gecko-dev/servo/components/gfx/lib.rs
ecoal95 9dbd03da1c servo: Merge #6083 - First steps to layerize canvas (from emilio:layerize-canvas); r=pcwalton
I've done a bit of job to get this done. Right now readback is still used, but we have a `LayerId` -> `CanvasRenderer` map on the paint task, that we can use to get rid of that.

I'd want review, to see if this is a good approach (I know it's not the initial `CanvasId` -> renderer approach, but it's pretty similar, since a canvas involves a `PaintLayer`).

I had to do a bit of refactoring to avoid cyclic dependencies between canvas and gfx. I'd want you to review them too.

It's mergeable and doesn't break any tests :P

Some of my main concerns:
* Does the canvas render really need to be behind an `Arc<Mutex<T>>`?
* I can't clone a `NativeSurface` right now (that's why the `SendNativeSurface()` msg is unimplemented in the WebGL task). It should be easy to add that to rust-layers, supposing the caller is responsible to mark it as non-leaking, any reason to not do it?

cc @jdm @pcwalton

Source-Repo: https://github.com/servo/servo
Source-Revision: ad53e95080144485e74cd9b9d48ce75e20de4e36

--HG--
rename : servo/components/gfx/color.rs => servo/components/gfx_traits/color.rs
2015-05-20 15:42:06 -05:00

86 lines
1.9 KiB
Rust

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#![feature(alloc)]
#![feature(box_syntax)]
#![feature(collections)]
#![feature(core)]
#![feature(plugin)]
#![feature(rustc_private)]
#![feature(std_misc)]
#![feature(str_char)]
#![plugin(plugins)]
#[macro_use]
extern crate log;
extern crate azure;
#[macro_use] extern crate bitflags;
extern crate collections;
extern crate geom;
extern crate layers;
extern crate libc;
extern crate stb_image;
extern crate png;
extern crate profile_traits;
extern crate script_traits;
extern crate rustc_serialize;
extern crate net_traits;
#[macro_use]
extern crate util;
extern crate msg;
extern crate rand;
extern crate string_cache;
extern crate style;
extern crate skia;
extern crate time;
extern crate url;
extern crate gfx_traits;
extern crate canvas_traits;
// Eventually we would like the shaper to be pluggable, as many operating systems have their own
// shapers. For now, however, this is a hard dependency.
extern crate harfbuzz;
// Linux and Android-specific library dependencies
#[cfg(any(target_os="linux", target_os = "android"))]
extern crate fontconfig;
#[cfg(any(target_os="linux", target_os = "android"))]
extern crate freetype;
// Mac OS-specific library dependencies
#[cfg(target_os="macos")] extern crate core_foundation;
#[cfg(target_os="macos")] extern crate core_graphics;
#[cfg(target_os="macos")] extern crate core_text;
pub use paint_context::PaintContext;
// Private painting modules
mod paint_context;
#[path="display_list/mod.rs"]
pub mod display_list;
pub mod paint_task;
// Fonts
pub mod font;
pub mod font_context;
pub mod font_cache_task;
pub mod font_template;
// Misc.
mod buffer_map;
mod filters;
// Platform-specific implementations.
#[path="platform/mod.rs"]
pub mod platform;
// Text
#[path = "text/mod.rs"]
pub mod text;