;
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}
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void *
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PORT_ZAlloc(size_t bytes)
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{
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void *rv;
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/* Always allocate a non-zero amount of bytes */
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rv = (void *)PR_Calloc(1, bytes ? bytes : 1);
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if (!rv) {
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++port_allocFailures;
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PORT_SetError(SEC_ERROR_NO_MEMORY);
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}
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return rv;
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}
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void
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PORT_Free(void *ptr)
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{
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if (ptr) {
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PR_Free(ptr);
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}
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}
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void
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PORT_ZFree(void *ptr, size_t len)
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{
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if (ptr) {
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memset(ptr, 0, len);
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PR_Free(ptr);
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}
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}
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char *
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PORT_Strdup(const char *str)
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{
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size_t len = PORT_Strlen(str)+1;
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char *newstr;
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newstr = (char *)PORT_Alloc(len);
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if (newstr) {
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PORT_Memcpy(newstr, str, len);
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}
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return newstr;
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}
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void
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PORT_SetError(int value)
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{
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PR_SetError(value, 0);
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return;
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}
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int
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PORT_GetError(void)
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{
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return(PR_GetError());
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}
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/********************* Arena code follows *****************************/
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PLArenaPool *
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PORT_NewArena(unsigned long chunksize)
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{
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PORTArenaPool *pool;
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pool = PORT_ZNew(PORTArenaPool);
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if (!pool) {
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return NULL;
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}
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pool->magic = ARENAPOOL_MAGIC;
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pool->lock = PZ_NewLock(nssILockArena);
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if (!pool->lock) {
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++port_allocFailures;
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PORT_Free(pool);
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return NULL;
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}
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PL_InitArenaPool(&pool->arena, "security", chunksize, sizeof(double));
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return(&pool->arena);
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}
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#define MAX_SIZE 0x7fffffffUL
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void *
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PORT_ArenaAlloc(PLArenaPool *arena, size_t size)
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{
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void *p = NULL;
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PORTArenaPool *pool = (PORTArenaPool *)arena;
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if (size <= 0) {
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size = 1;
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}
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if (size > MAX_SIZE) {
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/* you lose. */
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} else
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/* Is it one of ours? Assume so and check the magic */
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if (ARENAPOOL_MAGIC == pool->magic ) {
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PZ_Lock(pool->lock);
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#ifdef THREADMARK
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/* Most likely one of ours. Is there a thread id? */
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if (pool->marking_thread &&
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pool->marking_thread != PR_GetCurrentThread() ) {
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/* Another thread holds a mark in this arena */
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PZ_Unlock(pool->lock);
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PORT_SetError(SEC_ERROR_NO_MEMORY);
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PORT_Assert(0);
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return NULL;
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} /* tid != null */
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#endif /* THREADMARK */
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PL_ARENA_ALLOCATE(p, arena, size);
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PZ_Unlock(pool->lock);
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} else {
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PL_ARENA_ALLOCATE(p, arena, size);
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}
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if (!p) {
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++port_allocFailures;
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PORT_SetError(SEC_ERROR_NO_MEMORY);
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}
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return(p);
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}
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void *
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PORT_ArenaZAlloc(PLArenaPool *arena, size_t size)
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{
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void *p;
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if (size <= 0)
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size = 1;
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p = PORT_ArenaAlloc(arena, size);
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if (p) {
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PORT_Memset(p, 0, size);
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}
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return(p);
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}
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/* XXX - need to zeroize!! - jsw */
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void
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PORT_FreeArena(PLArenaPool *arena, PRBool zero)
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{
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PORTArenaPool *pool = (PORTArenaPool *)arena;
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PRLock * lock = (PRLock *)0;
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size_t len = sizeof *arena;
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extern const PRVersionDescription * libVersionPoint(void);
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static const PRVersionDescription * pvd;
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static PRBool doFreeArenaPool = PR_FALSE;
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if (ARENAPOOL_MAGIC == pool->magic ) {
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len = sizeof *pool;
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lock = pool->lock;
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PZ_Lock(lock);
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}
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if (!pvd) {
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/* Each of NSPR's DLLs has a function libVersionPoint().
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** We could do a lot of extra work to be sure we're calling the
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** one in the DLL that holds PR_FreeArenaPool, but instead we
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** rely on the fact that ALL NSPR DLLs in the same directory
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** must be from the same release, and we call which ever one we get.
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*/
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/* no need for thread protection here */
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pvd = libVersionPoint();
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if ((pvd->vMajor > 4) ||
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(pvd->vMajor == 4 && pvd->vMinor > 1) ||
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(pvd->vMajor == 4 && pvd->vMinor == 1 && pvd->vPatch >= 1)) {
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const char *ev = PR_GetEnv("NSS_DISABLE_ARENA_FREE_LIST");
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if (!ev) doFreeArenaPool = PR_TRUE;
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}
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}
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if (doFreeArenaPool) {
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PL_FreeArenaPool(arena);
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} else {
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PL_FinishArenaPool(arena);
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}
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PORT_ZFree(arena, len);
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if (lock) {
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PZ_Unlock(lock);
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PZ_DestroyLock(lock);
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}
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}
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void *
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PORT_ArenaGrow(PLArenaPool *arena, void *ptr, size_t oldsize, size_t newsize)
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{
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PORTArenaPool *pool = (PORTArenaPool *)arena;
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PORT_Assert(newsize >= oldsize);
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if (ARENAPOOL_MAGIC == pool->magic ) {
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PZ_Lock(pool->lock);
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/* Do we do a THREADMARK check here? */
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PL_ARENA_GROW(ptr, arena, oldsize, ( newsize - oldsize ) );
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PZ_Unlock(pool->lock);
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} else {
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PL_ARENA_GROW(ptr, arena, oldsize, ( newsize - oldsize ) );
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}
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return(ptr);
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}
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void *
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PORT_ArenaMark(PLArenaPool *arena)
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{
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void * result;
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PORTArenaPool *pool = (PORTArenaPool *)arena;
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if (ARENAPOOL_MAGIC == pool->magic ) {
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PZ_Lock(pool->lock);
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#ifdef THREADMARK
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{
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threadmark_mark *tm, **pw;
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PRThread * currentThread = PR_GetCurrentThread();
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if (! pool->marking_thread ) {
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/* First mark */
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pool->marking_thread = currentThread;
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} else if (currentThread != pool->marking_thread ) {
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PZ_Unlock(pool->lock);
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PORT_SetError(SEC_ERROR_NO_MEMORY);
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PORT_Assert(0);
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return NULL;
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}
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result = PL_ARENA_MARK(arena);
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PL_ARENA_ALLOCATE(tm, arena, sizeof(threadmark_mark));
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if (!tm) {
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PZ_Unlock(pool->lock);
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PORT_SetError(SEC_ERROR_NO_MEMORY);
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return NULL;
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}
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tm->mark = result;
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tm->next = (threadmark_mark *)NULL;
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pw = &pool->first_mark;
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while( *pw ) {
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pw = &(*pw)->next;
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}
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*pw = tm;
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}
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#else /* THREADMARK */
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result = PL_ARENA_MARK(arena);
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#endif /* THREADMARK */
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PZ_Unlock(pool->lock);
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} else {
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/* a "pure" NSPR arena */
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result = PL_ARENA_MARK(arena);
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}
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return result;
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}
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void
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PORT_ArenaRelease(PLArenaPool *arena, void *mark)
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{
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PORTArenaPool *pool = (PORTArenaPool *)arena;
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if (ARENAPOOL_MAGIC == pool->magic ) {
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PZ_Lock(pool->lock);
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#ifdef THREADMARK
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{
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threadmark_mark **pw, *tm;
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if (PR_GetCurrentThread() != pool->marking_thread ) {
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PZ_Unlock(pool->lock);
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PORT_SetError(SEC_ERROR_NO_MEMORY);
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PORT_Assert(0);
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return /* no error indication available */ ;
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}
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pw = &pool->first_mark;
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while( *pw && (mark != (*pw)->mark) ) {
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pw = &(*pw)->next;
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}
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if (! *pw ) {
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/* bad mark */
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PZ_Unlock(pool->lock);
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PORT_SetError(SEC_ERROR_NO_MEMORY);
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PORT_Assert(0);
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return /* no error indication available */ ;
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}
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tm = *pw;
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*pw = (threadmark_mark *)NULL;
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PL_ARENA_RELEASE(arena, mark);
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if (! pool->first_mark ) {
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pool->marking_thread = (PRThread *)NULL;
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}
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}
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#else /* THREADMARK */
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PL_ARENA_RELEASE(arena, mark);
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#endif /* THREADMARK */
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PZ_Unlock(pool->lock);
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} else {
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PL_ARENA_RELEASE(arena, mark);
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}
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}
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void
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PORT_ArenaUnmark(PLArenaPool *arena, void *mark)
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{
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#ifdef THREADMARK
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PORTArenaPool *pool = (PORTArenaPool *)arena;
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if (ARENAPOOL_MAGIC == pool->magic ) {
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threadmark_mark **pw, *tm;
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PZ_Lock(pool->lock);
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if (PR_GetCurrentThread() != pool->marking_thread ) {
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PZ_Unlock(pool->lock);
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PORT_SetError(SEC_ERROR_NO_MEMORY);
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PORT_Assert(0);
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return /* no error indication available */ ;
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}
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pw = &pool->first_mark;
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while( ((threadmark_mark *)NULL != *pw) && (mark != (*pw)->mark) ) {
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pw = &(*pw)->next;
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}
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if ((threadmark_mark *)NULL == *pw ) {
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/* bad mark */
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PZ_Unlock(pool->lock);
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PORT_SetError(SEC_ERROR_NO_MEMORY);
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PORT_Assert(0);
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return /* no error indication available */ ;
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}
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tm = *pw;
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*pw = (threadmark_mark *)NULL;
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if (! pool->first_mark ) {
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pool->marking_thread = (PRThread *)NULL;
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}
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PZ_Unlock(pool->lock);
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}
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#endif /* THREADMARK */
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}
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char *
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PORT_ArenaStrdup(PLArenaPool *arena, const char *str) {
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int len = PORT_Strlen(str)+1;
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char *newstr;
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newstr = (char*)PORT_ArenaAlloc(arena,len);
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if (newstr) {
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PORT_Memcpy(newstr,str,len);
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}
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return newstr;
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}
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/********************** end of arena functions ***********************/
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/****************** unicode conversion functions ***********************/
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/*
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* NOTE: These conversion functions all assume that the multibyte
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* characters are going to be in NETWORK BYTE ORDER, not host byte
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* order. This is because the only time we deal with UCS-2 and UCS-4
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* are when the data was received from or is going to be sent out
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* over the wire (in, e.g. certificates).
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*/
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void
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PORT_SetUCS4_UTF8ConversionFunction(PORTCharConversionFunc convFunc)
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{
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ucs4Utf8ConvertFunc = convFunc;
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}
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void
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PORT_SetUCS2_ASCIIConversionFunction(PORTCharConversionWSwapFunc convFunc)
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{
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ucs2AsciiConvertFunc = convFunc;
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}
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void
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PORT_SetUCS2_UTF8ConversionFunction(PORTCharConversionFunc convFunc)
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{
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ucs2Utf8ConvertFunc = convFunc;
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}
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PRBool
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PORT_UCS4_UTF8Conversion(PRBool toUnicode, unsigned char *inBuf,
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unsigned int inBufLen, unsigned char *outBuf,
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unsigned int maxOutBufLen, unsigned int *outBufLen)
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{
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if(!ucs4Utf8ConvertFunc) {
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return sec_port_ucs4_utf8_conversion_function(toUnicode,
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inBuf, inBufLen, outBuf, maxOutBufLen, outBufLen);
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}
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return (*ucs4Utf8ConvertFunc)(toUnicode, inBuf, inBufLen, outBuf,
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maxOutBufLen, outBufLen);
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}
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PRBool
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PORT_UCS2_UTF8Conversion(PRBool toUnicode, unsigned char *inBuf,
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unsigned int inBufLen, unsigned char *outBuf,
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unsigned int maxOutBufLen, unsigned int *outBufLen)
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{
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if(!ucs2Utf8ConvertFunc) {
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return sec_port_ucs2_utf8_conversion_function(toUnicode,
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inBuf, inBufLen, outBuf, maxOutBufLen, outBufLen);
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}
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return (*ucs2Utf8ConvertFunc)(toUnicode, inBuf, inBufLen, outBuf,
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maxOutBufLen, outBufLen);
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}
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PRBool
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PORT_UCS2_ASCIIConversion(PRBool toUnicode, unsigned char *inBuf,
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unsigned int inBufLen, unsigned char *outBuf,
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unsigned int maxOutBufLen, unsigned int *outBufLen,
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PRBool swapBytes)
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{
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if(!ucs2AsciiConvertFunc) {
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return PR_FALSE;
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}
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return (*ucs2AsciiConvertFunc)(toUnicode, inBuf, inBufLen, outBuf,
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|
maxOutBufLen, outBufLen, swapBytes);
|
|
}
|
|
|
|
|
|
/* Portable putenv. Creates/replaces an environment variable of the form
|
|
* envVarName=envValue
|
|
*/
|
|
int
|
|
NSS_PutEnv(const char * envVarName, const char * envValue)
|
|
{
|
|
#if defined(XP_MAC) || defined(_WIN32_WCE)
|
|
return SECFailure;
|
|
#else
|
|
SECStatus result = SECSuccess;
|
|
char * encoded;
|
|
int putEnvFailed;
|
|
#ifdef _WIN32
|
|
PRBool setOK;
|
|
|
|
setOK = SetEnvironmentVariable(envVarName, envValue);
|
|
if (!setOK) {
|
|
SET_ERROR_CODE
|
|
return SECFailure;
|
|
}
|
|
#endif
|
|
|
|
encoded = (char *)PORT_ZAlloc(strlen(envVarName) + 2 + strlen(envValue));
|
|
strcpy(encoded, envVarName);
|
|
strcat(encoded, "=");
|
|
strcat(encoded, envValue);
|
|
|
|
putEnvFailed = putenv(encoded); /* adopt. */
|
|
if (putEnvFailed) {
|
|
SET_ERROR_CODE
|
|
result = SECFailure;
|
|
PORT_Free(encoded);
|
|
}
|
|
return result;
|
|
#endif
|
|
}
|
|
|