gecko-dev/content/canvas/public/nsICanvasRenderingContextInternal.h
2005-05-12 21:34:56 +00:00

67 lines
2.8 KiB
C++

/* -*- Mode: C++; tab-width: 40; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Vladimir Vukicevic <vladimir@pobox.com>
* Portions created by the Initial Developer are Copyright (C) 2005
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#ifndef nsICanvasRenderingContextInternal_h___
#define nsICanvasRenderingContextInternal_h___
#include "nsISupports.h"
#include "nsPresContext.h"
#include "gfxIImageFrame.h"
#include "nsICanvasElement.h"
// {0be74436-51a3-4be3-8357-ede741750080}
#define NS_ICANVASRENDERINGCONTEXTINTERNAL_IID \
{ 0x0be74436, 0x51a3, 0x4be3, { 0x83, 0x57, 0xed, 0xe7, 0x41, 0x75, 0x00, 0x80 } }
class nsICanvasRenderingContextInternal : public nsISupports {
public:
NS_DEFINE_STATIC_IID_ACCESSOR(NS_ICANVASRENDERINGCONTEXTINTERNAL_IID)
// This method should NOT hold a ref to aParentCanvas; it will be called
// with nsnull when the element is going away.
NS_IMETHOD SetCanvasElement(nsICanvasElement* aParentCanvas) = 0;
// Will be called whenever the target image frame changes
NS_IMETHOD SetTargetImageFrame(gfxIImageFrame* aImageFrame) = 0;
// Will be called whenever the element needs to be redrawn,
// e.g. due to a Redraw on the frame.
NS_IMETHOD UpdateImageFrame() = 0;
};
#endif /* nsICanvasRenderingContextInternal_h___ */