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01583602a9
The bulk of this commit was generated with a script, executed at the top level of a typical source code checkout. The only non-machine-generated part was modifying MFBT's moz.build to reflect the new naming. CLOSED TREE makes big refactorings like this a piece of cake. # The main substitution. find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \ xargs perl -p -i -e ' s/nsRefPtr\.h/RefPtr\.h/g; # handle includes s/nsRefPtr ?</RefPtr</g; # handle declarations and variables ' # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h. perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h # Handle nsRefPtr.h itself, a couple places that define constructors # from nsRefPtr, and code generators specially. We do this here, rather # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename # things like nsRefPtrHashtable. perl -p -i -e 's/nsRefPtr/RefPtr/g' \ mfbt/nsRefPtr.h \ xpcom/glue/nsCOMPtr.h \ xpcom/base/OwningNonNull.h \ ipc/ipdl/ipdl/lower.py \ ipc/ipdl/ipdl/builtin.py \ dom/bindings/Codegen.py \ python/lldbutils/lldbutils/utils.py # In our indiscriminate substitution above, we renamed # nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up. find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \ xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g' if [ -d .git ]; then git mv mfbt/nsRefPtr.h mfbt/RefPtr.h else hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h fi --HG-- rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
63 lines
1.5 KiB
C++
63 lines
1.5 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_dom_cache_CachePushStreamChild_h
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#define mozilla_dom_cache_CachePushStreamChild_h
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#include "mozilla/dom/cache/ActorChild.h"
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#include "mozilla/dom/cache/PCachePushStreamChild.h"
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#include "nsCOMPtr.h"
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class nsIAsyncInputStream;
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namespace mozilla {
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namespace dom {
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namespace cache {
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class CachePushStreamChild final : public PCachePushStreamChild
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, public ActorChild
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{
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friend class CacheChild;
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public:
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void Start();
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virtual void StartDestroy() override;
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private:
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class Callback;
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// This class must be constructed using CacheChild::CreatePushStream()
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CachePushStreamChild(Feature* aFeature, nsISupports* aParent,
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nsIAsyncInputStream* aStream);
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~CachePushStreamChild();
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// PCachePushStreamChild methods
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virtual void
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ActorDestroy(ActorDestroyReason aReason) override;
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void DoRead();
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void Wait();
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void OnStreamReady(Callback* aCallback);
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void OnEnd(nsresult aRv);
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nsCOMPtr<nsISupports> mParent;
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nsCOMPtr<nsIAsyncInputStream> mStream;
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RefPtr<Callback> mCallback;
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bool mClosed;
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NS_DECL_OWNINGTHREAD
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};
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} // namespace cache
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} // namespace dom
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} // namespace mozilla
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#endif // mozilla_dom_cache_CachePushStreamChild_h
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